If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
|Want (9)||whiteflash , JoeVarvel , zachi , crunchyleaf , tpagliar , thebasictomato , Alyiss , saltyseabastard , kirschwasser|
Printings View all
|Double Masters (2XM)||Mythic Rare|
|Battlebond (BBD)||Mythic Rare|
|Modern Masters (MMA)||Rare|
|Ravnica: City of Guilds (RAV)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
- Doubling Season + Goblin Bombardment + Mitotic Slime
- Contagion Engine + Doubling Season
- Doubling Season + Ghave, Guru of Spores + Phyrexian Altar
- Conspiracy + Door of Destinies + Doubling Season
- Doubling Season + Estrid, the Masked + Oath of Teferi
- Doubling Season + Enchanted Evening + Estrid, the Masked
|Commander / EDH||Legal|
Latest Decks as Commander
Doubling Season Discussion
8 hours ago
I have a small correction to make that isn't relevant to this example, but is an important distinction.
Mana Reflection never triggers off of anything. It is a replacement effect. Since this example deals with mana abilities it is a distinction without a difference. For similarly worded cards such as Doubling Season that apply to other things it matters though. A flashed back Increasing Devotion with Doubling Season out will make 20 tokens and nothing in the interaction can be Stifled.
21 hours ago
My advice is consider cutting a few land ramp spells and adding some repeatable draw sources such as Valakut Exploration, Garruk's Uprising and Tireless Tracker. Exploration uses landfall to play cards from the top of your library including lands. It can also be graveyard fuel for Trove Warden, Sun Titan and Emeria Shepherd. Uprising is an amazing budget card in Commander with creature strategies especially with Omnath, Locus of Rage and Rampaging Baloths since it triggers when a token is created. Tracker, Mystery Booster version, creates clues with landfall and clues can sac to draw.
Crop Rotation can tutor for any land which is nice with Bounce lands, Fetch lands, Kessig Wolf Run and Gavony Township. Emeria Angel and Scute Swarm are build your own army with landfall which is very good with Doubling Season, Felidar Retreat, Township and Beastmaster Ascension.
Cinder Glade and Canopy Vista are some land upgrades for the manabase because they have good interaction with lots of basic lands and they're two different land types. Farseek, Nature's Lore, Grasslands, Mountain Valley can search for one of these dual lands. Krosan Verge and Skyshroud Claim can get both of them. These Battle lands are $2 or less each at TCGPlayer. Exotic Orchard is a budget Rainbow land that's quite good in multiplayer Commander.
Cards to consider cutting:
- Gruul Guildgate
- Selesnya Guildgate
- Boros Guildgate
- 1x Forest
- Awakening of Vitu-Ghazi
- Beanstalk Giant
- Nissa's Renewal
- Far Wanderings
- Circuitous Route
- Rampant Growth
- Retreat to Kazandu
Good luck with your deck.
5 days ago
1 week ago
I just got back into MTG after a long hiatus. I was editing / updating my walker deck. I decided to check out other decks to see what others are doing and ran across yours, nice deck. My deck runs; Doubling Season into play, Turn it into a artifact with Liquimetal Coating, animate it with Karn, Silver Golem , cast Spitting Image and retrace it (how many times you wish) the start casting your Walkers that are very loyal. I've never seen anyone run this combo with walkers, been running this combo for 8-10 years now.
1 week ago
I saw someone get a ton of scute swarm triggers with Ashaya, Soul of the Wild and Scute Swarm nonsense. A favorite of mine that's just going to go insanely wide but not infinite is Lithoform Engine, Iridescent Hornbeetle, Scute Swarm, Cathars' Crusade, and Anointed Procession. Go wide with scute swarm, go tall with crusade, and on your end step go even wider and taller with hornbeetle. Procession doubles the tokens you get from scute swarm which means more counters from crusade. Lithoform engine will double your hornbeetle trigger and go even more nuts. If you want to go even more insane, cards like Branching Evolution, Doubling Season, and Conclave Mentor exist to just have an obscene board.
1 week ago
JoJosMagic: First of all thank you for all the suggestions and kind words! The deck started of as a budget build but with addition of cards like Gaea's Cradle and Mana Crypt I've moved passes this limitation and started to pour more funds in the deck however, I still want to limit over the total cost so will most likely not add cards like Mox Diamond, but adding a Doubling Season would definitely be on the table I'm not sure if it would be beneficial as it would most likely replace Hardened Scales. Where with a lot lower cost it does not being too much impact and generally it does the same as most triggers will be on Marwyn, the Nurturer when playing other elf's. So when it comes to doubling season I'm really unsure but I'm still considering it.
When it comes to Aggressive Mammoth I've already used it in earlier days of the deck however it is way to expensive for what it does, a more likely card that I'm considering for the deck is Nylea, God of the Hunt that gives trample to everything and more wile being 2 mana cheaper plus it is indestructible however, I'm still testing out Nylea, Keen-Eyed and those two would most likely have to trade places.
As the problem with lack of defence against fliers comes down strictly to the fact that my play group for some reason always runs a small number of creature with flying, regardless in any other meta this would proably a big weakness of the deck.
The Ozolith is already on its way in the mail and will definitely be a great addition and will provide extra "protection" from creature board wipes. Then regarding the planeswalkers Nissa Revane is definitely on my "to get" radar and will replace Nissa, Voice of Zendikar however my dilemma with this card is the first plus one ability that fetches Nissa's Chosen as I do not want to use one of my 99 for a 2/3 that can be fetched as I would prefer having any other card that already is in the deck so my question would be is it still worth it to add this nissa to the deck without the Nissa's chosen in my 99.
With cards like Blanchwood Armor, Presence of Gond and Colossification I really don't like using them as then the opponents get that 2 for 1 when they use a removal spell on the enchanted creature and my play group in particular tries to destroy any creature that has some "make it big" enchantment on it.
And last but not least Harvest Season is a card that I was thinking about getting last night as if I'm understanding the card correctly, in this deck can fetch for all remaining forest in mid to late game as most of the creatures can be tapped but it would take the slot of Cultivate and as stupid as it sounds I love the full art cultivate art and it will be difficult to cut it from the deck :)
So sorry for the lengthy reply but you had some really good points and suggestions so it is really apricated and just wanted to do the justice with my answer to such great comments!
1 week ago
614.1. Some continuous effects are replacement effects. Like prevention effects (see rule 615), replacement effects apply continuously as events happen—they aren’t locked in ahead of time. Such effects watch for a particular event that would happen and completely or partially replace that event with a different event. They act like “shields” around whatever they’re affecting.
614.1a Effects that use the word “instead” are replacement effects. Most replacement effects use the word “instead” to indicate what events will be replaced with other events.
614.1b Effects that use the word “skip” are replacement effects. These replacement effects use the word “skip” to indicate what events, steps, phases, or turns will be replaced with nothing.
614.1c Effects that read “[This permanent] enters the battlefield with . . . ,” “As [this permanent] enters the battlefield . . . ,” or “[This permanent] enters the battlefield as . . . “ are replacement effects.
614.1d Continuous effects that read “[This permanent] enters the battlefield . . .” or “[Objects] enter the battlefield . . .” are replacement effects.
614.1e Effects that read “As [this permanent] is turned face up . . . ,” are replacement effects.
2 weeks ago
This is an awesome deck ..I dig what you are doing...I know Most of these aren't elves but here are my main thoughts... maybe Aggressive Mammoth for universal trample what's cooler than an elf army that has trample..Majestic Myriarch because your creature output is off the chain and it doubles the power..and an elfy suggestion Presence of Gond most notable when paired multi color ie Midnight Guard but over all might fit well with this deck. For counter fun via Multani, Yavimaya's Avatar add counters etc so as expensive and frankly overused as it is Doubling Season may be helpful though you did say budget...so my suggestion would be some of the hydras instead Primordial Hydra, Voracious Hydra, Hungering Hydra, Vastwood Hydra which let you play early or build up and the The Ozolith to keep the extra..As for PlanesWalkers Any of the Nissa's would help you out tremendously but the one I thought for sure you would have for sure was Nissa Revane...the only potential problems I see with this deck in general is its lack of flying and or reach / protection from flying...so might want a few spiders etc Watcher in the Web is particularly gnarly and Arboreal Grazer has the benefit of low mana cost and land fetch.