Creature — Angel Cleric
At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
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|Commander / EDH||Legal|
Latest Decks as Commander
Valkyrie Harbinger Discussion
1 month ago
My hesitancy on Blade Historian is only that things are tight as-is and it it neither Angel nor soldier. But that Double Strike... Still looking for wiggle room for a few things. Valkyrie Harbinger and Tithe Taker and Constable of the Realm especially. But still...
1 month ago
Primary Recommendations: Doom Whisperer - Angel of Deliverance - Archfiend of Spite - Chancellor of the Annex - Demon of Loathing - Overseer of the Damned - Skyline Despot - Terror of Mount Velus - Sower of Discord -
Secondary Recommendations: Backdraft Hellkite - Demon of Wailing Agonies - Angel of the Ruins - Emeria Shepherd - Exquisite Archangel - Herald of Anguish - Resolute Archangel - Thunder Dragon - Tyrant's Familiar - Adarkar Valkyrie - Angelic Guardian - Angelic Skirmisher - Burning-Rune Demon - Goremand - Mordant Dragon - Rakshasa Debaser - Sower of Discord - Subjugator Angel - Valkyrie Harbinger - Anya, Merciless Angel -
3 months ago
Xenopigeon, thanks for the support. I did actually notice the price increased by about 200$ or so within the last year, so I highly recommend proxying it.
As for lifegain, it's okay, but it definitely plays pretty greedily when it comes to the lifegain package (there isn't really one). When Bolas's Citadel comes out, it can really hurt sometimes so add some lifegian for sure if you feel it needs it. I'd personally run Windborn Muse over Archangel of Tithes because a lot of our creatures have flying and combat damage to face isn't one of the main concerns.
As for Valkyrie Harbinger , to me it looks like a double costed Resplendent Angel . Yeah it can trigger itself, but remember that Liesa should be in play pretty much always thanks to its tax cheat, and she has 5 power for Resplendent. I'd say it's an okay budget alternative, a bit expensive though.
3 months ago
Sorry double post, thoughts on Valkyrie Harbinger for that extra teeny lifegain payoff?
5 months ago
I managed to get a test game in yesterday and that combo of having Bishop of Wings and Righteous Valkyrie was gaining me so much life. I still like the idea of Spirit Mantle over Light of Hope for now but with all that life gain, I wasn't doing much with it. I am going to try running another Valkyrie Harbinger and see if that helps. Otherwise I may try to make room for a 3rd Angelic Accord .
5 months ago
Hey, making an Angel deck on a budget is not easy, well done.
My advice is to cut several high CMC cards for more low CMC ramp, more lower CMC Angels and repeatable draw sources. Some cards to consider adding, in order of best to worst and then I'll explain my suggestions.
- Righteous Valkyrie : three drop Angel, repeatable life gain and a +2/+2 anthem effect.
- Court of Grace : can be repeatable draw, 4/4 Angels or 1/1 Spirits.
- Boros Signet
- Talisman of Conviction
- Valkyrie Harbinger : it's less than $1, not $7.
- Youthful Valkyrie : two drop Angel who grows.
- Emeria Angel : four drop Angel, repeatable 1/1 Birds with landfall.
- Knight of the White Orchid : two drop ramp for a Plains.
- Oketra's Monument
- Palace Jailer : can be repeatable draw, creature removal.
- Ghostly Prison : $2, helps to keep the monarch.
- Resplendent Marshal : three drop Angel.
- War Room : repeatable draw for 2 life.
- Nahiri, the Harbinger : repeatable draw, can be repeatable exile, can tutor for and cheat an Angel onto the battlefield.
- Endless Atlas
- Solemn Simulacrum
- Commander's Sphere
- Needleverge Pathway Flip
- Alpine Meadow : cards that can search for a Plains can search for this land.
- Boros Garrison
- Temple of Triumph
Aurelia and Avacyn are the high CMC Angels you want to play more then the rest therefore consider cutting several other high CMC Angels? Emeria Shepherd 's repeatable reanimation by playing a Plains makes other Angels who reanimate less needed. You want more of an established battlefield of Angels before you play Aureila to take advantage of her haste and extra combat. There's a new Magic set called Kaldheim and in the set are many Angels for Boros with Righteous Valkyrie as the stand out.
Consider cutting some high CMC Angels for more ramp to help to cast Aureila and the other Angels quicker? An example is cutting Akroma, Angel of Fury for a two drop ramp Boros Signet . Signet helps to cast Aurelia or any other Angel way before you can cast Akroma. For the same amount of mana you could cast Avacyn therefore you don't really need Akroma.
In Commander you want repeatable draw sources, but Boros has an overall problem with drawing cards. A mechanic called the monarch helps and it's fun in multiplayer Commander. Court of Grace when you have the monarch creates a 4/4 Angel at your upkeep. If not it creates a 1/1 Spirit no matter what it's creating a flying creature.
When you have the monarch at your end step you draw a card. Any opponent who does combat damage to you then becomes the monarch. Once any player is the monarch then it can change who's the monarch throughout the game. Your goal however is to keep the monarch because then it becomes a repeatable draw source for no additional mana to draw.
An advantage that Angels have with the monarch is their flying and vigilance. If you lose the monarch it will be easier to get it back with flying creatures by doing combat damage to the opponent who's the monarch. Vigilance lets you attack and then keep your creatures back on defense making it more difficult for an opponent to do combat damage to you. Any player can play a card that makes them the monarch which means you will lose the monarch, but you can get it back.
I offer more advice including cuts to consider. Good luck with your deck.
5 months ago
Cards to maybe add
6 months ago
I was hyped for probably 10 years to get a celtic mythology set and here Kaldheim came. There are some pretty neat card mechanics definitely worth to play. I was especially hyped for new Angel cards for this deck, but was utterly disappointed. And here is why:
Doomskar playable card in standard, could compete with Wrath of God. I like the ability to exile stuff rather than destroy because there are so many graveyard creature decks that don't give a two shites if they get hit by a boardwipe. I prefer instant speed exile Settle the Wreckage. I see that a 3 mana boardwipe is really good but you give up your Turn 2 to foretell. If you need a fast wipe try Sunscour or Terminus for modern.
Starnheim Unleashed Really cool Artwork and does basically the same like Entreat the Angels did 8 years ago but worse. So i could only see that in standard or pioneer. Does not usually work well with devotion mechanics.
Reidane, God of the Worthy Flip what a cool card for the 3 mana slot. Legendary Angel... wait what? It's only an Angel artwork but it's no Angel at all :( Maybe with all the Snow permanent could be a sideboard option but the development team had Angels as an aggro deck strategy in mind while designing Kaldheim. See Resplendent Marshal, Shepherd of the Cosmos, Valkyrie's Sword, Stalwart Valkyrie, Youthful Valkyrie.
Hero of Bretagard had potential, if you play only cards like Path to Exile, Sunscour but the requirement of 5 and 10 cards in exile makes this card power probably a "Common". It would be playable with protection from instants, but it's just not playable
Glorious Protector maybe somehow playable, but i dont see it yet.
Starnheim Aspirant with 1/4 instead of 2/2 and would be playable
Divine Gambit who ever designed this card need to be fired asap
Final thought for Kaldheim: My disappointment is immeasurable and my day is ruined.