Secluded Steppe

Secluded Steppe

Land

Secluded Steppe enters the battlefield tapped.

: Gain .

Cycling (, Discard this card: Draw a card.)

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Trade

Have (0)
Want (3) Etinifni , AndrewsLuz , matty266

Printings View all

Set Rarity
Modern Horizons (MH1) Uncommon
Commander 2018 (C18) Common
Commander Anthology 2018 (CM2) Common
Commander 2017 (C17) Common
Commander Anthology (CM1) Common
Commander 2015 (C15) Common
Duel Decks: Elspeth vs. Kiora (DDO) Common
Duel Decks Anthology (DD3) Common
Commander 2014 (C14) Common
Vintage Masters (VMA) Common
Commander 2013 (C13) Common
MTG: Commander (CMD) Common
Archenemy (ARC) Common
Duel Decks: Divine vs. Demonic (DDC) Common
Onslaught (ONS) Common

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Vintage Legal
Penny Dreadful Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Block Constructed Legal
1v1 Commander Legal
Canadian Highlander Legal
MTGO Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Secluded Steppe occurrence in decks from the last year

Commander / EDH:

All decks: 0.05%

White: 0.92%

Secluded Steppe Discussion

Andrew30001 on Heliod Sun-Crowned

3 days ago

If you are running Felidar Soverign than you will also want to run Test of Endurance. Aetherflux Resivoir is a great card that can gain you a ton and help shoot down opponents. Check out all of the Ajani planswalker cards if you can afford them but especially Ajani, Strength of the Pride. Ajani's Welcome, Auriok Champion, Daxos, Blessed by the Sun, Healer of the Pride, Impassioned Orator, and Pious Evangel  Flip can all be extra copies of Soul Warden. You have a lot of untapped potential in the landbase (pun intended) and it wouldn't hurt to replace some of those Plains with other cards that you can get extra value from. Drifting Meadow, Desert of the True, and Secluded Steppe can all replace themselves for a card if you draw them late game. Myriad Landscape can help ramp you, and Rogue's Passage is a great way of getting extra damage through. Idyllic Grange can get you one extra counter, Castle Ardenvale and Westvale Abbey  Flip can both pump out creatures if you lacking some, and lastly Buried Ruin and Emeria, The Sky Ruin can get back cards from the graveyard. The deck looks fun to play and functions pretty well. Let me know if you want to suggest more cards, these were just a few off the top of my head!

HARDsofty on Soaring Lifegain

3 weeks ago

Going to a LGS today. Might get four copies of Secluded Steppe if they have 'em. Plus some of the new set.

TDemers on No Time to Die Teysa [Primer]

1 month ago

Significant changes made.

Moved the deck even further away from token generators and more towards self recuring non-token creatures. Also reduced the average CMC to 3.10.

KibaAlpha, I would love to get your feedback on my latest edits if you can spare some time.

In:

Arcane Signet, Gutterbones, Relentless Dead, Orzhov Locket, Erebos, God of the Dead, Bloodsoaked Champion, Yahenni, Undying Partisan, Yawgmoth, Thran Physician, Orzhov Guildgate, Vindictive Lich

Out:

Mind Stone, Syr Konrad, the Grim, Requiem Angel, Yawgmoth's Will, Reveillark, Open the Graves, Martyr's Bond, Teysa, Orzhov Scion, Secluded Steppe, Ogre Slumlord

dogeconomics on Deck Quality Control

3 months ago

Hello friends,

(Disclaimer: My first post, so let me know if I need to make edits.)

Could anyone provide some feedback on my two decks? I’m getting back into this after 15 years. Yay. For now this is just for casual play. I don’t mind spending a few dollars, just not many dollars. Thanks for stopping by and for any and all help!

Blue Ocean Deck

Blue White Drakes

griffstick on Marisi's Twinclaws Voltron

4 months ago

I'm not saying add them all but add a few of them. I know speed is probably of very much importance to the build so no need to add all of these. But I think adding like 4 or 5 duels and 4 or more cycling lands

aogoli on Human Soldier Tribal (Budget) (Advice Appreciated)

4 months ago

These are the cards I dont know if follows the aggro strategy (or quick growth) on your deck: Veteran Swordsmith , Veteran Armorsmith , Topan Freeblade , Soldier of the Pantheon , Precinct Captain (sometimes you wont be able to attack for two turns. He is better when you "haste" him), Loyal Cathar  Flip (his other form escapes "human tribal", so he doesnt triggers lot of abbilities on the deck), Elite Vanguard , Archetype of Courage (cost 3 is too much, it may leave you without mana for Brave the Elements ).

Some options of cost 1: Hunted Witness , Akrasan Squire , Thraben Inspector and Ardent Recruit which would call for more artifacts and equipments. I think of him because I would use Ratchet Bomb . It is good against midrange enchantments, tokens, cretures and artifacts. And there are God-Pharaoh's Faithful and Novice Knight , they are perfect to be powered with aura and all sort of things (against red decks).

Things may help: Shelter , Danitha Capashen, Paragon , Cartouche of Solidarity , Mentor of the Meek and Felidar Umbra .

If you would escape a bit from tribal: Vryn Wingmare and Moonsilver Spear .

And there are plenty of lands that can help you draw, gives extra mana, enhance your creatures and are way under 3$. I hate to depend on luck, and I hate extra lands in hand, so I would use 20x lands, basic and non basic, plus 4x Secluded Steppe .

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