Arcbound Ravager


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Modern Masters (MMA) Rare
Darksteel (DST) Rare

Combos Browse all

Arcbound Ravager

Artifact Creature — Beast

Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager.

Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)

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Arcbound Ravager Discussion

xyr0s on U/W AS FORETOLD (opinions please)

1 week ago

Suspend cards are to be cast with As Foretold. Yeah, Remand is still funny, but not quite the blast it used to be, back when suspend meant that the cards spent several turns before happening.

BrandonJamesCAC - how does affinity not care about Restore Balance? They have ways around it, but still, a turn 3 Restore Balance seems like it would kill off all their creatures, leaving only manlands, and even getting rid of all the +1/+1 counters from Arcbound Ravager. Actually, wouldn't most aggro decks lose almost all their stuff to a turn 3 Restore Balance, now we're at it? And I can't remember any aggro decks that play remand... It even circumvents indestructibility by having the controller sacrifice, rather than destroy, creatures and lands.

Search for Azcanta seems like it's maybe good enough for standard, but pretty bad in modern, where you'll almost always want to spend turn 2 doing something to interact with your opponent. If games with this deck tends to be very long, a single copy could be good, I think - grindy, griiiindyyyy card advantage over the long run.

Ghostly Prison could be something for this deck, perhaps in sideboard.

LeaPlath on I'm a rocket man....

2 weeks ago

So Affinity isn't a good deck in Legacy and it hasn't been a good deck in a long time. But there are some cool ways to build it which would improve this list.

First up, in Legacy it is less a go wide frogmite build a more a go high Master of Etherium build, with Arcbound Ravager being played in all the lists. It plays more midrangey, as a result.

The core you must have is basically 12x artifact lands. 4x Ornithopter. 4x Arcbound Ravager. 2-4 Springleaf Drum. 4x Mox Opal. 2-4x Cranial Plating. 3-4 Vault Skirge. 3-4 Master of Etherium. 3-4 Ancient Tomb. 3-4 Glimmer Void. Then you want 2-4 Galvanic Blast and 2-4 Thoughtcast.

From there, there are a few ways you can go. Some lists want Stoneforge Mystic/Batterskull as extra mystics fetch up Cranial Plating. Some lists want Chalice of the Void, because you can play it on 1 and just auto win games. Some lists play Blood Moon for an auto win. Akiri, Line-Slinger is a fun way to go high especially if you go for Smuggler's Copter or some utility artifacts like Welding Jar. Dark Confidant is pretty popular, especially if you run stuff like Hangarback Walker/Walking Ballista. Some lists are also a little slower with cards like Tezzeret, Agent of Bolas, or Daretti, Ingenious Iconoclast as ways to get value or create hard to beat board states.

Personally I'm a fan of this list coming out of Japan. It lacks the punch I think other lists have, but I love the engine and its ability to threaten in combat a lot of the stuff like Batterskull.

Todespudel on Golgari counter

2 weeks ago

added two Arcbound Ravager for more sac- outlet.-1 Winding Constrictor -1 Arcbound Worker

Pieguy396 on Nimble Obstructionist so far?

3 weeks ago

Nimble Obstructionist appears to work just fine for me...

In any case, I absolutely think it has potential in a Blue Moon style list; it's a flash flying threat that can also be a solid disruption card, cutting your opponent off mana from fetchland activations, preventing an Affinity player from moving counters from an Arcbound Ravager, etc. Do you have a specific list that you're considering adding it into?

Splenyi on Harden Scales

3 weeks ago

You'll want some hand disruption in the 75. The deck seems to be able to generate loads of value which is great against mid-range and creature-aggro, but you're going to flat-out lose against combo decks. The turn 1 sorcery in the graveyard will help turn on Delirium for Traverse the Ulvenwald too.

Have you got a sideboard in the works? White looks pretty pointless in the deck right now, but I'm guessing there's sideboard plans for that (otherwise going just 2 colour and using the land slots for Darksteel Citadel might be best for the Arcbound Ravager value... but Blood Moon is currently everywhere).

I've always loved Hardened Scales, but building an aggro deck around it always seems better in theory I find. Miss it on turn 1 and it feels bad; draw multiples and it feels bad; in a topdeck war it feels REAL bad. Still, it's a hell of a fun card and can do some crazy things.

PS. nice taste, Rebecca Guay lands :)

Emzed on B/G Constrictor

3 weeks ago

7 of your 22 lands come into play tapped. That's way too much for Modern, and an aggressive deck in particular. A slow control deck with 25 lands can get away with 4 Celestial Colonnade, but your deck should not have more than 1-3 tapped lands. (I'm aware those lands have uses outside of playing them and tapping them for mana, but realistically you will have to do that frequently anyway with so many of them.)
As for your choice of spells, it seems like a mix of a Dredge-style deck and a deck focused on Winding Constrictor. While there is some decent overlap, the synergy could be better. With all those creatures that enter from the grave, not playing Prized Amalgam seems wrong to me.
On the other hand, the Constrictor would benefit from more counter related cards, otherwise it's not always pulling its weight. A shell based on the Modular mechanic with Arcbound Ravager and Arcbound Worker as well as Steel Overseer might be the best way to play Constrictor (and also Hardened Scales).

IlGuale on Best Budget <50

4 weeks ago

Hello and welcome! First thing, mind your budget: Affinity is relatively cheap compared to other Tier 1 deck, but you have to be prepared to spend a lot of money for playsets of its best cards like Mox Opal and Arcbound Ravager if you want to upgrade your budget list. Btw, if you are interested Magic Aids published a good Tempered Steel build, slightly different from the usual because it is mono-white and uses cards from Kaladesh and Aether Revolt which are easy to find in any LGS.

I would also suggest you to take a look at some alternatives i personally prefer to those you proposed and are competitive for their price:

-Mono-G Elves; upgradable in Elves combo, Gb Elves or Gw Elves. You won't snowball as fast without Collected Company, but the budget alternatives make you sufficently fast the majority of time. Only problem i had with it is i couldn't find Elvish Archdruid, Joraga Warcaller or Ezuri, Renegade Leader at my LGS because Elves are quite popular as a tribe and you too could have problem in that sense.

-Mono-Black Control; upgradable to Mono-B devotion, BG Rock, BR control, Jund and Abzan. A personal favourite, black already has removals, hand disruption, board wipes, card advantage and win conditions on its own. It can be built in a lot of ways from classic devotion (Budget Mono-Black Devotion) to Black Panharmonicon (, through midrange Competitive Mono Black Midrange on a Budget or my little project Midrange? No, midnight.).

-BW Tokens or BW Aristocrats. These are both decks with a fairly cheap core and a solid upgrade path for the rest of the deck. Their competitive advantage in the current metagame is that they are resilient to removal and aggro strategies. Neither is a T1 deck, but sometimes someone takes down a tournament with them and they are fun.

-Mono-B vehicles; a sweet list proposed few months ago by SaffronOlive. Here is the article with the matches he played:

-Mono-U Hatebirds; another recent, juicy build by SaffronOlive. Article with matches is here: Both lists revolve around one of modern strongest but less played card, Smuggler's Copter, to support an aggressive plan, able to race even with format's top tier. A problem you can have assembling this list in particular is that, after the article was published, Psionic Blast's price spiked. It happens every time Seth builds a succesful list and it is already going back, but you can still have some problem finding and buying copies, so i had to tell you.

goblinguiderevealpls on Clockwork Mutants

4 weeks ago

tbh i would cut Gyre Sage, for Experiment One i know its thematic and has great potential, but it cost 2 mana and doesnt generate mana next turn if it doesnt get a counter so its too situational, as easy as evolving it may be

greenbelt is bad sadly, a good body but energy counters are player counters and you need to pay them to play it

Bioshift does ooze flux's job for 1 mana, although only once

thrummingbird is decent cuz flying but is kinda slow at 2 mana and no haste, but better than gyre sage

id run Avatar of the Resolute or Scavenging Ooze instead of tbird, and if thats too high power than maybe Servant of the Scale?

personally i play t1 affinity so if it were me id have 4 Arcbound Ravager in a proliferate deck xD

does Burning-Tree Emissary replace gyre sage well enough in your description's combos?

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