|Commander / EDH||Legal|
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Creature — Goblin
Goblin Sharpshooter doesn't untap during your untap step.
Whenever a creature dies, untap Goblin Sharpshooter.
T: Goblin Sharpshooter deals 1 damage to target creature or player.
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|Have (13)||Ashy , rebelteddybear , ironax , Oskani , Justinaut , rikertchu , tragic_slip , pskinn01 , HR19 , bustinchops , CampbellStev , TehDelta , rakdos24|
Goblin Sharpshooter Discussion
2 days ago
In my build I have had solid gameplay with Atarka, World Render, and Bloodsoaked Champion. I built my Prossh with a ton of removal. Much of my removal is actually based on Threaten mechanics with sac outlets. I run Sarkhan Vol, Conquering Manticore, Molten Primordial, Zealous Conscripts, Act of Aggression, Word of Seizing, Harness by Force, Hijack, and Kari Zev's Expertise all just to steal and sac to one of my outlets.
I have to agree with MindAblaze on the Grave Pact/Dictate of Erebos/Butcher of Malakir add. I personally only run Dictate however when it's live it is brutal. Your opponents are helpless until it's removed.
You can look at my list, That's so Prossh, if you would like. I have some janky combos like deathtouch + Deathbringer Thoctar or Goblin Sharpshooter that I could probably take out, but overall the deck is really fun.
2 weeks ago
3 weeks ago
When you are running only 5 creatures with activated abilities that require tapping and only about 3 others that you would want to attack with, Anger seems underwhelming. Goblin Sharpshooter might be playable (though I think it falls below that threshold), but the other combo pieces are just bad.
At the risk of suggesting too many nonbasic lands, Phyrexia's Core has a fair amount of utility.
Scarecrone is a card that might be worth playing.
How has Mox Opal performed for you? I've been testing it for a while, and it hasn't been quite as good as I'd hoped.
From my experience with Daretti, I would recommend keeping an eye on The Chain Veil. I kept encountering boardstates where I just wanted to discard it and never bother bringing it back.
4 weeks ago
1 month ago
feels nice bud,
cos you can get silly with [Lorthos, the Tidemaker]
also, because its quite a niche combo, you may need to find some tutors to get the pieces together, depends how much you want to make it happen as a subtheme, the cards strong on its own, so thats fine too
also where is your ramp, i don't see a sol ring, or the basic green arsenal here. (theres some creature ramp, but i find that a bit volatile) with a 6 mana commander, land ramp is nice because you accelerate towards her, and have 'safer' mana (meta dependent)
if the board is wiped, to deal with your dragons, all your mana dorks go with it, and its a huge setback
theres a couple of cards i dont quite understand here mirror wing dragon, Draconic Roar, seems like a couple of on flavor cards here that are not doing alot in an EDH format, just depends how tribal you wanna goif you can budget it, worldly tutor is one of the best cards for intet
rather then just listing cards, while my decks gets expensive, theres some good cheaper intet tech floating around
1 month ago
rereading your comments, someone suggested the Nim Deathmantle combo an i think it's a good add, you already have every other piece just need the equipment
is Basilisk Collar in here for a board wipe with Goblin Sharpshooter? If so i think you could cut that. That dosen't win you the game, just kills stuff. which gives you time but still seems like the weakest card.
maybe Simian Spirit Guide, possibly for a land?
Your deck looks very tight, I like it!!!
1 month ago
hoardofnotions yo change out the changes! As you know the deck is purely focused on getting a combo out.
Ashling's Prerogative Great Haste enabler
Thousand-Year Elixir haste for activated abilities
Forgotten Ancient More draw/discard
I am sure there is more that I forgot to mention!
2 months ago
I like Krenko a lot; so many Goblins to create :) Goblin Warrens is also a great way to keep increasing your Goblin count. A personal favorite of mine in a Goblin deck, is Mogg Infestation; instantly doubles the amount of Goblins you have (although granted, it will also kill off all the specialized Goblins you have in play). Last but not least, if you add Thornbite Staff, you can create two infinite combo's in this deck:
Thornbite Staff equipped to Krenko, Mob Boss + Goblin Sharpshooter: Use Krenko to make 2 (or more) Goblins, use Goblin Sharpshooter to shoot one of the Goblins you've created. As a result, Thornbite Staff allows you to untap Krenko. Rinse and repeat.
Thornbite Staff equipped to Krenko, Mob Boss + Goblin Bombardment: Use Krenko to make a Goblin. Sacrifice the Goblin to Goblin Bombardment. As a result, Thornbite Staff allows you to untap Krenko. Rinse and repeat.
Hope this helps :)