Goblin Sharpshooter


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2013 (C13) Rare
Onslaught (ONS) Rare

Combos Browse all

Goblin Sharpshooter

Creature — Goblin

Goblin Sharpshooter doesn't untap during your untap step.

Whenever a creature dies, untap Goblin Sharpshooter.

T: Goblin Sharpshooter deals 1 damage to target creature or player.

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Goblin Sharpshooter Discussion

Wolfrage76 on Olivia says No.

2 weeks ago

ElderCheese Heh I never thought about Goblin Sharpshooter with Basilisk Collar. Nice, thanks!

ElderCheese on Olivia says No.

2 weeks ago

To really solid cards are Kolaghan's Command and Fiery Confluence They both give you good options at great prices. Goblin Sharpshooter works really well with Basilisk Collar.

Neotrup on Goblin Sharpshooter

3 weeks ago

The top untap ability resolves, then the active player gets priority and can cast an instant or activate an ability. This is where you'll activate Goblin Sharpshooter (or a moment later when the active player passes priority to you). Then both players will pass priority and the damage ability will resolve. Both players will pass priority again and the new top untap ability will resolve and the whole thing will repeat itself until the stack is empty. In total 5 extra damage should be dealt, but if this results in more creatures dying there will be more untap triggers and more damage.

RainbowDevil on Goblin Sharpshooter

3 weeks ago

Hmm... I'm a little bit confused about this then. I can understand that the untapping would trigger five times - once for each creature that died - however if there's no delay between when Goblin A dies and Goblin B dies, how can he then use his tapping ability to do one damage to someone else for each death? Even if the argument is that the tapping is an interrupt, that'd therefore make his tapping take place before the very event that enabled him to untap in the first place, no? Perhaps I'm looking at it in too linear a fashion? I do find the new dynamics (well, new as in before I stopped playing - 1998) a little confusing! If what you say about him being able to do one damage per creature that died in this situation, he's even more powerful than I thought! Yay for the Goblin Sharpshooter! :D

Gidgetimer on Goblin Sharpshooter

3 weeks ago

You are correct in assuming that all combat damage is dealt at the same time and all of the creatures will die at the same time. You are incorrect in assuming that Goblin Sharpshooter untaps immediately upon a creature dying and that this mass extinction will only untap him once. Goblin Sharpshooter's untap ability is a triggered ability that will trigger for each creature dying and each of the triggers can be responded to. So while you can not tap him between creatures dying for 5 extra damage, you can tap him between untap triggers resolving for 5 extra damage in this scenario.

Rhadamanthus on Goblin Sharpshooter

3 weeks ago

Well, it's true that combat damage is all dealt simultaneously (except when first strike or double strike is involved) but it turns out that doesn't matter for your actual question.

Goblin Sharpshooter's triggered ability (a triggered ability starts with "when", "whenever", or "at") will trigger every time a creature dies. If 5 creatures die simultaneously then the ability will trigger 5 times. The triggers have to be put onto the stack separately and be resolved separately from each other. In-between each trigger resolving, you can activate Goblin Sharpshooter's last ability to deal 1 damage to something.

RainbowDevil on Goblin Sharpshooter

3 weeks ago

Hey all,

Just to clarify, am I correct in assuming there is no delay between when one creature is dealt damage in combat and the next is? So, no effect or spell can be activated between one creature dying/getting injured and the next?

My main reason for asking, is the Goblin Sharpshooter. Let's say I tap him to cause one damage to a creature, and then attack with my creatures (or the opponent does). If 5 creatures die, I can't untap him (and then tap him again) in between each creature dying and the next, thus resulting in 5 extra shots with him since 5 creatures died?


epajula on Prossh Totty

2 months ago

In my build I have had solid gameplay with Atarka, World Render, and Bloodsoaked Champion. I built my Prossh with a ton of removal. Much of my removal is actually based on Threaten mechanics with sac outlets. I run Sarkhan Vol, Conquering Manticore, Molten Primordial, Zealous Conscripts, Act of Aggression, Word of Seizing, Harness by Force, Hijack, and Kari Zev's Expertise all just to steal and sac to one of my outlets.

I have to agree with MindAblaze on the Grave Pact/Dictate of Erebos/Butcher of Malakir add. I personally only run Dictate however when it's live it is brutal. Your opponents are helpless until it's removed.

You can look at my list, That's so Prossh, if you would like. I have some janky combos like deathtouch + Deathbringer Thoctar or Goblin Sharpshooter that I could probably take out, but overall the deck is really fun.

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