Signal Pest

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mirrodin Besieged (MBS) Uncommon
Mirrodin Besieged: Mirran (MBM) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Signal Pest

Artifact Creature — Pest

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Signal Pest can't be blocked except by creatures with flying or reach.

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Signal Pest Discussion

cornpie987387 on Equipment Rush

1 week ago

After testing this a few times I came to the conclusion that this actually caused an creature shortage and an artifact shortage for Dispatch so I am removing the extra Cranial Plating and replacing them with the two Signal Pest I removed.

cornpie987387 on Equipment Rush

1 week ago

Thank you SilverBlaze109 for your suggestions!

I agree with you that Bonesplitter is better than Godsend. I just like Godsend because it makes my group freak out when I play it. Also I wanted something other than raw damage, just because it makes the game a little more interesting and I already beat my group before they play a creature. So it's nice to have one card that is rare and interesting other than Puresteel Paladin.

Kor Duelist is very nice. The only problem is that I don't run enough artifacts that could boost his attack. He doesn't really contribute to the artifact affinity and cant be turned into a 5/5 by Ensoul Artifact on turn two. However, I have run the numbers a little bit and he can be worth running for sure, so I think I am going to remove Myr Enforcer and then the affinity thing isn't an issue. Then to fix the boosting problem I am going to remove Signal Pest which doesn't really work anymore and add in two more Cranial Plating.

ClockworkSwordfish on Cheap & fast artifice

3 weeks ago

You might like Shrapnel Blast as a finisher to get in those last five points of damage. I'd also guess that something like Pyrite Spellbomb would be more aggressive than Panic Spellbomb, or Signal Pest if you think you're a little low on creatures.

wisegreenbean on Doomweaver's Impact

4 weeks ago

Master Trinketeer is too slow and clunky for modern. 4 mana to make a 1/1 isn't good enough, and if you want a lord effect, look no further than Signal Pest. Notably, he even buffs your remaining non-artifact creatures.

Sideboard, you can run a very cheap suite of reasonable things that'll help in a big way, including...Dragon's Claw, Tormod's Crypt, Wear, Eidolon of Rhetoric, etc. You can acquire a decent selection of all of them up to 15 cards for under $5, and they should vastly improve your burn, dredge, storm, and artifact matchups.

dana.roach on Edric, the Weenie Master

1 month ago

Remember that Blighted Agent deals damage in the form of poison, so unless you deal 10 with him he doesn't really do any good. He actually cost me games before in Edric, to the point where I don't run it anymore. YMMV.

Long-Term Plans is another great way to get a Biomass Mutation, Triumph, or another win-con into position where you immediately draw it.

Muddle the Mixture counters most things you care about countering, and it can be used to tutor up Biomass Mutation.

Signal Pest has been solid for me.

I'd much rather take a few damage from a City of Brass or Mana Confluence than have a land etb tapped like a Temple. The game will be over before it matters, and if your life is dropping so fast it does things have gone so badly it isn't gonnam matter.

Druids' Repository generates disgusting mana in Edric and makes it way easier to keep counter mana free.

I like Eladamri, that's clever. I might have to try that.

thelastcorndog on Artifacts of Zion

1 month ago

Nice deck! I have a similar one on my profile, basically a budget version of affinity. I do have a few disagreements with some of your choices here though. First of which is including Hope of Ghirapur in the main. You say that it is necessary versus control, which it may be, but then why not just include it in your sideboard to bring in against control. With 4 in the the main you have a creature that does next to nothing against aggro or midrange, and is sometimes good against combo but not in the way you'd be using it just to resolve an ensoul. Also it is legendary, meaning having multiple in your opening hand is incredibly detrimental to your artifact count if you just plan on saccing one straight away. Another strange inclusion is Inkmoth Nexus. Without Arcbound Ravager to complete the combo, you'll need quite a few turns to get an infect kill. And it doesn't count as an artifact in its unactivated form so I would probably replace that with either Blinkmoth Nexus or another artifact creature such as Master of Etherium or Signal Pest if you wish to lower your curve. I also prefer running Bomat Courier as card advantage over Thoughtcast because it ups your artifact count, having it in your opening hand is a much better feeling, and it has much higher upside. I'm also not so hot on Ensoul Artifact in general. It has huge potential to be 2-for-1ed, even on a Darksteel Citadel. It doesn't up your artifact count either. Anyway, those are just my longwinded opinions.

Barito on Artifacts of Zion

1 month ago

Signal Pest may be a good addition. Quite often it is unblockable.

xyr0s on Darksteel Family (MODERN)

1 month ago

Signal Pest looks like it's in the wrong deck. There's no horde of small creatures attacking in turn 2 and 3, where it can help... I think 2 more Inquisition of Kozilek will be more useful, and, I dunno, a Thirst for Knowledge, perhaps?

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