Mirrorworks

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mirrodin Besieged (MBS) Rare
Mirrodin Besieged: Phyrexia (MBP) Rare

Combos Browse all

Mirrorworks

Artifact

Whenever another nontoken artifact enters the battlefield under your control, you may pay 2. If you do, put a token that's a copy of that artifact onto the battlefield.

Price & Acquistion Set Price Alerts

MBS

MBP

Ebay

Recent Decks

Load more

Mirrorworks Discussion

Polupus on Pool Party at Padeem’s!

10 hours ago

@Ziggy101: Thanks!

Actually I'm starting to come around to liking Mirrorworks. I got it out on turn 2 yesterday and won me the game when I was able to pick up & copy Sol Ring and pop out a bunch of Platinum Angels then proceeded to win the game with -13 life! I moved Paradox Engine to the side for it because people generally frown at that card and it was the source of all the infinite combos.

Yeah, without Paradox Engine, Temple Bell is really only in there for Mind's Eye. Quicksmith Spy seems like a more fragile Scepter of Insight, but it makes drawing way easier. I'll give it a shot.

I've found some uses for Darksteel Citadel as discard fodder for Artificer's Intuition and as a mana source I can untap with Clock of Omens, but you're right. It's really just in there because it's an artifact and I can afford extra colorless sources.

Ziggy101 on Space jank

11 hours ago

Haha, that's great. Will definitely find a spot for Mirage Mirror.I haven't got it out yet, but in theory the only real target for Mirrorworks is Knowledge Pool and Phyrexian Metamorph to clone Knowledge Pool, but then again Knowledge Pool is my win condition. Otherwise I can understand changing it for more card draw. I could see taking out Time Reversal for Mind's Eye tho. Since it's mostly a protection against mill, but I have to be careful because it could easily end up on the opponents side with this deck until 2-3 Knowledge Pool are on my side of the board.

Ziggy101 on Pool Party at Padeem’s!

11 hours ago

Thanks for the feedback. Your deck looks great and it's cheaper than mine.

You are right about Mirrorworks, it's a bit clunky to get it to work and then it only works with 1 or 2 other cards.

The only real feedback I could give now is possibly changing Temple Bell for Quicksmith Spy because you don't give your opponents card every turn, but it will be destroyed eventually.

Maybe it's personal preference, but I like cutting Darksteel Citadel for an Island to make sure I can get double blue quickly. But doesn't seem to be too much of a problem in your deck. But I don't see why Darksteel Citadel is necessary.

Polupus on Space jank

3 days ago

Ps. How has Mirrorworks performed for you? Im debating between that and Mind's Eye for a 5cmc spot.

cdkime on

4 days ago

With your updated deck description, I shall try to provide some useful feedback.

  • Chained to the Rocks is a bad card for your deck. Currently, you have 4 mountains plus Evolving Wilds, giving you a fairly insignificant chance of having a mountain in play. Path to Exile would be a better card. It is instant speed, permanently exiles the creature, and the drawback is somewhat inconsequential.

  • Pia's Revolution is pretty useful with Artifact decks.

  • Tezzeret's Touch provides you a strong body for 3 mana, and provides some protection from removal. This would allow your otherwise passive artifacts, such as Mirrorworks, to have a fairly significant presence. Ensoul Artifact does much the same, though without the graveyard recursion. Animate Artifact is another choice, but most of your artifacts are fairly low costed, so your return will be fairly insignificant.

  • Given how many mana rocks you have, Paradox Engine would be a great card.

  • Wurmcoil Engine is a wonderful artifact card.

  • Tome Scour does nothing useful for you.

  • For the Hexproof/shroud you want: Leonin Abunas, Indomitable Archangel.

  • Darksteel Forge is expensive to cast, but you have a large number of mana rocks. Indestructible is always nice to have. Guardian Beast provides indestructible, as well as pseudo-shroud, but does not protect itself.

  • Mycosynth Golem could be a particularly fun card to run, allowing you to cast your artifacts for free.

Firebones675 on If you meet me at my house, I've got boss weapons!

6 days ago

With a Bludgeon Brawl in play you get to equip a pyramid and a sphinx to stuff.

Godo, Bandit Warlord can find you the right equipment

Mirrorworks doubles your equipment

Grafted Exoskeleton grants infect

Drogskol Reaver/Well of Lost Dreams makes you draw extra equipment with zedru out

Magnetic Theft moves stuff around

Not that it's what the deck is going for, but I also like that late in the game Vulshok Battlemaster will probably just one-shot someone.

jpsuchecki on Breya, Oddly Satisfying Machining Porn

2 weeks ago

I counted 11 (maybe 12, I'm not sure if I counted your commander) remember it is creatures and artifacts. I often abuse it with Mirage Mirror. Imagine this combo: Combustible Gearhulk ETB, Copy Panharmonicon with Mirage Mirror + Mirrorworks ending in 2 Combustible Gearhulk and six ETB effects to resolve for 10 mana.

Or same result copy the Mirrorworks with the Mirage Mirror to have 3 Combustible Gearhulk six etb effects to reslove for 12 mana.

t3hdarkness on Knights, soldiers, and stuff

3 weeks ago

The enchantments that only give +1/+1 can probably afford to go for the sake of equipment cards and cards that add bigger buffs like Door of Destinies or pull double duty like Vanquisher's Banner

Rogue's Passage helps keep Balan from being blocked Knight of Dawn and Pentarch Paladin have some flexibility.Pentarch Paladin is also pretty funny with Eight-and-a-Half-Tails too. Buried Ruin, Sun Titan, and Emeria, The Sky Ruin help you get back your used up cards. Steelshaper Apprentice, Steelshaper's Gift, Stoneforge Mystic, Quest for the Holy Relic, and Stonehewer Giant help get you pieces to make Balan stronger but running all of those is overkill, so just use the ones you like.

Mirrorworks makes it so you don't have to spend as many spots in the deck on equipment to get a big result. Argentum Armor, Heirloom Blade, Loxodon Warhammer, Sword of Vengeance and the Kaldra pieces are good on the cheap, but feel free to add Sword of X and Y as your budget allows.

Since you run so many instants, an Isochron Scepter might not be half bad.

Load more