Splinter Twin

Enchantment — Aura

Enchant creature

Enchanted creature has ": Put a token that's a copy of this creature onto the battlefield. That token has haste. Exile it at the beginning of your next end step."

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Splinter Twin Discussion

NiceThings on Breya, Ghost in the Shell

1 day ago

I don't know if you've considered it but

Deceiver Exarch + Splinter Twin is another powerful combo way to end the game. Along with the fact that neither card is on it's own dead, at worst exarch can untap a monlith or a creature, and twin can make any of our ETB value creatures even stronger. Food for thought. IDK what you'd cut but I think any blue red deck can at least consider running the combo

Femme_Fatale on Help Wanted: New Combo Database

3 days ago

I also want to say that we should have guidelines for description submissions, in that laying everything out step by step is the best method for a clear and descriptive "how-to" for newer players.

Example for a synergy post I saw that was submitted back in 2013.

This synergy generates every turn either:

  • 3 damage and a 1/1 token.
  • 2 damage and 2 1/1 tokens.
  • 1 damage and a 2/2 token that when dies generates two 1/1 tokens.

Here are the steps.

  1. Have both Blasting Station and Mitotic Slime out on the battlefield. Slime must not have summoning sickness.
  2. Enchant Mitotic Slime with Splinter Twin.
  3. Tap Mitotic Slime to activate Splinter Twin and put a hasty temporary token clone of itself onto the battlefield.
  4. Tap Blasting Station to sacrifice the Mitotic Slime token clone, dealing 1 damage and creating the smaller permanent token, which untaps Blasting Station. Repeat this step till all desired tokens are sacrificed.

Epochalyptik on Help Wanted: New Combo Database

3 days ago

Really, the placeholder would only be "needed" if there are numerous possible substitutes. So while it might be fine to individually list the several permutations of the Splinter Twin combo, it's probably not a good idea to attempt to list the many permutations of the Murderous Redcap combo using every known creature sacrifice outlet.

Lame_Duck on Help Wanted: New Combo Database

4 days ago

I was adding all of the various Splinter Twin combos and unfortunately I forgot to set the category for a few of them and there doesn't seem to be any way to edit my suggestion, so there are some listed as "none" category when they should be "infinite".

CanadianShinobi on Banned and Restricted - Jan ...

5 days ago

Jhed1 I differentiate between Midrange and Control. The distinction comes from how the decks function and what tools they use to get their wins.

Midrange decks, like Jund tend to be proactive. They play efficient creatures and spells whilst building their own board state and denying resources to an opponent. Their game of attrition can be won quickly or slowly if need be. Midrange decks, especially Jund, are incredibly flexible, which Jund can attest to since it has been a top deck in Modern for a number of years now, despite bans afflicting it.

Control decks, while also playing a game of attrition are almost always reactive. A Control deck doesn't care what threats are on the board, or in hand, so long as the deck can react to beat those threats. The Control deck aims for a long drawn out game to exhaust the opponent of their resources, while using draw spells to maintain a healthy stock of answers. These decks don't necessarily have to be Blue, but since Blue is often the best option for reactive plays due to counter magic, its usually brought up.

The reason I'm making these distinctions and getting into this entire conversation is because of how WotC partially explained their banning of Gitaxian Probe: "This hurt the ability of reactive decks to effectively bluff or for the aggressive deck to miss-sequence their turn. Ultimately, the card did too much for too little cost." WotC has wanted some form of reactive deck in Modern since it became apparent one was needed. And it became apparent after the banning of Splinter Twin. One of the reasons why Splinter Twin was so divisive when it was banned, is because it removed the only good Control deck from Modern. Furthermore, it opened Pandora's Box on the format, because Twin acted very much like a gatekeeper. It kept aggressive and non-interactive decks in check. But, it was never unfair, it could lose and never dominated the format to the extent like Birthing Pod decks did.

And I'm in the camp that argues Infect needs to be nerfed as a deck. I feel the deck is too fast for Modern. It has shorter clock than any other deck in the format. Yes, that clock isn't necessarily guaranteed, but the deck is fast. As a pointed out and as WotC pointed out, Infect has the potential to consistently win on Turn 3. I would not be surprised if the hammer falls on that deck next for breaking the Turn 4 rule in Modern. There is also that it is boring to watch and play against, but I'm someone who cares more about whether or not a format is healthy and the decks abide by the intentions of the format.

Dredge4life on Banned and Restricted - Jan ...

1 week ago

Araganor I don't advocate for players leaving for Pokmon, and I understand your concern. However, my point still stands. Standard doesn't seem playable to me, but all who do choose to play it need to abide by proper regulations at an FNM. If I crack a Splinter Twin from an MM2015 pack, because I just randomly got it and don't play it in combonation with Pestermite does not mean it is legal for Modern play. My point regarding freelance opening of packs also stands. Packs are not a good idea to open just for the sake of it, and are a very good way to lose money. People still open them, but that doesn't mean it's a good idea, and if a new player opens an Emrakul, by all means play it at home, but as it sits it is illegal at FNM level events for a reason. FNM is a level of which rules are enforced, and exceptions cannot be made just because someone spent their allowance on a pack with a banned card in it. Once again, this was written late at night, so the defense of my statements may contain issues, but please try and understand what I meant.

KillDatBUG on Sell Me on Your Favorite ...

1 week ago

I woulda said Twin, but Splinter Twin's banned.

I woulda said Grixis Delver, but Gitaxian Probe just got banned.

I woulda said Pod, but-

Ah screw it. Just play some stupid fucking deck like Affinity or Burn and collect your free wins. There's no damn point in trying to play anything else that's even remotely fair.

AngryKitten on Banned and Restricted - Jan ...

2 weeks ago

What a time to be alive. As my friend said, "Turns out people don't like being Mindslavered in Standard". Big surprise, right Wizards? First that, soon Splinter Twin in Standard? I have never laughed so hard about this garbage format as I am now.

And once again, WoTC hardcore trolling with the Golgari Grave-Troll ban. Ban unban ban yay fun times, good way to get people triggered.

For reals though, if I cared about formats other than EDH I would probably be super livid right now at the idiocy of this whole thing.

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