Goblin Welder

Legality

Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Commander 2014 Rare
Urza's Legacy Rare
Promo Set Rare

Combos Browse all

Goblin Welder

Creature — Goblin Artificer

: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.

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Goblin Welder Discussion

GS10 on Thop Thop Thump [Breya, Etherium Shaper EDH]

22 hours ago

@Kai-Erik,

Thanks again for the awesome insights!

Just like Thopter Spy Network, I do own a sleeved copy of Mindslaver right beside the deck. The problem with it is hate. I love combos around Mindslaver and I tried numerous ways to build my old Glissa, the Traitor deck so I could take advantage of it. The problem is that both new and old players will see Mindslaver as a big target on me. It can end the game just the same way Thopter Assembly + Time Sieve do, but the fact that it does it by stealing turns vs taking extra turns is percieved more negatively, at least in my circles. For this reason I tend to keep my decks as politically correct as possible. I have a Narset deck that I can't play in my regular playgroups because everyone feels miserable playing against it and my killing floor Meren of Clan Nel Toth is as close of that status as it can be - one more upgrade will probably make it unplayable with my friends. For this reason I tend to be very cautious with my win conditions (and I still don't know if Blightsteel Colossus won't have the same effect, but I've been telling everyone I play it and how I can get it, so they all know how to prepare for it before actually facing it, so no one is salty if I win with it).

Of course things change, and if my playgroup develops in a way that most people end up trying to run for a combo, of course I will include that one with no reserves whatsoever. And I hadn't thought of a way to go infinite with it, which definitely makes it much better than just leaving a big warning sign on the table or stealing one turn here and there, since the game ends quickly that way. But since I am the only player within the group that usually goes full on combo, I try to be sensible about the ways I win and give people ways to have fun, even when I'm winning - again, this only happens because my playgroup is pretty casual. If I played frequently in a more cutthroat group, I'd definitely run each and every different combo and win con I could fit together, so I will add it to my maybeboard and keep it in mind as well - especially because it's the cheapest combo for me to get at this point, since I only need Goblin Welder which I should be running regardless.

chaosumbreon87 on Breya EDH (HELP required)

1 day ago

ok seeing as though this appears to be a mid power level deck, may I suggest cards like Goblin Welder, Scrap Mastery, KCI, reshape, enlightened tutor, and to a lesser extent, the thopter sword combo.

HobbyGamer007 on Diaochan, Artful Beauty [Primer]

5 days ago

Why no Thornbite Staff ? It turns Diaochan into a (potentionally) one-sided sweeper every turn!

I also dislike Wild Guess and Faithless Looting, since they are essentially card disadvantage, with red already having hardly any card draw.

Also, you might wanna consider Tamiyo's Journal. It produces fodder for Goblin Welder, draws cards or tutors for anything every 3rd turn(usually won't tho).

As you know I am also currently building a Diaochan Deck, trying to run less creatures than you and beeing a little more agressive. Far from done with it though.

Austin_Smith_of_Cards on Nin... Nin? Nin.

1 week ago

Fabricate as a way to tutor for Isochron Scepter or one of the artifacts I'm going to suggest.

Rings of Brighthearth looks insane with Nin's ability. Of course, it can also be used alongside all your Prodigal Pyromancer variants or Isochron Scepter.

Basalt Monolith for ramp, ramp, ramp! Pumping all that extra mana into Nin will probably pay off.

Goblin Welder to recur/exchange valuable artifacts, and get rid of ones your opponents have.

Thousand-Year Elixir lets Nin do her thing right out of the command zone, plus it can double her ability to damage things.

I will fully admit I'm not as familiar with Tiny Leaders meta, but these are good places to start I believe.

ay.lobo on Cranky Krenko

1 week ago

Hi there. Firstly, go goblins! Hmm... So much to recommend. From the top of my head:

Goblin Lackey/Warren Instigator-speeds up goblin coming into play drastically

Goblin Welder/Goblin Tinkerer- artifact hate

Mogg Infestation- doubles your goblin count

Goblin Warrens- goblins for goblins

Quest for the Goblin Lord- a cheaper anthem to boost your creatures

Shared Animosity- huge boost to combat damage

Myriad Landscape- only land I could think of at the moment for non basic land


On a sidenote, you may want to think about one of red decks greatest weakness: draw power.

Falc0npnch on Breya, Ghost in the Shell OVER 60 INFINITE COMBOS

1 week ago

First off love the deck, I run a pretty savage breya as well (yours is far meaner than mine lol) what about pulling Aetherflux Reservoir for Lifeline? Aetherflux is very slow and lifeline will allow a lot of additional end of turn combos. Also I feel like your Indomitable Archangel negates a lot of cards you run like Sydri, Galvanic Genius, Restoration Angel, and Saheeli Rai maybe swap for something with more utility like Goblin Welder or Soul of New Phyrexia? Good luck in your combo pursuit!

thegigibeast on Krenk that 3 times

1 week ago

Also you play Goblin Welder, play Great Furnace ;)

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