|Commander / EDH||Legal|
Printings View all
|Scars of Mirrodin||Rare|
Combos Browse all
Artifact Creature — Construct
, Sacrifice three artifacts: Search your library for an artifact card and put it onto the battlefield. Then shuffle your library.
Price & Acquistion Set Price Alerts
Kuldotha Forgemaster Discussion
3 days ago
If price is no objection a couple artifacts you can use areKrark-Clan Ironworksit is fantastic in artifact tokens. Scuttling doom engine is okay but I prefer Wurmcoil Engine. Myr Battlesphere is a fantastic token generator. Myr Galvanizer untaps all myrs. A Skullclamp is something amazing to pitch your myr and servo tokens too and can be an insane source of cards. Your panharmicon doesn't have a whole lot of uses atm you might not to look into things like Mirrorworks or Blinkmoth Urn over it. A Kuldotha Forgemaster is pretty fantastic but tutoring is a hot button topic in commander. As for non artifact things in a deck a token deck can always use Beastmaster Ascension, a Perilous Forays is fantastic land grab,
4 days ago
Looks good so far my friend!
Some suggestions I have for you:
Krark-Clan Ironworks - easily the most important card in my deck. It is just phenomenal.
Nim Deathmantle - lots of fun. I wondered why everyone kept suggesting it, and when I played with it I understood why. If you want to go infinite, that is a possibility with Nim!
Personally, I think Padeem, Consul of Innovation is a little overrated. Sure, you could potentially draw an additional card on your upkeep and your artifacts have hexproof but I just think there are better ways for card draw and protection. I also think Ethersworn Adjudicator is a little more expensive than he's worth, but that's just from experience. I've played with him and didn't find him very useful, but he is versatile.
I hope that helps! Looks like a lot of fun so far!
1 week ago
Hello Friend. IMO.
Other random ideas:
1 week ago
You beat me to it. As soon as I saw this little guy I wanted to make another landless EDH deck but I see I was far too late. Although, there are a few things I'd change...
2 weeks ago
kills players in a deck without a viable way of dealing lethal commander damage (anti-lifegain)
is overwhelmingly powerful in a deck with sac outlets(to prevent exile), ways to cheat it into play(Kuldotha Forgemaster/Sneak Attack), and ways to increase its impact (Key to the City, Gratuitous Violence, haste)
is a backup plan if a player exiles or shuffles my graveyard
can function as a "free" discard outlet to cards like Cathartic Reunion
also it replaced Ulamog, the Infinite Gyre, which while powerful ended up being far too detrimental to the deck.
3 weeks ago
Darksteel Forge, Winter Orb, Clock of Omens, Paradox Engine, Copper Gnomes, Muzzio, Visionary Architect, Memnarch, Myr Incubator+Myr Battlesphere, Cyclonic Rift, Master Transmuter, Whir of Invention, Fabricate, Reshape, Kuldotha Forgemaster, Tezzeret the Seeker , Aphetto Alchemist+Illusionist's Bracers.
3 weeks ago
It's like there's nothing it doesn't make better. In here it's great because with it and Corpse Dance on Sidisi you get infinite mana, infinite storm, and infinite tutors. If you get off to a good enough start you can even tutor for it instead of Ad Nauseam. Think about that. It can be better than Ad Nauseam in ANT Sidisi. How ridiculous is that? (I suppose it's just AN Sidisi now that Aetherflux Reservoir is a thing, nut w/e.)
Watch it's gonna get banned and we'll have spent months coming up with these designs for nothing. That's gonna suck.
Anyway, I like your list quite a bit. I have no experience playing Kozilek so my insights probably won't be too detailed. As for not having not having Mishra's Workshop and stuff, why don't you just make a second deck and put them in? All the lists I've been submitting have been purely fantasy, and I'm sure NarejED hasn't built all of his. Just copy/paste the primer you wrote (which is excellent by the way) and add a note at the top that links back to the original. That's what I've been doing.
This might be a personal preference, but I'd also merge all your separate land categories into one. It's a little hard to read the way you have it, and you already go into detail about what all the lands do in the primer.
As for the deck itself, I'm just going to take issue with one card. Unwinding Clock seems really superfluous to me. I looked in your primer and you talked about using it with Null Brooch, Predator, Flagship, and Soul Conduit, but those all have been taken out, so really all you have that works well with it is Staff of Domination, Kuldotha Forgemaster, Coalition Relic, and sort of Grim/Basalt/ManaVault. Just six cards, three of which only give you mana, isn't really enough to warrant it anymore, IMO.
I also think Solemn might be a little slow here, and Oblivion Sower confuses me.
TronIsloveTronislife, I looked at your list too, and it also seems solid. You and Gigi run a lot of the same cards, so it's tricky to tell which one is "better." However I do think yours is running some cards that could be considered sup-prime, specifically:
Akroma's Memorial, Batterskull, Blinkmoth Urn (helps opponents), Darksteel Forge, Icy Manipulator, Mycosynth Lattice, Nevinyrral's Disk, Pacification Array, Planar Portal, Smokestack, Static Orb (seems like this is ONLY playable with Unwinding Clock), Tower of Fortunes, Cloudpost/Glimmerpost (basically taplands, replace with Wastes), Karn, Silver Golem, Silent Arbiter (won't bother many cEDH decks), Ulamog, the Ceaseless Hunger (he's mediocre without anhilator, and Eldrazi are the easiest thing for you to tutor), and Voltaic Construct.
A lot of these have high costs that, while you are able to pay, restrict how much you're able to do per turn. I know using Kuldotha Forgemaster to chain into Darksteel Citadel+Mycosynth Lattice+Nevinyrral's Disk, or Karn, Silver Golem+Voltaic Construct+Gilded Lotus is awesome and tempting, but when you start hardcasting them in a deck that's trying to win by turn 5, it gets a little less awesome, and chaining into Basalt Monolith+Rings of Brighthearth+Sensei's Divining Top or Staff of Domination+Metalworker gets the job done just as well with way less overhead.
Reminder: Never played Kozilek, my word is not gospel, don't quote any of this or be offended, your deck still looks like you put a lot of time / effort / quality into it.
Also I gotta vote for gigi in this case for that super detailed primer. That's really good to have on a sample decklist.
1 month ago
I would recommend Kuldotha Forgemaster for tutoring artifacts, Inkmoth Nexus for early game attacks, Bomat Courier for card draw, Combustible Gearhulk for card draw, Darksteel Reactor as a alternate win condition, Extraplanar Lens for ramp, Hangarback Walker for token generation, Jester's Cap for opponent library manipulation, Nim Deathmantle for resurrection, and Ring of Three Wishes for tutoring. This is all a could think of at the moment but I will have more soon! BTW Emrakul, the Aeons Torn is not commander legal.