Destroy target creature. A creature destroyed this way can't be regenerated.

Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each".)

Latest Decks as Commander

Damn Discussion

Ear_Wyrm on Fairy Deck

1 week ago

Some ideas I had, especially if your focus shifts towards enchantments but would just be good: Imprisoned in the Moon, Generous Gift, Damn, Ghostly Prison, Sphere of Safety, Nettlecyst, Idyllic Tutor

UndeadxPenguins on Esper Stoneblade

1 week ago

Entrei to be fair, I built this roughly when MH2 first came out. Plus, even with 6 one the 1 drops, they can be really bad dead draws, so having more than that is worrisome to me. From my personal playtesting & taking this to FNMs, 6 is the right number. You could argue for 1 or 2 more but I, personally, don't think more than 6 is necessary. This deck isn't all in on the combo either. It is a Midrange deck that has multiple avenues to victory. Usually the games I play tend to be longer because I like to use Sword of Light and Shadow to cycle through my Elementals in the mid to late game, ensuring that my opponent has no chance. I rarely get Kaldra Compleat first because there are so many ways around it in Modern nowadays. Teferi, Time Raveler, Prismatic Ending, hell, even Brazen Borrower. The deck is a Midrange deck that looks to the mid to late game for the win. Sure, turn 1 combo with Grief is great (My literal favorite thing to do in Modern atm), but it shouldn't be an all in thing. I've had great success with this deck so far. Only thing I have really changed is adding in the 2 Damn. Figured board wipes could be useful in some games.

Omniscience_is_life on Double Death

2 weeks ago

I count 9 sources of card draw; 9 feels too low, especially with so few lands. I would recommend either adding just one more source of solid draw power--might I suggest Bolas's Citadel?

I also only see like 3 interaction pieces... that's just not enough in today's EDH environment! You're gonna want ways to consistently deal with scary threats on opponents' boards, but fortunately black/white is the literally the best color combo for removal. You could run Swords to Plowshares, Feed the Swarm, Reliquary Monk, Seize the Soul, Rite of Oblivion, Damn, Tragic Arrogance... the list goes on.

Last_Laugh on Added Layers of Protection - Tymna & Sidar

3 weeks ago

Cut: Damn / Meekstone

Add: Crackdown / Privileged Position

Damn just didn't fit the damn theme and I was kinda forcing it in here just because it's my only black/white deck and it's a foil. I'll run Privileged Position instead since it's on-theme and another added layer of protection for my board.

Meekstone was great in my original build but I've slowly beefed up my army to the point that 8 out of 28 creatures on my side didn't untap (2 more if my 2 vigilance guys got tapped down). Crackdown brings that down to a paltry 2 (Dauthi Voidwalker / Archfiend of Depravity) and is much harder for my opponents to deal with than an artifact.

DawnsRayofLight on Breya treasures

4 weeks ago


Ashnod's Altar: combo piece

Time Sieve: combo and utility

Thopter Foundry: Combo and utility

Thopter Assembly: combo

Pili-Pala: Combo

Grand Architect: Combo and utility

Thopter Spy Network: tokens and fuel

Monologue Tax: Tax and tokens

Vindicate: Control

Despark: control

Utter End: Control

Render Silent: control

Counterflux: control

Mana Drain: control and utility

Wash Away: control

Damn: spot removal and wipe

Possible adds

Bronze Guardian: beater and protection

Ethersworn Adjudicator: Control

Marionette Master: token and some burn, a bit better impact tremors-combo

Angel of Invention: tokens and combo

Rhystic Study: Draw

Tezzeret, Artifice Master: draw, tokens, utility

Mirrodin Besieged: can make tokens or be a win con

Mechanized Production: Win con and utility

zapyourtumor on

1 month ago

Damn, the creatures in this deck really look like a blast from the past. Shriekmaw, Geist, Tasigur?? (I love Shriekmaw btw)

I've seen esper stoneblade lists with Dakkon before, the card is pretty cool.

I think you could do with a little more threats, since this isn't like esper stoneblade control and more like esper stoneblade midrange. Esper Sentinel is a great proactive t1 play, and usually draws a card even if its removed. With more 1 drops I think you can cut the Thoughtseize and maybe go to 4 IoK.

I recommend cutting the two paths for more Prismatic Ending. Also I recommend cutting Damnation for a second Damn.

Not sure what else to suggest. Solitude maybe? Kaya, Orzhov Usurper can deal with opponent delirium and exile opposing reanimation targets, and also exile ragavan and drc.

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