Blasting Station

Artifact

Tap, Sacrifice a creature: Blasting Station deals 1 damage to target creature or player.

Whenever a creature enters the battlefield, you may untap Blasting Station.

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Blasting Station Discussion

MoonTurtle7 on Helpful additions to undying/persist deck

1 day ago

Midnight Guard plus Presence of Gond with things like Blasting Station. Or Cathars' Crusade with it then sac the 1,000,000/1,000,000 token to Jarad, Golgari Lich Lord

whp732 on Giggling at Death (Current list)

1 week ago

StopShot Hey thanks for the comment, I haven't considered Vulturous Aven and it could be a good utility card however it is costed fairly high at 4 mana. I am instead considering putting in Grim Haruspex which in this deck works in much the same way but I can draw an amount of cards I need to in certain situations, it also costs one generic less.

I have also thought about Blasting Station it is a good card but higher on the costing than other sacrifice outlets I have, also if using with the Karmic Guide Reveillark combo it gets very messy explaining things on the stack in a competitive game if I mess up it could loose me the game.

StopShot on Giggling at Death (Current list)

1 week ago

Have you considered Vulturous Aven? A repeatable Night's Whisper can be very useful at times.

Also, you could run Blasting Station. If you set up a repeatable loop it works just like Goblin Bombardment dealing infinite damage if the loop is always bringing back a creature after you sacrifice it causing it to untap.

StopShot on Alesha and the Amazing Technicolor Graveyard

1 week ago

Have you considered Vulturous Aven? A repeatable Night's Whisper can be very useful at times.

Also, you could run Blasting Station. If you set up a repeatable loop it works just like Goblin Bombardment dealing infinite damage if the loop is always bringing back a creature after you sacrifice it causing it to untap.

StopShot on Dark Phoenix, Who Frowns At Fun

1 week ago

@foxboy93, for Hexproof I'd recommend pairing with Impact Tremors or Zulaport Cutthroat. That aside I feel even if you're to go for the kill with a sac engine you should be running Goblin Bombardment and give a moderate consideration to Blasting Station since its still better to win ten times out of ten than nine times out of ten, but I'm incredibly picky so its just my perspective on the matter. I just don't like small loop-holes that ruin the combo you assembled.

I feel like a non-graveyard based combo is a really big question to answer. If your deck generates mana like no ones business I'd recommend Mana Echoes + Myr Matrix for the slow terrifying kill your opponents can't stop. Another cute one is Sword of Feast and Famine + Aggravated Assault and if you're really banking to have every hit connect I'd suggest putting in Key to the City, Darkest Hour, Break Through the Line, Nether Traitor, and Mogis's Marauder. If you want a combo that involves putting in even smaller spells you could try risking it to build Isochron Scepter + Final Fortune + Sundial of the Infinite in which Shred Memory would be a good friend of yours which tutors any of the pieces of this infinite turn combo. My personalized non-graveyard combo is Kiki-Jiki, Mirror Breaker + Thornbite Staff and then take any creature and a Goblin Bombardment to sac the token copies infinitely.

StopShot on Dark Phoenix, Who Frowns At Fun

1 week ago

I'm surprised you run Altar of Dementia as a combo piece. I had to pull mine out, because my opponents would always have either; Emrakul, the Aeons Torn, Kozilek, Butcher of Truth, or Ulamog, the Infinite Gyre in their decks making them impossible to be milled since the titans would just reshuffle their graveyards back into their decks.

I would advise running Goblin Bombardment since it will do infinite damage guaranteeing you a win. If the red mana is too harsh for a deck that runs Contamination then I'd suggest using Blasting Station which works just as well. Nice work on the Alesha deck by the way.

cobbledcube on Metalworker Artifacts

1 week ago

Epic combo with Salvaging Station: Salvaging Station, Blasting Station, Flayer Husk, and an artifact sack outlet. Play the husk with the two stations out and use the Blasting Station on the germ, the germ hitting the graveyard for a split second before vanishing due to game rules triggers your Salvaging Station, in response sacrifice the husk to your sack outlet ( ideally Krark-Clan Ironworks ) which allows you to return your Husk and repeat the process pinging for one each cycle.

As for your commander, Silas Renn, Seeker Adept + Ravos, Soultender are the best pick, however it could be funny to run Zur the Enchanter so you could consistently have access to ridiculous card advantage from Necropotence.

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