Vanquisher's Banner

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Rare

Combos Browse all

Vanquisher's Banner

Artifact

As Vanquisher's Banner enters the battlefield, choose a creature type.

Creatures you control of the chosen type get +1/+1.

Whenever you cast a creature spell of the chosen type, draw a card.

Vanquisher's Banner Discussion

AlistarFiend on Alela, Enchantress of the Fae

9 hours ago

Koka: Vanquisher's Banner only draws cards when casting creatures, not when they enter the battlefield. I only have 13 faerie creatures in this deck. I run Rhystic Study rather than Mystic Remora . I also run Kindred Discovery , Faerie Formation , Rankle, Master of Pranks , Bident of Thassa and Distant Melody for card draw.

Koka on Alela, Enchantress of the Fae

9 hours ago

You need more card draw man. At least Vanquisher's Banner . Mystic Remora (depending on the meta) and Attunement (big big maybe)

Zerraphon on The Jenara Effect

6 days ago

Bababad Thanks!! I really appreciate you taking the time to look at my list!! I have felt with my play through of this that I have felt like using Derevi, Empyrial Tactician but I feel that her popularity will get me hated out of the game out of principle! So that’s why I run jenara, though there have been some shitty cards that just seem VERY lackluster, Vanquisher's Banner Herald's Horn seem to be very good, but in practice aren't as good as you may think! I also think that I have a lot of ramp cards that I never really see,especially after having 10 whole dedicated ramp cards! And cards like Sephara, Sky's Blade seem kinda ‘win-more’ and the one time I had her out on the battlefield I had another angel that was an indestructible, and couldn’t black with sephara, so a lot of damage went through, so I think she’s a bust.

With learning how this original list works, I feel that I need to add some better and more value focused cards, such as Wood Elves , Sun Titan , Stonecloaker come to mind. And I’m actually going to add Mystic Confluence and the masterpiece Cryptic Command to the list here. I think cards like the elves and such will do me better than all the sorcery spells that I have currently. I also think I’m going to add in either Ephara, God of the Polis and/or Kruphix, God of Horizons / Karametra, God of Harvests as they might make a fit here. Most likely when my cards come in I’m going to swap the Vanquisher's Banner for Ephara, God of the Polis will do me much better than a +1/+1 effect.

Overall this deck needs a lot more fine-tuning and alterations before I’m turkey happy with it. As I feel I just added in too many lack-luster instants and sorcories and should put those slots for more impactful and long-term value/recursion engine(s). But once my new cards come in, I’ll defiantly update this list and see what you think!!

Vergil_Redgrail on Selling Extra EDH Pieces

1 week ago

Trimmed down the decks that I'm playing and now I'm selling off what's left. Cards are NM unless otherwise noted, and I can send pictures upon request. Prices are negotiable, take the whole lot for $230

1x Foil Morophon, the Boundless

1x Contamination MP

1x Worldly Tutor (6th) MP

1x Diabolic Intent (Planeshift) SP

1x Karn, the Great Creator

1x Green Sun's Zenith (Mirrodin Besieged)

1x Torment of Hailfire

1x Earthcraft

1x Winter Orb (Eternal Masters)

1x Carpet of Flowers

1x Staff of Domination

1x Hangarback Walker

1x Foil Mystical Tutor (From the Vault)

1x Minamo, School at Water's Edge

1x Blood Moon (MM17)

1x Sliver Hivelord

1x Patriarch's Bidding

1x Fist of Suns (CM17)

1x Foil Manaweft Sliver (M14)

1x Mana Echoes MP

1x The First Sliver

1x Vanquisher's Banner (Promo Pack Embossed)

1x Foil Galerider Sliver (M14)

1x Shared Animosity (Explorers of Ixalan)

Zerraphon on Holy of holies

1 week ago

So now I'm going to organize this post is from different types of cards and alternatives and/or strictly better cards that have the same Converted mana cost!

Let's start with enchantments! It seems like your all over the place, which is fine, but you have aura enchantments and land enchantments. which seems a little weird to me! Normally you want to either go a route for your deck, and this seems unorganized, so let us fix that! Serra Aviary is a bad card, cause it also gives opponents fliers +1/+1, we don't want this. So id suggest either going with some like Citadel Siege cause sure, it won't buff all creatures, and it'll give a boost to one creature you want per turn, or it can be used defensively which is always a plus! I'd also suggest going Dictate of Heliod cause it gives an extra +1/+1 for one extra mana, AND IT HAS FLASH! For cards that are better for the 4 cmc are Light from Within , Force of Virtue , Marshal's Anthem .

Also if you want anthem's like that there are some better than 4 cmc! such as Honor the Pure, Spear of Heliod , Glorious Anthem , Always Watching , Radiant Destiny

For ramp, I like the inclusion of Zendikar Resurgent but Mirari's Wake should be an auto-include 100%!

If you're looking for removal enchantments for commanders or problem creatures cards like Darksteel Mutation and Song of the Dryads , Imprisoned in the Moon are WAY better than Illusory Wrappings

For protection cards or cards that accumulate value, instead of Angelic Renewal and Angelic Accord , cards which can be good, but you don't have a whole lof of life gain or recursion to run these two! So I'd suggest cards like Sigil of the New Dawn , Kindred Boon , Privileged Position and Asceticism are 100% more effective in protecting your creatures or giving good value.

Speaking of value, enchantments you should look to include are: Sylvan Library fantastic enchantment. Rhystic Study and Land Tax are all good cards you should look at!

Now that we got enchantments out of the way! lets work on these instants! I love some of these instants, Absorb is a fun card that I'm 100% gonna get, same with Archmage's Charm ! Disdainful Stroke , Essence Scatter (and the like), Commencement of Festivities and Guardian Angel are all weaker versions of cards like Mana Drain and Counterspell which I'd upgrade with. I'd also suggest getting some artifact/enchantment removal such as Krosan Grip one of the best in this as it has split second, another card I highly recommend is Bant Charm one of the most versatile instant printed in these colors. some other instants i enjoy and have seen good results with are Teferi's Protection , Plasm Capture / Mana Drain , Render Silent , Arcane Denial , Dawn Charm and Heroic Intervention . Those are just some of my recommendations! I may have some more but You'd really need to let me know what direction you want to go!!

For sorceries, you're in gosh darn green! WHERE ARE THE RAMP SPELLS?!!??!!? Add Farseek , and since we have big fatty CMC angels, Recross the Paths puts in some work! Kodama's Reach and Explosive Vegetation are better than cards like Rampant Growth because 1) it gives card advantage (2 lands for 1 card) and 2) gives us more mana to work with during the late game! (this is when angel decks typically win). other ramp spells I use are Cultivate and Traverse the Outlands .

I've noticed this deck does not have a SINGLE BOARD WIPE, as big as our angels are for the CMC, we won't be able to cast them until later, board wipes are essential to have especially since you aren't running any pillow forts kind of cards, I HIGHLY recommend adding some, cards that I've always had in my white decks are Austere Command , Rout , Supreme Verdict , Cleansing Nova , Descend upon the Sinful , Planar Cleansing and Mass Calcify . Some other sources that are more focused with tribal is Harsh Mercy sure each player gets to pick a creature type, but that typically is one creature for them, and of course we'll pick angels, so we get the upper-hand in this!

We need some card draw, and this is important as I don't see any in this deck and that is a HUGE mistake. Think about adding cards like Rishkar's Expertise , Praetor's Counsel , Blue Sun's Zenith , Sphinx's Revelation , Finale of Revelation just to name a few that come to mind.

For Lands, these look just.....fine albeit slow, but not quite optimized. I totally understand how people on a budget don't run cards like Misty Rainforest and the like. But as a 3 color deck, I suggest adding in cards like Temple of Enlightenment and Temple of Plenty at least you'll get value from them coming in tapped. Other cards I'd suggest are Krosan Verge , Prairie Stream , Flooded Grove , Wooded Bastion , Seaside Citadel , Path of Ancestry , Forbidden Orchard (cause what is a 1/1 to our angels? PFFT) other lands that give some utility in a pinch are: Scattered Groves and Irrigated Farmland ! other good cards are Glacial Fortress (and it's kin), Hinterland Harbor and Temple Garden !

For Artifacts, I see the signets, I don't typically run the Sol Ring and X signets just cause I like my land ramp better and won't get destroyed with target removal or artifact/enchantment wipes. but as a 3 color deck, you 100% NEED Chromatic Lantern basically makes all your mana problems go away, just tap lands for whatever color you need! If you're trying to go for some voltronish cards, I'd suggest going like Darksteel Plate , which basically secures that you keep whatever creature you want alive for the rest of the game (unless they exile it with a spell somehow). Godsend is also a good card as people won't want to block because it exiles shit, which is GREAT, let me tell you how many times people didn't block because they wanted to keep their creature(s).
For tribal support cards, there is a very small pool to chose from, So you might want to grab a Vanquisher's Banner , Herald's Horn , Urza's Incubator , Door of Destinies , Coat of Arms , Stoneforge Masterwork and Cryptic Gateway are some cards to look at!

Ok, lets finally get this creature situation fixed! first of, YOU'RE AN ANGEL DECK WITHOUT ITS PRIME GURL!?! WHERE IS MY Avacyn, Angel of Hope ?!?!?!??!!?!?!? I'm disappointed!!!! But for real, add her.

Other cards considering should be Metallic Mimic (if you're going for a 1/1 counter theme.) Solemn Simulacrum should go in here, he's just too good not to have here! Rhonas the Indomitable is a great mana sink, and if you really need to give trample to your creatures, Nylea, God of the Hunt is also a good alternative. Resplendent Angel is a great 3 cmc angel, don't underestimate this gurl! Sephara, Sky's Blade is also a great (shittier) version of our gurl Avacyn, Angel of Hope but still a good effect none-the-less! Iridescent Angel , for a 7 mana angel, I was hesitant at running her in my jenara deck, but has proved to be SO GOSHDARN STRONG! Can literally take ANY damage from ANYTHING (don't mention the Eldrazi to this gurl) but it has soaked up a lot of damage over my games. Archangel of Tithes is a great 4 cmc angel that gives taxes for attacking and defending! great include! Angel of Invention a fabulous card, especially if you have something that gives +1/+1 counters, say a Bow of Nylea , is a great addition to our squad! Angel of Serenity is a good card here as well! great recursion for this deck! since we're in bant, Stoic Angel is also a good include! Akroma, Angel of Wrath can't go wrong with an 8/8 creature with so many keywords and protection(s)!

Also, there is ONE card that is SO GOSHDARN UNDERRATED AND NEVER PLAYED and has literally been the BIGGEST beater I've EVER seen is non-other than Selfless Squire . THIS GURL...Where are my words for this card. It's a fog effect but you get a MASSIVE creature that has to be answered or your opponent die! I've had people swing at me for 20+ damage, not worried because of Selfless Squire and she becomes a huge creature, give her trample and/or indestructible, good game! This gurl is so badass she can oftentimes beat an ELDRAZI TITAN 1v1 (in terms of power/toughness). Best and most fun card I'VE EVER PLAYED IN A CREATURE! 50/10 would recommend!

3n3rgy2 on Pirate Tribal

1 week ago

Oh how I wish we could run Vraska, Relic Seeker ! I love this list. For flavor I'd add Acquire , Bribery , Greed , Piracy Charm , Vance's Blasting Cannons  Flip , Vanquisher's Banner and Coveted Jewel .

Great list though. +1 from me,

DemMeowsephs on Vampire

3 weeks ago

Nice Deck, Vampires are a good choice for a tribal deck! I only have a few suggestions, but even then they are sort of smaller less important things. First off, add some more tribal cards: Anowon, the Ruin Sage , Patron of the Vein , Rakish Heir , Bloodlord of Vaasgoth , Indulgent Aristocrat , and maybe Blade of the Bloodchief . However, Modern isn't the best tribal format. I would recommend switching your format to Legacy, which would allow the following great vampire cards: Mavren Fein, Dusk Apostle , Urza's Incubator , Vanquisher's Banner , Herald's Horn , Sanctum Seeker , Legion Lieutenant , etc. You could also add Bloodstained Mire , Smoldering Marsh , Dragonskull Summit , Canyon Slough , Blackcleave Cliffs , and maybe Foreboding Ruins . But nonetheless, most of these aren't legal in modern (Which is the Format your deck is in as of now) so I would recommend switching. If you find these cards and suggestions helpful, please upvote my deck: A Deal With the Devil EDH. Thanks, hope these help, and have a nice day.

DemMeowsephs on Inalla the enabler

3 weeks ago

I'm sorry if this isn't very elaborate, I wrote a whole description and it deleted :( and now I'm sort of sad about writing it all again. Yes to Swan Song , but no to Rhystic Study . You want to cut down on the good but not relevant cards. Some of these cards are (but not limited to) Ashnod's Altar , Worldgorger Dragon , etc. I think you get the point. I would also add more tribal wizards and just regular tribal cards like Herald's Horn , Urza's Incubator , Vanquisher's Banner , Adeliz, the Cinder Wind , Naru Meha, Master Wizard , etc. And also don't forget to add the lands from the previous comment.

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Vanquisher's Banner occurrence in decks from the last year

Commander / EDH:

All decks: 0.06%

Green: 0.2%

Red: 0.19%

Black: 0.16%

Standard:

All decks: 0.08%