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|Battle for Zendikar||Common|
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Creature — Eldrazi Drone
Devoid (This card has no color.)
When Blisterpod dies, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."
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6 hours ago
There are a few cards that would be interesting to add in the deck. Blisterpod seems like a nice turn 1 that ramps you and relives -1/-1 counters off other creatures so they're big. Crocodile of the Crossing is probably too slow despite haste. Defiant Greatmaw on the other hand seems as a nice way to relive counters as well. If you ran Exemplar of Strength as another 2 drop, Claim might be useful, if not already useful. I think the amount of Magma Sprays is probably overkill. I am sure the Nest of Scarabs are good, but I am unsure how good. The sideboard feels very untuned right now as well, I will post on that a bit later, but I do like the deck a lot.
1 day ago
Alright, okay. Sit down, buckle in because as someone who loves Eldrazi there's a few suggestions that you may just love for this deck.
If this deck is based around exiling your opponent's stuff (be it library or on the field), then mana ramping into big eldrazi to finish off the game, you're gonna want a rather focused deck. Things like Drownyard Behemoth aren't great because, in order for you to reduce it's cost to something practical, you either need to sacrifice your big finishers OR one or two mana dorks. Neither of these are great. Instead there's a very interesting finisher in Ulamog's Despoiler. It costs less mana for a larger creature that will beat your opponents down faster.
The other problem with the current concept is your average converted mana cost for your stuff. Right now it's 5.70. To put that in perspective, on average to cast something in your deck you're going to need 6 mana. Even if you have a few mana dorks on the field, you won't have a noteworthy field presence until at least turn 4. What you're gonna want to do is add lower cost creatures and remove some higher cost ones that don't really impact the game immediately. I'll break down specifics below:
Blisterpod: Great early blocker that turns into mana. 10/10 would include in ramp.
Eldrazi Skyspawner: Same as above, except you get the mana right away AND you get a flier.
Fathom Feeder: Holy crap is this guy value. A 1/1 deathtoucher that ingests. Your opponents are damned if they block, damned if they don't. Not to mention he's late game card draw with ingest. Absolute favorite low-cost eldrazi right there.
Sludge Crawler: A cheap ingester that is pumpable late game. Easy include
Wasteland Strangler: Stat-wise this guy kinda sucks, but if you ingested a card earlier in the game, he turns into a 3/2 for 3 mana that is also a potential kill-spell on a stick. Brain blast.
Oblivion Sower: This guy is no joke. He's a mid-cost eldrazi that will not only exile your opponent's top few cards, he will also potentially ramp into more mana that will help you cast even more big things.
Finally there's a few non-creatures I want to talk about. You have From Beyond for constant mana-ramp, as well as tutoring for an Eldrazi card. A good 1- or 2-of in the deck. For more control cards, you have Transgress the Mind for hand-hate and Titan's Presence for easy removal if you have a large eldrazi in your hand. Remember that anything with Devoid is considered colorless, so you could reveal a Dread Defiler and it would still be fine.
Hope this helped, and I'm sorry if I came off as angry or rude. I really love the deck concept :)
5 days ago
Desecration Demon has no real synergy with sac/grave play but you have some power dependent effects that can benefit from it.
Savra, Queen of the Golgari lets you make your sac effects symmetrical for only 2 life!
Varolz, the Scar-Striped seems like a pretty straightforward addition.
1 week ago
Modern is a relatively fast format so I would recommend trading out a few of your larger threats for some 1 or 2 drop edlrazi like Salvage Drone, Blisterpod, or Forerunner of Slaughter. Maybe consider something like Traverse the Ulvenwald too so you at least have a chance to play something turn 1. Also consider Matter Reshaper and Reality Smasher but focus on staying true to your theme. Good deck list so far. Best of luck!
1 week ago
Bass_f13nd Hey man! Thanks for the tips. I had all of those cards in it at first. Dread is great in this deck! But, for a one drop I totally would rather have Blisterpod to die for it's ramp up ability. We don't play a lot of lands so sometimes we get hosed early game. I've had to keep hands many times with 1 or two mana and a Blisterpod, but then i'm sitting pretty as soon as it dies to get one of our MANY beautiful 3 drops. Grasping dunes is also great! I need to tool with that more!
As far as plague goes, that too I used quite a bit, but the problem is that whatever that card that does -4/-4 is.... (gah I can't remember the name), kills it and crocodile of the crossing, which is why I have moved away from 4 toughness creatures. Thanks again!
2 weeks ago
I've played Blue Green Ramp a bit this season, and I can confirm that Bounty of the Luxa is an inside card. I would also say that Blisterpod is not very good here, as the scion is only one turn of ramp. I think you would be much better off with Naga Vitalist or Druid of the Cowl, even though you would be going off theme. Sanctum of Ugin's ability to tutor eldrazi is amazing, and I would recommend playing four of those.
3 weeks ago
The person above has given some win conditions, I will offer some good filler cards.Ajani Unyielding is good for digging and allows you to exile a creature if need be. Authority of the Consuls will buy you time to get the combo online. If you chose to utilize ajani, his ability makes enchantments like Thopter Arrest good removal since they aren't instants/sorceries. I like Ob Nixilis Reignited and Sorin, Grim Nemesis in this same line of thought as well. If you run a token sub theme, Cryptolith Rite ramps and color fixes. Blisterpod is great for an early game blocker as well as ramping later if you want to drop multiple pieces in a row. Dont forget you can tap the scion with Cryptolith Rite and then sac it for mana. Eldrazi Displacer would also be good psuedo removal if you can generate colorless mana without much effort.
3 weeks ago
Take our your Baleful Ammit, Decimator Beetle, and Defiant Greatmaw. I've played around with scarabs at a very competitive FNM for a while to try and make it work. I believe we have to wait til HOU comes out for our deck to become actually top tier. However I would suggest taking those cards out because they are slow and not a whole lot of value for their mana cost. I'd replace one with Plague Belcher. He packs a whole lot more punch.
I believe you're on a budget cuz you're playing Final Reward, but you really want to take that and Splendid Agony out. Replace them with Fatal Push and Grasp of Darkness. You lose to midrange decks because it takes a while for you to get your Nest out and actually start pumping out an amount of insects your opponent can't control.
You have no 1 mana cards in your whole deck. Consider using Blisterpod. He can be used to dump your -1/-1 counters on and will still come back as an Eldrazi Scion that makes mana! He's a 1 mana that you can dump 2 cards worth of counters on and still make that many insects.
I wouldn't put in Archfiend of Ifnir like the guy above me suggested because your deck is not circled around cycling at all. Key to the city sounds alright.