Grinning Ignus


Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters (MMA) Uncommon
Future Sight (FUT) Common

Combos Browse all

Grinning Ignus

Creature — Elemental

(Red), Return Grinning Ignus to its owner's hand: Add (2)(Red) to your mana pool. Play this ability only any time you could play a sorcery.

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Grinning Ignus Discussion

PIZZ_PAZZ on U/R Fetchless Gifts Storm

1 week ago

This doesn't work as well with the whole Past in Flames strategy, but Eye of the Storm can really take off in some storm decks. Also Grinning Ignus, can be really good for building up your storm count.

yeckit on Red for the Red God.

2 weeks ago

IAmTheWraith but wouldn't you just be netting positive with the ?
Since Grinning Ignus cost and the ability cost you would need something like a Gemstone Array for it to go infinite.
It is a nice synergy tho, turning into 2 damage which is why I put Hazoret's Monument to do something similar, granted slightly weaker than, Ruby Medallion but I also get to loot.

IAmTheWraith on Red for the Red God.

2 weeks ago

yeckit: Heres how that would work with Grinning Ignus + Ruby Medallion :

With your commander, Ruby Medallion in play and 3 mana available, you cast Grinning Ignus for and deal 2 to each opponent. Then, you use its ability to generate . With this mana, you recast Grinning Ignus generating infinite etb's and burning out your opponents.

cloudsol on First Time Storming

6 months ago

Thanks for the stratagem, Ash3n. Helpful!
ay.lobo: the limiting factor is that Grinning Ignus's bounce effect costs R, as does the card itself. Interesting. Thanks!

ay.lobo on First Time Storming

6 months ago

Grinning Ignus and Ruby Medallion is not an infinite combo, but it's pretty damn close, and it's great for the storm count.

ay.lobo on Purphoros, God of Tokens (Multiplayer EDH Primer)

7 months ago

Thanks, Workman4137. I'm definitely not a math person myself when I try to count up all the damage added with Purphoros and the like. I'll go and consider it, especially something to mull over with combos like Grinning Ignus.

DarettiFan on Purphy's Blasta Boys

8 months ago

Well, that's a cool deck and I get the idea. Never seen a spell slinger kind of playstyle on Purphoros, that's unique.

First things first, I think, you're lacking three major components: ramp, mass removal and utility lands. Three rocks just aren't enough and I wouldn't call cards like Ashnod's Altar, Chandra, Torch of Defiance and Grinning Ignus ramp. They all generate mana but not reliably and/or consistently enough. I suggest you add at least: Mind Stone, Hedron Archive, Wayfarer's Bauble, Ruby Medallion and maybe even Thran Dynamo. Oh, and Caged Sun is far better than Gauntlet of Power, imo. For removal I'd definetly add Blasphemous Act as it is THE red staple mass removal and it's definetly better than Mizzium Mortars. Nevinyrral's Disk can be good as well, since it's very hard to deal with enchantments in mono-red and rattlesnake effects are never bad. As far as lands are concerned I would definetly add Myriad Landscape. Other land considerations are: Strip Mine (or on a budget Ghost Quarter), Valakut, the Molten Pinnacle and Mirrorpool.

Depending on your meta and budget you should consider follwing cards:

Cards I'd cut:

Hope this is a help.

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