Grinning Ignus

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters (MMA) Uncommon
Future Sight (FUT) Common

Combos Browse all

Grinning Ignus

Creature — Elemental

(Red), Return Grinning Ignus to its owner's hand: Add (2)(Red) to your mana pool. Play this ability only any time you could play a sorcery.

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Grinning Ignus Discussion

cloudsol on First Time Storming

4 weeks ago

Thanks for the stratagem, Ash3n. Helpful!
ay.lobo: the limiting factor is that Grinning Ignus's bounce effect costs R, as does the card itself. Interesting. Thanks!

ay.lobo on First Time Storming

4 weeks ago

Grinning Ignus and Ruby Medallion is not an infinite combo, but it's pretty damn close, and it's great for the storm count.

ay.lobo on Purphoros, God of Tokens (Multiplayer EDH Primer)

2 months ago

Thanks, Workman4137. I'm definitely not a math person myself when I try to count up all the damage added with Purphoros and the like. I'll go and consider it, especially something to mull over with combos like Grinning Ignus.

soldier95 on Purphy's Blasta Boys

3 months ago

Well, that's a cool deck and I get the idea. Never seen a spell slinger kind of playstyle on Purphoros, that's unique.

First things first, I think, you're lacking three major components: ramp, mass removal and utility lands. Three rocks just aren't enough and I wouldn't call cards like Ashnod's Altar, Chandra, Torch of Defiance and Grinning Ignus ramp. They all generate mana but not reliably and/or consistently enough. I suggest you add at least: Mind Stone, Hedron Archive, Wayfarer's Bauble, Ruby Medallion and maybe even Thran Dynamo. Oh, and Caged Sun is far better than Gauntlet of Power, imo. For removal I'd definetly add Blasphemous Act as it is THE red staple mass removal and it's definetly better than Mizzium Mortars. Nevinyrral's Disk can be good as well, since it's very hard to deal with enchantments in mono-red and rattlesnake effects are never bad. As far as lands are concerned I would definetly add Myriad Landscape. Other land considerations are: Strip Mine (or on a budget Ghost Quarter), Valakut, the Molten Pinnacle and Mirrorpool.

Depending on your meta and budget you should consider follwing cards:

Cards I'd cut:

Hope this is a help.

Skywatch on Harness the Maelstrom~ Yidris EDH

3 months ago

You said your deck was trying to make a maelstrom, right? Do it the right way with AEthersnipe and Grinning Ignus. They let you get large amounts of free/cheaper things, like a 3 mana Acidic Slime.

AlmightyTentacle on Fire From Olympus: Purphoros EDH

4 months ago

Hi, Hybrow

Thank you for comment and suggestions!

Mana Geyser - mana never been too much problem for the deck, my playgroup is mostly three players so this one doesnt work well.

Grinning Ignus - nombo with too many cards like Spellshock, Eidolon of the Great Revel, Pyrostatic Pillar.

Warchief Giant - too high cmc and as I say before my palygroup is mostly three players.

Valakut, the Molten Pinnacle - nice land, several times was in maybeboard but it enters battlefield tapped and it is too much if you ask my oppinion.

Descent of the Dragons - not bad card was in deck at early stages but was dropped out cuz almost everytime was used as Mogg Infestation wich is plain better.

Hanweir Battlements - here for haste ability cuz I dont like Hall of the Bandit Lord - enters tapped, Flamekin Village - have same problem as Hall.

Hanweir Garrison - was in deck before but was cut cuz too be really effective it needs haste and most time it was just one creature drop for .

Hybrow on Fire From Olympus: Purphoros EDH

4 months ago

I also run a The Fat Red Line - Purphoros EDH .. however mine is based on pumping out tokens. Usually end up going down in a blaze of glory with the whole table against me. I noticed you were moving away from the usually Purphy deck, but thought i would give my suggestions anyways.

Mana Geyser -- Dont know how hard up for mana you end up being, seems like you have a lot more sac outlets for mana then I run, but it's is great if you are playing 3 or 4 people per game.

Grinning Ignus -- one I was turned on to recently, with enough mana you can bounce him back and forth. Almost as good as Norin. (would work great with a bunch of goblins and your Phyrexian Altar)

Warchief Giant -- if you are playing 5 people to a table, this guy is great for Purphoros damage, if you generally play 1v1, never mind :)

Valakut, the Molten Pinnacle -- Little expensive for a land, but it has worked well for me.

Descent of the Dragons - Being able to turn a field of goblins into a field of dragons might be nice, and you get to pick the creatures, and you get more Purphoros damage

Also, I had a question, you run Hanweir Battlements, but not Hanweir Garrison... Why? I was considering them, so was wondering

rottenoysters on Harbinger of Doomy Doom Doom

5 months ago

Try adding ramp cards like Grinning Ignus, Neheb, the Eternal or maybe Mana Cache.

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