Creature — Goblin Artificer
: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
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Goblin Welder Discussion
6 days ago
Card draw is always great, but this deck thrives on looting. Get huge things in your graveyard, and then get em on the battlefield for free via Daretti, Scrap Savant or Goblin Welder. I would drop Skullclamp or Elixir of Immortality for Perpetual Timepiece, put some more ramp in instead of small creatures like Tuktuk the Explorer, and put Kozilek, the Great Distortion for Tyrant's Familiar. Those swaps will let you fill the graveyard with goodies and draw tons of cards.
1 week ago
LTmiller: No problem! I took care of it.
So, here are my opinions on all four cards you're looking at getting:
Imperial Recruiter: Fetches all of our ultilty creatures with power 2 or less, most notably Goblin Welder, Squee, Goblin Nabob, and Metalworker. Welder and Squee are more important, in my opinion, and they're both Goblins, so you can use Goblin Matron as a replacement for now.
Bazaar of Baghdad: An amazing card that helps us dig and pitch cards even faster, and isn't a spell so it can't be countered. I don't necessarily think it's a staple for the deck, but is definitely a good addition if you can get a hold of one at a decent price. Geier Reach Sanitarium makes a good budget replacement, but it isn't nearly as powerful.
Gauntlet of Might: While having the extra mana is nice, with the amount of rocks we run, it isn't really necessary to have in the deck. I've been contemplating removing it myself, especially once AER releases.
Mishra's Workshop: Beings we are essentially an artifact deck that splashes red, this land is extremely bonkers in the deck. This and Metalworker on turn 1 is nuts! There really isn't a good enough replacement for what this land provides.
So, if it were me and I had to choose, Workshop all of the way.
2 weeks ago
I suggest the other artifact lands that are in her colors Ancient Den, Great Furnace, and Vault of Whispers along with Time Sieve and Goblin Welder. Welder is insane for value (especially with Myr Battlesphere or Thopter Assembly + Time Sieve if you're into infinite turns) otherwise Ashnod's Altar + anything that makes at least 2 tokens on etb + Eldrazi Displacer = Infinite mana).
I found your deck via wordpress (https://crazyaboutmtg.wordpress.com/2016/10/29/commander-2016-deck-review-and-upgrades-invent-superiority-breya-etherium-shaper/) is the link. It mentioned wanting to play more combo-y or durdle-y, and I noticed it was more synergy based and not combo-y or have anything that really gets a durdle value train going (I really like Goblin Welder recurring/sacing Ichor Wellspring and Solemn Simulacrum )
3 weeks ago
Paradox Engine is the bees knees in this deck...especially with Kydele..too broken almost with the wheels...(with Goblin Welder and Memory Jar..like seriously instant win) let's hope it doesn't get the ban hammer like PoK.
4 weeks ago
4 weeks ago
Winter Orb is a nasty card that I like a lot. This is the only piece of Staxx I dare to play. With only this one, I did not lose too much friends ;)
My expensive Breya's deck has already a huge target, this little artifact doesn't add more.
Winter Orb has a lot of interactions. It is easily tutorable and played at the right time can net you some extra turns for only manas. Moreover, I am almost insensitive to its hampering effect thanks to our many manarocks, Goblin Welder, Master Transmuter and Clock of Omens.
I am eager to test Quicksmith Spy with it :p
4 weeks ago
Generally dragons are the biggest spells at the table. This is an odd turn for this deck that I wasn't considering.
Otherworld Atlas I have to pass on for now, but I'll make note of it.
Last Sunday I was testing out some new cards in a 4 player game. My play group is often able to deal with Zirilan of the Claw, so I decided to test out Dragonspeaker Shaman, Ruby Medallion, & added two more mana rocks including Mind Stone & Basalt Monolith.
I was attempting to cast dragons and not rely on Zirilan of the Claw as much. The result was actually pretty good! Of course, two of my victories were with Zirilan of the Claw, but I was able to participate without my general. I finally was able to use Safe Haven, but it didn't matter since the Child of Alara was countered. Still, it would have worked.
Now I have my attention turned to Quicksilver Amulet & more mana ramp. I do want to include one more Elixir of Immortality effect. I was testing the deck without Goblin Welder & Goblin Matron and soon regretted it when I dumped my Caged Sun & Steel Hellkite due to Faithless Looting.
Lastly, Combustible Gearhulk is on my radar. In a deck like this, with high CMC, either outcome of its ability would be devastating.
For now I'll continue to test. I have a few more cards on the chopping block that I may be temporarily/permanently cutting. Thanks for all of your help everyone, I greatly appreciate it!