Prototype Portal

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Rare
Scars of Mirrodin (SOM) Rare

Combos Browse all

Tokens

Prototype Portal

Artifact

Imprint — When Prototype Portal enters the battlefield, you may exile an artifact card from your hand.

, : Create a token that's a copy of the exiled card. X is the converted mana cost of that card.

Prototype Portal Discussion

Nutron on We Advise You stay Calm For Mama

1 month ago

I like the deck I would suggest Thousand-Year Elixir and maybe Prototype Portal imprint Persistent Petitioners with Paradox Engine out might get a little nuts but over all looks clean

amenos42 on All players win?

3 months ago

Here's an example I just thought of. It's pretty absurd.

  1. Play Prototype Portal and imprint Isochron Scepter . (Actually, you only need two Isochron Scepters, so you can copy it however you want.)
  2. Make two copies of Isochron Scepter. Imprint one with Dramatic Reversal and another with Reward the Faithful
  3. Add some mana rocks to the mix, then cast Dramatic Reversal and Reward the Faithful infinite times, causing all players to gain infinite life. Alternatively, target only the players willing to grouphug.
  4. Smirk and insist that everybody agree to a draw.

TeysaKagachiScion on Brudiclad, The Myr-all Father

3 months ago

Godhead_Initiated I never even saw that, I recently updated the deck and pulled Prototype Portal , But now its going back for sure!!

triproberts12 on Odric, All Is Fair When We Share

3 months ago

Oh, also, if you need to shave dollars to stay in your budget, I would start with Archetype of Courage , Fiendslayer Paladin , Gift of Immortality , Kazandu Blademaster , Lingering Souls (It's not legal in your colors to begin with, so that should be cut regardless), Mimic Vat , New Benalia , Prototype Portal (What is this even doing here?), Return to Dust ( Crush Contraband is roughly as good and much cheaper), Rogue's Passage (only really worth it in a voltron deck), Seal Away ( Crib Swap and Stasis Snare are better and cheaper), Sigiled Paladin , Silverbeak Griffin (how is a card from an intro deck a dollar, anyway?), and Thalia's Lancers .

NINJA1492 on Saheeli, Combo Queen

3 months ago

Value Cards:

Mirrorworks with most of the deck, Voltaic Key for ramp, Paradox Engine for ramp, Tawnos, Urza's Apprentice for copying value, and Mindslaver for recurrable control

Recovery cards:

Goblin Welder , Daretti, Scrap Savant , Codex Shredder , Recoup , Scrap Mastery

Removal:

Chaos Warp , Spine of Ish Sah , Nevinyrral's Disk , Oblivion Stone

Protection:

Ensnaring Bridge

Tutors:

Inventors' Fair , Kuldotha Forgemaster , Saheeli's Directive (artifact genesis wave, not a tutor but close), Fabricate , Trophy Mage , Whir of Invention , Mystical Tutor , Tezzeret the Seeker

Card Draw:

Sensei's Divining Top , Padeem, Consul of Innovation , Wheel of Fortune , Mind's Eye , Jhoira, Weatherlight Captain , Stroke of Genius , Sai, Master Thopterist

Combos: Infinite Mana:

Rings of Brighthearth + Basalt Monolith ,

Metalworker or Gilded Lotus or Basalt Monolith or Thran Dynamo or Mana Vault or Grim Monolith + Voltaic Construct + Karn, Silver Golem ,

Su-Chi + Nim Deathmantle + Ashnod's Altar or Krark-Clan Ironworks (add Purphoros, God of the Forge for infinite damage too)

Krark-Clan Ironworks + Scrap Trawler + Myr Retriever + Sol Ring or Mana Vault or Grim Monolith or Mox Opal . Add Pyrite Spellbomb , Mind Stone , Solemn Simulacrum , Commander's Sphere , or Ichor Wellspring to draw your deck. Pyrite Spellbomb and Mycosynth Lattice on board or Mox Opal lets you do infinite damage with this loop too. Hangarback Walker in this loop makes infinite 1/1 tokens. Walking Ballista in this loop does infinite damage. Aetherflux Reservoir on board leads to infinite life (because the loop takes casting 3+ spells) and thus infinite damage.

Infinite Mana Outlets:

Walking Ballista , Retrofitter Foundry , Staff of Domination ( add Aetherflux Reservoir to kill), Stroke of Genius , Comet Storm

Infinite turns:

Prototype Portal + Ugin's Nexus

Wipe Your Opponents:

Mycosynth Lattice + overloaded Vandalblast

or Mycosynth Lattice + Darksteel Forge + Oblivion Stone

Dross_Mcbane on Brudiclad Brewing

4 months ago

For Brudiclad, I personally use Prototype Portal and secret tech Powerstone Shard

Randomsome1 on Brudiclad

4 months ago

Cards Missing From Initial Build

Goblin Welder Jhoira, Weatherlight Captain Thopter Engineer Thopter Squadron Blade of Selves Coldsteel Heart Commander's Sphere Retrofitter Foundry Vedalken Orrery Treasure Map  Flip Fire Diamond Sky Diamond Thirst for Knowledge Gamble

Ideas

More Removal/Wipes Blasphemous Act - Staple Release the Gremlins - Gives more tokens Rapid Hybridization, Pongify - Staples and can give yourself a 3/3 token Meteor Golem - High CMC, but can destroy Enchantments which is a huge weakness of the deck.

Master Transmuter - Cheats out your big artifacts, but kind expensive.

Curse of Opulence - A weird staple for this deck, but I think you can figure out why.

Pirate's Pillage/Pirate's Prize - Draw and tokens, maybe

Thoughts

Think about how fast you can make tokens. Does it make Purphoros, God of the Forge worth it?

Check through what effects require set up and make sure you don't have too many compared to stand alone cards. Even though Krark-Clan Ironworks does ramp, I wouldn't count it as ramp because it requires set up. Same goes for Storm the Vault  Flip (But you have 36 actual lands which is totally fine)

Your curving out around 4, so 2 drop ramp spells are much more important than the other higher ramp spells. Iron Myr, Fire Diamond, Sky Diamond, Silver Myr, Coldsteel Heart fit the best imo.

Gamble, Mystical Tutor, Fabricate, maybe Hoarding Dragon (?) - Combos in decks are strong and fun, but really hard to pull of without a descent amount of tutors and/or redundancy. Ignoring combos, each tutor can search out a key cards.

Final Fortune - Speaking of combos. Great combo with Isochron Scepter and Sundial of the Infinite, but you should either cut this or add more tutors to make getting it a bit more consistent.

Dramatic Reversal - I don't think you have enough mana rock/dorks to get to infinite mana, and without that it's kind of a waste of a card.

These combos in general don't really synergize with the goal of the deck (infinite mana more than infinite turns) like an infinite token combo would. I think there is a combo with Scrap Trawler and Hangarback Walker that I vaguely remember that you might want to try to find.

Darksteel Colossus/Blightsteel Colossus are super strong, but don't really fit. If you can find more targets for Mimic Vat and Prototype Portal then maybe, but those 4 cards stick out.

Cuts (IMO)

Everflowing Chalice - I always go colored mana over colorless if it costs the same, even if artifacts don't need it. It has potential to ramp you a bit more late game, but you usually don't need the ramp at that point.

Inspired Sphinx - 6 mana for a draw 3, maybe 4, and a hefty costed mana sink doesn't seem worth it to me.

Mycosynth Lattice - I might be missing something, but it seems a little narrow sited. It works a little with Darksteel Forge and Combos well with Hellkite Tyrant, but if the deck makes a bunch of tokens you don't need it to win with the Hellkite.

Panharmonicon - Same as Mycosynth Lattice. I might be missing something but there isn't a lot of ETBs to abuse this. I'm only counting 1 card that works: Thopter Spy Network

Lands

Cut Phyrexia's Core -Negligible effect unless you have a consistent way to abuse LTB triggers.

Caldera Lake - There are far better lands.

Swiftwater Cliffs - Its fine if you want to stay budget.

Reliquary Tower - I don't see a way for you to draw a bunch of cards and overflow your hand, so this isn't really needed.

Add City of Brass Reflecting Pool Mana Confluence - All staples in multicolored decks. Spire of Industry too for artifact decks, but is super cheap.

Izzet Guildgate and Highland Lake - Better, and cheaper, than Caldera Lake if you want to stay budget

Scalding Tarn - Obvious include if you want to spend the money.

Evolving Wilds/Terramorphic Expanse - Color fixing

Myriad Landscape is a 2 land fetch and taps for mana.

Overall, good base. It has potential to go from 0 - 100 and kill everyone out of nowhere.

Load more

Prototype Portal occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%