|Commander / EDH||Legal|
Printings View all
|Modern Masters (MMA)||Uncommon|
|Future Sight (FUT)||Common|
Combos Browse all
Creature — Elemental
(Red), Return Grinning Ignus to its owner's hand: Add (2)(Red) to your mana pool. Play this ability only any time you could play a sorcery.
Grinning Ignus Discussion
2 weeks ago
Don't forget about Flamekin Village for another haste enabler
I'll have to get a Grinning Ignus for my deck!
In my deck I try to protect myself from taking any of the damage, so I run things like Basilisk Collar and Loxodon Warhammer which nets me more life if I have more than one opponent. I also have Pariah's Shield which can be a huge life saver, especially if you put it on Stuffy Doll or Darksteel Myr . Also there is Glacial Chasm . I'm also going to replace all my mountains with snow covered mountains so I can run Extraplanar Lens and usually nobody else will get the benefit from it.
3 weeks ago
Hey to you too! Deck has changed quite a bit actually, haha. These recent changes were crucial... Strategies I developed when brewing prototype Krenko and Kiki-Jiki lists that made there way here. I'll start with Brain in a Jar , it (currently) has 36 targets and helps us cheat out spells at instant speed for 1 Generic. It flows perfectly with our curve and helps us if we're red deficient to cast the multitude of R and RR spells featured here. It also makes our Rituals that much better. Goblin Welder messes with our opponents and during the multiple Attacks and (more importantly) Untaps, we can use him to ramp through our Graveyard (with various pitched Rocks), allowing us to continue Wheeling and Attacking with added Mana, carrying over leftovers from Neheb. Furthermore, it can recur and replay Memory Jar and if you have ever played Mem Jar twice in one turn... It's a feeling like nothing else. Same story for Goblin Engineer , Ramp and Entomb for: Obsidian Battle-Axe , Mask of Memory & Swiftfoot Boots . You may have missed these, but I will also encourage you add: Flamekin Harbinger and Sarkhan's Triumph . One will tutor for Grinning Ignus or Generator Servant to help us Ramp early-to-mid game, should Neheb be foiled or need a boost; while Triumph is an instant speed, Tutor for Runehorn Hellkite (and sometime's Knollspine Dragon ): grab the Dragon on the turn before you Attack, ditch the Dragon on the Attack and have a Wheel in your Graveyard. Hope this bit of intel helps. This are what I would consider must includes now... Also, expect an update to the primer here soon to further explain the Cards chosen. I may even provide a video update to discuss this list. Neheb, Dreadhorde Champion is a Deck to look out for.
2 months ago
2 months ago
So if Animar, Soul of Elements has two +1/+1 counters on it and I have Vizier of the Menagerie and Grinning Ignus on the field with it and I choose to pay one red mana to return Grinning Ignus to my hand so that it will add two colorless and one red mana to my mana pool, Can I use the colorless mana as a red mana because of Vizier of the Menagerie and use the left over red mana to bounce Grinning Ignus back to my hand leaving one colorless mana left to create a infinite loop producing infinite colorless mana?
2 months ago
Embodiment of Fury + Embodiment of Insight
Furnace of Rath to replace Gratuitous Violence for mana efficiency
4 months ago
Wasn't sure if these counted as dorks but I felt like they did because of other examples on the list.
4 months ago
7 months ago
Hmm... Well, as Charlie Nash of STREET FIGHTER Fame would probably say; "I've learned a thing or two..." (Or is it Fighting Game Culture in this case?) Alright. I guess I could remove the Sunforger Package then. Sorry that I have quite the inexperience here; I just have a cause to fulfill, though it seems misguided. That said; I'm taking the advice to mind... Sorry if I am still being a nuisance;
Things or 2 learned:
- Rocks can be used w/ Stax Pieces...
- The Yard is pointless; use as much of such things against your oponents.
- I need to cut a wincon; but is unsure if Grand Abolisher can stay (Most likely, given his cost...)
- I need to ditch the hammer (Sunforger) for a good build; though the fate of the Instants 4 or less is unknown...
- Hmm... No better combo, huh... Alright. Ditching both Possibility Storm & Knowledge Pool then...
- Oh. Didn't think about that in terms of Value... Sorry. At least that means I ditch Panharmonicon (& potentially Strionic Resonator as well. Same possibly goes for Rings of Brighthearth & Basalt Monolith as I don't want to run infinite Mana in a deck not needing it... :/)
- Extra Turns is useless in Stax. Must retire Ugin's Nexus, Prototype Portal, Lotus Petal among other things...
- Cut the Engine, & don't add Squee, the Immortal & Grinning Ignus in either.
Thanks for the help thus far, hkhssweiss. I think I might know what to cut now... :)
Grinning Ignus occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%