When Seraph Sanctuary enters the battlefield, you gain 1 life.
Whenever an Angel enters the battlefield under your control, you gain 1 life.
: Add to your mana pool.
Printings View all
|Duel Decks: Blessed vs. Cursed (DDQ)||Common|
|Avacyn Restored (AVR)||Common|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Seraph Sanctuary Discussion
2 weeks ago
2 weeks ago
So, Divine Sacrament doesn't quite do much for the deck, as the lack of creatures and ways to fill the graveyard cause it to add a little power to the board. I would just add Rest in Peace for disrupting the opponents.
Emerge Unscathed, Gods Willing, and Brave the Elements are fine spells. They are a solid one-for-one, but they act best in decks that can draw lots of cards. Mono-White cannot do that, so things that trade with the opponents don't cut it. Lightning Greaves continuously protects, Fractured Powerstone accelerates your game plan, and Enlightened Tutor is fantastic utility.
Anent being bereft of many lands, Temple of the False God is oft a dead card. It is only active if you are serendipitous enough to hit five lands without having much card draw. Scavenger Grounds hits the graveyards as a bonus to just being a lovely land.
That shall be all from me. May fortune betide!
4 months ago
It looks beautiful. A few ideas. Guardian of the Gateless and Seraph of the Sword are both decent blockers, Seraph Sanctuary gains you life, Baneslayer Angel is a 5 mana 5/5 w/ lifelink + first strike (and protection from demons and dragons), and Archangel of Tithes can help slow down attackers.
5 months ago
Some more ideas:
Angelic Field Marshal, because cantrips rarely give vigilance.
Bishop of Wings, because surprise, Feather is an angel. Also, you don't have many creatures to benefit from all this good stuff aside from Feather, so I included some more angel stuff to buff Feather or receive bonuses too.
5 months ago
Board wipes that seem "on theme" and white "ramp" to consider. Kaya's Wrath Fumigate Retaliate Austere Command Decree of Pain Martial Coup Merciless Eviction Descent of Dragons Angel of the Dire Hour Magister of Worth Sunblast Angel Boreas Charger Oreskos Explorer Surveyor's Scope Solemn Simulacrum Sword of the Animist Verge Rangers Smothering Tithe Sword of Feast and Famine Dowsing Dagger Flip
Queen Marchesa doesn't have a clear single way to build so you have lots of options. However, I feel like said you want to play her like the Kween she is and create a royal court full of politicin' and group interaction to make all the boys whine. I don't think you want to discourgage people from taking the monarch from you, more encourage them to swing others IE: NO Ghostly Prisons, YES Teysa effects. Punish the ones who swing you only after the fact and reward the ones who swing others. There is a lot listed!
You will also want to get retake the throne each turn and lets face it, the Assasin's won't always get through Dauthi Embrace Dauthi Trapper Nether Shadow Nether Traitor Soltari Visionary Changeling Outcast Tormented Soul Break Through the Line Ferropede Gingerbrute Key to the City Whispersilk Cloak Trailblazer's Boots Zhang He, Wei General Yellow Scarves Cavalry Wei Night Raiders Wei Scout Xiahou Dun, the One-Eyed Lu Bu, Master-at-Arms Guan Yu, Sainted Warrior Shadow Alley Denizen
Finally here are some other fun interactions befitting the royal court. Crown of Doom Kor Haven Cathars' Crusade Electropotence + Pandemonium (Nasty with deathtouch) Field of the Dead Mentor of the Meek In the Web of War Mace of the Valiant Ogre Battledriver Orc Sureshot Mathas, Fiend Seeker Master of Cruelties Anya, Merciless Angel Tree of Perdition Alesha, Who Smiles at Death Ashling, the Extinguisher Azra Oddsmaker Aurification Bloodforged Battle-Axe Contested War Zone Thaumatic Compass Flip Dread Elbrus, the Binding Blade Flip Iroas, God of Victory Aurelia, the Warleader Gisela, Blade of Goldnight Five-Alarm Fire Hellrider Hixus, Prison Warden Larceny Necropolis Regent No Mercy Phage the Untouchable Quietus Spike Skeleton Key Throat Slitter Varchild, Betrayer of Kjeldor Vraska, Scheming Gorgon Scourge of the Throne Akroan Horse Captive Audience Goblin Spymaster Forbidden Orchard Clackbridge Troll Hunted Dragon Hunted Lammasu Hunted Horror
Theme directions to explore? Lifegain to stay above the swings? Angelic Chorus Answered Prayers Anointer Priest Authority of the Consuls Ayara, First of Locthwain Daxos, Blessed by the Sun Healer of the Pride Impassioned Orator Pious Evangel Flip Soul's Attendant Soul Warden Archangel of Thune Suture Priest Ajani's Welcome Dawn of Hope Deathgreeter Exquisite Blood Epicure of Blood Falkenrath Noble Karlov of the Ghost Council Noble Purpose Righteous Cause Sanguine Bond Searing Meditation Seraph Sanctuary Serene Steward Shattered Angel Spirit Loop Sun Droplet Vizkopa Guildmage Well of Lost Dreams Alhammarret's Archive Licia, Sanguine Tribune Ayli, Eternal Pilgrim Eternity Vessel Chalice of Life Flip Resolute Archangel Storm Herd Felidar Sovereign Divinity of Pride Serra Ascendant
Aristocrats of the Court (slow life drain strategy)? Bastion of Remembrance Corpse Knight Impact Tremors Purphoros, God of the Forge Blood Artist Zulaport Cutthroat Outpost Siege Bontu's Monument Brutal Hordechief Campaign of Vengeance Cliffhaven Vampire Cruel Celebrant Kambal, Consul of Allocation Polluted Bonds Retreat to Hagra Vindictive Vampire revenge Sorin, Grim Nemesis Judith, the Scourge Diva Stalking Vengeance Syr Konrad, the Grim
6 months ago
Yes, once you successfully cast Archangel of Thune then it is considered to be in play and would trigger from you gaining life from Seraph Sanctuary. If Seraph said whenever you cast an angel then Anchangel would not be in play yet to see the lifegain.
6 months ago
You would get the +1/+1 for Archangel of Thune entering the battlefield. Here's how the stack works:
Archangel of Thune enters the battlefield, which triggers Seraph Sanctuary. Seraph Sanctuary's ability resolves and you gain 1 life. Because Archangel of Thune is already on the battlefield, its ability will trigger and resolve, giving it a +1/+1 counter.
6 months ago
Pervavita Goretast Thanks for the answers! Also thanks for the info about that forum, I'm new to this site and must've missed that forum. I do have another question I just thought of, with Seraph Sanctuary on the field when you play Archangel of Thune would it get the +1/+1 counter because you gained the life from it entering with sanctuary? I'm assuming yes, but I want to clarify!