Blasting Station

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Fifth Dawn (5DN) Uncommon

Combos Browse all

Blasting Station

Artifact

Tap, Sacrifice a creature: Blasting Station deals 1 damage to target creature or player.

Whenever a creature enters the battlefield, you may untap Blasting Station.

Price & Acquistion Set Price Alerts

5DN

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Blasting Station Discussion

Rogwan on Intruder

1 week ago

Probably you should remove 2-4 lands and Blasting Stations and put some copies of Idyllic Tutor and Plea for Guidance.

lBahamutZeRO on Sisay has the answers | cEDH | New: Primer

2 weeks ago

The Bow of Nylea + Blasting Station combo is definitely strong but I am curious why you chose this option vs Crovax, Ascendant Hero + Aetherflux Reservoir combo when you also run Rest in Peace (which will potentially shut down Bow-Station). Would like to hear your reasons regarding this change.

Kinpa6Ansatsu on Marath

2 weeks ago

Marath is a powerful combo engine. I agree with most of the stuff above in regards of how to fix your early game. A few other cards that can be good in Marath are Ashnod's Altar, Blasting Station, Spawning Pit, Altar of Dementia, Fecundity, Primal Vigor (not as budget as it used to be), Fires of Yavimaya and Anger. If I can think of anything else, I will post. But when you edit your deck, look at your mana curve.

PearlyXD on Ghave that Bitch a Combo

2 weeks ago

I've been testing a deck similar to this for a while. My thoughts:

Green Sun's Zenith is pretty bad. Okay, it's a 8 mana Protean Hulk that increases your chance to draw it, but imo 8 mana is too much and I mainly played Hulk with some reanimation spells. I would definitely add more reanimation spells (or just choose Natural Order over it), such as Dance of the Dead or Necromancy, which were mentioned in earlier comments.

Boonweaver Giant is must-in, because it's a one-card-instant-win, honestly. You just need ANY sacrifice card (and you use 4 of them iirc). If you are lucky enough, you can set a 2nd turn kill (even 1st, if your hand is perfect). Of course, if you choose to play Giant, you need more reanimation spells.

I added one more combo to my deck - Teysa, Orzhov Scion + Darkest Hour + Blasting Station. You have several tutors for artifacts/enchantments so this combo should be pretty good.

The rest of the deck is really cool!

JammerSoul on Thieves lie in your Graves

3 weeks ago

Well Necrotic Ooze seems like it could help with your overall play style, as it can take advantage of a lot of your creature's abilities while in they in the Graveyard.
As for combos, what about Grimgrin, Corpse-Born/Blasting Station + Mikaeus, the Unhallowed + Deathbringer Thoctar/Murderous Redcap for infinite damage

Anyway, I feel like you should focus more on taking advantage of Marchesa, the Black Rose's strengths with the +1/+1 Counters with abilities like Undying. Please let me know if you want a look over, besides from that looks like a really cool deck!!!

8vomit on Looking for advice on everyone's ...

3 weeks ago

I play him because he is the master of combo, once u start building it will be hard to find things that dont work well. You have any removal you could possibly need in those colors. And tutors. And ramp.

But if youre not into setting up a Blasting Station type of win then he may not be for you. Thats how a lot of my games work. I usually have the main combo im working on, with answers and back up combo in hand.

Not gunna lie, theres a pretty fair amount of hate in my play group. But combo players always have the target on their back anyways.

Qolorful on Looking for advice on everyone's ...

3 weeks ago

So, Every time I go to build a Commander deck, I try to build something like the mardu vampires, esper pillow-fort, sultai combo's, some various voltron, or even at one point narset land destroyer with a minimal land count, and every single time I finish designing my first draft I run into the same problem. "I have enough money in my budget to make one strong deck, do I really want to spend it on this?" The answer is always no, because after I make the deck, I look at other potential commanders, and think to myself, "But that would be so much more fun," Specifically when I see Ghave, Guru of Spores.

For some reason I've never actually bothered to build him, because I've not wanted to buy the expensive cards like doubling season. But i've come into a doubling season for a fairly low price, so I'm looking into building him finally.

Now, I don't know much about how he's received when people see you playing him, because I've never seen him played in person. I do know, he looks like what is probably the most fun commander for my tastes. He ca go infinite fairly easily, but hi's infinite combo's don't need to instantly win like someone playing the entire game to set up a Blasting Station or Exsanguinate combo.

So what I'm asking is, is he as fun as he looks to play, and will seeing him in the command zone turn heads my way, and if so, how well can ghave fend off/recover from hate thrown my way.

I'd like Ghave players' opinions on hate drawn, resilience, power, and fun in general, with a bit of advice on how to build around this.

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