Return all nonland permanents to their owners' hands.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Devastation Tide Discussion
2 weeks ago
2 months ago
Prying Blade has always been terrible in this deck. After all, while our evasive creatures can make mana with it, they are usually bounced before they do damage, and hence it can't pay for its own equip cost. Plus if pirates are the eternal enemies of ninjas, then why would they use a pirate sword? Explorer's Scope is great because in this deck we'll often know what the top card of our library is, and thus we have a turn one playable card that we can often use to ramp out lands. Also, ninjas need spy scopes for their espionage activities.
While IGW can provide great damage when we draw it off the top on a Yuriko trigger, it is way too expensive as a board wipe, and the best board wipes for Yuriko are blue ones, since they put our tools right back in our hands to be re-used again. Also, we can usually cast DT for its miracle cost, which is great. Additionally, IGW just feels like the wrong flavor for this deck.
2 months ago
Since foretell is an alternate casting cost which allows us to cast a spell at instant speed, this is just a strictly better card in this deck. In general with Mizzix we'd rather play on other people's turns than our own, and to be able to stick an extra turn of our own in the midst of our opponents' turns is a huge upgrade.
With Mizzix these cards will usually cost the same, but the Miracle cost of Tide is rarely a boon to us, whereas flood's ability to immediately put Mizzix back on the battlefield is a huge boon.
2 months ago
Hey! I have a Yuriko list on my tappedout, hope it helps too: https://tappedout.net/mtg-decks/sneaky-fairinjas/ . About your list, I have some tips that may help you.
First, I think that Draco, despite having a mana value of 16, is pretty bad in this deck. You won't be able to cast it in most situations and, if you cast it, it is very weak. I think that cards that doesn't have that mana value, but you can cast and they may actually be useful, works better than it. Maybe a card with this function is Commit / Memory or, if your budget allows for it, Emrakul, the Promised End .
I don't think that you will take benefit from K'rrik as you want to. This deck deals damage to all opponents and can struggle with life because it attracts a lot of hate from your opponents, so using K'rrik to cast spells paying life won't be good (don't know / think that its lifelink helps that much). Also, K'rrik doesn't have an ETB or evasion to help your ninjutsu.
If Shapesharer doesn't work that well, maybe a card like Unnatural Selection may be stronger.
Maybe cast Wound Reflection is hard and attract a lot of hate to you, so maybe is better to swap it for some cheap creature with evasion, a Ninja with Ninjutsu or something like it.
Other inclusions are (depending on your budget): Zendikar Rising mythic-DFC, split-cards (e.g. Discovery / Dispersal ) and free spells (e.g. Snuff Out , Deadly Rollick ), board wipes (e.g. Devastation Tide ), cards with Delve (e.g. Treasure Cruise ), etc. Cards that have a high mana value but can be cheaper (or even free) works very well in this deck.
2 months ago
Aside from the highly silver bullet Mirror Shield s, the card that immediately jumps out at me as being on the weak side is Concentrate . If you just need to draw more cards to take advantage of things like Psychosis Crawler and Chasm Skulker , I'd prefer a wheel effect like Windfall . I also agree that you could use more ways to stifle opponents. Voidmage Prodigy is another wizard and counter option that could fit right in here. I've had a reasonable amount of success with him in my Kanagawa's Revenge casual build with cheap expendable wizards. Baral, Chief of Compliance , Venser, Shaper Savant , and Vendilion Clique are other strong control tools at various budgets. Against friends running creatures that can stop countermagic, I'd consider keeping the Merfolk Trickster s here since they can potentially work around such a problem. An alternative plan could be to try and keep the board clear of threats long enough to win the game. Cyclonic Rift is the perfect card for such a role, but it is very costly. Maybe a Devastation Tide played after Brainstorm ing could be good enough. Or if you really want to bully your playgroup, Wash Out naming green is an option. As someone who suffered years of people naming green with Iona, Shield of Emeria against my mono-green commander decks, I recommend caution when employing color hosers.
4 months ago
Hey! Your decklist looks great, it has all of the essential parts down pat (cheap/evasive creatures, powerful ninjas and lots of topdeck manipulation). You could definitely play it as-is, even if it's been a while! But I also want to mention some ideas that I have for potential cuts/additions:
Deep-Sea Kraken : Very unlikely to hard cast, and you can probably win the game before removing all its suspend counters. Instead, you could play Blinkmoth Infusion or Draco , which are equally uncastable, but deal more damage.
Conspiracy and Xenograft : I played these for a long time, but ended up cutting them in favour of more extra turn spells, which are more consistent for closing out the game. My favourites to play in Yuriko are Temporal Mastery which can easily be a Time Walk , and Temporal Trespass which can be cast for UUU, but deals 11 damage.
Bolas's Citadel : A bit of a nonbo in Yuriko decks, which generally want to play super-efficient, high cmc spells. I don't have a direct replacement in mind, but I'll include more suggestions at the end.
Massacre and Toxic Deluge : Yuriko needs creatures on the board more than most decks, so I generally don't play boardwipes that destroy creatures. I prefer to play something like Evacuation or Devastation Tide so I don't lose them permanently.
Teferi's Veil : I'm kinda unsure how this synergizes with Yuriko. Could you let me know if I'm missing something? I'm not super familiar with phasing.
Universal Automaton : A very simple, yet effective ninja
Sorry this got so long, I hope all of my points made sense! Feel free to let me know what you think! Thanks again for the kind words about my primer!
4 months ago
I would consider Snapcaster Mage , over Twincast or Mission Briefing . Making a 2/1 bocker can give you a extra turn, to mill them out or stabilize. I don't think Devastation Tide is great, but I am unsure what to run over it.
4 months ago
You have Flood of Tears --also consider Wash Out , Devastation Tide , and Fade Away . Crux of Fate and Deadly Tempest are good budget board-wipes ("wraths") as well. Necromantic Selection is expensive but it has the upside of being able to steal a commander. In Garruk's Wake and Plague Wind are budget too but they're sooo expensive, mana-wise.