If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
|Have (2)||, gildan_bladeborn|
Combos Browse all
- Doubling Season + Goblin Bombardment + Mitotic Slime
- Contagion Engine + Doubling Season
- Doubling Season + Ghave, Guru of Spores + Phyrexian Altar
- Conspiracy + Door of Destinies + Doubling Season
- Doubling Season + Estrid, the Masked + Oath of Teferi
- Doubling Season + Enchanted Evening + Estrid, the Masked
|Commander / EDH||Legal|
Doubling Season occurrence in decks from the last year
Latest Decks as Commander
Doubling Season Discussion
4 days ago
I like this deck quite a bit! You might want to consider putting in Doubling Season and Parallel Lives , although unfortunately they are pretty expensive. Also, I would definitely put in Avenger of Zendikar .
6 days ago
I like the idea of Plants gaining you life (as already seen in cards like Jaddi Offshoot ), and Saprolings draining life (as Thallids often are BG, an Aristocratical color combo--although I might suggest changing it to direct damage a la Slimefoot, the Stowaway ). Very flavorful.
Planeswalkers (especially in green) are a little dangerous if they can immediately Ult off a Doubling Season or other... what if she started at 3, ticked up for 2, and minus'd for 3? Although she's fine as is, it's hard to skirt DS
enpc on Demonic Debt
1 week ago
Tzefick: I was simply matching your level of snarky :)
And yes, you've made my point for me. Sure, there aren't a whole tonne of cheap changelines, but again, you could play a bunch of cheap whatever creatures and then just play Arcane Adaptation to make everything changelings. My point is, there are lots of ways of making this spell cheap to play, which in turn makes certain planeswalkers quite abusable.
And even if you're paying 4-6 mana for the card, it still sits in the same space as Doubling Season + any planeswalker. Most people aren't going to let a Doubling Season stick around very long, nor are they going to let this stick around. But Doubling Season doesn't have a way of making itself cost 2 mana.
1 week ago
seshiro_of_the_orochi, I just wanted to explore the other side of The Chain Veil . I had originally made it a Legendary Enchantment, but that didn't sit well with me as the ability is repeatable, giving you no reason to have more than one in play at a time anyway.
It was not actually designed to combo with any one Planeswalker in mind. I just found it hilarious that for, in the case of Ajani, Mentor of Heroes you can pay 16 life to gain 100 and then spend 100 life for 20 more activations on other Planeswalkers.
2 weeks ago
You do not need Doubling Season - it does not have any great synergies with your deck.
Instead run Aggravated Assault . Combined with the slivers that turn all your slivers into mana rocks, it produces infinite combat steps. It also combos with mana rock slivers and your Commander to produce infinite mana and tutor/cast every sliver in your deck. Throw Amoeboid Changeling in there with your Commander, Assault, and the mana rocks and you can use the infinite untaps and infinite mana to take all opponent creatures.
2 weeks ago
It looks pretty good for multiplayer to me! My only comments: I'm a little surprised to see a few boardwipes; you're definitely going to be the aggressive creature deck and boardwipes are usually your enemy! I understand the desire to have a reset button in the deck, but I think maybe focusing on more spot removal for problematic creatures would be helpful. You could swap Wrath of God , Day of Judgment and Martial Coup for Swords to Plowshares , Path to Exile , and Banishing Light for example.
My other suggestion would be to take out some of the really high-cost cards like Zendikar Resurgent , Kindred Summons , and Doubling Season . There's not a huge counters or tokens emphasis with cat tribal and the value of Zendikar Resurgent is nice, but at that point in the game you probably just want ways to get around big things on the board or get in for that last bit of damage.
I'd recommend adding a few protection pieces instead. These get a bit expensive so whatever you can afford or proxy: Heroic Intervention , Wrap in Vigor , Teferi's Protection . Alternatively I'd replace the above with some good aggressive equipment like Stoneforge Masterwork , Hammer of Nazahn , and Maul of the Skyclaves .
Hope that helps!!
2 weeks ago
Anointed Procession is a white version of Parallel Lives , so I naturally am wondering if there could ever be a white version of Doubling Season , as that would be very awesome, and also help to make white more powerful.
What does everyone else say about this? Will there ever be a white version of Doubling Season ?
3 weeks ago
Previews for Strixhaven have finally begun!
I shall first say that I am not particularly fond of the learn mechanic, because being able to obtain cards from outside the game is very powerful and prone to abuse, so I believe that that ability should have bene abandoned.
I also severely dislike the wording on Augusta, dean of order, because players do not attack, their creatures do.
Even further, Will, scholar of frost being able to unconditionally exile permanents is yet another break in blue; it does not matter that the players are given tokens to compensate for the loss of the permanents. Blue is not supposed to be able to remove permanents, other than by returning them to their owners’ hands, so why does WotC continue to give blue such powerful removal?
Why does Uvilda not use the suspend mechanic? That would have been much easier than creating an entirely new type of counter for her ability.
Willowdusk’s ability would be so much better if it could be used at any time, as the fact that it can be used only as a sorcery severely limits its usefulness.
Lisette is mostly worse than is Archangel of Thune , but it is nice to have that effect on a legendary creature, for use in EDH. However, Valentin is far too inexpensive for such a powerful effect; how did WotC think that such a card was balanced?
Breena, the demagogue is very nice, but her ability is useless in one-versus-one games, so any deck that contains her must be used only in games with three or more players.
I do like the cards in the mystical archive, but only two of them are multicolored, thus far, so I hope that more of them shall be. Another reprint of Time Warp is always welcome, to me.
The flavor text on both Blue Sun's Zenith and Krosan Grip implies that the students of Stirxhaven are aware of the existence of other planes, which is actually a nice departure from the majority of planes being utterly unaware of each other’s existences.
Ward being a new keyword is nice, so I do hope that WotC gives it to all previous cars that had it (which were admittedly not many).
Adrix and Nev render Parallel Lives obsolete, but still cannot replace Doubling Season , due to them lacking that card's other ability. Also, why has the wording been changed from "if an effect would create one or more tokens" to "if one or more tokens would be created under your control?" I dislike that, because there is a difference between a cost and an effect.
I see that the "reveal land" cycle from Shadows Over Innsitrad is the cycle that is being completed, which is nice for fans of that cycle, but disappointing, to me, as I was hoping for the "battle land" cycle from Battle for Zendikar to be completed, but I am certain that that cycle shall eventually be completed, some day.