Blasting Station

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Fifth Dawn (5DN) Uncommon

Combos Browse all

Blasting Station

Artifact

Tap, Sacrifice a creature: Blasting Station deals 1 damage to target creature or player.

Whenever a creature enters the battlefield, you may untap Blasting Station.

Blasting Station Discussion

Marcus_Licinius_Crassus on MDN RB Hogaak VengeVine

4 days ago

clayperce,

I like the idea of Blasting Station as an answer to Surgical Extraction on the Altar of Dementia . I think blasting station has some value. You can also overload the triggers on the stack in order to grind out maximum value against Relic of Progenitus . You can also backdoor win against Death's Shadow decks as any variety (4C / Grixis / Esper). I hope the card does it's job, which is to make the deck better post board.

clayperce on MDN RB Hogaak VengeVine

4 days ago

Hey, just in case you hadn't seen this list ... I've totally gotta try Blasting Station :-D

PurePwnage on Persistence is Futile

1 week ago

Originally I played Remand in the mainboard for both bouncing cards back and card advantage. However, depending on the match up's it often times was a dead drop largely because of the tightness with mana. I am still considering dropping a Blasting Station , Melira, Sylvok Outcast , and Glen Elendra Archmage in order to make three spots available for counter magic. Thanks for the feedback.

PurePwnage on Persist in Modern

1 week ago

Hello,

I have generally interested with persists viability in modern given we have access to cards like Solemnity , Phyrexian Unlife , Blasting Station , and the upcoming print of Altar of Dementia .

I have constructed a deck a few weeks back which consistently top 8' at my lgs, but nonetheless would like feedback on this concept. Thanks!!


Persistence is Futile

Modern PurePwnage

35 VIEWS | IN 1 FOLDER


Daggerfella on Aminatou Guardian Doubledutch

1 month ago

btw, you also can get an infinite loop with Peregrine Drake and Eldrazi Displacer however you will need lands such as pain lands and filter lands to beable to pay the colorless cost on the eldrazi displacer's activation. the colorless costs arent an issue, in my build of Aminatou the pain and filter lands help with mana fixing. Additionally this combo generates infinite mana. so if you want to win with Laboratory Maniac and a X card draw spell such as Blue Sun's Zenith or Sphinx's Revelation , OR Exsanguinate or Torment of Hailfire OR with Walking Ballista

Also you can do peregrine drake with Deadeye Navigator for infinite mana. however you can use deadeye navigator with Cloud of Faeries for infinite loop as well to get Altar of the Brood to infinite mill your opponent.

also have you considered Felidar Guardian and Liliana, Death's Majesty with Blasting Station ? ya can get infinite damage in on your opponent.

Many of these Combo's I have suggested are in my version as well as cards that can help get it going such as the tutor cards, transmute cards or cards like Trinket Mage or Fabricate

Abzkaban on Don't Default on your Payments to Orzhova.

1 month ago

Okay! I was finally able to take a look at your deck. I have some suggestions that I would add, but first it would help to have a better understanding of what you want from the deck. I assume you're not against infinite combos since you've included Darkest Hour , but are you going for a traditional Aristocrats theme? Do you want to win as fast as possible or are you trying to go a more stax route?

I notice you have Reveillark , but I don't see Karmic Guide . I highly recommend you pair them together for an infinite sac loop but also to be able to get everything out of your graveyard with power 2 or less.

Nim Deathmantle is another that works great with Teysa. It can even go infinite with Ashnod's Altar and your commander if you sacrifice the creature you get from Teysa first so you have 4 to pay to the mantle.

Ogre Slumlord is excellent for providing sac fodder. He gets ridiculous pretty fast.

I would add Zulaport Cutthroat or the new Cruel Celebrant in addition to your Blood Artist to have additional means of draining your opponents. You could also go big with Kokusho, the Evening Star if you want to throw him into a recurring sac loop.

You've got Reassembling Skeleton which is great, but I'd also add Nether Traitor . He's so easy to abuse especially with Phyrexian Altar .

Smothering Abomination is great for card advantage, and if you can find room for him, you probably won't regret it. Dark Prophecy is probably the best in terms of card draw and would recommend you find room for it. I might also replace Burnished Hart with Solemn Simulacrum . He'll draw you cards and ramp you. Plus you can recur him to use him again.

Speaking of graveyard recursion, Phyrexian Reclamation is one of the best in terms of getting single creatures back to sac again especially if they're cheap to cast. Athreos, God of Passage is amazing for recursion as well. You might also try Trading Post for recurring your artifacts which can be essential to your strategies.

Martyr's Bond is great, but no Grave Pact or Dictate of Erebos ? I'd run at least one of those in addition to Martyr.

In line with some stax play, Yosei, the Morning Star is an all-star (ha...) especially if you can bring him back and sac him again (say with Nim Deathmantle ).

As for more cards in your Maybeboard, Sun Titan is an excellent choice if you want to include him. Bojuka Bog is always handy when you're going against other graveyard decks, and Reliquary Tower is good to have on hand when you end up drawing half your deck, which can realistically happen if you run Darkest Hour . I would definitely keep Blasting Station but I'd probably cut Loxodon Warhammer and Felidar Sovereign . The way Teysa runs, they aren't the most useful cards in her arsenal. I've found Felidar just becomes the primary target when he comes out anyway.

Anyway...just a few thoughts. Like I said it would be helpful to know the direction you want to take the deck. Otherwise I'm just spitballing with cards I would personally use to run Teysa.

VampiricTooter on Golgari Guild Kit Commanders?

1 month ago

Merciless Executioner Plaguecrafter etc. Give you a double trigger and you can sacrifice them to their own ability Or sac a token and save them for blocking. Get a Blasting Station to add extra value damage Ashnod's Altar Phyrexian Altar probably a total of 6 to 8 sac outlets. Pitiless Plunderer for more mana. Green ramp spells, Blood Artist , Zulaport Cutthroat Vindictive Vampire Falkenrath Noble to drain and gain life. Whisper, Blood Liturgist and Hell's Caretaker are great sac/recursion. some creatures that etb and give you creatures tokens, such as Sengir Autocrat . Sanguine Bond if you want to further capitalize on the life gain. Torment of Hailfire to kick em while they are down. Smothering Abomination Sifter of Skulls Razaketh, the Foulblooded and that is mostly just the black part of the deck. The nice thing about Golgari is that there are a great deal of synergies between the legendary and dual coloured creatures to a point where a lot of them are playable in each other’s decks and when you sac a creature of both colours you receive both benefits from savra. A life gain sub theme or mass resurrection are both decent approaches. Buried Alive and Entomb are great! Well I’m sure that you probably were aware of most of these cards but hopefully these are useful to you. I will check back later to see who you chose as a commander. Cheers.

bushido_man96 on Raff's Renewal

1 month ago

Byuante, thanks for the suggestions. Arcum Daggson could be useful. He could easily be used to sac a Thopter to dig out a combo piece like Ashnod's Altar , Blasting Station , etc. He's a bit more pricey than I like, but if I can find a beat up one for cheaper, I'll consider adding him.

I'm on the fence about Burnished Hart . Yeah, he ramps, but he costs , then another to get two lands. Six total mana for the first activation to get 2 lands that ETB tapped. Its...ok, but I'm not sure its better than my other mana rocks. Where he does shine, however, is in recurring him, which this deck could do. That alone does make him worth considering, and I may play test him some. Sad Robot I think I'm out on in this deck. I think he's sadly overrated and terribly overpriced for what he does. He's decent in places, for sure, but I just don't think I like him in here.

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Blasting Station occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%