Secluded Steppe enters the battlefield tapped.
: Gain .
Cycling (, Discard this card: Draw a card.)
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|Commander / EDH||Legal|
Secluded Steppe occurrence in decks from the last year
Latest Decks as Commander
Secluded Steppe Discussion
4 days ago
Gideon of the Trials is a very versatile card on its own but i had to swap it out because Runed Halo has no synergy with any planeswalkers. Runed Halo showed to be just too good to be swapped out. (It only struggles if you always play against new brew decks)
Skyclave Apparition is an option i'm testing at the moment (Works quite good). It would fit way better if it were an Angel or Human though (for Caverns and Deck flavor). You would have to swap out Wall of Omens for Charming Prince then for the additional interaction.
Linvala, Keeper of Silence I keep her in here because i have someone who plays Slivers in my playgroup with a value combo Dormant Sliver and later Necrotic Sliver. If she enters the battlefield, it's game. Lyra Dawnbringer is really nice but its ability need a lot of Angels on the battlefield. She works way better if the Angels are cheap, like 2 - 3 mana drops. I've not seen a non lifegain Angel that low except maybe Serra Avenger
Giver of Runes is insane and would be a great addition, because i cannot deal with Path to Exile myself. I tried it with Ranger-Captain of Eos a while ago but somehow the deck got slow i lost one match after the other. Not sure how i could include Giver of Runes at the moment. I have a Eight-and-a-Half-Tails Sideboard against control which you can fetch.
Emeria, Shattered Skyclave is a must include for this deck even if you cannot fetch it. Every white deck i own has it now. Ondu Skyruins is not really needed, i included it because i play a lot of multiplayer at the moment.
Secluded Steppe + Mistveil Plains gives Weathered Wayfarer the ability to tap and draw a card for 4 mana (Activating Mistveil Plains cost 1 mana. At least some card draw engine, you can try Arch of Orazca if you like it more. I like the land fetch ability more XD).
What i really need for this deck is 3 drop removal better than Oblivion Ring. Grasp of Fate is strictly better but not modern. Banisher Priest and Fiend Hunter die easily to removal. I hope some day a set will bring something printed on an Angel
Kind Regards -Drcfan
4 days ago
Hi Drcfan! I have a few questions/remarks for you :)
- What happened to Gideon of the Trials? He has been tougher and tougher for me to play, the amount of threats being too high in aggro decks at the moment and him only being able to deal only with one per turn and coming at turn 3/4 (and being unprotected by Runed Halo).
- What's your opinion on Skyclave Apparition? Greater devotion than an Oblivion Ring, and they never get the card back, but on a creature which can be worse than an enchant.
- What's your opinion on Linvala over Lyra?
I also believe that you can't fetch Emeria's Call Flip or Ondu Inversion Flip with your Weathered Wayfarer after putting it back inside your deck via Mistveil Plains (or even before), as per the rules from Zendikar Rising, as the front face of these two double-faced cards aren't the land face:
Why you can't tutor Emeria's Call by searching for a land Show
"Most of the rules that govern how transforming double-faced cards apply to the new modal variety. While a modal double-faced card is in your hand, your graveyard, or exile, it has the characteristics of its front face only. So, if you're searching your library for a land card, you can't find a modal double-faced card whose front face isn't a land card. If an effect allows you to cast instant spells from your graveyard, you could cast Valakut Awakening, but you couldn't play Valakut Stoneforge."
But also for your interest:
From the "Zendikar Rising Release Notes" on Wizards' site, Septembre 10, 2020
"If an effect allows you to play a land or cast a spell from among a group of cards, you may play or cast a modal double-faced card with any face that fits the criteria of that effect. For example, if Sejiri Shelter / Sejiri Glacier is in your graveyard and an effect allows you to play lands from your graveyard, you could play Sejiri Glacier. That effect doesn't allow you to cast Sejiri Shelter."
- You could theoretically do a draw once per turn with Secluded Steppe and with your Wayfarer and Mistveil. It's less than Arch of Orazca (which you've told me in the past was too expensive to your taste, and too situational with the ascend mechanic), albeit colored mana and disruptable via destroying the Wayfarer. What do you think?
I love the Settle the Wreckage suggestion, have copied it in my deck! Works very well with the instant speed, with the lands fetched by the opponent and our Wayfarer, it keeps our board, and it exiles which prevents graveyard shenanigans. Only issue over a Wrath of God is having to target our opponent (and the lands given, indeed), but I prefer it this way.
Thank you for your time!
2 months ago
You have several duplicate cards in an EDH format deck, including Custodi Squire, Farsight Adept, Infantry Veteran, Lieutenants of the Guard, Guildless Commons, Secluded Steppe, Flicker of Fate and Spectral Searchlight.
For mono-white decks, I always suggest New Benalia, Dawn of Hope, Legion's Landing Flip, and Smothering Tithe as basic utility cards. Swords to Plowshares and Path to Exile are good for making deals in the "I remove this threat, do me a favour" sense as well.
2 months ago
Plans for updating the mana base to a alternative mana base version:
New Mana base:
- 2x Cavern of Souls
- 3x Nykthos, Shrine to Nyx
- 16x Snow-Covered Plains
- 1x Emeria, Shattered Skyclave
- 1x Ondu Skyruins
- 1x Secluded Steppe
- 1x Mistveil Plains
Old Mana Base
- Emeria, The Sky Ruin is removed because it requires an average over 10 turns to activate while there could be more utility lands to use.
- Mistveil Plains is the engine that allows to put used sorceries like Emeria's Call Flip or Ondu Inversion Flip back into the library where they act as lands which can get fetched into the hand by Weathered Wayfarer
- Secluded Steppe can act as a draw a card together with weathered wayfarer (I will playtest to see if that brings any more advantages besides Mangara, the Diplomat)
- Eiganjo Castle is on the watchlist
- Flagstones of Trokair is on the watchlist, depends how On Thin Ice requires snow lands
I can not consider any more lands that come into play tapped, i have 3 now which is already brutal
4 months ago
Just as a starting point I would definitely run some more mana rocks, especially Sol Ring. It's almost always worth the $2-3. Also if you're willing to drop $4-5 Arcane Signet is worth it as well. You have a good amount of lands for what you're trying to do, but I would replace Mosswort Bridge and Secluded Steppe with basic lands. I think it'd be better to just have basics that come in untapped. I would also replace Naya Panorama with Myriad Landscape if you want a good budget fetch that gives you more value, and finally if you can swing it, I'd swap out either Blossoming Sands or Graypelt Refuge with a Sunpetal Grove for better value, and the other you could take out for Canopy Vista or just another basic. Basics aren't bad.
Also with all the 1/1's you're making, Skullclamp would give you a lot of value.
Those are just a few changes I'd make. Good deck. Hope this helps. (:
5 months ago
Solid build! +1
I believe there's some room for improvement in the land base. You could easily get away with swapping 4x plains for any combination of Forbidding Watchtower and Secluded Steppe, which are both budget cards. Cycle lands help with land flood and manlands provide extra attackers
5 months ago
MB's Suggested Additions
6 months ago
Hey man I think you have too many fetches and not enough targets, as well you might want to look at the lands that etb tapped like Secluded Steppe, Kaalia is a fast deck I try for turn 1 land, turn 2 land and ramp, turn 3 land and Kaalia, turn 4 attack. if you want to compare to my deck deck https://tappedout.net/mtg-decks/strike-first-strike-hard-no-mercy-1/. I do like you choice in I do like your choice in Angels, Demons, and Dragons.