Luminarch Ascension

Luminarch Ascension

Enchantment

At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.)

{{1,W}}: Put a 4/4 white Angel creature token with flying onto the battlefield. Activate this ability only if Luminarch Ascension has four or more quest counters on it.

Latest Decks as Commander

Luminarch Ascension Discussion

DawnsRayofLight on Atraxa Superfriends

4 days ago

As a fellow Atraxa player, I can offer some suggestions if it helps!

38 Lands may be a bit much, you don't want to get flooded. Generally, I am happy when I hit 7 lands on field. and 34 has been enough to make that happen more or less consistently I will attach my list to the bottom, that land base has been extremely consistent in casting a T3-4 Atraxa.

Some suggested adds:

Luminarch Ascension: funny with Atraxa and a good token generator

As Foretold: cast free spells

Contagion Engine: speeds up walkers

Toxrill, the Corrosive: another wipe

Sword of Truth and Justice for Atraxa beatdown

Walkers I like, I do not always run them for their ultimate but their control value:

Kaya the Inexorable: helps with keeping Atraxa recurring and a good removal outlet

Kaya, Ghost Assassin: I was surprised out how good she is in my testing, super annoying to play against

Tezzeret, Artifice Master: His ultimate is super fun and he makes tokens and draws

Elspeth, Sun's Champion: tons of tokens and a board wipe.

Liliana Vess: search

List: Atraxa's Best Friends (why can't she be BUWR?)

DreadKhan on Zur - Lich Horcrux

3 weeks ago

Glen Elendra Archmage is a very useful card if you're running Solemnity, which prevents it from getting a Persist counter, so it's just a lot of cheap countermagic.

Rest in Peace + Web of Inertia can stop people from attacking you, relevant vs stuff like Eldrazi mostly, not sure if you face them much. There is also Energy Field which can prevent damage too with RiP.

Greater Auramancy is pricey but can be useful, works nicely with a Grasp of Fate to give Zur access to a reasonably safe mini-wipe, or to make your Protection enchantments secure. I find Luminarch Ascension pretty funny in Zur with protection included, you can generate a pretty big army with that, and you don't need to draw into anything to do it.

plakjekaas on Card Arts With Blindfolds?

4 weeks ago

Zendikar angels like Angel of Destiny and Luminarch Ascension wear their halos over their eyes.

RyuSama420 on Need suggestions for a green …

3 months ago

other things that come to my mind are Ghostly Prison and Luminarch Ascension

brandonplaysmagic on Runetail, and his immortal Angels.

4 months ago

Love the deck! Have you considered Luminarch Ascension? Since you have blockers in the air, you’re more likely to get the trigger. Also, Serra's Blessing because who doesn’t love vigilance?

multimedia on God Save the Queen

4 months ago

Hey, good work in progress so far for a first deck with an interesting concept.

Command Tower and Arcane Signet are two staples to consider adding. Consider adding some flying creatures who can disrupt your opponent to help you do keep the monarch and some repeatable sources of flying creatures?

Blind Obedience can be opponent mana rock ramp disruption and shuts off haste of opponent's creatures who might want to attack you. With Cunning Rhetoric opponent may not want to attack you because then you'll exile card from top of their library.


The mana curve is very high here since you have so many 5 CMC, 6 CMC or higher cards. Cutting some of them for lower CMC cards and more ramp would help gameplay. More two drop mana rocks can make it easier/faster to cast Marchesa. Since she's a 4 CMC creature then a turn two mana rock can potentially let you cast her turn three if you make your land drops.


Some lands to consider adding in place of some basic lands that are within your budget to improve the manabase:

If you're playing Dark Depths then consider Thespian's Stage? Stage is the land that combos with Depths to get Marit Lage. When you control Depths and Stage pay 2 mana to copy Depths with Stage. Stage becomes Depths with no ice counters on it and the legendary rule will take place since you can't control two legendary Depths at the same time. Choose to keep Stage and remove Depths. Since Stage has no ice counters it's saced to create Marit Lage.

If interested I offer more advice including cuts to consider. Good luck with your deck.

darkmus on Serra's Descendants, competitive Angel Tribal

4 months ago

lagotripha portable hole is worthless in this deck. 99% of the permanents that worry us are 3cmc or more (mainly planneswalkers, ensnaring bridges, etc. You can go momo white but if you do the only card that does the trick is Generous Gift.

I've more than tested Serra Avenger, it's what I used before Youthful was printed. But the card is only good if you vial it in, a 2 of works Shor of. Not more than that. Youthful is much better.

Speaker of the Heavens is my choice 1 drop for a more budget list. It's ceiling is super high. But it's bottom is super low. It's either a wincon or a dead top draw/chumblocker. Giver is much more consistent and adds way more overall. Still is a card I will totally add 2 off to a more budget or low to the ground list.

Luminarch Ascension is waaaay to slow for modern.

Tobe fair impostor is never been in the competition, XD, but yeah, they've printedmreprinted a few 2 cmc angels latelly, but I wish those were at least rares. And I will kill for a 1cmc rare/mythic angel. And yeah, I wish we didn't have to look for humans but honestly I think is going to be hard to get something better than bishop, even if she's not an angel. That thing is too good.

A 1cmc creature that becames an angel could be dope, but in this build it would be worthless since most our staff cares of angels ETBing, not in play.

What I think we need is some kind of card advantage stapled in to an angel. And we could use an angel variation of Skyclave Apparition also. There are a couple angels that do that but all return the card when they leave the battlefield, which sucks.

I hope that in innistrad we get and angel worth making the list, fingers crossed

Load more