|Commander / EDH||Legal|
Printings View all
|Commander Anthology Vol. II (CM2)||Rare|
|Duel Decks: Elves vs. Inventors (DDU)||None|
|Commander 2014 (C14)||Rare|
|Urza's Legacy (ULG)||Rare|
|Promo Set (000)||Rare|
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Creature — Goblin Artificer
: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
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Goblin Welder Discussion
1 day ago
Playtesting a few changes:
Reforge the Soul out for future Experimental Frenzy.
Price of Glory out for Mycosynth Lattice - This is an odd switch, but I haven't really been feeling the impact of PoG for a long time. Putting in the lattice is more for trolling my playgroup than anything, but it just so happens to have some hilarious interactions. Of course it makes Vandalblast amazing (and dangerous for another person to cast, but it is very rare in my playgroup). It also makes Daretti, Scrap Savant, Goblin Welder, and //static.tappedout.net/cache/02/89/0289bd00ec63de74a0c78910e877013b.pngGoblin Thrashmaster better. Ashnod's Altar becomes much stronger ramp when I don't need to make red mana anymore.
The most fun interaction though comes in the form of Treasure Nabber. With the Lattice out, when opponents tap their lands it means I gain control of them at the end of their turn, and if I have Blood Moon or Magus of the Moon out I can sacrifice all the non-basics and the regular mountains to make Goblins!
A lot of my future changes, and a lot of my past changes for that matter, would be considered "sub-optimal", but what I've found is that playing into the politics of EDH and having rare or surprising effects has gone in my favor a lot more than brute token generating efficiency ever did. This means that my deck is constantly in flux, but it is more fresh that way, and I don't get bored with it that often.
1 day ago
I took out Dragonlord's Servant for Herald's Horn because it does the same thing and also has occasional card advantage. I like Coat of Arms over Door of Destinies because you can hold on to Coat and use it like an Overrun. Plus Door of Destinies has a ramp up time and has the cast problem like Sarkhan's Unsealing. I've been thinking about taking out Dragonspeaker Shaman for another dragon. Since I already have a 2 cost reducer with Urza's Incubator. I have a Blade of Selves in my paper deck (idk why it isnt on here I'll have to double check my list) so thats why I run Spawn of Thraxes.
The biggest challenge so far with this deck is the lack of card draw. I have Wheel of Fortune in another deck but I don't think I want that type of effect because I don't have graveyard recursion. But everytime I've used Dragon Mage, he has over performed. I'm thinking about testing Howling Mine and Font of Mythos.
3 days ago
- Retrofitter Foundry
- Whirler Rogue
- Echo Storm
- Maverick Thopterist
- Psychosis Crawler
- Scuttling Doom Engine
- Hellkite Igniter
- Into the Roil
- Enchanter's Bane
- Varchild, Betrayer of Kjeldor
- Endless Atlas
- Thirst for Knowledge
- Reverse Engineer
- Prismatic Lens
- Vessel of Endless Rest
- Dreamstone Hedron
- Daretti, Scrap Savant
- Goblin Welder
- Trading Post
- The Antiquities War
- Padeem, Consul of Innovation
- Mizzium Transreliquat
- Kuldotha Forgemaster
- Spine of Ish Sah
- Mechanized Production
- Clock of Omens
- Sai, Master Thopterist
- Whir of Invention
- Jhoira, Weatherlight Captain
- Shimmer Myr
- Grand Architect
- Storm the Vault
3 days ago
I run a Saheeli, the Gifted list with the same goal that is very consistent if you wanted to check it out. How does this deck usually play out?
I run a few X spells such Braingeyser and Mind Spring as they scale with Saheeli. Goblin Welder is cheaper than Trash for Treasure. It is also repeatable and can target other peoples graveyards. I think Scrap Trawler is better than Myr Retriever because it will give a similar effect to all of your artifacts so you are constantly cycling when something dies. Plus if a board wipe happens you will likely replace a few things that died earlier and be in a better position to rebuild.
Since you are running Mycosynth Lattice I would also run Darksteel Forge. It makes everything you have indestructible. Running that with Padeem, Consul of Innovation will give everything you have hexproof in addtion to indestructible.
Do you get much use out of Storm the Vault? Its been a dead card in my hand evey game. I always already have the mana to drop an Eldrazi so it just seems like extra.
I almost forgot Master Transmuter can change out your Servos for Blightsteel Colossus or any other artifact you have. She can also do it in response to someone trying to kill an artifact. You can just flop it for something else in your hand in response and then drop it again the next turn.
I like the inclusion of Reality Shift. It is definitely going to find a home in my own deck.
Have fun playing! I think Saheeli is a lot better than people give her credit for.
1 week ago
I am thinking about taking out red altogether, which would remove Goblin Welder and Anger, so that I could run Atraxa, Praetors' Voice as commander to boost the counters on cards like Vexing Sphinx and Archfiend of Ifnir.
2 weeks ago
2 weeks ago
2 weeks ago
Personally I would cut:
- Pia and Kiran Nalaar --> I think Siege-Gang Commander is a better choice, because he makes an additional token and his sac ability is cheaper
- Tyrant of Discord --> His ability is probably too random
- Dross Scorpion --> This will mostly untap manarocks, which is too weak for 4 mana
- Karn Liberated --> i think Spine of Ish Sah would be better with all the artifact synergies
- Anarchist --> I'm not sure about it but i think that 9 sorceries are to few
- Myr Retriever --> It does the same thing as Daretti, Scrap Savant and Goblin Welder, only worse
I would add:
- Flametongue Kavu: A really strong effect for only 4 mana
- Dismissive Pyromancer: A looter and Feldon target in 1 card and it only costs 2 mana
- Spitebellows: Evoke works nicely with Feldon and 6 damage kills most creatures
- Bedlam Reveler: I'm not sure if he's good here, but I think it's worth a try
- Avalanche Riders: Recurable Land destruction and it gets into the grave without looting/sacrificing
- Filigree Familiar:A mini Solemn Simulacrum
- Clone Shell: I don't know if that's maybe to random, but it looks fun