Artifact Creature — Beast
Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager.
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)
|Have (2)||, gildan_bladeborn|
Printings View all
|Secret Lair (SLD)||Rare|
|Masterpiece Series: Kaladesh Inventions (MPS)||Mythic Rare|
|Modern Masters (MMA)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Arcbound Ravager Discussion
1 week ago
Artifacts I recommend that Salvaging Station can grab:
Other artifacts I'd recommend:
Don't know about cuts. Hope that helps. Cheers!
1 month ago
1 month ago
Great budget deck!
1 month ago
To drive the point home.... Darksteel Citadel is Ancient Tomb or Mishra's Workshop or sometimes even better(and it's indestructible) when used with Affinity(Frogmite and friends), gives one or more of your creatures +1/+0(Cranial Plating, is a 5/5 indestructible(Ensoul Artifact), can be sacrificed to give any of your artifact creatures a +1/+1 counter(Arcbound Ravager), fixes your mana(Glimmervoid and Spire of Industry), all at once.
It would be really awesome if we suddenly had 8 or 12 or, if we unbanned the original colored artifact lands, up to 24 total copies of that. Not that you need that many, but still.
And, with the combination of affinity and improvise, as well as some other specific cards, it is not only that but also Black Lotus. Of course, in that deck every thing is Workshop + Lotus + whatever else it was anyways, so the point is sorta moot.... until you realize that you can have a deck where everything, even your win conditions, are Lotus Workshops and the only reason the deck isn't good is because your 10+ t1 power has no evasion, even if it's partially consistent.
1 month ago
I like the idea, but I feel like you don't have enough sacrifice outlets to benefit as effectively from Font of Mythos and Coveted Jewel. I'd recommend cards like Arcbound Ravager, Metalwork Colossus, Sage of Lat-Nam, and Sai, Master Thopterist to get some instant speed sacrifice mechanics so that you can remove those when you want to before an opponent would benefit from. I also think the more expensive cards here are a bit overkill compared to the rest of the deck, it could be a lot more budget friendly if you pulled Force of Will, Chrome Mox, manacrypt, Ancient Tomb, and Metalworker. That would drop the overall cost by about 300 and wouldn't sacrifice much for efficiency. Caged Sun and Gauntlet of Power (which is expensive, but not more than extraplanar lens) as well as Gilded Lotus, Nyx Lotus, and Blinkmoth Urn can make up for the loss of the mana generation by removing those more expensive cards. I'd also recommend some board wipe cards like Oblivion Stone and Nevinyrral's Disk to accomodate when the board state is getting hectic.
3 months ago
I feel like the modular artifact creatures would be at home in the deck. Especially Arcbound Ravager.
4 months ago
DarkHero - even if they are a 5/5 vanilla creature for 5 mana, like Jegantha is in most cases, you can play it in monogreen Tron for no deckbuilding cost. So, why not?
If the deckbuilding cost is minimal, why would you not do it? If the deckbuilding cost to include a companion is high, should even be playing the deck and not another deck that gets a free card?
The real deckbuilding cost is that other decks are strangled out.
Lurrus is a 3/2 lifelink, which a respectable body, akin to a Kitchen Finks that gets another card for basically. In Vintage, you could go Black Lotus, Lurrus, recast lotus. In modern, it basically asks the question "Have you played a Mishra's Bauble this game? If so, would like to cast a Rogue Refiner with lifelink?"
Lets also talk about mechanics being banned for less than 90% dominance.
Affinity - 7 cards banned in Standard (Arcbound Ravager, Disciple of the Vault and the 5 artifact lands) - none of them were related to the mechanic, but all of them were banned because of the Affinity mechanic. The five artifact lands were also on the first Modern banlist.
Dredge - Golgari Grave-Troll still holds the honor of the only unbanned card in Modern that was re-banned. Still a menace in Vintage, because not casting cards to win is super good.
Phyrexian mana - continues to see bans till last year, with Gitaxian Probe being banned.
The reason why not all cards with these broken mechanics were banned in the respective formats they broke was that once you ban the good ones, the mechanic stops being oppressive. However, the difference with companion is that while affinity, phyrexian mana and dredge have few powerful cards and many weak ones. Nobody is clamoring for the ban of Magmatic Sinkhole, because its effect is not comparable with Treasure Cruise.
However, there are only 10 companions, they are all rares and they all stat'ed to be competitive.
Since Lurrus was banned in Vintage, several Vintage just switched to Lutri, since the singleton restriction is just not that severe in Vintage. If Lutri is banned, Yorion will replace it. Requiring to play 80 cards is hardly a restriction since you have access to the entire card pool. If Yorion is banned, they will switch to Jegantha, as the most powerful restricted cards have only one mana symbol.
I think that if the only available companion costed , had no deck-building restriction, and was a vanilla 2/2 creature, I would still play it, as there is no downside to doing so.
4 months ago
I'd definitely drop Implements of Sacrifice and Treasure Keeper, and recommend dropping Cathodion, Order of Whiteclay, and Feldon too. Seems like it could use more sac outlets like Arcbound Ravager, Goblin Bombardment, Culling Dais, Dark-Dweller Oracle, Fanatical Devotion, Jinxed Idol, Krark-Clan Shaman, and Slobad, Goblin Tinkerer. I'd also think about any of the creatures that make Treasure when they enter or die, Brass's Bounty, Smothering Tithe, Hangarback Walker, Hoarding Dragon, Scrapyard Recombiner, Servo Schematic, Bloodfire Infusion