Arcbound Ravager

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Modern Masters (MMA) Rare
Darksteel (DST) Rare

Combos Browse all

Arcbound Ravager

Artifact Creature — Beast

Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager.

Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)

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Arcbound Ravager Discussion

Delta-117 on Masters 25 Speculation and Wishlist

2 weeks ago

Although I myself am rather unsure on this, some people think its rather Arcbound Ravager just with new art.

Squirrelbacon on Marshmallows

3 weeks ago

If you have no budget constraints and want to play a solid deck in modern with this as a base, I'd start to upgrade to tradition affinity and just run for Ghirapur AEther Grid and Galvanic Blast.

You'd also want Arcbound Ravager, Ornithopter, Memnite, Springleaf Drum and Mox Opal.

However, in you can run a few fun cards also, namely Master of Etherium and Glint-Nest Crane.

In either case, I'd recommend getting Arcbound Ravagers, Welding Jars and Springleaf Drum in the very least for any artifact based aggro deck.

Best of luck!

nyoumans on Paradox Arcum

4 weeks ago

@Kcucullen

My thoughts on Arcbound Ravager are just above your comment.

Hope of Ghirapur has two functions: First off, it is an inexpensive artifact creature, which can be sacrificed to Arcum. Since the combo relies on consistently having artifact creatures to sacrifice by the time Arcum is able to be activated, this is important.

Also, Hope of Ghirapur is a tool against counter magic. Many times (not always) you can intuit who among the blue players has a counter up, attack them, and sac it, effectively shutting them down and protecting your combo on the turn that you want to either cast Arcum or go off. In that way, it serves the same purpose as Xantid Swarm in legacy storm decks.

Kcucullen on Paradox Arcum

1 month ago

To follow up, why Arcbound Ravager?

escesare on Modern Competitive Solemnity - Non Budget

1 month ago

Playing less than 4 Path to Exiles is a big mistake in Modern. Removal is just so so good, and counterspells are so bad in Modern.

Without removal, you die an easily preventable death to a Scavenging Ooze (eats your persist creatures forever), an Inkmoth Nexus that they made 10/10 with Arcbound Ravager, Splinter Twin, a Death's Shadow, a Spell Queller with combo piece locked under, a Meddling Mage on Solemnity, a Wurmcoil Engine, a Thought-Knot Seer, a Young Pyromancer. I'm just listing one from each deck, showing that almost every top deck has amazing Path targets, whereas mainboard Dispel is all but useless except vs control and midrange (many decks literally have 0 instants MB).

Azdranax on Phyrexian Unlife in Death's Shadow

1 month ago

Due to the popularity of Affinity, playing Phyrexian Unlife will allow Affinity to one-shot you even easier with Inkmoth Nexus and Cranial Plating or Arcbound Ravager. It's makes a very tough matchup even worse, thus severely hurting it's use in any main/sideboard slots in Death's Shadow decks.

thelastcorndog on Artifacts of Zion

2 months ago

Nice deck! I have a similar one on my profile, basically a budget version of affinity. I do have a few disagreements with some of your choices here though. First of which is including Hope of Ghirapur in the main. You say that it is necessary versus control, which it may be, but then why not just include it in your sideboard to bring in against control. With 4 in the the main you have a creature that does next to nothing against aggro or midrange, and is sometimes good against combo but not in the way you'd be using it just to resolve an ensoul. Also it is legendary, meaning having multiple in your opening hand is incredibly detrimental to your artifact count if you just plan on saccing one straight away. Another strange inclusion is Inkmoth Nexus. Without Arcbound Ravager to complete the combo, you'll need quite a few turns to get an infect kill. And it doesn't count as an artifact in its unactivated form so I would probably replace that with either Blinkmoth Nexus or another artifact creature such as Master of Etherium or Signal Pest if you wish to lower your curve. I also prefer running Bomat Courier as card advantage over Thoughtcast because it ups your artifact count, having it in your opening hand is a much better feeling, and it has much higher upside. I'm also not so hot on Ensoul Artifact in general. It has huge potential to be 2-for-1ed, even on a Darksteel Citadel. It doesn't up your artifact count either. Anyway, those are just my longwinded opinions.

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