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- new eldrazi sicons and the old ones
- Eldrazi Mimic with Walker of the Wastes
- with the new wastes mana (not shur what is it called right now) does Kruphix, God of Horizons turn it in to that?
- If my general has no colorless mana in his color identity, can I include wastes in the same deck with the aforesaid general?
- Now with the new basic Wastes, could Draco only cost 4?
: Add to your mana pool. ( represents colourless mana.)
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3 days ago
When the symbol (the colorless mana symbol) is used in a cost it means you can only use mana to pay for it, much like you can only pay for with , etc. If you want to be able to activate Mirrorpool's 2nd and 3rd abilities then you need to find a source of colorless mana, whether it's a Wastes, a Sunscorched Desert, an Aether Hub, whatever.
1 week ago
Maybe take out some less important lands to add a couple of Wastes? Just in case someone Path to Exile a creature of yours
2 weeks ago
Hmm...the Eldrazi were drawn away from the plane they were presumably devouring, and summoned to Zendikar. The sand is different from the Wastes left behind by Ulamog and Kozilek, but that could be explained away I'm sure. I like it, but definitely ripe for plot holes. If Emrakul wasn't allowed to reshape the plane then it kind of works for Bolas to come in conveniently and rebuild. But considering the Plane seems to be telling Nissa "he" did it. It's a stretch. Somehow Bolas' plan involves the Eldrazi, but we don't know how yet.
2 weeks ago
I thought of a couple other things, sorry don't mean to spam your comments. I should really upgrade my account so I can at least edit things within the last 5 minutes.
Anyways I thought up a few land suggestions, Ancient Tomb, Eye of Ugin, Mirrorpool, Deserted Temple, Homeward Path, Mage-Ring Network, Terrain Generator, Temple of the False God Shrine of the Forsaken Gods and Wastes.
Some of these I suggested specifically since you had some eldrazi, but other than that there are a couple others like Terrain Generator, Homeward Path, Mage-Ring Network, etc that have other uses. You of course don't need all of these obviously, but a few I feel might help, as long as it does not detract from too many basics. You should have at least if anything maybe 1 Wastes as its a land that can be searched for and it might be helpful in that rare occasion you might want a colorless source for your World Breaker. Also a Wastes would be helpful if you do dceide to use Mirrorpool at all.
One more thing, Nissa, Vital Force if you want more things that care about lands, than she would be a good choice.
I gave a bunch of cards to think about and so feel free to ask for suggestions what might be able to be swapped out, and I will try to answer when I have more time a bit later.
2 weeks ago
I'd love to see Desert, but I'd also like to see legendary lands with the subtype. That way there are generic deserts and specific ones that do cool things! If only we could back in time and make Desert never exist and have Wastes be named "Desert"...
3 weeks ago
Oh man, thanks for telling me! I didn't know that! I'll just put a Wastes instead.Other than that, you have any suggestions?
3 weeks ago
dont use 21 Wastes use a few because ghost quarter and so on, these are better options yes tron is just a waste with only upside. Ash Barrens, Blasted Landscape, Blinkmoth Nexus, Buried Ruin, Darksteel Citadel, Zoetic Cavern, Wasteland, Urza's Tower, Urza's Mine, Urza's Power Plant Rogue's Passage, Mutavault, Mishra's Factory, Geier Reach Sanitarium, Ghost Quarter, Homeward Path, Inkmoth Nexus, Tectonic Edge, Shrine of the Forsaken Gods, Sea Gate Wreckage, Reliquary Tower, Nephalia Academy, Mystifying Maze, Ghost Town, Dust Bowl, Drownyard Temple, Deserted Temple, Arcane Lighthouse, there are more, all of these are strictly better Wastes make sure to have few in your deck, weird stuff happens it's a multiplayer format.