Gyruda, Doom of Depths
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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Vintage Legal

Gyruda, Doom of Depths

Legendary Creature — Demon Kraken

Companion — Your starting deck must contain only cards with even converted mana costs. (You may reveal this card from outside the game before you start and declare it as your companion. If you do, your deck must follow the companion's restrictions. You may pay to put this companion from your sideboard to your hand at any time you could cast a sorcery. This action can't be interacted with or countered. You may only choose one companion for your deck before the start of each round.)

When Gyruda enters the battlefield, each player puts the top four cards of their library into their graveyard. Put a creature card with an even converted mana cost from among those cards onto the battlefield under your control.

seshiro_of_the_orochi on Adopt a pet

1 month ago

I've been considering building Sidisi, Brood Tyrant with Gyruda, Doom of Depths as a seamonster tribal for like a year now. No Koma, Cosmos Serpent there, unfortunately.

Gilver on You are that ninja!

1 month ago

thefiresoflurve
Well, Sol Ring is really the only exception and has a place in every single deck (included in every precon) xD. Things like Mana Crypt is what I am really talking about. The problem with Ancient Brass Dragon is that you don't really want to cheat it in early game, however, it can be great during mid to late game to help you revive your dead BigStuff or dead threats of your opponents. Gyruda, Doom of Depths helps me to build up graveyards and is great if you can cheat in Ink-Eyes, Servant of Oni or Wrexial, the Risen Deep later on to use the milled cards of your opponents. I was unsure about Ancient Silver Dragon, it is acutally an insane effect but cards like Magus of the Wheel could be fearful if you draw 10+ cards every turn or you might even end up with 0 cards in your deck at some point xD. I was really not a fan of its effect but it is still a pretty good option to run in Satoru Umezawa. Thanks for the suggestions, appreciate it!

trippy_mcfly on Cumly Cube

2 months ago

Introducing Cumly Cube 1.1! 6 months ago, Cumly Cube was launched to resounding approval. However, in response to feedback from fans, several cards in the pool were deemed unplayable, uninteresting, or overpowered. For Cumly Cube's six month anniversary, I have chosen to update the card pool. Here are the changes, provided with brief justifications:

REMOVED:

  • Abomination: too weak in power level
  • Anger of the Gods: while board wipes are an essential part of the game, this card is too simple in effect in comparison to other red board wipes in the card pool
  • Birthing Pod: synergizes poorly with the rest of the card pool
  • Black Dragon: too weak in power level
  • Black Lotus: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Bloodcurdling Scream: too weak in power level
  • Cavalier of Night: too on-theme for a black card
  • Cinderclasm: while board wipes are an essential part of the game, this card is too simple in effect in comparison to other red board wipes in the card pool
  • Dack Fayden: too powerful
  • District Guide: synergizes poorly with the rest of the card pool
  • Dockside Extortionist: too strong in multiplayer games considering the dominance of the "treasure matters" archetype in this card pool
  • Dread Reaper: too weak in power level
  • Edric, Spymaster of Trest: too powerful
  • Eviscerator: too weak in power level
  • Grim Strider: too weak in power level
  • Hypnox: too weak in power level
  • Jungle Creeper: too weak in power level
  • Mind Bomb: too weak in power level
  • Mox Emerald: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Mox Jet: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Mox Pearl: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Mox Ruby: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Mox Sapphire: this card and other "power 9" cards have been removed from the pool to allow players to play with less well known cards
  • Nicol Bolas, the Deceiver: too weak in power level
  • Nix: too weak in power level
  • Obelisk of Alara: too weak in power level
  • Patagia Golem: too weak in power level
  • Phantasmagorian: too weak in power level
  • Prismite: too weak in power level
  • Rootcoil Creeper: synergizes poorly with the rest of the card pool
  • Shattering Blow: too strong of an answer to the artifact archetype
  • Shatterskull Smashing  Flip: MDFCs are interesting cards, but it does not make sense to have only one in the card pool
  • Smelt: too strong of an answer to the artifact archetype
  • Smog Elemental: too weak in power level
  • Spirit of the Night: too weak in power level
  • Storm Spirit: too weak in power level
  • Tibalt's Trickery: introduces too much variance for an enjoyable experience
  • Unholy Strength: too weak in power level
  • Vampiric Link: too on-theme for a black card
  • Wooded Bastion: this was included on error instead of its Golgari counterpart

ADDED:

TheBl0b on Cthulhu Fhtagn

3 months ago

Hello! Thank you so much for commenting and sorry for the delay of my answer!

Jackfrost23, I have been considering Hullbreaker Horror. However, since the deck does not interact during the first 3-4 turns, I really need the first sea monster I cheat into play to be either 1) Hard to deal with (Shroud, Hexproof) or 2) Have an immediate impact on the board (Stormtide Leviathan, for example, prevents my opponent from attacking). I am also considering Gyruda, Doom of Depths, Icebreaker Kraken, Rot-Tide Gargantua and Scourge of Fleets for their ETB effect. However, I feel like Hullbreaker Horror would be too slow before using its ability.

wallisface, it would indeed be a fantastic card! A question I have a hard time answering though is "How many?" and "What do I take out?" Any ideas?

Epicurus on Satoru, the green ninja

3 months ago

A couple evasion creatures that I like to use with Ninjutsu are Soulsworn Spirit and Fogwalker, because of their reusable ETB triggers on top of being unlockable (or, at least hard to block, in the case of Fogwalker).

As for your big creatures, the Eldrazi are all awesome just for having big bodies, but remember that you don't get the "as you cast" triggers when you use Ninjutsu to cheat them onto the battlefield, nor would their attack triggers activate (i.e. Annihilator). So I would limit how many of them you use down to just Kozilek, the Great Distortion, because it has a good activated ability. I'd replace the others with creatures that either have ETB triggers or damage triggers.

I have a running list of creatures I'd like to use for Satoru, but I don't want to name off a million cards. The highlights, though, are:

And even that is a long list, so I apologize. Obviously, Palinchron would be great, even without the combo(s), but you already mentioned that.

Cheers!

shadow63 on New hubs to be added

6 months ago

legendofa maybe use theft for Mind Control and Act of Treason effects. I'm surprised Clone doesn't have a tag already. Especially with the Gyruda, Doom of Depths deck

theGentlemanSeal on Devoted to two Gods

7 months ago

Great deck!

Helm of the Ghastlord would be a great addition to beef up all your blue/black creatures. Also, Oona's Gatewarden is an easy fit in here. Some more dimir fundamentals would be Baleful Strix, Cemetery Puca, Dimir Guildmage, or Dimir Guildmage.

In terms of finisher cards, you could add: Gyruda, Doom of Depths, Wrexial, the Risen Deep, Dragonlord Silumgar, Silumgar, the Drifting Death, Ghastlord of Fugue, Blizzard Specter, Dire Undercurrents,

A version of the deck will a mill wincon could also make use of Ashiok, Dream Render, Phenax, God of Deception, Lurking Informant, Nemesis of Reason, Psychic Drain, Mind Grind, Nightveil Specter, and the many more mill focused cards from across blue and black.

A deck that leans more into flash could use Slitherwisp.

Overall, I quite like and want to see it down the line!

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