|Commander / EDH||Legal|
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|Scars of Mirrodin||Rare|
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Artifact Creature — Construct
, Sacrifice three artifacts: Search your library for an artifact card and put it onto the battlefield. Then shuffle your library.
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Kuldotha Forgemaster Discussion
2 days ago
I would recommend Kuldotha Forgemaster for tutoring artifacts, Inkmoth Nexus for early game attacks, Bomat Courier for card draw, Combustible Gearhulk for card draw, Darksteel Reactor as a alternate win condition, Extraplanar Lens for ramp, Hangarback Walker for token generation, Jester's Cap for opponent library manipulation, Nim Deathmantle for resurrection, and Ring of Three Wishes for tutoring. This is all a could think of at the moment but I will have more soon! BTW Emrakul, the Aeons Torn is not commander legal.
1 week ago
Okay, so. For lifegain purposes, maybe consider something like Authority of the Consuls, Righteous Cause, or Scrapheap. Wincon-wise, maybe consider Karn, Silver Golem to animate your artifacts, or Mind's Dilation to steal stuff, or Mindslaver to lock out annoying opponents. You may also want to include Plea for Guidance, Kuldotha Forgemaster, Reshape, etc to find what you need faster.
2 weeks ago
Quick Comments for Russ (Ill add more later as I find more time to think):
Tinker is banned. Can't use it.
I added basic lands to help visualize the numbers/stats. Feel free to replace roughly half of them with nonbasics. This put the deck a couple of cards above 100 so you will want to cut a couple.
You should have at least six 2-or-less mana instants in order to run Isochron Scepter. Maybe even more than that. Either remove the Scepter or add more qualifying instants.
Some cards to consider:
Kuldotha Forgemaster - Easily search-up artifacts. Sometimes you can do it more than once.
Seedborn Muse - Untap your stuff on each turn.
Thousand-Year Elixir - Usually good in a deck with a lot of tap abilities on creatures.
Pestermite - You have Kiki-Jiki and Splinter Twin and youre trying to go infinite. Might as well put this in.
Deceiver Exarch - You have Kiki-Jiki and Splinter Twin and youre trying to go infinite. Might as well put this in.
Intruder Alarm - Goes infinite with any creature that taps to put a creature into play
Trading Post - Generally useful card in artifact-themed decks
Ashnod's Altar - Can give you lots of mana using your tokens. Usually goes infinite with something, lol.
Mana Echoes - Amazing card in a tribal and/or token deck.
Mutavault - It can be a Myr that taps for mana
Master Transmuter - Generally a good card in an artifact deck that also has the potential to be a combo piece (ex. Silver Myr/Alloy Myr + Myr Battlesphere + Clock of Omens + Master Transmuter = Infinite Myr tokens)
2 weeks ago
Also the Cultivator's Caravan is a mana rock you get a draw from with Sram.
I see you have a Skybind and Serra's Sanctum. May I offer a Heliod, God of the Sun? Keep enough mana on board to keep exiling a "problem" each turn. I've seen a few people actually just exile 7+ lands of their opponents each turn to lock them out.
2 weeks ago
Getting Aetherflux Reservoir out seems like the biggest priority, so more artifact searching is necessary. Inventors' Fair is an obvious inclusion and Kuldotha Forgemaster may be good too. Recruiter of the Guard doesn't tutor for artifacts, but it does tutor for Puresteel Paladin, which is important to the combo.
Mana seems like an issue for the deck, so run Mana Crypt, Grim Monolith, and all the other good rocks. One option to explore is an Eggs package with Krark-Clan Ironworks, Second Sunrise/Open the Vaults/Faith's Reward, and a bunch of cheap cantrip artifacts (Chromatic Sphere, etc.). This would give you a huge storm count and let you cycle through your deck more easily while at the same time producing a lot of mana.
For a backup win condition, maybe consider the Bomberman combo (Auriok Salvagers+Lion's Eye Diamond). The only problem with it is that you don't really have an outlet for it (I mean I guess you could run Staff of Domination but that doesn't actually win the game). It generates infinite storm count for Aetherflux Reservoir though so it has that going for it, I guess.
As far as Stax goes, I think that adding some hatebears would do the deck some good. A lot of the better ones like Thalia, Guardian of Thraben, Spirit of the Labyrinth, and Stony Silence we won't be able to run because of the nature of our combo (playing lots of noncreature artifacts and drawing most of our deck), but we can still run a lot of other good stuff. Aura of Silence, Aven Mindcensor, Blind Obedience, Winter Orb, Containment Priest, Hokori, Dust Drinker, Linvala, Keeper of Silence, Grasp of Fate, Peacekeeper, Sanctum Prelate, Leonin Arbiter, Swords to Plowshares, Thalia, Heretic Cathar, Hushwing Gryff, Armageddon, and potentially even Ethersworn Canonist can all work in this deck.
Looks like a neat little deck and I'm interested to see where you go with it.
3 weeks ago
Sandstone has been good. Darksteel is usually my go to with Kuldotha Forgemaster since my playgroup doesn't enjoy infect. However it is admittedly a pet card at this point. I'll have a look for sure. Thanks for checking mine out.
on W/U Myr
3 weeks ago
Definitely run Gold Myr and Silver Myr - if you have 3 mana worth of mana-myr and 2 Myr Galvanizer, you have infinite mana, and can kill your opponent with a huge Blue Sun's Zenith. To that end, I'd make the following changes:
- +4 Gold Myr
- +4 Silver Myr
- +3 Myr Superion
- +3 Myr Matrix
- +2 Blue Sun's Zenith
- +2 Dispatch
- -1 Staff of Nin
- -4 Darksteel Ingot
- -2 Cathars' Crusade
- -2 Levitation
- -1 Jace, the Mind Sculptor
- -2 Ugin, the Spirit Dragon
- -2 Mirrorworks
- -2 Kuldotha Forgemaster
- -2 Skullclamp
Hope this helps!
3 weeks ago
I must say that I love this deck. I'm trying to build something similar now. I have to ask You for some cards exclusion. Could You please explain why are You not including this cards in the deck:
- Swords to Plowshares
- All other black removals
And this combos:
Mycosynth Lattice + VandalblastDarksteel Forge + Mycosynth Lattice + Nevinyrral's DiskMetalworker + Staff of Domination + 3 artifacts in hand: Infinite mana, life, creature tap/untaps and draw your deck.
Thank You for help!