|Commander / EDH||Legal|
Printings View all
|Commander 2014 (C14)||Rare|
|Modern Masters (MMA)||Uncommon|
|Future Sight (FUT)||Rare|
Combos Browse all
Artifact Creature — Construct
Epochrasite enters the battlefield with three +1/+1 counters on it if you didn't cast it from your hand.
When Epochrasite dies, exile it with three time counters on it and it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, cast this card without paying its mana cost. It has haste.)
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1 month ago
Cool deck! Maybe Epochrasite?
3 months ago
You might be overthinking this, it seems like you made this a game and a deck with a fun story, nobody's going to call you out for breaking any rules set.
Epochrasite has always been a pet card of mine, and it does kind of survive the Child explosion.
5 months ago
5 months ago
id cut Phyrexian Colossus and Epochrasite seem pretty weak, youd be better cutting them for more ramp, getting double Dreamstone Hedron could be juicy or its little bro Hedron Archive or the smallest brother Mind Stone
6 months ago
If you want some late game punch, the trick with Alesha is to run creatures who are much bigger than their printed stats suggest! For instance, Arcbound Overseer, Clockwork Dragon, Sewer Nemesis and Ignition Team all have 0 power while they're in the graveyard, but much more when they come into play. It can almost feel dirty, but nothing beats the feeling of paying two mana to reanimate your Pentavus.
Other creatures worth considering include Garza's Assassin (you can kill a creature every turn!), Thought Gorger for the potential size and ability to discard other reanimation targets, Ravenous Baboons, Herald of Leshrac, Flayer of the Hatebound, Epochrasite, Clone Shell, Bone Shredder, Nighthowler, Murderous Redcap... plenty of nasty creatures that have good synergy with Alesha.
7 months ago
In any case, Darksteel Forge, Nevinyrral's Disk, Hedron Archive, Mind's Eye, Foundry Inspector, Quicksmith Genius, Epochrasite, Anger, Cathodion, Volcanic Offering, Trash for Treasure, Wayfarer's Bauble, Blinkmoth Urn, and Skullclamp are all cards worth at least considering.
7 months ago
I jsut tried and I really like this deck, its quirky. So except for lands which I am not a master on, and you land base is okay if just a little slow. Here is what I'd add:
Ancestral Vision - Why not?
Eternal Witness - to save your Haze if removed
Chronomantic Escape - Thematic, and with a copy of haze can be cast lots ;)
Crescendo of War - I found I had a lot of creatures out, could be risky though if you struggle to maintain the board.
Curse of the Cabal - can be scary quickly
Darksteel Reactor - alt win con
Deadbridge Chant - maybe? I just like this card tbh
Rise of the Dark Realms - another win con
Delay - I hear counters are good?
Epochrasite - early game
Sidisi, Undead Vizier instead of demonic tutor
Honden of Life's Web cos shrines
And any eldrazi titan, Or mana drain cos I found I was floating lots late game. And why not have something beastie to scare them away?
8 months ago
If you want to have this as another theme in the deck, Grave Pact would benefit from sacrificing creatures, but first, I'll list out a few creatures you could use.
Nether Traitor is a useful card. Although probably better in other formats, where you can keep chaining 2 of them, it still has a really easy way of recursion. Especially if you sacrifice a creature that has it's own way of returning.
Doomed Necromancer is a card that can return just about any creature, which can be helpful.
Epochrasite is a useful creature to sacrifice. It has a consistent way of returning, and has it's own benefit from dying. If you can't win off of impact tremors or blood artist, you can always just get a very strong epoch and kill your opponents.
Geralf's Messenger has a one time recursion, but will get stronger after the counter is placed.
Of course, an easy way of giving recursion is to run 2 cards, which happen to fit your colors. Cauldron of Souls, and Solemnity. after giving your creatures persist, you can sacrifice all your creatures and get everything back. If you had an impact tremors, or a blood artist, or both, you probably won the game, or is close to. The only thing about solemnity is that it screws up any card reliant on counters, and I believe it also screws up Epochrasite if you choose to run that. Of course, this is a singleton deck, so you should be fine running each of those.