Gyruda, Doom of Depths

Gyruda, Doom of Depths

Legendary Creature — Demon Kraken

Companion — Your starting deck must contain only cards with even converted mana costs. (You may reveal this card from outside the game before you start and declare it as your companion. If you do, your deck must follow the companion's restrictions. You may pay to put this companion from your sideboard to your hand at any time you could cast a sorcery. This action can't be interacted with or countered. You may only choose one companion for your deck before the start of each round.)

When Gyruda enters the battlefield, each player puts the top four cards of their library into their graveyard. Put a creature card with an even converted mana cost from among those cards onto the battlefield under your control.

Gyruda, Doom of Depths Discussion

tiffanyann on Unique Commanders

1 month ago

Oh God here we go.

Aethertide Whale

Brineborn Cutthroat

Brine Hag  WTF IS THIS

Arcane Adaptation

Daring Saboteur

Deadeye Plunderers

Denizen of the Deep

Diabolic Edict

Dire Fleet Ravager YES.

Dusk Legion Dreadnought

Elaborate Firecannon MUST INCLUDE

Fatal Push

Fathom Fleet ANYTHING

Fell Flagship

Fleet Swallower

Forerunner of the Coalition COP DFR

Ghost of Ramirez DePietro

Ghost Ship

Grasping Scoundrel

Gust of Wind

Gyruda, Doom of Depths SHOULD WE DO ALL EVEN HAHA NO

High Tide

Hostage Taker

Icebreaker Kraken

Inga Rune-Eyes

Interdict

Jace, Cunning Castaway

Killer Whale

Kraken of the Straits

Lingering Mirage

Lookout's Dispersal

Merchant Raiders

Merchant Scroll

Merchant Ship

Merfolk Assassin

Merfolk of the Pearl Trident

Nadir Kraken

Nameless One

Nezahal, Primal Tide

Phantasmal Dreadmaw

Phantasmal Terrain

Phantom Warrior

Piracy

Pirate Ship

Queen's Bay Soldier

Raiders' Karve

Raiders' Wake

Reef Pirates

Rescue from the Underworld

Return Upon the Tide

Rise from the Tides

Rishadan Dockhand

River Serpent

Run Aground

Run Ashore

Ruthless Knave

Saprazzan Cove

Saprazzan Outrigger

Scourge of Fleets

Sea God's Revenge

Sea Serpent

Serpent of the Endless Sea

Shadowed Caravel

Shipbreaker Kraken

Siren Stormtamer

Skulduggery

Skymarch Bloodletter

Sleek Schooner

Slipstream Eel

Sorcerous Spyglass

Spectral Sailor

Spined Megalodon

Steam Frigate

Stormsurge Kraken

Stormtide Leviathan

Thassa's Ire

Thing from the Deep

Thing in the Ice  Flip

Tidal Wave

Unknown Shores

Vampire Revenant

Vanquish the Weak

Vexing Scuttler

Waker of Waves

Walk the Plank

War-Wing Siren

Watery Grave

Wavecrash Triton

Wu Longbowman

Pursued Whale

seshiro_of_the_orochi on The Dungeon Master | Sefris Reanimator

3 months ago

Ok, first things first: This deck looks great, and your description is supreme!

I understand that you don't want to focus on flickering, but Deadeye Navigator would still be great with all the ETBs you have here. It also always at least a good card to protect Sefris, and it combines great with Reveillark to recur multiple smal creatures per turn, which would result in more triggers off of Radiant Solar .

Another great card could be Gyruda, Doom of Depths . The reanimation is nice, but the ETB itself basically guarantees you another Sefris trigger, which also makes Gyruda a great reanimation target.

Finally, Oriq Loremage is a great card to trigger Sefris while also being able to go for the optimal reanimation target for each situation. There's Vile Entomber , as well.

I hope this helps. I wish you tons of fun with the deck!

Blackgate on Mail-order monsters (Temur mutants/creature-only)

3 months ago

Thanks 9-lives!! Appreciate the feedback! The companion cards make for some fun deck building challenges.
The deck turned out surprisingly consistent.

I would like to eventually make a Gyruda, Doom of Depths deck. That card also has some interesting deck building restrictions as a companion.

Daedalus19876 on To Drown the World in Death: Araumi EDH [PRIMER]

4 months ago

Kaeladin: Heya! Lemme try and answer all your questions :) Welcome to the best format in Magic -- and I'm glad my primer could inspire you!

1) This deck can do fine in a "no infinite combos" meta, though it depends what precisely that definition entails. I would shift the deck to have more "staxy" elements (so re-adding Ashen-Skin Zubera and Burglar Rat , etc), and focus on killing via Gray Merchant of Asphodel lines (with potentially a few extra clones). However, the deck DOES aim towards infinite combos in its current iteration, and avoiding infinite combos will tend to make you more commander-reliant, which also means you'll need more counters and protection. Note that the wheel + Hullbreacher lines aren't "infinite" but still might make people angry XD

2) The "Fresh Fish For Cheap" list cut most of the $20+ cards, and that's the best place I'd start with. I haven't updated that list, but Araumi hasn't gotten many new toys in Kaldheim/Strixhaven. The biggest additions from MH2 which I want to test are Unmarked Grave , Persist , and Dauthi Voidwalker -- which all should be cheap-ish, I believe. Apart from Hullbreacher and potentially Entomb (which I'd highly suggest keeping), everything above $20 in this list can be cut immediately, without any big problems -- run basics over fetches, and perhaps a few more Fleshbag Marauder effects. Oriq Loremage is great, as is Mystic Reflection .

3) Hrm. The biggest thing is that Araumi can be built in a thousand different ways -- she works well with just about any good ETB creature XD You could do things like include Gyruda, Doom of Depths or Sower of Temptation to steal more cards, clones to double up on good spells, etc. I would emphasize cards which says "for each opponent, do X" or "for each X you control", which "multiply" well with multiple copies. Sac outlets too, especially if you cut Phyrexian Altar -- maybe Legion Vanguard ? I hope this helps, Araumi is SUPER open ended and you can tune her to basically use whatever creatures you enjoy!

Please let me know if there's any other questions you have!

BiggRedd54 on EDH Lazav, Dimir Mastermind

6 months ago

The first thing that jumps out at me is the amount of 5 cmc in your deck. To smoothen out your curve take a few out and put in some 4 drops, and maybe a 6 drop, Gyruda, Doom of Depths or The Haunt of Hightower for starts can be bombs. You could put some wheels in as anything accelerating your opponent’s draw (to discard) will accelerate your gameplan.

Good luck, it is hard to win with Mill out here, but not as hard as it used to be.

Omniscience_is_life on None

7 months ago

I think WotC just really like making Demons shirtless.

And thus far they have gotten away with saying that Angels are perfect beings and therefore can have stereotypically fantasized bodies--a trait that usually leads to they character being female, unfortunately.

But to be fair, it's quite hard to tell what gender Demons like Gyruda, Doom of Depths are.

DanMcSharp on Offspring's Revenge

7 months ago

Sorry about the historic suggestions earlier, I got a bit confused.

Anyway, more on topic, you certainly should do your best to put cards in your graveyard fast to get the most out of Offspring's Revenge . Feels really bad to have it in play and nothing to bring back. The suggestions you got from usurphling make a lot of sense and I would like to reiterate that cards like Gyruda, Doom of Depths and Rankle, Master of Pranks would be right at home here and would work both as payoffs and enablers.

Considering today's meta, I feel like it could be a good idea to run more than 60 cards for you since you'll be going through your deck quickly and there's a lot of rogues and mill deck around. You only run 3 Offspring's Revenge as it is, so you could easily add another 1, a few more big hitters, 4 Cathartic Reunion (and some lands, obviously) and I'm sure the whole thing would work better in general while not being too prone to decking out.

Btw, Liliana, Waker of the Dead is a cute addition but I don't think I would go as high as 3 copies of her. You don't focus on getting your opponent empty handed, and discarding cards without drawing any isn't that great for you either. I don't think you'll have a hand full enough to have something you actually want to discard turn after turn. Something that just mills you could work better without destroying your hand. Her Ultimate and -2 also fights over your graveyard with Offspring's Revenge .

Cheers.

Crow-Umbra on NecromanSea

7 months ago

Thanks for the suggestions Lanzo493. I don't have copies of them, but I have Thassa's Oracle & Leveler as potential future additions if I wanted to go on a more definite combo-win route. I think I had considered Gyruda, Doom of Depths at one point, and might have it on a separate Maybe-list page. I think I left it out of this version of the deck to keep the CMC curve looking nice.

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