*( represents colourless mana.)
Choose one —
- Exile target creature with power or toughness 1 or less.
- Counter target sorcery spell.
- Put a 1/1 colourless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool.
Printings View all
|Oath of the Gatewatch (OGW)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Warping Wail occurrence in decks from the last year
All decks: 0.03%
Commander / EDH:
All decks: 0.01%
Warping Wail Discussion
1 week ago
These might interest you too: Lotus Petal, Salvaging Station, Lion's Eye Diamond (infinite mana with Salvaging Station and Karn), Dross Scorpion, Cauldron of Souls, Scrapyard Recombiner (finds all kinds of dudes including Metalworker and Voltaic Construct (thanks errata!)), Meteor Golem, Scour from Existence, Null Brooch, Warping Wail (surprisingly versatile. at worst it can be used as a delayed ritual to get Karn out a turn sooner), Empowered Autogenerator, Umbral Mantle, Mirrorpool, Endbringer
2 months ago
Cards I would consider throwing in:
Minion Reflector - In a colorless deck with so many mana rocks, paying 2 extra mana to get some big fatties you're running would be great, in my opinion. Maybe even Thran Temporal Gateway to cheat, lets say, Blightsteel Colossus, make a copy of it by Minion Reflector for 2 mana with haste a possibly insantly take someone out? Pretty good if you ask me.
Mimic Vat - One of my most favorite artifacts. Being able to imprint anyone's creature and play it every turn just for 3 mana? Heck yea! In combination with Mirror Gallery, you could do some sick plays. Imprint Ulamog, the Ceaseless Hunger to Mimic Vat, pay 3 and tap it to create a token, when you activate Mimic Vat, it triggers Rings of Brighthearth, pay 2 to create another copy of Ulamog. If you use Strionic Resonator, it gets triggered on triggering Rings of Brighthearth. Or just forget about Mirror Gallery and Ulamog and use It That Betrays instead.
Field of Ruin - Another non-basic land removal and fetches a basic land for everyone. It might be worth running, since you can easily replay it by Crucible of Worlds. Maybe take out Urborg, Tomb of Yawgmoth, unless you combine it with Mana Web.
Soul-Guide Lantern / Tormod's Crypt - cheap and effective graveyard hate.
tron lands: Urza's Tower, Urza's Power Plant, Urza's Mine - not the greatest lands to use in EDH, but unless you've an effective way to fetch Wastes from your deck, tron lands might be worth running.
Oblivion Sower - Very decent Eldrazi to use. Gets you ANY land an opponent's own in exile. Attack few times with Ulamog, cast Oblivion Sower and you're good. It also helps you to get rid off opponent's top deck card if they somehow manipulated it (Vampiric Tutor, Insidious Dreams, etc.). You can even double it's cast effect with Strionic Resonator!
Emergence Zone - Sneaky land that gives your cards flash. Nice way to dump your mana at the opponent's end of turn and finish them on your turn.
Mycosynth Lattice - This is just a dumb combination with Darksteel Forge. But gives your opponents acces to all colors, so watch out for that.
Titan's Presence - Fairly easy creature removal.
Warping Wail - Cheap and flexible instant spell. Does any opponent have x/1 mana dork? Exile it and send them a message. Need some dumb blocker? Warping Wail got you! Is an opponent trying to board wipe you? Nope, they don't!
Cavern of Souls - Choose Eldrazi and watch your blue opponents screan,
Dark Depths - We love big, dumb creatures that win us the game, don't we? Dump in extra mana and slowly wake up Marit Lage! This also works well with Thespian's Stage. T1 Stage into Sol Ring, T2 Dark Depths, tap Sol Ring for 2 mana, use Stage, copy Dark Depths, sac Dark Depths due to legendary rule, after that sac Stage (now copy of Dark Depths but with 0 Ice counters) and get a 20/20 legendary creature token with flying and indestructible.
Void Winnower - This bad boy..or..whatever it is, might be a very nice addition aswell. Your opponents can't even, ba-dum-tss.
2 months ago
Hey there! I fell in love with colorless nonsense when I saw Seth's list here. I'm playing that exact list, except with Inquisitive Puppet swapped straight across for Warping Wail (and a couple of sideboard changes). Someone in the comments suggested it as a gateway to get the right amounts of mana (like your test list including Hedron Crawler), and the added flexibility is very nice as well. I think Crawler is just a horrible card, and you only need the mana once to start chaining mana rocks; I've really enjoyed using Warping Wail so far.
Do you think Warping Wail could be a good add like whatever commenter that was recommended? Has Inquisitive Puppet been an important card to you? Speeding up the combo slightly seems better than delaying your opponent slightly, but I may be wrong.
What do you think of Karn, Scion of Urza ? I've been really unlucky revealing a land and a combo piece each time I activate his + ability, which makes the decision pretty easy for my opponent, but if I wasn't awful I'd probably get more value out of it lol. Seems like a very playable option, although maybe it's a cut for curve purposes.
Is Strionic Resonator really worth it? It seems kinda cutesy. When I'm comboing off, the only issue I have typically is running out of action and flipping lands off of Mystic Forge. Does it keep you going often enough to warrant a spot?
I kinda forgot that Sea Gate Wreckage existed lol, which might help with that last point.
Do you think that Sorcerous Spyglass is an include over Pithing Needle ? Hopefully by the time that we're raiding our board with Karn, we'll know what to target, and that one extra mana can be killer.
3 months ago
Sub Cancel for either Disallow or, probably better, Sinister Sabotage ; depending on what wincon(s) you like, Didn't Say Please could be excellent, too. You might also consider Censor or Supreme Will for more flexibility.
If you're dead set on the Serpent, I'd also add in 4x Witching Well , though I think Gargoyle is a better wincon. Depending on which route you go, I'd also consider Treasure Cruise , Dig Through Time , or Into the Story . Jace, Vryn's Prodigy Flip is an all-star, too.
6 months ago
RileyJP300 Thanks! I see what you mean with Temple of the False God as it would only help during turn 5 at the earliest which is when you should have Kozilek, the Great Distortion out, and thus hinder you if you have it as one of your openings hands. My land base has remained relatively unchanged to how it was when it was first made and so there are definitely lands that I didn't know about, that I'm egar to put in but I've just been lazy about as they're lands. At the moment I'm thinking of trying out Warping Wail and Winter Orb and a bunch of different utility lands. As unless I have Soul of New Phyrexia or Darksteel Forge out I can be set back by quite a bit, and Winter Orb will slow my opponents to a crawl. Whilst my rocks keep me going, especially with how it'll interact with things such as Clock of Omens and create interesting politic's situations. However, I don't think Not of This World will make a cut as I can easily cast Kozilek, the Great Distortion several times with amazing hand refills. Whilst I won't go for as many basics as you have, I'll probably add a couple more to ensure my library is never empty of them.
6 months ago
Wow I wish I had some of these cards! Metalworker is completely insane. That said if you're looking for a way to squeeze in any of your maybeboard lands you could remove Temple of the False God . most of your mana comes from artifacts, not lands, and that card does nothing until you have four other lands out, so usually its completely dead in the opening hand and bad as a top deck until you have the lands to make it work. I'd rather have a basic than that in most cases. Something that I did with my Kozi deck is maximize the amount of Wastes in the land base. Its a neat way to explore what nonbasics are the best and it lets you play some pretty sweet cards like Endless Atlas , Walker of the Wastes , Terrain Generator , and best of all, Extraplanar Lens . Thespian's Stage is almost always a copy of a land that taps for two, and sometimes an opponent forgets you can target their lands with its ability and drops a Dark Depths which can be hilarious. Other than lands, I would HIGHLY recommend finding space for Warping Wail and Not of This World . The amount of times Warping Wail has saved me from a board wipe or Not of This World has saved an expensive eldrazi from cheap removal cant be understated. bonus points since Not of This World counters abilities, too. Good stuff though, I bet this deck ramps like Tony Hawk on meth.
7 months ago
Incorporating more interaction on the lower end of your curve would be a nifty idea. You have ramp and pay off but to get to the pay off you're gunna need to be able to stop some of the little critter decks. Warping Wail and Spatial Contortion are decent options. Also, don't underestimate Thought-Knot Seer he's been a real power house in my meta full of najeela and doomsday players.
8 months ago
had to stop to think about non-blue counters once you mentioned it. I remembered Avoid Fate , Dawn Charm , Rebuff the Wicked , Dash Hopes , and Mana Tithe . but after that I was stumped on any others.
then I checked the gatherer...
Artifact Blast , Burnout , Red Elemental Blast , Pyroblast , Guttural Response , Lapse of Certainty , Illumination , Mages' Contest , Molten Influence , Not of This World , Warping Wail , and Withering Boon .