Unwinding Clock

Unwinding Clock

Artifact

Untap all artifacts you control during each other player's untap step.

Browse Alters View at Gatherer

Trade

Have (6) metalmagic , Azdranax , winterwind10 , PostContact , Forkbeard , GoblinElectromancer
Want (4) Negzero , EternalLineage , tunation , Jdreesman

Printings View all

Set Rarity
Commander 2018 (C18) Rare
New Phyrexia (NPH) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Unwinding Clock occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

Blue: 0.22%

Red: 0.14%

Unwinding Clock Discussion

Xoct on Witch

5 days ago

@ dichia

By the way, I have appreciated your help and recommendations. I like the idea of Alchemist's Refuge.

I did consider looking into the food sub-theme before. Now that I got a better feel for how the deck runs, I may just make that into another deck of it's own. But I'm definitely open to seeing how the cards you mentioned can work in this deck.

I'm also a long time edh player, so I assumed Prophet of Kruphix was banned in modern too, thankfully it's not. I love the idea of this card.

Early Harvest untaps all basic lands Regrowth to bring Early Harvest back to your hand. Early Harvest a second time, play your second Regrowth Pay 3 for Mirari to copy Regrowth Regrowth two targets will be Early Harvest and one copy of Regrowth

Rinse and repeat cycle to gain infinite mana. Regrowth brings the second copy of Regrowth and refreshes mana with Early Harvest.

I realize this infinite combo would not work with Bubbling Cauldron since all that mana goes away when the turn is over, and Bubbling Cauldron wouldn't untap until the next upkeep with Unwinding Clock. Also I forgot Early Harvest only untaps basic lands. (This is why the combo was removed).

To be honest, I don't know. At the multiplayer table, I found that Bubbling Cauldron is a huge target for removal. So I could only imagine how a single player would use their resources to stop that particular card. In multiplayer, it's easier to let someone else be a threat, wait till a lot of counter spells were used, then feel safer to play key cards.
Only way I'm able to sacrifice multiple newts in one turn is by having multiple copies of Bubbling Cauldron.

The way I intended to sacrifice newts outside my turn was through Unwinding Clock, only needing one copy of Bubbling Cauldron.

So it's a bit misleading of me infer a single cauldron could be used multiple times on my current turn. I have yet to find a combo that will enable this.

First idea that came to mind is Intruder Alarm and either Mycosynth Lattice or March of the Machines. Problem is i'd still need a way to get Festering Newt to etb from the graveyard, which Havengul Lich can do, but it costs 2 mana per cast, and 1 mana per cauldron ability. Really mana expensive.

However this combo COULD would work better with Cauldron Familiar and Witch's Oven, wouldn't need Havengul Lich either. Eliminating the need to spend mana.

sub780lime on Zur the Oppressive A**hole

1 week ago

shwanerz88 - It's funny, I've gone back and forth removing creatures for enchantments and adding a few more back in. I can't seem to make up your mind. Your not wrong on Gaseous Form, though I do end up playing that more on my opponents biggest bad damage dealer than on my side. Finding room for Gift of Immortality does make sense for recursion. Thanks for the suggestions! Also, on the mana base, you are absolutely right! I recently slotted out and in over 10 cards and I have adjusted the mana yet.

DreadKhan I completely forgot about Estrid's Invocation. You are absolutely right. Running one of them, I should run that over Copy Enchantment.

Vash13 Thank for the +1 help. You are also right, Drannith Magistrate would be a good add in place of one of the other creatures I am already running.

Epicurus You are right. I've had version of the list with Sphere of Safety and I've also slotted it out to keep all enchantments 3 and under. Your point is well made that I'll be more and more likely to get it in hand. My recent build has more creatures in it then before and it might be that I reverse course on that and return to have only one or two, making room for things like Sphere of Safety and possibly Silent Arbiter. The only problem with Alela, Artful Provocateur is that we only cast 25% of the enchantments that end up on the board as Zur the Enchanter doesn't actually cast them, just places them on the battlefield. I'll have to think about that one. I think you could be onto something with Stasis and Pemmin's Aura...or Freed from the Real would do the same. The really nice thing about Stasis is that it is not a cumulative upkeep. You only need two blue open for as many turns you can make it work. I do agree, it is likely to be no more than a couple turns, though if you really wanted to build it this way, you up your mana rocks and run Unwinding Clock (and enough tutors to fetch it) to keep your opponents locked down until they can remove the Stasis or Unwinding Clock. It's definitely a way you could do a complete build-around. It would require quite a bit of changes to my current build, so I may not do that just yet, but I can see the fun :).

Thanks all for the comments. Always appreciated!

Lanzo493 on Wish Dragon

1 week ago

Some cards you can cut are cards that lend themselves to strategies different than what you’re trying to do. I mean strategies like going wide, Efficient Construction, or super friends, The Chain Veil, and artifacts matter, Unwinding Clock and Contraband Kingpin. The more backup strategies you have if your main one fails, the less consistent your deck will be. So look at your cards and ask if they are in there because they help your strategy or do some kind of spin off thing. Ornithopter, Raff Capashen, and Sen Triplets are all good cards but for different decks. Those are my thoughts! Hope you can keep thinning it out

Rzepkanut on What are the most abusive ...

2 weeks ago

Syphon Mind and Midnight Clock are far better in multiplayer but not particularly "abusive". Ward of Bones and Land Equilibrium can be crazy harsh in a big game vs a small one and they tend to feel a bit more "abusive". Edric, Spymaster of Trest also really shoots up in power level with multiple opponents. Unwinding Clock is basically a colorless Seedborn Muse, its super busted. Disrupt Decorum is a hell of a party that doesn't even work in 1v1. A known Constant Mists can do wonders in hand, as nobody will want to waste an attack on you. Arachnogenesis and Comeuppance are similar, if they are suspected responses to attacks you may start being left alone in the game until someone has a counterspell for you. Dragon Broodmother, and a few other cards trigger token making on each player's turn, maybe not super abusive but still much better in multi than in a 1v1 game. Mind's Eye can be quite strong as well, especially with Smothering Tithe!!

sjettm on Urza?!

1 month ago

I made a relatively similar deck with Kinnan, Bonder Prodigy as commander. Mishra's Workshop might be good in your deck, but it is very expensive. I also found that Shimmer Myr or Vedalken Orrery go very well with Unwinding Clock. Looks good!

king-saproling on Interracial Marriage

1 month ago

Oh also Lapse of Certainty and Glorious End are fun with sunforger. Glorious End is particularly interesting because you can respond to its end-step trigger by, well, recasting Glorious End lol.

When it's down to 1v1 you can lock your opp out completely by looping Glorious End. Toss in a Rings of Brighthearth and Magnetic Theft, and with enough mana (12) + a loop engine (Unwinding Clock or To Arms! could help here) you're locking out all opponents.

Seething Song is another fun Sunforger target. Makes infinite mana possible in the right setup. It requires something like Gemstone Array, Prismite, or Signpost Scarecrow if you want though.

If you realllllly wanted to focus on sunforger, you could rework the deck to have Zirda, the Dawnwaker as a companion. Makes Sunforger cheaper to equip.

Sorry for the rant. I really like Sunforger

seshiro_of_the_orochi on owling mine help

1 month ago

I feel like there's some potential for Owling Mine between Unwinding Clock and Folio of Fancies.

Icbrgr on

2 months ago

Thats definitely a good suggestion! I think that Voltaic Key or any other untap effect could certainly be put in here!

I originally had Unwinding Clock as a 1-of and my only reasoning for cutting it was because when Empires is online its more of a "win more" situation rather than winning because of being able to double tap... but its certainly worth revisiting the idea!

Load more