Vanquisher's Banner

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Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Vanquisher's Banner


As Vanquisher's Banner enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.

Whenever you cast a creature spell of the chosen type, draw a card.

Charger27 on Chatterfang, Golgari goes Nuts

1 week ago

Hi! Huge squirrel fan here, love the decklist. I haven't been playing MTG for very long.

I was wondering what you would think about running Coat of Arms instead of Vanquisher's Banner. I understand the need for card draw, but as far as I can tell, there are not that many squirrel type creatures in the deck (only 6 total, which does include the commander, so i guess that does count for more).

Crayfish on The Federal Reserve (of Goblins)

1 month ago

In my experience playing Krenko, Mob Boss, I've found Cryptic Gateway to be not actually too valuable. It's towards the top of your curve, and a lot of time isn't going to have much impact outside of maybe cheating out one or two goblins. For 5 mana, I'd rather play a Vanquisher's Banner or Eldrazi Monument.

GingerLife117 on Horde of Notions

2 months ago

It could probably use a little more card draw......I do have a Mulldrifter and the cluestones can draw if I sacrifice them....the one that would help the most is the Vanquisher's Banner....I also really want to run all of the Omnaths and an Animar, Soul of Elements and maybe a Maelstrom Wanderer but it doesn't necessarily need a wanderer.....Greensleeves, Maro-Sorcerer would also go good in it but also doesn't need need it....and any of the Titanias would go better in it than greensleeves

Theasus7 on Horde of Notions

2 months ago

Looking good! I think you might enjoy having a little more card draw in the deck. Just to make sure that you are drawing all the cool elements and ramp you need to play. Mulldrifter is a great start.

Vanquisher's Banner, Omnath, Locus of the Roil, Risen Reef, Distant Melody, Soul of the Harvest

Apollo_Paladin on Warlock Life Drain

3 months ago

Kudos on a unique build, if nothing else. I have to say I'm kind of at a loss for any real suggestions as Warlock is such a strange tribal type to come across.

Really though, +1 for even giving it the effort, even if it is a bit all over the place. Maybe something like Icon of Ancestry could help you along? Also, Cavern of Souls is an excellent use of Mythic wildcards if this is indeed an Arena deck.

The only other things that spring to mind for suggestions would be other generic creature-type cards like Crippling Fear which could be a decent control card naming Warlock, Herald's Horn could be decent here, or even Vanquisher's Banner - but 5 mana with no real ramp in the deck can be a bit "yeesh", and Faceless Agent can be fun to play with should you lean real hard into the tribal archetype.

Either way, neat attempt here truly. Feel free to add me on Arena if you ever want to talk deck tech or run some test games. Info is on my profile here - good luck!

CustomlyCool on Pirates

5 months ago

darinbg buyccaneer sucks and daring saboteur also ummm sucks too. run thew two famolus piraTE staples Pitiless Plunderer and Vanquisher's Banner

player61050 on Selesnya Slivers

6 months ago

Update no one asked for: It's been over a year since I've messed with this one, but it's still a fun deck to play and I've been tweaking it a bit more. Added in some more mana, including another copy of the Manaweft Sliver. Added in the Bonescythe Sliver and a playset of Hive Stirrings for even more bodies on the field, steering this even further into the aggro direction. I've streamlined the card draw options down to three Vanquisher's Banner. It's efficient enough when half the deck is slivers and it gives the anthem effect, although it sucks when you don't draw one as there isn't really any backup plan.

I sent the Harmonic Sliver to the sideboard and pulled Sidewinder Sliver and Lancer Sliver out entirely to make room for the new stuff. Lancer was redundant with the Bonescythe being added, and the extra mana added in now easily covers the extra cost. Added in the two hivelords and the legion to close things out which was something this deck was lacking. Considered a second Sliver Legion, but I'd rather not see the card at all than see it too early, plus it's expensive. My original budget for this deck flew out the window a while ago, but I gotta draw the line somewhere, lol. Plenty of mana available to play them despite being off color, so no worries there either.

Path to Exile is still a champ of a card, but I've relegated it to the sideboard for now. Hit first, remove later, or something. Still not entirely sure how to fill the rest of the sideboard. This was pretty casual when I first built the deck, but it's running smooth enough now that I could probably play this out without dying on turn 3, so it's probably time I dedicate some real thought to it.

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