Goblin Welder

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal

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Set Rarity
Commander 2014 Rare
Urza's Legacy Rare
Promo Set Rare

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Goblin Welder

Creature — Goblin Artificer

: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.

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Goblin Welder Discussion

Chandrian on Reanimator

4 days ago

A commander nobody mentionned yet is Daretti, Scrap Savant

He easily drops stuff in the graveyard and can recur artifacts very easily too. I love to dump big artifact creatures in the yard with him and immediately recur them with either Goblin Welder or by activating Daretti again with The Chain Veil

Only downside is he's mono red

dlamars on Daretti EDH

1 week ago

Hey, I love the idea behind the deck! Here's what I'd suggest;

Scrap Mastery, Trash for Treasure and Goblin Welder are awesome since you have a sac outlet at commander.

Also I really enjoy Rakdos, Lord of Riots in this kind of deck.

Best of luck!

sodanghappy on Pia's Toddler Tantrum

2 weeks ago

Zuharran,

I'm aware that it does lose quite a bit of it's edge without Pia's, but I try to make up for it with other wincons, Inkmoth+Ravager for one. Without Pia's, Trawler and Retriever can recur themselves/each other as blockers, and with sculptor or Ironworks it's more practical. Disciple is gonna have a field day. With 4 or 5 mana on turn 3 or 4, thanks to Opal or Springleaf, I could afford to sink some mana. Sacking 2-3 artifacts and drawing/recurring more per turn with a disciple in play seems like a pretty decent threat. Again, with Sculptor I can play a Pyrite for free and sac for 1 mana. But without it, it's practically like sacking a clue. I could sub it out for Chromatic Sphere, but pyrite comes with a 2 damage threat. it synergizes with disciple for more, essentially a bolt. Other than Terrarion and Ichor Wellspring, there isn't anything else like Star or Implement of Combustion, that I know.

Now regarding Viscera Seer, if I didn't focus more on noncreature artifacts, I'd consider it. I'm already satisfied with my eggs for card advantage. I don't want to sacrifice essential combo pieces, like Ravager or Disciple. Trawler and Retriever make for good blockers, with which I could sac after blocking, but without any of them in play, Seer can only block and sacrifice itself when blocking. It's much better paired with Athreos, which is why I recommended it to you.

I'd like to focus on getting the combo out quicker and more consistently. If there's a way to make this deck more focused, I'm open. As this is just a messy mashup of Ironworks Combo and Affinity with Pia's Revolution as scotch tape, it's doesn't have much individuality. Of the thousands of Magic cards from over the years, I'd like to be made known of anything that can potentially set it apart. It doesn't have to be stuck to Modern, as I'm considering making a Legacy version using Goblin Welder and Ashnod's Altar.

Winterblast on Hell's Kitchen: Too Much Salt (Purphoros Primer)

2 weeks ago

I think most room for improvement in my deck would be cutting lands. I see you only have 26 and I'm still well over 30, although I have the same mana rocks in the deck...well, no lotus petal and spirit guide at the moment but they should indeed go back in. How reliable is your mox diamond woth so few lands? Unfortunately I have my playset distributed among other decks, in which it is more important so I can't make that change anyway

I have an artifact package for Goblin Welder and Daretti, Scrap Savant in my deck, maybe I'll include Trash for Treasure too...repeatedly getting a Memory Jar is a cool trick imo.

wereotter on Embrace the Great Work

3 weeks ago

Re: Azorius Chancery,

It's not always a bad card to play, it just depends a lot on your meta, really. It's slower than a lot of other lands, but if your meta isn't hyper aggressive, or if people don't run land destruction, then that doesn't matter as much. For me, however, I've replaced the three ally color bounce lands with Fieldmist Borderpost, Mistvein Borderpost, and Veinfire Borderpost since they are not only artifacts for any abilities that care about that, but they can be hard cast on later turns if they're drawn, or can be cast in a similar way to the bounce lands early on.

I will also add in that I think that Ichor Wellspring is better for this commander than Night's Whisper considering that it's an artifact you WANT to sacrifice to Breya's ability, so unlike the previous comment, it's not just "draw two cards" but it's "draw two cards and, choose one: deal 3 damage to target player, target creature gets -4/-4 till end of turn, or you gain 5 life"

As far as my own suggestions: with only 4 swamps in your deck, turning on your Tainted Isle is going to be tough. If you want the black/blue land, Drowned Catacomb is probably better, but even better still I would say is Inventors' Fair since it can tutor up artifacts for you. Marionette Master is definitely a card to consider since it can have an opponent lose 8 life every time you use Breya's ability, and that card alone has won me games. Also I'm not seeing that you have many ways to get your artifacts back once you sacrifice them. I'd suggest at least a Goblin Welder as not only will he get back the things you want, but he pairs nicely with your Pia's Revolution

TwoIdiots on Baby's First Multiplayer Cube (cards to include?)

1 month ago

CHANGELOG 29.05.17

Major overhaul to account for finalized archetypes.

CUTS:

GOLD:

WHITE:

BLUE:

BLACK:

RED:

GREEN:

None

ADDITIONS:

COLORLESS:

GOLD:

BLACK:

RED:

Note: With Welder and Daretti in the picture, I think its worth reconsidering whether we want Spine of Ish Sah. Its just pure value at that point (still slow to reduce opponents board presence, but you get your artifacts directly to the battlefield)

BLUE:

White:

A few thoughts:

If we want to include Eldrazi Displacer, then I think we have to keep the painlands, and should probably include some other colorless utility lands as well. I would be okay to lose some of the tap for any color lands as well as the artefact lands for this purpose. Its also possible that the Displacer is also just too good, in which case we can add the trilands over the painlands to give Simic Domain a bit more oomph.

Speaking of: Im not familiar with the enablers for Domain, so Im gonna be relying on you a bit to help flesh out the archetype. I look forward to your suggestions!

Anyways, let me know what you think about cuts/additions and I will make the changes. After that, we should probably just switch to cubetutor to get a better idea of where we are with each archetype.

/N

Winterblast on Purphoros, Destroyer of Dreams

1 month ago

I play purphoros myself, but more like a goblin tribal deck, without the expensive big creatures and spells.

I would suggest Goblin Welder and Daretti, Scrap Savant to get stuff like Myr Battlesphere, Wurmcoil Engine and Memory Jar out of the graveyard repeatedly. This probably requires more artifacts in general, mana artifacts for example. Panharmonicon is also great in this deck.

Winterblast on Casus Belli

1 month ago

Goblin Welder, Memory Jar and Myr Battlesphere would fit in well.

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