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Format | Legality |
1v1 Commander | Legal |
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Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
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Modern Beyond Horizons | Legal |
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Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Seraph Sanctuary
Land
When Seraph Sanctuary enters the battlefield, you gain 1 life.
Whenever an Angel enters the battlefield under your control, you gain 1 life.
: Add .








KayneMarco on
Rainbow Angels
2 months ago
Will offer a small list of possible additions based on what I’m not seeing to begin with.
- Luminarch Ascension
- Firja's Retribution
- Great Hall of Starnheim
- Seraph Sanctuary
- Vault of the Archangel
Just a few cards that add to the Angel theme.
inni794 on
Liesa but Angels
5 months ago
Thanks to both multimedia and TheoryCrafter for the suggestions.
A few of them I've acted on, for example, I didn't realise I couldn't use multiple Legion Angel in sideboard, and then Seraph Sanctuary, plus replacing Unmake with the Strictly better Utter End.
Added a Hedron Archive for more ramp, and Divine Visitation (a card I had already and was figuring out which deck to put in), along with another token generator in Dramatic Finale.
However, every addition I've made for your suggestions is just cards I already had (or found randomly when looking through my now 10 year old collection and forgot/didn't know I owned).
For the rest, though I agree with some of them on a concept level, including some of the lower power angels, my friend already has an angel deck and I'm trying to make mine slightly different from hers so as to not have overlap, so some of this was a conscious choice to be different, or some cases, I simply don't have more copies of the cards and don't want to buy more (HI Arcane Signet/Phyrexian Arena.
Again, thanks for your suggestions :)
TheoryCrafter on
Liesa but Angels
5 months ago
If an Orzhov Angel Stompy deck is your objective I concur with multimedia's suggestions about ramp and draw. To add to ramp abilities, may I suggest adding Starnheim Aspirant? It will not only feed into Righteous Valkyrie, but get yer angels on the battlefield sooner. I also concur about the removal of Legion Angel. As a non singleton format, you can't keep extra cards in your sideboard unless they specifically state that you can have any number in your deck.
Speaking of wish cards, some players get salty about wishboards. You may want to find an alternate card for Sparring Regimen to switch in just in the event you have problems with someone and decide it's not worth the arguments. To make wishboard access a tad stronger may I suggest adding Mastermind's Acquisition to your deck? It will allow you to pull another lesson from outside the game or to search your library.
Considering your commander enables casting and, by extension etb triggers, and you have a lot of blink effects, you should consider having Seraph Sanctuary in your deck for the lifegain. And since you have a death trigger in your commander, Teysa Karlov could be a help throwing off counter spells that target triggered abilities.
I also noticed the inexpensive controlling aspects of your deck are largely inexpensive exile cards that benefit the target's controller. I see two options for you. The first is to replace those out. Revoke Existence and Soul Tithe are examples of options if yer interested. In fact, these would make make great additions to what you already have. The second is adding Divine Visitation. If you end up having to use those exile cards on your own stuff then you'll be able the turn them into angels. It also will also allow Halo Fountain to feed into the Enchantment. All of this of course will feed into Seraph Sanctuary.
Speaking of control, I would recommend having Angels that can do that job would help to solidify the tribal aspect of your Angel deck. This would include, but not be limited to Angel of Finality(for decks strong in graveyard interaction) and Metropolis Reformer(Gives you hexproof).Since you already have an angel with landfall in your deck, that would give you the opportunity to add another. Admonition Angel will allow you to exile more creatures.
Speaking of landfall, if you choose to add Divine Visitation, May I suggest adding Emeria Angel? These cards together would feed into Seraph Sanctuary. Also, if you wish to lean a bit more into landfall you should consider more cards you can sacrifice for basic lands. These include, but are not limited to, Esper Panorama, Fabled Passage and Obscura Storefront. These should help with landfall triggers and maybe free up a card somewhere else.
I understand this is a lot. Regardless of which direction you choose to take for this deck you are off to an awesome start. Thank you for reading me out and I hope this helps. Happy Hunting!
xtechnetia on
angels
11 months ago
Some quick pointers:
- If your budget is €20, don't bother with multiple colors. Stick to mono , that will relieve all budget pressure on your manabase. You could even run a few utility lands like Seraph Sanctuary without much trouble if you stuck to mono .
- Keep your deck to 60 cards. Consistency is the name of the game, fewer cards in deck = more chances to see cards you want to see.
- Try to figure out what your best cards are and run 4x copies of them. A lot of random one-ofs is generally not great, again consistency is key, you want to see your best cards as often as possible.
- For a casual kitchen table deck I'd probably go for 4x interaction spells (I think you can get Path to Exile for less than < €1 right now) and the rest creatures and lands. Wouldn't bother with those random enchantments or sorceries, they dilute your gameplan of beating face while gaining lots of life.
Best of luck with the deck!
Anatak on
Defender Lifegain... Lets get political
1 year ago
Hello, thank you for listing this very interesting deck. I've been thinking about a similar idea, combining Defenders and Lifegain.
I really like the Angelic theme with Angelic Accord, Luminarch Ascension and Angelic Wall. Very flavourful! I see Seraph Sanctuary in your Maybeboard and think it would only add to this strong flavour.
The Pride Guardian and Wall of Essence haven't turned out to be strong cards in my experience, because they rely on your opponent attacking you to proc the lifegain. Although I suppose that does work very well with Luminarch Ascension, since it discourages your foes to attack you.
Perimeter Captain is a strong enough card on its own and is exempt from this, and may even encourage you to run other good defenders which don't gain life, such as: Wall of Omens and Jeskai Barricade, the later of which by the way is a much needed combat trick, which the deck is currently light on.
A card you may wish to consider is Archangel of Thune, although its expensive! Another is Dawn of Hope.
In any case I wish you luck with the deck and thank you for inspiring some changes in my own build.
vomder on Official missing/incorrect card/token thread
1 year ago
Three cards that are missing their bonus Secret Lair printings.
Card: Seraph Sanctuary
Image: Seraph Sanctuary
Card: Selfless Savior
Image: Selfless Savior
Card: Persistent Petitioners
Image: Persistent Petitioners
BotaNickill on
Ang-Hellic
1 year ago
darkmus thanks for clarifying the turn three options for us! I've always wished for the deck to be faster and am always torn between casting bishop or giada if I have both, and some way to trigger Resplendent Angel sooner, so, that does help, Thanks! I guess it's time to break down and order another Aether Vial and another Seraph Sanctuary.
darkmus on
Ang-Hellic
1 year ago
BotaNickill Khoaemon With black we have access to amazing removal (I used to play it) but Sigarda, Font of Blessings covers our biggest weak points (card draw and protecting our stuff))so well that I am finding hard to pass on her. It's a matter of likes anyway. Serra Paragon fills that spot well if you don't want to go green.
I'll say that the cards that are the core and can't be taken out are Giada, Font of Hope, Bishop of Wings, Righteous Valkyrie, Resplendent Angel and Seraph Sanctuary. Everything else is free range for experimentation.
And i'll add that IMO the perfect start for the deck is having Resplendent Angel making angels by t3, not t4. You can do that 2 ways, either:
t1:white mana source, cast whatever. t2:white mana source, castBishop of Wings t3:Seraph Sanctuary, cast Resplendent Angel.
or
(you still need 2 white lands and a Seraph Sanctuary but you can play them in any order you want here) t1:land, cast Aether Vial. t2:land, cast whatever you want. t3: land, play Bishop of Wings with Aether Vial, cast Resplendent Angel
The second way would be the best one since you can play all your combo pieces during the 3rd turn, so it's harder to see coming or disrupt, and gives us an overall better opening with the vial.
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