Doubling Season

Doubling Season

Enchantment

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.

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Trade

Have (3) Azdranax , Mortiferus_Rosa , metalmagic
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Printings View all

Set Rarity
Battlebond (BBD) Mythic Rare
Modern Masters (MMA) Rare
Ravnica: City of Guilds (RAV) Rare
Promo Set (000) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Doubling Season occurrence in decks from the last year

Commander / EDH:

All decks: 0.07%

Green: 0.12%

GW (Selesnya): 0.75%

Golgari: 0.18%

Doubling Season Discussion

PhantomSya on Holy Merfolk Batman

3 days ago

I love me some merfolk, especially the unblockable stuff they can do. Might I suggest adding Primal Vigor to get more counters and tokens, or for an even faster win with Simic Ascendency you can use Doubling Season for more counters on creatures and Simic Ascendency!

kcoorev on jehan en petriek

4 days ago

Thanks for the suggestions! if i get hold of an extra Jarad, Golgari Lich Lord (my other copy has a home in my Hogaak, Arisen Necropolis deck, which also contains a Lord of Extinction), i will add it to the deck. Never thought about the syngergy with Blade of Selves and Reyhan, Last of the Abzan, i have one laying around without a home, so i will add it shortly. Rite of Replication is a very good card, but i don't think that this card is necessary in the deck, and i have already a few decks where that card feels much more at home :). Bramblewood Paragon and the unicorn are good suggestions, but you can imagine that it is hard to select cards to remove for them. I did remove the Mazirek, Kraul Death Priest since it is very slow and unreliable (in my experience) and often feels a bit like a win-more. Doubling Season obviously costs a pretty penny, so that will come in when it gets a decent reprint.

Heliogabale on Primal genesis HELP!!!!!

4 days ago

Out: Commander's Insignia Momentous Fall Naya Charm Slice in Twain Harmonize Selesnya Sanctuary Gruul Turf Boros Garrison Rugged Highlands Kazandu Refuge Graypelt Refuge Blossoming Sands Voice of Many Tectonic Hellion Tahngarth, First Mate Scaretiller Cliffside Rescuer Angel of Sanctions
In: Divine Visitation Luminarch Ascension Doubling Season Parallel Lives Greater Good Return to Dust Teferi's Protection Shalai, Voice of Plenty Eldrazi Monument Godsire Avenger of Zendikar Wurmcoil Engine Rootbound Crag Sunpetal Grove Clifftop Retreat Fire-Lit Thicket Wooded Bastion Rugged Prairie Fabled Passage

Heliogabale on Primal genesis HELP!!!!!

4 days ago

Hello again! Here are some suggestions for this build:

RavenclawRyan on One toke'n over the line

1 week ago
  1. Anointed Procession over the Doubling Season , mainly because it's two less mana, it doesn't give you the plus counters, but it does help you get those tokens faster.
  2. Prowling Serpopard - I just like it, un-counter-able creature that makes creatures un-counter-able. It's great, don't @ me.
  3. Sandwurm Convergence - Late game Enchantment, blocks flyers and every turn gives you a 6/6 token? Seems to fit the theme I'd say.

  4. Finale of Glory - Tokens, just so many tokens. Or God-Eternal Oketra , whenever you cast creature you get a 4/4 token? Not to mention the 3/6 Double Strike.

  5. Divine Visitation - All tokens are 4/4/ angels that fly.
  6. Emmara, Soul of the Accord Cheap, whenever it's tapped gives you a cute token .

Raging_Squiggle on 5 Color Hydra

1 week ago

Things that deal with counters and simple creature removal. Solemnity and Wrath of God effects straight up neuter you.

Doubling Season , Unbound Flourishing , Rosheen Meanderer and their ilk are cards that I would run in a hydra deck.

Though to be frank, I think you’re shouting yourself in the foot by going 5 color. At best, maybe a Temur color deck would suffice enough.

raspberryfish25 on Army of the Selesnya

1 week ago

Eldrazi_lord when you make your 10/10 Eldrazi token all 4 doublers will tirgger their effect at the same time but, you get to choose in which order they resolve. Since they all do the same thing it really does not matter the order you resolve each trigger because the end result is going to be 16 Eldrazi Tokens. Here is the math behind everything. Cast 10/10 Eldrazi token, Parallel Lives , Primal Vigor , Anointed Procession and, Doubling Season all trigger. For each doubler resolving you gain the following tokens:

Parallel Lives : 2 tokens
Primal Vigor : 4 tokens
Anointed Procession 8 tokens
Doubling Season : 16 Tokens

(once again the order in which you resolve each triggered ability does not matter because they all do the same thing)

Also, note if you use cards like Rhys the Redeemed or, Second Harvest then they will take into account past tokens you have made of that type. Example would be if you played your 10/10 Eldrazi got your 16 tokens then played a Second Harvest you would end up with a total of 528 tokens. (Your 16 tokens will double 5 times for a total of 512 tokens plus the 16 tokens you started with.)

Eldrazi_lord on Army of the Selesnya

1 week ago

I have another question, lets say I have Parallel Lives , Primal Vigor , Anointed Procession , and Doubling Season out and I make a 10/10 Eldrazi Token how many tokens are made?

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