|Commander / EDH||Legal|
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|Scars of Mirrodin||Mythic Rare|
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Artifact Creature — Golem
Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)
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Platinum Emperion Discussion
1 week ago
1 week ago
I'm going to suggest you change this completely, here it goes! :)
But a weakness is many do not untap...but wait! Artifacts like Magewright's Stone, Voltaic Construct, Thousand-Year Elixir, Clock of Omens, Voltaic Key, etc. do just that. More fun though can be had with Threaten effects that you can use either on opponents' stuff or to untap your own. Interactive decks few!
And there's lots of fun utility golems to abuse. Ancestral Statue can bounce a big guy who attacked and just recast cheaply due to Rakdos' ability. Solemn Simulacrum is a staple. Beast of Burden takes advantage of token decks. Glass Golem's art looks wicked ;). Precursor Golem can add in some 1-shot draw spells like Crimson Wisps to draw a ton if lucky. Sundering Titan for fun control.
Feldon of the Third Path, Daretti, Scrap Servant, Kurkesh, Onakke Ancient, Slobad, Goblin Tinkerer, Tuktuk the Explorer, and Urabrask the Hidden are all legendaries that play nicely with a theme like this I think.
So keep your burn/damage to activate Rakdos' ability, add some haste enabler like Fervor so your golems can attack upon entering, include fun enchantments like Blood Mist, Flameshadow Conjuring, and Mana Echoes.
2 weeks ago
lithium142 Thank you so much for your comments man, it's amazing to have some interest in this.
I totally agree with you I feel like there wasn't any removal, I guess I was too forward on the idea of taking the opponents life.
I have made some changes in regards to your suggestions, let me know how you feel about the current deck.
I'm worried the creatures are very thin, as in it's going to be completely random which you draw.
2 weeks ago
I mean, we are vintage, and Tinker is redistricted in Vintage, which means 1 per deck... but the card is pure bullshit IMO. You are right about Natural Order too, kinda fucked up, but I've never seen him bring out anything ridiculous with it.
As for my Platinum deck, I wouldn't use it to get Platinum Emperion or Platinum Angel, I'd use it to get Darksteel Forge on Turn 2 or 3, which is crap IMO for a 9 CMC card. If Colin is putting that shit in, then I have no choice but to put it in my deck as well, but I'd rather not do these arm's race kinda shit. If a card is sooo broken, that its banned in every format but Vintage (the least restrictive format), then its probably too fucked up for use in casual play... which is really what our playgroup is.
2 weeks ago
Not to derail a deck building thread but I hear what youre saying about Tinker - it is one of those cards that can send a game into a tailspin quickly. However, I wouldnt say you should avoid it. I run one in a deck (that almost never sees play), Joel runs one in his boom engine, and Rob runs 4 Natural Order which, in a format with mana ramp to your hearts content, is just as 'broken' since he can essentially have Progenitus or worse out turn two.
Broken cards are what they are, and in vintage you will find them everywhere. But often they are viewed as such because players abuse them to go infinite out the gate - ill imagine if we ever run into a True vintage format player he will come in with 50k in deck value and win every game in that fashion. Bry I respect your protest by refusing to use a card, but honestly wouldnt even grumble at a turn 2 Platinum Emperion because in vintage we also get shit like Counterspell, Control Magic, Swords to Plowshares, and worst case I see the deck once a week with half a chance to be on its team.
2 weeks ago
way too many cards and too many goals and strategies. plus Madcap Experiment will kill you most of the time... you only have one artifact in the whole deck, and no way to put it on top of your library.
why have 4 Baral, Chief of Compliance if you have zero counterspells besides Remand, which isnt very good because they can just play whatever you counter next turn.... why not use actual Counterspells?
if your goal is to use Valakut, the Molten Pinnacle, why did you make a 119 count, 5 color deck and only include like 9 mountains in the whole thing? plus then you have nothing to search for valakut except the Scapeshifts.... so...
no offense, but honestly ive never seen a modern deck that had over 70 cards in it win a single match ever, in like 15 years of playing. if you dont have any cards to help you draw faster, you wont get anything you need. plus Bring to Light actually cant get Platinum Emperion or Traumatize, or anything else basically except for the Goblin Electromancer...
plus you have so many lands and so many fetch lands, but no landfall effects or any way to replay them.... and again, you only have like 9 lands total in the whole thing that can even set off Valakut, the Molten Pinnacle.
focus your aim a little more and reduce your count to 60, just my advice.
2 weeks ago
EtW has a different name, so Gifts Ungiven can tutor for Grapeshot, EtW, and two other things. (Past in Flames or rituals) Running it mainboard just increases the resiliency of the combo. If you're about to fizzle, you can get 8-20 1/1s to beat down your opponent.
When I play storm online, I find that all in aggro decks out-tempo me a bit, especially when they bolt my electromancers. (Which is always) If you resolve a Platinum Emperion, those decks will not win through it. Period.
On a side note, now is probably the best time to buy into storm if you haven't yet. Gifts and Serum Visions are dropping from their reprint in MM3, and the other staples are going nowhere but up.
Have fun, and may your storm counts be as high as a baby koala on medical marijuana!