Destroy target creature. A creature destroyed this way can't be regenerated.
Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each".)
|Have (3)||, CrimsonKing , CompleteWaste|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
3 days ago
Other than the 1-of Eternity Vessel, I don't really see what the lifegain part of this deck is meant to be doing. There's no other payoffs other than that, and it seems like it's just hurting the deck, since it's playing bad cards that happen to have lifegain. If you're not too attached to that part, I think I would try to just cut that section out and go more fully in on the landfall theme, since that's the more supported half, so the deck isn't getting pulled in too many directions.
That said, trying to be a more midrange-ish deck with the landfall theme to be able to close out the game seems like it might be alright in more casual settings. If that's the direction this deck is going to go in, you definitely need more interaction to be able to answer the opponent's plays.
Tomb Hex just seems like a bad card. Yes, it fits with the landfall theme, but even if you've triggered landfall, it's still worse than many other removal spells. I'd definitely think about switching that out. Doom Blade/Go for the Throat/Oblivion Ring are okay, but there are definitely better options. Fatal Push, Path to Exile, and Vindicate/Kaya's Guile/Damn as 1-2 ofs could be decent, as more versatile removal spells for a bit later in the game. The discard spells that Caerwyn mentioned are also great, and I'd definitely try to fit some Inquisitions in.
Soul Stair Expedition, Guul Draz Overseer, and Emeria Shepherd all seem like they might not be impactful enough in the deck, seeing as you don't have that high of an amount of creatures, and high creature counts in the deck is what all of those benefit from, Emeria/Stair to recur them, and Guul Draz to buff them, as well as the latter two being very expensive cmc-wise. As much as they do fit with the landfall theme, I think those are probably potential cuts. Felidar Retreat seems like it would be higher impact, and gives you some more cards to fit the landfall theme, you could maybe try that one? Fearless Fledgling might also be decent, and is pretty low cmc.
Also, I know you had a budget for the deck, but there's still some cheapr dual lands you could play that would fit in it. Stuff like Shineshadow Snarl or Caves of Koilos is relatively cheap, and could probably help your mana a bit.
Definitely take this with a grain of salt, as there is some subjectively in building stuff like this, and no 'correct' deck, but I think I would try going with something like this:
4x Caves of Koilos
3x Mind Stone
3x Emeria Angel
3x Night's Whisper
4x Evolving Wilds
3x Fatal Push
3x Fearless Fledgling
3x Felidar Retreat
4x Inquisition of Kozilek
2x Ob Nixilis, the Fallen
4x Path to Exile
1x Retreat to Hagra
4x Shineshadow Snarl
4 days ago
I thought about Damn and will probably replace Wrath of God for it it does the same thing for the same cost at the same speed but it has the added benefit of being a sorcery speed spot removal if need be
As for Deadly Tempest not a bad idea will see if I can squeeze it in
as for Skyclave Relic it's nice and I do need more fixing other than lands atm I have Revel in Riches, Deadly Dispute and Darksteel Ingot for man fixing and Pir's Whim, Hour of Promise and Growth Spiral for ramping
4 days ago
Stardragon: You are playing an obscure theme, so I'll give you a break. It seems like most of your cards in the deck are older anyway. Did you take a break? I remembered another boardwipe: Damn. It's nice.
1 week ago
Katzmania Oh boy! better get out my checkbook! LOL. I do have a Land Tax, but it's in my Sigarda, Host of Herons deck, and I did already Add Damn to the deck but it looks like it's in the sideboard at the moment. I'll try and squeeze it into the main somehow. Some of the removal cards are there for flavor and extra Feather Fluff, like the new vs of Vindicate with the awesome Angel art on it now. And Doom Blade, same story. I could see how this may hurt my overall build sometimes, but I like the extra Flavor. As far as the other cards go, I do not have copies of them and will add them to my neverending wishlist! Thanks for the suggestions bud! I really appreciate it!
1 week ago
2 weeks ago
2 weeks ago
Maybe check out my version
Commander / EDH*
SCORE: 14 | 15 COMMENTS | 1116 VIEWS | IN 4 FOLDERS
2 weeks ago
Having just read the wall-of-text, i’ll also answer your 4 questions you pose at the bottom. As a heads up, you should look to get that description better formatted, it’s really daunting/scary to read at the moment.
Mana base seems fine to me
I suspect your weaknesses will be against control decks (they do what you’re doing but better) and midrange decks (if they can out-value you). You should have an easy time versus combo, as well as aggro.
Depends which way you want the deck to go - this decision is a branch that ends in two vastly different decks. I wouldn’t say one is better than the other