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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Planeswalker — Gideon
+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able.
-2: Destroy target tapped creature.
0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
Icbrgr on New Card Type: Battle
2 months ago
Currently I think I am just along for the ride like most of us.... I'm not super for or against the new card type existing... unless a more pushed version comes along (which is inevitable IMO) the new card type just seems slow and unnecessary... kinda like basically every Gideon Jura planswalker ever made lol (style points and unique sure but doesn't seem very spikey)... but that doesn't mean it cant be fun to play with or build a deck around (in a suitable play environment)... I could see a battle in the future being an alternate win condition with "higher toughness" that flips to results in winning the game or an effect that virtually wins the game if the card type functions the way it appears to function.
Barbarian_Sun_Pope on Aikido Archetype
4 months ago
Neat Deck (+1), Gideon Jura might be a good option to protect your creatures as it forces everybody would have to swing at him, it can also force them to run their creature into Deflecting Palm. Boros Fury-Shield has a similar effect if you're looking to double on the damage reflection. If you're worried about board wipe, Semester's End and Cauldron Haze are pretty good options to save your creatures (except for Spellweaver Eternal since it's defense is too low for Cauldron Haze). The -1/-1 counters can even be slowly negated by Basri Ket if you decide to keep him. Hope this helps.
Fluggleshmuggits on Cube Eternal
5 months ago
Original Dual lands are in
2 color man lands are in
upgrades in every color and almost every guild pair
- Cathar Commando
- Gideon, Ally of Zendikar
- Gideon Jura
- Parallax Wave
- Haughty Djinn
- Thirst for Discovery
- Hullbreaker Horror
- Baral, Chief of Compliance
- Liliana, the Last Hope
- Liliana, Waker of the Dead
- Rotting Regisaur
- Massacre Wurm
- Legion Warboss
- Kiki-Jiki, Mirror Breaker
- Ilharg, the Raze-Boar
- Tooth and Nail
- Biogenic Ooze
- Niv-Mizzet, Parun
- Sin Collector
- Nahiri, the Harbinger
- Grist, the Hunger Tide
- Escape to the Wilds
- Trostani Discordant
- Natural Order
- Celestial Colonnade
- Creeping Tar Pit
- Lavaclaw Reaches
- Raging Ravine
- Stirring Wildwood
- Shambling Vent
- Wandering Fumarole
- Hissing Quagmire
- Needle Spires
- Lumbering Falls
- Underground Sea
- Volcanic Island
- Tropical Island
- Quirion Ranger
- Frost Titan
- Crystal Vein
- Cave of Temptation
- Talisman of Creativity
- Talisman of Curiosity
- Talisman of Conviction
- Talisman of Resilience
- Talisman of Hierarchy
- Strionic Resonator
- Sunken Hollow
- Cinder Glade
- Canopy Vista
- Prairie Stream
- Smoldering Marsh
- Irrigated Farmland
- Scattered Groves
- Canyon Slough
- Fetid Pools
- Sheltered Thicket
- Seal of Cleansing
- Battle Screech
- Eidolon of Rhetoric
- Spirit Link
- Shoreline Ranger
- Deep Analysis
- Fate Unraveler
- Visara the Dreadful
- Ultimate Price
- Ruinous Path
- Bloodsoaked Champion
- Scab-Clan Berserker
- Sin Prodder
- Slice and Dice
- Firebrand Archer
- Vessel of Nascency
- Seal of Primordium
- Lifecrafter's Bestiary
- Abrupt Decay
- Appeal / Authority
- Wear / Tear
- Rhythm of the Wild
- Unburial Rites
- Enigma Drake
Max_Hammer on These silly hoomans - Need Help
7 months ago
Well hello there! I had way too much time on my hands, so here’s this. By the way, it’s all ordered best to worst. (:
- Circle of Dreams Druid is going to drop loads of mana, assuming you can pay the three green.
- Fallaji Wayfarer is going to give all of your stuff (including your commander) convoke! Not all, but a lot.
- Hamza, Guardian of Arashin is going to make a lot of your creatures cost a lot less.
- Herald of War makes all of your humans dirt cheap if he gets counters. But, oh, what’s that? This deck loves making counters for creatures? Perfect.
- Nissa's Expedition is just Cultivate but it potentially costs a lot less.
- Gaea's Cradle is perfect if you have a small fortune laying around and you’re in need of mana.
- Bennie Bracks, Zoologist every time you make a token? So every turn? Alright, sick.
- Ulvenwald Mysteries lets you investigate the murder of your entire army. A board wipe kills this deck, but this (plus loads of mana) could help bring it back.
- Season of Growth lets you scry a lot, letting you look for pretty much whatever and just pull it out.
- Devouring Light, Conclave Tribunal, Hour of Reckoning are all removal spells but if you’re on a mana budget with a lot of 1/1’s.
- Elspeth Tirel is a board wipe, if you manage to keep her around for long enough. If that’s not what you need, though, she’s got plenty of utility otherwise.
- Coordinated Barrage, Kabira Takedown Flip, and Outflank aren’t super powerful, but can destroy pretty much anything that comes your way. If it’s not hexproofed, shrouded, or indestructible, it will be killed.
- Devout Chaplain says “The power of Christ compels you! Begone!” but this time it actually works.
- Sanctuary Lockdown lets you say “Not this combat phase, Satan,” and if you have enough mana, you can do that again and again and again. Plus, if you decide you can’t, then it’s still a big boy.
- Kamahl's Will will destroy just about anything in sight and can give you extra attacking force, if you can manage a way to keep all of your lands safe.
- Loxodon Hierarch is going to save your deck (which is very sensitive to board wipes) from a board wipe, judy once. Use wisely.
- Scapegoat won’t save your tokens, but it will save everyone else, commander included.
- Kindred Boon can slowly but surely make literally every creature you own indestructible.
- Ephemeral Shields is extra protection that can easily be pulled out of your back pocket.
- Basri's Lieutenant isn’t going to save your deck, but it will buy you time or give you a chance next turn at a kill, if the board wiper was low.
- Song of Freyalise is budget, makes every spell into a convoke spell, and then lets your hammer your opponents with the might of ZEUS!!
- Path of Ancestry should go into every tribal deck!! Well, maybe not every, but it’d definitely be good in this one, so there you go.
- Branching Evolution is just perfect for this deck. Double it, yesssss!
- Hydra's Growth would be perfect on your commander, especially since your best protection works just on them.
- Rick, Steadfast Leader is enough to make a human deck cry. This is no longer a democracy, this is a Ricktatorship.
- Crowned Ceratok, Tuskguard Captain, and Bramblewood Paragon all give your big creatures trample. Just yes.
- Horn of Valhalla can both make a bunch of tokens and then use those tokens to make a big, fuck off 99/99.
- Voice of Resurgence protects you against, or at least discourages the use of, counters and murders on your turn. Why? It makes a big, fuck off 99/99 when someone does.
- Queen Allenal of Ruadach makes more tokens and is a massive body. What’s not to like?
- Hanweir Militia Captain Flip is a mean creature and makes plenty of tokens.
- Primal Vigor, Second Harvest, Anointed Procession, Parallel Lives, and Doubling Season all say “What, you thought I was going to stop at only one million?” Though, I do have a feeling you left these out intentionally. Either they weren’t working or you avoid doubling strategies like these, which totally makes sense.
- Craterhoof Behemoth is, to say the least, a strong card. All of them get trample? And +99/+99? And it has haste? This is a way to turn a game around fast if I’ve ever seen one. The ultimate Might of the Masses creature.
- Might of the Masses is the classic. Instant destruction for just one green. Perfection.
- Seraph of the Masses is a Might of the Masses creature with flying and convoke.
- Shanna, Sisay's Legacy is a Might of the Masses creature with ability hexproof.
- Appeal / Authority is just slow Might of the Masses.
- Huatli, Radiant Champion is Might of the Masses but in Planeswalker form.
- Sigil of the Nayan Gods is Might of the Masses in enchantment form.
- Crusader of Odric is a poor man’s Might of the Masses creature
- Gideon, the Oathsworn just happens to slip and give all of your creatures an absurd number of counters. Not to mention the big body (noticing a pattern yet?) and the one-sided board wipe! He’s got a weird face again, sadly, pass.
- Gideon, Champion of Justice is a board wipe and a big, bad creature all wrapped into one. 7/10, he can dominate me.
- Gideon Jura can goad and destroy stuff. Perfect for removal and instigating fights when you know you’ll win. Not to mention the big scary 6/6 lurking beneath. Also a weird face, pass.
- Gideon of the Trials reads “Fuck your biggest creature, he’s not going to do anything, and also, as long as I’m around, fuck you more.” Nothing crazy, but can definitely make you public enemy #1 for having an effect like that. Pretty normal face, but that ability makes him a dick. 3.4/10
- Kytheon, Hero of Akros Flip is just some kid. Ignore him. This is a child, pass.
- Gideon, Battle-Forged!? Where did you come from? Nothing super interesting here, but for one mana not bad. Weird face, pass.
- Gideon, Martial Paragon can give buffs to all of your stuff, which is definitely not bad at all, and your opponents are automatically dead if he gets that ten ability off. That said, this Gideon can get it. 10/10.
- Gideon Blackblade is eh. He’s okay. He can get it, though. 7/10.
- Gideon, Ally of Zendikar can do some generic Gideon stuff. Make tokens, give buffs, be a 4/4. Eh. 6.7/10.
- Reconnaissance lets you attack with everything and then say “Well, no, actually, I didn’t attack with those.” This is one of those cards in Magic that you just have to believe was invented or inspired by toddler games where they invent the rules as they go along, y’know? Anyway swing at will!
- Peach Garden Oath is one mana for a crazy amount of lifegain. Lets you swing aggressively and pay as much life as you want.
- Kindred Summons gives you the gift of as many humans as you damn please. That said, be careful not to deck yourself.
- Sigarda, Champion of Light is the other Sigarda card you might want to add, since she likes giving you stuff.
- Chord of Calling is just a plain good tutor.
- Flight of Equenauts, Ledev Guardian, Conclave Equenaut, Conclave Phalanx, and Argivian Phalanx, are just free creatures, more or less.
Squee_Spirit_Guide on All the King's Men (Human Soldier Deck)
10 months ago
I agree that Serra's Embrace is a little outclassed. But, I can easily get behind a card being in a deck for nostalgia reasons :) Looking at 1 drops, Champion of the Parish could be really good and isn't too pricey.
At the top end of the curve, I'd run 1 or 2 high-impact cards in the 5-6 mana slot. I like knowing that there's something I can draw to turn the tide if I'm struggling in the mid-late game, but you definitely want to keep the overall curve low. Sun Titan might be nice, or a maybe something like Gideon Jura.
hungry000 on UW Control ($25)
1 year ago
With this deck, you will usually use Gideon Jura 's 0 ability to beat the opponent down once you have control over the game (ie once you have a bunch of counterspells and more cards in hand than your opponent). If you ever run out of Gideons for whatever reason, you can use Elixir of Immortality to shuffle your graveyard back into your deck and play to mill them out or draw into Gideon again.
wallisface on Combo Frog
1 year ago
I don’t think Gideon Jura does anything for you here.
Undertaker feels clunky here when you could just be running the full playset of Lurrus of the Dream-Den .
Blacksmith's Skill feels a bit weak here, when its valid targets will be low. Unearth feels like a better fit, imo.
Vindicate will serve you better than Anguished Unmaking in most situations.
TheVectornaut on Black and White - please help!
2 years ago
I'll go ahead and play devil's advocate here and suggest that orzhov humans is a great budget deck archetype that can be both aggressive and controlling at the same time. It also easily supports Grand Abolisher , Kambal, Consul of Allocation , and even Starfield Mystic if you have a critical mass of Oblivion Ring s, Pacifism s, and such. Champion of the Parish is a key card of the deck, as is Thalia's Lieutenant . After that, it depends on what kind of gameplan you want to build around. My take on orzhov humans, Assassination Squadron makes use of tappers like Gideon's Lawkeeper and Minister of Impediments to combo and destroy creatures with assassins like Royal Assassin and Gideon Jura . With access to the legacy card pool and a bigger budget, King's Assassin and Deathbringer Liege could be on the table too. Tribal support like Adaptive Automaton , Metallic Mimic , or Door of Destinies is nice, but it certainly isn't a requirement. (Fun fact: when I built this deck years ago, Lieutenant cost much more than the Door. Funny how things can change so drastically.)
Creating tokens tends to work well in this kind of deck because both human lords can buff and/or be buffed by them. Gather the Townsfolk and Thraben Doomsayer are the usual suspects, and I personally like Mentor of the Meek as a way to keep the hand topped off. If you want to go for a lifegain plan with Kambal at the helm, Vizkopa Guildmage is a budget Sanguine Bond on a stick. While certainly not budget, Serra Ascendant and Westvale Abbey Flip can also work in such a build. Now that I think about it, a lot of soul sisters staples happen to be humans ( Auriok Champion , Martyr of Sands , Ranger of Eos , Soul's Attendant , Soul Warden , Speaker of the Heavens , etc.) Another idea is to focus on maximum destruction and exile. High Priest of Penance is a good way to make opponents think twice about their decisions in combat, and I've been having reasonable success with Mangara of Corondor as a sort of slow O-Ring that happens to trigger the lords. Humans are such a common tribe that there's no end to the number of directions you can steer them in if you really want to.
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