Cavern of Souls

Cavern of Souls

Land

As Cavern of Souls enters the battlefield, choose a creature type.

: Gain .

: Gain one mana of any colour. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Latest Decks as Commander

Cavern of Souls Discussion

libraryjoy on Suggested Decks For a Gift

1 week ago

You could definitely put together Mono-green elves or Mono-blue Merfolk for probably that budget (minus some big cards like Force of Negation or Cavern of Souls). Not tier 1, but definitely stronger than average build. Both are creature-based aggro strategies and not necessarily a ton of ways to win, but I wouldn't call them one-trick pony. I build a ton of budget decks, so I don't have many on my profile that will help. I'm kind of a fan of Skred Swans myself, and you could probably get it in your budget if you dropped off Snappy, Blood Moon, and Force of Negation, trade out the Fetchlands for something cheaper. It's a bit more of a control/burn strategy, but definitely has a variety of play options. I'll be curious to hear what kind of decks and strategies he likes to play, and maybe I can toss out some other suggestions later.

Grasshoppeh1 on Lost and Afraid

1 month ago

YamishiTheWickedOne on Sexy Vampires

1 month ago

hmmm not much, you have your Sorins, hand disruption, 6 kill spells, a good mana curve and your big guys to drop with Sorin's -3.

It's good as-is but lands could improve it, and fetches got reprinted in modern horizons 2, so they've dropped from 70+ bucks each to 20-30ish. Other than that, Urborg, Mutavault, Locthwain, Nykthos, Faceless Haven if you wanna run snow lands, the now Modern-legal Cabal Coffers and of course Cavern of Souls and any fetch land that can grab a swamp untapped. Problem is the price tags.

YamishiTheWickedOne on Sexy Vampires

1 month ago

I should mention, I've been giving you advice under the assumption you're working with a limited budget. I bring this up because fetch lands like Marsh Flats, Verdant Catacombs, Bloodstained Mire, Polluted Delta and Prismatic Vista are all extremely useful in vampires even if you're monocolor because they let you reuse Bloodghast up to twice per turn, they can force a shuffle to hopefully get Nocturnus active, and they thin your deck making it slightly more likely you'll draw what you need.

Aside from Thoughtseize and Kalitas, Traitor of Ghet, another expensive card is Cavern of Souls, because having mainboard countermeasures to blue decks is always a good thing.

Balaam__ on Pagan Fears

1 month ago

Cavern of Souls is quite expensive, but would prevent any of your vampires from being countered.

Mortlocke on The Queen's Egg

1 month ago

Dexamd, I think this was touched on by Doombeard1984 but I have to reiterate that Unclaimed Territory doesn't compare to the utility of a Painland - not in the slightest. In a competitive format having lands that produce colored mana that can be used for interaction is paramount. If there is even the remote chance that I would be in a situation where one of my lands is completely unusable - and doesn't have some insanely strong ability (like Cavern of Souls) then it simply does not have a place.

Doombeard1984 on The Queen's Egg

1 month ago

So Dexamd, I cut Unclaimed Territory for the same reason I cut Sliver Hive. Unless you are casting a Sliver, it only taps for colourless mana. Also, Sliver Hive has a terrible activation cost. Sliver decks, especially combo centric, heavy interaction decks have a pretty heavy cost of coloured mana. Only reason I run Cavern of Souls is because of the non counterable effect it provides to ensure a necessary peice sticks.

Just weighing in my opinion for what it's worth.

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