Epochrasite

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2014 (C14) Rare
Modern Masters (MMA) Uncommon
Future Sight (FUT) Rare

Combos Browse all

Epochrasite

Artifact Creature — Construct

Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand.

When Epochrasite dies, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast this card without paying its mana cost. It has haste.)

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C14

MMA

FUT

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Epochrasite Discussion

CaptainDemetrios on Mishra and The Guardians of Prague

2 weeks ago

Phyrexian Colossus has won me games, but Epochrasite could probably be switched out I'll look into grabbing some Hedron Archive thanks!

mrfab13 on Mishra and The Guardians of Prague

2 weeks ago

id cut Phyrexian Colossus and Epochrasite seem pretty weak, youd be better cutting them for more ramp, getting double Dreamstone Hedron could be juicy or its little bro Hedron Archive or the smallest brother Mind Stone

ClockworkSwordfish on Weenies Who Smile At Death

1 month ago

If you want some late game punch, the trick with Alesha is to run creatures who are much bigger than their printed stats suggest! For instance, Arcbound Overseer, Clockwork Dragon, Sewer Nemesis and Ignition Team all have 0 power while they're in the graveyard, but much more when they come into play. It can almost feel dirty, but nothing beats the feeling of paying two mana to reanimate your Pentavus.

Other creatures worth considering include Garza's Assassin (you can kill a creature every turn!), Thought Gorger for the potential size and ability to discard other reanimation targets, Ravenous Baboons, Herald of Leshrac, Flayer of the Hatebound, Epochrasite, Clone Shell, Bone Shredder, Nighthowler, Murderous Redcap... plenty of nasty creatures that have good synergy with Alesha.

To protect your commander in combat, it might also be nice to have ways to give her deathtouch. Basilisk Collar is the classic, but note that Archetype of Finality can be brought back by her ability!

Ska4Life1989 on Sultai Upkeeps

2 months ago

I jsut tried and I really like this deck, its quirky. So except for lands which I am not a master on, and you land base is okay if just a little slow. Here is what I'd add:

Ancestral Vision - Why not?

Eternal Witness - to save your Haze if removed

Chronomantic Escape - Thematic, and with a copy of haze can be cast lots ;)

Crescendo of War - I found I had a lot of creatures out, could be risky though if you struggle to maintain the board.

Curse of the Cabal - can be scary quickly

Darksteel Reactor - alt win con

Deadbridge Chant - maybe? I just like this card tbh

Rise of the Dark Realms - another win con

Delay - I hear counters are good?

From Beyond

Epochrasite - early game

Sidisi, Undead Vizier instead of demonic tutor

Training Grounds + Illusionist's Bracers for tasigurs ability

Honden of Life's Web cos shrines

And any eldrazi titan, Or mana drain cos I found I was floating lots late game. And why not have something beastie to scare them away?

WiltLeafElves on

3 months ago

So if I remember correctly, you want to work around Blood Artist and Impact Tremors. If so, reanimation and recursive creatures would be the way to go.

If you want to have this as another theme in the deck, Grave Pact would benefit from sacrificing creatures, but first, I'll list out a few creatures you could use.

Nether Traitor is a useful card. Although probably better in other formats, where you can keep chaining 2 of them, it still has a really easy way of recursion. Especially if you sacrifice a creature that has it's own way of returning.

Doomed Necromancer is a card that can return just about any creature, which can be helpful.

Epochrasite is a useful creature to sacrifice. It has a consistent way of returning, and has it's own benefit from dying. If you can't win off of impact tremors or blood artist, you can always just get a very strong epoch and kill your opponents.

Geralf's Messenger has a one time recursion, but will get stronger after the counter is placed.

Of course, an easy way of giving recursion is to run 2 cards, which happen to fit your colors. Cauldron of Souls, and Solemnity. after giving your creatures persist, you can sacrifice all your creatures and get everything back. If you had an impact tremors, or a blood artist, or both, you probably won the game, or is close to. The only thing about solemnity is that it screws up any card reliant on counters, and I believe it also screws up Epochrasite if you choose to run that. Of course, this is a singleton deck, so you should be fine running each of those.

xaerusblade on Puck out! (Flicker deck)

6 months ago

or how about Epochrasite or a Phyrexian Revoker for that 2 cmc.

TwoIdiots on Baby's First Multiplayer Cube (cards to include?)

6 months ago

Change Log 01/05/17

Added colored artifacts for the Dimir artifact archetype. Thought it would be a good idea to include some Dimir/X artifacts as well for some added variance.

OVERALL THOUGHTS: I'm a bit worried that this archetype as it is now builds itself too easily. I would prefer to have more cross-pollination among archetypes and less "this card is only good in the artifact deck". There is a risk that having both goblins (which are basically junk cards if no one is in the archetype) and artifacts (many of which are only good in the Dimir archetype) dilute the cube too much, making the less archetype-driven decks worse off due to fewer playables. What do you think?

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