|Commander / EDH||Legal|
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|Battle for Zendikar (BFZ)||Rare|
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Creature — Angel
Landfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.
Emeria Shepherd Discussion
1 month ago
Hey Zerraphoon! Nice you want to play an Angel Tribal deck. The main problems with Angels is that they are really hard to cast and that they need indeed serious protection from being removed or worse stolen.
I think if you want to build a Selesnya Angel Deck you want either something that protects or ramps in the Command Zone. So for the first one i would recommend going for Shalai, Voice of Plenty or second category i would recommend Karametra, God of Harvests . Both are decent choices but in your place i would decide on Shalai, cause her protection is really good and on top of that she can be a mana sink with her ability and can buff up your whole squad.
To the other question:
Nissa, Voice of Zendikar is a decent choice if you want to go the route of casting your Angels and using their already high Power and Toughness to make the even bigger. Most of the time you just need to have 2-3 counter on a 5/5 flying with lifelink and people get seriously scared of you and will try to either politic with you or remove what you have. The benefit of Nissa is that she comes down turn 3 and can hold herself against early aggression with her plant token she can make. Another added benefit is that her ult is not a game winning ult, which means you do get to ult her more than other planeswalkers and it is a decent payoff if you can protect her with your Angels. (Still don't count her into the Draw-category)
Ajani, the Greathearted is also something you want to have in your deck and yes i would cut Heliod any day for it. He gives you not only vigilance for all your beaters but also can regenerate health at a decent pace and ofc does the same thing Nissa does with his minus. He even buffs up your Nissa or Serra and gets them more activations.
Serra the Benevolent is obviously a perfect fit for Angel Tribal decks, flavor and synergy wise. She comes down early enough compared to how she can protect herself. A 4/4 flying vigilance most of the time is enough to protect her at this stage of the game even if she is on 1 loyalty. She should be used to make Angels but her ult is a game changing and can save you a lot of times. Normally you want to make at least one Angel do protect her, considering an empty board on your side and then +2 her till she ults. Her +2 seems kinda meh in the beginning but is decent value and makes quite the difference in a lot of games.
Chancellor of the Annex is an ok card and can be included if you like it. I would not play it cause of the high cmc to cast it later on if it sits in your opening hand. At this cmc you want Angel that remove something or bring something back out of your graveyard: Bruna, the Fading Light , Angel of Serenity , Angel of the Dire Hour , Emeria Shepherd would be examples that are better includes at this cmc spot. The problem is you dont want to much 7 and 8 cmc Angels cause it is not really easy to get to them and a 4 cmc Angel has most of the time more impact on the game bc it protects you and can also beat ppl up or interrupt their strategy like Linvala, Keeper of Silence so try to keep the average CMC down to have more fun with your deck.
Excise seems not that great and should not be included. There are better removal spells or flicker effects in white.
Some more tips:
If you want to got the route of putting counters on your Angels, go for the cards that put one counter on everything and cards that proliferate:
Mikaeus, the Lunarch --> is another Nissa, Ajani Effect on a creature
Cathars' Crusade --> could be something to include in Selesnya
Orzhov Advokist --> can protect you and give you counters
Karn's Bastion --> is always a good include in counter decks like these
Well thats all for now. Make sure to include a lot of Ramp and your typical Instant protection spells, if you want to play a deck like this.
1 month ago
Could I recommend Emeria Shepherd ? My friend is going to build Chulane and she was one of the forst creatures he looked at.
2 months ago
Here's some other card suggestions. Dawn of Hope , Divine Visitation , Vanquisher's Banner , Mind's Eye , Staff of Nin , Well of Lost Dreams , Unbreakable Formation or Rootborn Defenses , Solemn Simulacrum , Burnished Hart , Brimaz, King of Oreskos , and Emeria Shepherd .
2 months ago
2 months ago
FallenAngel1925, thanks for your advice! I agree that I definitely need some graveyard recursion. I considered Unburial Rites , but decided that the mana cost was too high (although the flashback is nice), so instead, I will add cards like Animate Dead and Dread Return . As for the angels that you suggested, I will definitely find a way to put Emeria Shepherd in the deck, and I am considering Karmic Guide . Quicksilver Amulet would definitely be a nice addition.
2 months ago
Karmic Guide , Emeria Shepherd , Unburial Rites has definitely saved me after getting milled like crazy. Quicksilver Amulet is also useful. If you want you can check out the Kaalia deck that I've built it's mostly focused on angels but maybe there's some cards that would be useful for you Death by Angels.
2 months ago
I wrote up a primer for one of my decks, with formatting such as spoilers and panels, and when I pasted it from my Doc into the deck description, it came up with an error saying "one unopened panel". I doubled checked everything, and everything seemed to be okay. Here's my code:
Hello, and welcome to my primer for Angelhorde Invasion! ===accordion ===panel: Introduction This deck is based around casting creatures and getting value from [[God-Eternal Oketra]] and pumping them all up with lords. It is meant for casual EDH/Commander play and is a relatively budget deck. I don’t want anything above 10 USD unless I already own the card or there is a good reason for it to be in the deck (eg [[Ancient Tomb]] is needed as White really needs extra mana and I already have the card from my Dad’s old collection). The general strategy is to ramp out [[God-Eternal Oketra]] and cast a bunch of creatures such as [[Lyra Dawnbringer]] and [[Archangel of Thune]] to get a bunch of token value, then pump them up with lords such as [[Benalish Marshal]] and [[Cathars’ Crusade]]. In the case where I can’t get Oketra out, I can still beatdown with good value creatures and use manasinks to pump out both tokens and +1/+1 counters. ===endpanel ===panel: Why Mono-White? I chose Mono-White for a few reasons: - The first is that I wanted to consistently cast [[God-Eternal Oketra]], so I had to have her as my Commander. - I wanted this to be a relatively budget deck, and the best way to do that is to cut down on the number of colours in a deck, as manabases are very expensive. ===endpanel ===panel: Strengths - There are many combos that can just win the game outright. ===endpanel ===panel: Weaknessess - White lacks card draw that isn’t based on artifacts and/or really, really expensive. ===endpanel ===panel: Combos and Synergies This part is a work in progress, I haven’t played this deck enough to figure out all the combos and synergies. --- - [[God-Eternal Oketra]] + any card in the “Bounce” Category + mana = Instant Army™ - [[Burnished Hart]] + [[Emeria Shepherd]] + mana = more mana and permenant recursion - [[Bishop of Wings]] or [[Requiem Angel]] + [[Divine Visitation]] = Angels that can never die (unless you remove one or two of the two combo pieces) ===endpanel ===spoiler: Card Choices This explains why I put each card in my deck. It will be split into the custom categories that I have put the deck in. ===panel: Lands and Ramp This part is pretty standard, with some ramp, lands, and [[Tithe]] and [[Land Tax]] to get land drop consistency. ===endpanel ===Panel: Lords - Although [[Angel of Jubilation]] doesn’t give +1/+1 to all my Zombie Warriors, she still gives the bonus to my other creatures and stops other people from paying life or sacrificing creatures to cast spells. - Even with the removal of most of my Lifegain package, [[Archangel of Thune]] still has its uses. I still have [[Suture Priest]], [[Auriok Champion]], and my Angel Subtheme and [[Lyra Dawnbringer]], so there are still ways I can gain life. - [[Benalish Marshal]] is a lord for three mana that also gives three devotion. - [[Cathars’ Crusade]] is one of the best cards for creature decks, as it allows you to pump your team for doing nothing but what your gameplan is, casting creatures. - [[Lyra Dawnbringer]] is an Angel Lord and is an efficient beatstick. - [[Spear of Heliod]] provides a lord effect and can deter people from attacking me. ===endpanel ===panel: Multiple Oketras! - I put [[Helm of the Host]] in its own special category because I love the card when I attach it to my commander or some of my other creatures (like [[Admonition Angel]] or [[Emeria Shepherd]]) because it gives so much value and gives me so much satisfaction that I get 2 more Oketras a turn with [[Anointed Procession]]. ===endpanel ===panel: Utility and Card Draw - I use [[Adarkar Valkyrie]] when I want to make sure my commander or any other important creature doesn’t die; it’s like regeneration on a stick. And the best part is, the Angel has vigilance, so I can both attack with it and use its tap power. - [[Aegis of the Gods]] is a simple value creature that gives temporary protection from Burn and hand reveal cards such as [[Thoughtseize]]. - [[Alms Collector]] stops other people from drawing huge amounts of cards, and gives me some too! - [[Bishop of Wings]] supports my Angel subtheme by letting me gain life whenever an Angel enters and makes a Spirit whenever an Angel dies. It has a combo with [[Divine Visitation]], which allows me to make an Angel whenever an Angel dies. - [[Blind Obediance]] allows my deck to catch up to other decks by making all their creatures and artifacts enter the battlefield tapped. It also allows me to extort to get extra value out of my spells. - [[Emeria Shepherd]] gives me recursion whenever I play a land. Because most of my lands are Plains, the Shepherd usually returns the permenant to the battlefield. It combos with [[Burnished Hart]]. - [[Endless Atlas]] allows me to draw a card for only two mana if I have three or more lands with the same name, which is pretty easy to get, considering that this is a Mono-White deck. - [[Enlightened Tutor]] allows me to search for an artifact or enchantment such as [[Cathars’ Crusade]], [[Helm of the Host]] or [[Anointed Procession]]. - [[Grand Abolisher]] stops other people from doing stuff on my turn and gives two devotion for two mana. - Previously a card that I had overlooked, [[Odric, Lunarch Marshal]] gives my guys Double Strike if [[God-Eternal Oketra]] is out, and Vigilance if one of her Zombie Warriors are out. - [[Oketra’s Monument]] makes my creatures cost less and gives me extra value for casting creatures. - [[Reqiuem Angel]] gives me extra value in the form of creature tokens whenever one of my non-Spirit creatures dies. It, like with a bunch of other cards, forms a combo with [[Divine Visitation]]. - [[Slate of Ancestry]] allows me to refill my hand with a bunch of cards when I have run out of gas. ===endpanel ===panel: Removal and Boardwipes - [[Admonition Angel]] is simply removal on a stick. The best way to play with a Admonition out on the board is if you’ve got nothing you want to remove, then just leave lands in your hand until you do. - [[Angel of Sanctions]] is just removal on a creature that can you can recur from the graveyard using its embalm ability. You can also use it with any of the “Bounce” creatures to return it to your hand and remove something more important than what you removed before. - [[Austere Command]] is my only boardwipe because my deck relies alot on creatures, artifacts, and enchantments. - [[Banishing Light]] is simply an enchantment that removes any non-land permanent. - I really like [[Cast Out]] because it has flash and the ability to cycle it for another card when you don’t need it. All that for just one extra mana than a usual [[Oblivion Ring]]. - [[Cavalier of Dawn]] is good, as when it enters, you get to [[Generous Gift]] something, and on the way out, you get to recur an artifact or enchantment. - [[Darksteel Mutation]] is really good when you want to deactivate a commander or another creature that gets returned if it hits the graveyard. - [[Path to Exile]] and [[Swords to Plowshares]] both exile a pesky creature and give their controller a small reparation for doing so. [[Reparations|Sorry I killed your *insert big creature here*, here’s some life]]. - [[Return to Dust]] is simply artifact/enchantment removal. ===endpanel ===panel: Protection - [[Eight-and-a-half-Tails]] gives my guys protection from targeted removal and gives two devotion. - [[Lightning Greaves]] and [[Swiftfoot Boots]] do the same thing, except one gives shroud and one gives hexproof. - [[Selfless Spirit]] protects my creatures from things like removal and boardwipes. - [[Unbreakable Formation]] protects my guys and can pump them up when I am about to do a major attack. ===endpanel ===panel: Value Creatures - [[Archangel of Tithes]] is an Angel, and taxes people for attacking me when she’s untapped, and taxes people from blocking when it attacking. - [[Auriok Champion]] is one of the two cards remaining from my removed lifegain package. The reason why I kept it in is because it has extra value apart from gaining life (Protection from Red and Black and 2 devotion to [[symbol:W]] for two mana). - [[Aven Mindcensor]] is good because it stops people from getting the consistency that tutoring provides in a singleton format, and even if someone did steal it off me, it wouldn’t really matter because I only have 4 cards that tutor cards, 3 of which tutor lands. - Even though [[Brightling]] has the ability to bounce itself, I only use it in emergencies where I can’t do anything else, as it’s expensive, costing [[symbol:1]][[symbol:W]][[symbol:W]][[symbol:W]] to bounce it and cast it again, without a cost reducer out. - I usually just use [[Karmic Guide]] for the Oketra trigger and the recursion and don’t pay the Echo cost unless I don’t have anything else to do or I need the Protection from Black. - I have already talked about [[Lyra Dawnbringer]] in the “Lords” section, so I won’t repeat myself here. - The other Oketra card, [[Oketra the True]] is a good Manasink and a 3/6 Indestructible Double Strike. - [[Resplendent Angel]] is a good value creature, giving a 3/3 flyer with a bunch of other text and two devotion. [[Lyra Dawnbringer]] and Resplendent form a combo. - [[Suture Priest]] punishes my opponents for play creatures and allows me to gain life every time a creature enters. - [[Thalia, Heretic Cathar]] slows my opponents down and gives a 3/2 First Strike. - [[Tithe Taker]] makes all my opponents spend extra to do anything on my turn. ===endpanel ===panel: Bounce - [[Eiganjo Free-Riders]] makes me return a white creature I control to my hand, allowing me cast stuff for extra value again and again, again and again, again and again… - [[Emancipation Angel]], [[Kor Skyfisher]], [[Stonecloaker]], and [[Whitemane Lion]] all do the same thing; getting extra Zombies by bouncing itself back into my hand to cast again. Rinse and Repeat to create an Instant Army™. - [[Stormfront Riders]] is the payoff for all the bounce shenanigans, allowing me to create tokens every time I bounce something. ===endpanel ===panel: Tokens - [[Anointed Procession]] doubles all my tokens, from the Zombie Warriors I create with my commander to the Soldiers I create with [[Stormfront Riders]]. - [[Divine Visitation]] makes all my creature tokens turn into 4/4 Angels with Flying and Vigilance. It has a combo with [[Bishop of Wings]] and goes with my Angel subtheme. - I’ve already talked about [[Oketra the True]] (in “Value Creatures”), [[Oketra’s Monument]] (in “Utility and Card Draw”), and [[Requiem Angel]] (also in “Utility and Card Draw”) elsewhere, so I won’t talk about them here. ===endpanel ===endspoiler ===endaccordion Thanks for taking a look. Hope you liked it!
Can anyone find the error?
2 months ago
Your sideboard needs Angel of Jubilation . It confers flying, but also locks out a sizable number of decks that depend on sacrifice or paying life.
Lifelink is super powerful with Odric. Archangel of Thune gives your dorks flying and lifelink, as well as making them huge.
Parallax Wave works superbly well to deny opponents or blink your dorks.
True Conviction is awesome backup if Odric gets knocked off the board to keep you threatening.
Helm of the Host adds to the mana curve, but it has enormous board presence if you keep making dangerous dorks. It also confers haste which is super useful.
Oketra's Monument accelerates your game in multiple dimensions.
Emeria Shepherd occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%