|Commander / EDH||Legal|
Printings View all
|Commander 2018 (C18)||None|
|Mirrodin Besieged (MBS)||Rare|
|Mirrodin Besieged: Phyrexia (MBP)||Rare|
Combos Browse all
Whenever another nontoken artifact enters the battlefield under your control, you may pay . If you do, create a token that's a copy of that artifact.
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1 week ago
2 weeks ago
With the addition of commanders from C18 like Brudiclad, Telchor Engineer and Tawnos, Urza's Apprentice, as well as previous staples like Panharmonicon, Strionic Resonator, Mirage Mirror, Mirrorworks, Clever Impersonator, Polymorphous Rush, etc., it's time to add a hub for decks with copying as a strategy or theme, distinct from tokens.
3 weeks ago
I like and plan on getting a Helm of Awakening, and I do also like Cloud Key. with my additions of more 0-1 drop artifacts, Trinket Mage will more than likely be seeing play here as well. Spellseeker would be good as well, and i agree with most of the cards you suggested to take out, such as Mind Over Matter, Mirrorworks, and Search for Azcanta Flip, and possibly the Peregrine Drake/Deadeye Navigator combo. Diabolic Tutor has won me games plenty of times, so I think it's worth keeping in, personally. Thank you all for the recommendations! oh yes, can't forget about Strionic Resonator. ;)
ps: i have just added in City of Brass, which was supposed to be on the list to begin with; i had forgotten i traded someone online for it, and it arrived today!
3 weeks ago
There are a number of other cards Strionic Resonator can work with though, Peregrine Drake, Trinket Mage, Mystic Remora, Isochron Scepter, Mirrorworks, Search for Azcanta Flip, Basalt Monolith, Temple of Deceit, Inventors' Fair, Rings of Brighthearth (Super trippy combo with any infinite colorless mana!), and obviously the combo already in the deck:
Pact of Negation, so you can lose while you lose!
3 weeks ago
Got it. If you’re going for speed, I think you can do away with cards such as:
I would slot in:
•Ad Nauseam and
I think building the deck around Paradox Engine and the Scepter would be better overall since they are a lot more slot-efficient than the creature-based combos.
The mana base can also be improved by replacing lands like Cabal Coffers, Drowned Catacomb Detection Tower, Fetid Pools, Reliquary Tower and Temple of Deceit with basics or any land that does not come into play tapped and is able to add and . Forbidden Orchard, City of Brass and Mana Confluence, for example, are great lands if you aim to win within the first 1-4 turns.
1 month ago
Nice deck! This deck looks really fun to use, but there are a few combos which i don't understand how they go infinite. Main ones being: Sharuum the Hegemon + Mirrorworks/Minion Reflector + Krark-Clan Ironworks/Ashnod's Altar
There are more, but i do not wish to flood. Thank you!
1 month ago
xXBuddhaXx: While I would love to run Mox Amber in here, the only things that would make it active would be Daretti himself or Chandra, Flamecaller. You can't use it to power anything out, so I feel it's an almost dead card.
Arch of Orazca hasn't been bad. Granted, it costs 5 to draw one card. The downfall I see with Throne of the High City is that you will get one card out of it, then have to fight over it every turn after. Sure, you can bring it back with Crucible of Worlds, but you're not only wasting your land drop for the turn, but also the four mana required to activate it, essentially costing you 5 mana while not expanding your mana base.
Mirrorworks is always hit and miss. When I get it onto the battlefield, it'll usually make copies of mana rocks or other utility artifacts. Otherwise, I'll just pitch it to Daretti. I have a hard time cutting it from my list, but would be one of the firsts on the chopping block if something amazing came along.