|Commander / EDH||Legal|
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|Mirrodin Besieged: Phyrexia||Rare|
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Whenever another nontoken artifact enters the battlefield under your control, you may pay 2. If you do, put a token that's a copy of that artifact onto the battlefield.
Price & Acquistion Set Price Alerts
3 days ago
Maybe a Mirrorworks for some more artifacts to equip? Use that with Lashwrithe late game could be a win condition. Also either a Disturbing Plot or a Midnight Recovery for your 'enter the battlefield' creatures or the ones that activate when they die.
6 days ago
NewHorizons: Honestly, the best way to fight mass artifact removal in this deck is simply to out-race it. This deck can potentially drop the hammer on someone faster than they can go for their Bane of Progress/Vandalblast/Merciless Eviction or whatever.
That said, if I can't do that, it tends to hurt a hell of a lot. I do have Null Brooch and Kozilek, the Great Distortion to maybe catch something, and Warping Wail always makes for a fun response, but those can't help me every time. It's definitely a notable weakness, but honestly I don't find that it's as much of a glaring problem as it looks.
And Mirrorworks is here for the purpose of making more Doubling Cubes, Blinkmoth Urns, or whatever happens to be in my hand that I'd like two of. It definitely helps my game plan out when I find myself stalled out at 6 mana and I manage to dig up a mana rock, but I'll admit it does tend to become more of a win-more card if I'm already doing fine. I like win-more though, so it's still here.
6 days ago
I have a few questions:
What do you do against mass artifact removal?
Also can I ask why Mirrorworks is in here?
1 week ago
Ok, so modern. Mechanized Production is a hilarious choice for this deck, and a fabulous win condition. Rather than basing it on 'servo' tokens, why not 'clue' or 'golem' tokens? It would provide more card draw and the spells to achieve this have a lower cost, allowing for more early game interaction. Golem Foundry/Blade Splicer, Genesis Chamber/Master's Call Hangarback Walker and the Thopter Foundry/Sword of the Meek combo, Ongoing Investigation/Trail of Evidence/Ulvenwald Mysteries etc.Other options are practical artifacts to copy that take the game over- Isochron Scepter is an interesting one, making low cost spells in your hand all repeatable over time, Orbs of Warding providing an ever growing pillow fort, or even just the efficient Solemn Simulacrum for extra lands, blockers and cards.
Personally, I'd reccomend fog effects and populate effects Druid's Deliverance/Rootborn Defenses, Sundering Growth Wayfaring Temple/ Growing Ranks provide options, and a larger token creature like those from Voice of Resurgence could provide a competing board presence, with Beast Within providing a dual backup tokens and hard removal. If prepared to play a longer game Darksteel Axe would dodge everything bar Anguished Unmaking although the enchantment would likely still be hit. Mirrorworks or Prototype Portal are also interesting.
Good luck making it tick.
2 weeks ago
3 weeks ago
Cards i think will make this deck broken Scythe of the Wretched to steal the chump blockers, Blade of Selves to smack the other players, General's Kabuto will let you hit them without loosing your creature, Kusari-Gama will let you murder the fields, Masterwork of Ingenuity, Copy Artifact, Mirrorworks,and Sculpting Steel will let you copy any if you want more, Pennon Blade is another Sigil of Valor. These are other equipments i would consider. Also if you really want to be mean Worldslayer
3 weeks ago
Here are some more I might trade for:
Order of Succession
Sword of War and Peace
Sword of Feast and Famine
Not in order of preference..js
There are some other cards I might trade for value, but won't be used in any deck I am either making or predicting I will build.
1 month ago
If price is no objection a couple artifacts you can use areKrark-Clan Ironworksit is fantastic in artifact tokens. Scuttling doom engine is okay but I prefer Wurmcoil Engine. Myr Battlesphere is a fantastic token generator. Myr Galvanizer untaps all myrs. A Skullclamp is something amazing to pitch your myr and servo tokens too and can be an insane source of cards. Your panharmicon doesn't have a whole lot of uses atm you might not to look into things like Mirrorworks or Blinkmoth Urn over it. A Kuldotha Forgemaster is pretty fantastic but tutoring is a hot button topic in commander. As for non artifact things in a deck a token deck can always use Beastmaster Ascension, a Perilous Forays is fantastic land grab,