|Commander / EDH||Legal|
Printings View all
|Mirrodin Besieged (MBS)||Rare|
|Mirrodin Besieged: Phyrexia (MBP)||Rare|
Combos Browse all
Whenever another nontoken artifact enters the battlefield under your control, you may pay 2. If you do, put a token that's a copy of that artifact onto the battlefield.
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10 hours ago
Actually I'm starting to come around to liking Mirrorworks. I got it out on turn 2 yesterday and won me the game when I was able to pick up & copy Sol Ring and pop out a bunch of Platinum Angels then proceeded to win the game with -13 life! I moved Paradox Engine to the side for it because people generally frown at that card and it was the source of all the infinite combos.
I've found some uses for Darksteel Citadel as discard fodder for Artificer's Intuition and as a mana source I can untap with Clock of Omens, but you're right. It's really just in there because it's an artifact and I can afford extra colorless sources.
11 hours ago
Haha, that's great. Will definitely find a spot for Mirage Mirror.I haven't got it out yet, but in theory the only real target for Mirrorworks is Knowledge Pool and Phyrexian Metamorph to clone Knowledge Pool, but then again Knowledge Pool is my win condition. Otherwise I can understand changing it for more card draw. I could see taking out Time Reversal for Mind's Eye tho. Since it's mostly a protection against mill, but I have to be careful because it could easily end up on the opponents side with this deck until 2-3 Knowledge Pool are on my side of the board.
11 hours ago
Thanks for the feedback. Your deck looks great and it's cheaper than mine.
You are right about Mirrorworks, it's a bit clunky to get it to work and then it only works with 1 or 2 other cards.
Maybe it's personal preference, but I like cutting Darksteel Citadel for an Island to make sure I can get double blue quickly. But doesn't seem to be too much of a problem in your deck. But I don't see why Darksteel Citadel is necessary.
3 days ago
4 days ago
With your updated deck description, I shall try to provide some useful feedback.
Chained to the Rocks is a bad card for your deck. Currently, you have 4 mountains plus Evolving Wilds, giving you a fairly insignificant chance of having a mountain in play. Path to Exile would be a better card. It is instant speed, permanently exiles the creature, and the drawback is somewhat inconsequential.
Pia's Revolution is pretty useful with Artifact decks.
Tezzeret's Touch provides you a strong body for 3 mana, and provides some protection from removal. This would allow your otherwise passive artifacts, such as Mirrorworks, to have a fairly significant presence. Ensoul Artifact does much the same, though without the graveyard recursion. Animate Artifact is another choice, but most of your artifacts are fairly low costed, so your return will be fairly insignificant.
Given how many mana rocks you have, Paradox Engine would be a great card.
Wurmcoil Engine is a wonderful artifact card.
Tome Scour does nothing useful for you.
Darksteel Forge is expensive to cast, but you have a large number of mana rocks. Indestructible is always nice to have. Guardian Beast provides indestructible, as well as pseudo-shroud, but does not protect itself.
Mycosynth Golem could be a particularly fun card to run, allowing you to cast your artifacts for free.
6 days ago
With a Bludgeon Brawl in play you get to equip a pyramid and a sphinx to stuff.
Godo, Bandit Warlord can find you the right equipment
Mirrorworks doubles your equipment
Grafted Exoskeleton grants infect
Magnetic Theft moves stuff around
Not that it's what the deck is going for, but I also like that late in the game Vulshok Battlemaster will probably just one-shot someone.
2 weeks ago
I counted 11 (maybe 12, I'm not sure if I counted your commander) remember it is creatures and artifacts. I often abuse it with Mirage Mirror. Imagine this combo: Combustible Gearhulk ETB, Copy Panharmonicon with Mirage Mirror + Mirrorworks ending in 2 Combustible Gearhulk and six ETB effects to resolve for 10 mana.
3 weeks ago
Rogue's Passage helps keep Balan from being blocked Knight of Dawn and Pentarch Paladin have some flexibility.Pentarch Paladin is also pretty funny with Eight-and-a-Half-Tails too. Buried Ruin, Sun Titan, and Emeria, The Sky Ruin help you get back your used up cards. Steelshaper Apprentice, Steelshaper's Gift, Stoneforge Mystic, Quest for the Holy Relic, and Stonehewer Giant help get you pieces to make Balan stronger but running all of those is overkill, so just use the ones you like.
Mirrorworks makes it so you don't have to spend as many spots in the deck on equipment to get a big result. Argentum Armor, Heirloom Blade, Loxodon Warhammer, Sword of Vengeance and the Kaldra pieces are good on the cheap, but feel free to add Sword of X and Y as your budget allows.
Since you run so many instants, an Isochron Scepter might not be half bad.