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Tap: Add (1) to your mana pool.
(2), Tap: Tap target noncreature artifact.
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Blinkmoth Well Discussion
3 weeks ago
I'm not much of a competitive player and I know that either of these would be kind of dead cards outside of this one particular situation, but in the event that you do need to go full stax doesn't Blinkmoth Well + Static Orb or Auriok Transfixer + Static Orb allow everyone else too only untap two cards, and us too untap all of them?
During the player before us' end step, activate Blinkmoth Well/Auriok Transfixer tapping Static Orb. At the beginning of our turn, we untap everything, including Static Orb, but since it was tapped during the untap step we get too untap everything. Rinse, Repeat.
I like the primer, really helpful, and I really like this deck strategy. I do understand that this is built for a competitive environment, but do you know of any more casual or budget decklists that I might be able to run?
Thank you so much!
1 month ago
thegigibeast: Thank you for featuring my decklist. And I already run Blinkmoth Well for exactly that reason. It can also do stuff like tapping down my opponents artifact mana on their upkeep which is made even better with Candelabra of Tawnos and Unwinding Clock to mess with more than one player.
1 month ago
Hello fellow colorless player! I just swapped your decklist to be the one featured on my tier list ;)
2 months ago
2 months ago
When you are running only 5 creatures with activated abilities that require tapping and only about 3 others that you would want to attack with, Anger seems underwhelming. Goblin Sharpshooter might be playable (though I think it falls below that threshold), but the other combo pieces are just bad.
At the risk of suggesting too many nonbasic lands, Phyrexia's Core has a fair amount of utility.
Scarecrone is a card that might be worth playing.
How has Mox Opal performed for you? I've been testing it for a while, and it hasn't been quite as good as I'd hoped.
From my experience with Daretti, I would recommend keeping an eye on The Chain Veil. I kept encountering boardstates where I just wanted to discard it and never bother bringing it back.
2 months ago
Ruination is a great suggestion; holy shit, I can't believe I forgot to add that!
Chandra, Flamecaller is nice, but she does cost 6. I might end up running her as well. It's a good suggestion.
Starstorm is a great suggestion against more aggressive decks, particularly elfball. Conversely, All Is Dust is almost never a card I'm happy to draw. It spares my artifacts, sure, but it kills Daretti which is counter intuitive to our plan. If I'm going to kill my general, I'd rather it be to Ugin, the Spirit Dragon -- at least he has multiple modes and can stick around generating additional value.
Duplicant and Sandstone Oracle aren't bad cards per se, but in a more competitive meta decks can't really afford to be stuffed with high CMC cards that don't generate tremendous value short of instantly winning the game upon cast. Duplicant is a 1 for 1 and often doesn't end up with a devastating power and toughness ("I'll Duplicant your Jin-Gitaxias... My Duplicant is now a 5/4" -- not very scary). I used to have Sandstone Oracle in the deck, and while occasionally he'd draw me 5 cards, drawing him felt so awful when I had more cards in hand than my opponents, or he'd end up drawing me only one or two cards.
Drownyard Temple is some solid tech with all my MLD and as you noted, it synergizes with Daretti's -2; I like that suggestion.
HOLY SHIT at Blinkmoth Well! What a suggestion! Loving that one!
I'm still testing Gonti's Aether Heart. Currently, my thought process is that if this thing is imprinted on Prototype Portal you can really start going nuts with value Time Warps off it every couple turns. Alternately, copying the Heart with Mirrorworks as it comes into play then letting the real one die to the Legend rule could create some useful situations, as you could then activate and exile the token version, then use Daretti to recur the real one and so on. Finally, exiling the Heart and copying the extra turn effect with Rings of Brighthearth is solid value. Again, all of these scenarios are a little clunky, but it's Daretti -- we're working with what we've got, lol.
Anvil of Bogardan is a bit iffy. It comes down early and while it does feed our opponents, remember that it's not a Howling Mine -- it's not straight card draw, it's filtering. I believe that in most cases this will help us more than our opponents, as Daretti is happy to pitch the high CMC artifacts into the yard so he can recur them. Anvil does help our opponents who run reanimator decks, but they're not tremendously common in CEDH. Blinkmoth Urn I'm not sure about; I haven't tested it extensively enough. I just added it.
I really loved your suggestions though. Some of these are going in immediately! Haha
2 months ago
I'm a big fan of Ruination in mono-red decks.
Drownyard Temple is fun with Daretti, and also fun with MLD.
I had completely forgotten about Nullstone Gargoyle! I'm definitely picking it up ASAP.
How has Gonti's Aether Heart faired for you?
I'm not a huge fan of Anvil of Bogardan or Blinkmoth Urn, since your opponents benefit before you do. I've had way too many games where multiple opponents gained 2-4 mana from the Urn, only for one of them to blow it up before I could use it.
3 months ago
If you've got the playtester open while editing, you'll need to close it and open it again before it updates iirc. I'd consider Storage Matrix in place of emrakul- it feels a lot better here as you only care about untapping lands, and most mixed creature/spell strategies really suffer to it. Conserving your fogs cause they untap lands not creatures will buy you some turns. Rule of Law is super useful if your meta has a meaningful combo component.
Interesting land choices abound- I'm a fan of Mystifying Maze, but its a serious mana hog. Blinkmoth Well can be fun when an opponent is reliant on Grinding Station for their win. Calciform Pools could ease casting those big end-spells, Desert/Grasping Dunes/Sunscorched Desert/ that new one that provides amazing graveyard hate look like they're going to be an interesting package, Flagstones of Trokair is a better plains against all but blood moon (which you fight through well anyway), Forbidding Watchtower as a backup win when there aren't creatures or removal, Nephalia Academy may have utility protecting fogs from thoughtsieze. As a whole set though- tectonic and ghost will see you through most of the meta, with gher/mikokoro to keep things running smoothly- its best not to worry too hard unless you see something that will plug a gap.