When Seraph Sanctuary enters the battlefield, you gain 1 life.
Whenever an Angel enters the battlefield under your control, you gain 1 life.
: Add to your mana pool.
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|Commander / EDH||Legal|
Seraph Sanctuary occurrence in decks from the last year
Latest Decks as Commander
Seraph Sanctuary Discussion
1 month ago
2 months ago
ClockworkSwordfish Thanks for the feedback. I didn't think about artifacts when I was doing this decklist. I will definitely try to fit in Disenchant and try to get Seraph Sanctuary since those seem like the easier/cheaper cards for me to get right now. I think depending on how my group grows over time, I will consider getting cards like Emeria, The Sky Ruin , Aura of Silence and some of the other legendary angels.
2 months ago
I couldn't help but notice that Banishing Light is your only way to deal with artifacts, even including the sideboard. Yeah, it gets the job done, but it can also be undone. You might find it worthwhile to run Disenchant over Light of Hope for the added coverage. If not, you could also make room in your sideboard for something like Stony Silence , Kataki, War's Wage or Aura of Silence .
To ensure you have staying power in the late game, I always consider making room for a couple copies of Emeria, The Sky Ruin in big, plodding mono-white decks like this. It can be great to have that kind of card advantage keeping your board presence in place after so simple an act as amassing lands. If you want to keep your deck a little more casual than that, though, even a couple of the humble Seraph Sanctuary could give your gameplay a little push without noticeably compromising your mana base.
4 months ago
Whenever an Angel enters the battlefield, you may pay 1 life. If you do, create a 1/2 Red White Human Soldier creature token.
"Even the Firemanes need back up" - Tajic
6 months ago
if you wanted to go more reanimation then, Angel of Despair, Angel of Serenity and maybe Angel of Sanctions, should be the main core of the deck, with spells like Unburial Rites, Collective Brutality and maybe mid rangey cards like The Eldest Reborn, Elspeth Conquers Death, Liliana, Death's Majesty
7 months ago
7 months ago
So, Divine Sacrament doesn't quite do much for the deck, as the lack of creatures and ways to fill the graveyard cause it to add a little power to the board. I would just add Rest in Peace for disrupting the opponents.
Emerge Unscathed, Gods Willing, and Brave the Elements are fine spells. They are a solid one-for-one, but they act best in decks that can draw lots of cards. Mono-White cannot do that, so things that trade with the opponents don't cut it. Lightning Greaves continuously protects, Fractured Powerstone accelerates your game plan, and Enlightened Tutor is fantastic utility.
Anent being bereft of many lands, Temple of the False God is oft a dead card. It is only active if you are serendipitous enough to hit five lands without having much card draw. Scavenger Grounds hits the graveyards as a bonus to just being a lovely land.
That shall be all from me. May fortune betide!
10 months ago
It looks beautiful. A few ideas. Guardian of the Gateless and Seraph of the Sword are both decent blockers, Seraph Sanctuary gains you life, Baneslayer Angel is a 5 mana 5/5 w/ lifelink + first strike (and protection from demons and dragons), and Archangel of Tithes can help slow down attackers.