Angel of Jubilation
Creature — Angel
Flying Other nonblack creatures you control get +1/+1. Players can't pay life or sacrifice creatures to cast spells or activate abilities.
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Angel of Jubilation Discussion
1 week ago
zapyourtumor I find Prismatic Ending to be pretty bad if you re only running 2 colors, that wouldn't remove even 1 of the things I care about (like ensnaring bridge or basically any planneswalker other than Wrenn).
Ive tried Vindicate but I don't find it better than Anguished Unmaking . Anguished doesn't hit lands but since I don't need it I'll rather have it be instant speed and exile the thing. The instant part is huge. Loosing 3 life is irrelevant in this deck. Non of the removals you suggested could remove Heliod for example.
How is Anguished not a great removal spell in practice? Its literally the best non conditional removal of the game next to vindicate. (which you recommended and is almost the same thing). 3cmc exile almost whatever you want, no questions asked.
I've tried Archangel of Tithes and its doesn't add much. 3 white mana some times can be a bit hard to have if you needed to declare cleric on Cavern to play bishop T2 or got a couple Seraph Sanctuaries early. Creatures in the deck tend to be big and gain me a ton of life so I don't mind being attacked, I can block or just let some damage trough. Also almost all my creatures fly so they can rarely be blocked. For that cost i'll rather play Angel of Jubilation . It shut's down fetches and some decks. But surprisingly Legion Angel turned out to be a MVP for 4cmc. Good evasive attacker that gives me card advantage (I am in white so I need whatever I can get, xD) and above all, ensures me 3 straight turns of triggering all my stuff, gaining a ton of life, putting angel tokens etc.
Thanks for the suggestions!
1 month ago
Since this is a new deck and a work in progress, I am going to post a large maybeboard here of cards that I will likely try out.
6 months ago
8 months ago
Oh man, Archangel Avacyn is the commander deck I've had for the longest! I was the original person building her, I had great success... This is my deck, for context:
Commander / EDH
SCORE: 766 | 599 COMMENTS | 85037 VIEWS | IN 263 FOLDERS
Have you considered including some of the lower-cost angels which also act as hatebears? Such as Archangel of Tithes and Angel of Jubilation? I've noticed that you're running a lot of the "whenever this takes damage, it deals that much elsewhere" cards, have you considered Repercussion?
I'd highly recommend Blasphemous Act (you can drop Avacyn, give indestructible, then blow up the field for a single red mana), Flawless Maneuver/Teferi's Protection (they work great to dodge one of your own board wipes), andd Wear / Tear over Disenchant. Frilled Deathspitter seems like the most natural cut. Hope this helps! :D
9 months ago
Sorry one more post, Terese Nielsen and stuff like Angel of Jubilation
10 months ago
I love seeing mono-color decks! Thank you for your Angel-tribal deck, I had one of my own a few years back but it never really went off as well as I'd wanted. Hopefully, yours can do better!
Here are some cards I'd recommend:
Angel of Jubilation --- Badass
Angelic Skirmisher --- Badass
Archangel of Tithes --- Also, Badass
I hope I was able to help in some way!
10 months ago
Thoughts on Yasharn, Implacable Earth ? Seems pretty solid all around. Gets you 2 basics to hand, functions as an easier to cast Angel of Jubilation effect and being tutorable with Sisay. The effect would only hinder Saffi and Pridemage with the current list
10 months ago
Yasharn has the same ability as Angel of Jubilation, but trades flying and an anthem effect for mana acceleration; I wonder which is the better choice for decks that can support both creatures?
Angel of destiny is a very awesome way to win the game, but its controller shall need to find a way to reduce an opponent’s life total through other means, to ensure that the life from the angel does not help their opponents to win the game.
Zagras is quite awesome, but also expensive, and I do not wish to alter any of my decks to accommodate him.
Feed the swarm is the card to which Mark Rosewater was referring, a black card that can destroy enchantments. I do appreciate that it is a sorcery and causes life loss, because being unable to affect enchantments was a deliberate weakness for that color, so this card should not be efficient. Again, I hope that this does not start a trend of black being able to destroy enchantments, and I shall mention that in survey for this set.
Inscription of abundance is nice, but I currently have no need for it in any of my decks, although I do hope that it is part of a cycle and not an individual card.
Valakut exploration is an interesting new use of an old ability, and I do hope that that type of effect becomes more common in the future.
Angelheart protector would have been awesome if it had flash, but, without that mechanic, it is merely mediocre.
Archon of Emeria will make many players miserable, so I am certain that it shall draw the ire of every other player in multiplayer games; I really wish that it has cost 4 mana, because 3 mana is too low of a cost for a card that is that powerful.
I do like Seagate stormcaller, because it shows that WotC is still having spell copying be shared by both red and blue, instead of having ot be only in red. It really should have had flash, because it is too predictable, without it. Its kicker cost is also far too high to ever be worth paying, in my mind.
Also, on that subject, this is now the second time that kicker has returned since the original Zendikar block (the previous time being in Dominaria), yet there is no indication that multikciker shall return, which is unfortunate, because that is a very awesome mechanic.
Also, in this article, Mark Rosewater said that wizards (the creature type) do not appear in black, when this game has a long history of wizards in black; how could he not have remembered that?