Zhulodok, Void Gorger
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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Quest Magic Legal
Vintage Legal

Zhulodok, Void Gorger

Legendary Creature — Eldrazi

Colourless spells you cast from your hand with converted mana cost/mana value 7 or greater have "Cascade, cascade." Cascade (When you cast one, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)

Recommendations View more recommendations

Andramalech on Cosmic Horror

1 month ago

EquivocalVision While I haven't built/looked at any of my colorless constructions as of late, I'm truly very happy with how this looks. Wicked cool! Obviously, lemme lead with, +1.

Now let's talk about breakdown and recommendations; I'm going to plug a few other colorless decks that (imo) are worth checking out to see how they fit the landscape of edh.

  1. The Inevitable Annihilation is an ever-growing and changing build that features my favorite Titan, and I think Krugz does a great job of adapting to their playgroup and demonstrating that colorless has many different options, both janky and super efficient.

  2. Profet93 is found on a LOT of decks and provides really great advice about combos and accessibility within your respective color wheel. It's good to see you, Profet93!

  3. I have only this list of note, which is my The Iron Giant deck. I haven't updated that in quite a minute, and it's due for one any day now.

I'd say that Zhulodok, Void Gorger as commander for Eldrazi is CLEARLY the best we can do until June (2024). I agree that you've got a splendid list here and it seems the only real critiques and/or advice that could have been offered seems to be detailed already in your maybe-board.

Consider since you're on track to upgrade a lot over time, the obvious high-dollar commanding rocks. Don't forget that Utility lands are your best friend and it seems you've got quite a lot of them at your disposal. Replace your bad rocks first, because you're right that the deck will just improve over time as changes are made. Good luck in your duels!

I'll check back in on you once The Ulalek gets spoiled.

DrukenReaps on Would The Peregrine Dynamo double …

2 months ago

Say The Peregrine Dynamo is your commander and is in play with Zhulodok, Void Gorger when you cast Kozilek, the Great Distortion. If you then use Peregrine to copy the cascade does it copy "Cascade, Cascade." for a total of 4 cascades or does it copy one of the cascades?

Thanks in advance :)

Forkbeard on Runadi, Behemoth Caller: Beef Chief

5 months ago

Alright, I've made some changes based on some recent thoughts I've had about this deck, some cards I've been meaning to add + I've incorporated a few of your good suggestions Profet93, cheers:

In:

  • Ancient Tomb
  • Garruk's Uprising
  • Heroic Intervention
  • Kenrith's Transformation
  • Last March of the Ents
  • Monster Manual
  • Return of the Wildspeaker
  • Sanctum of Ugin
  • Thought Vessel
  • Tribute to the World Tree

  • Out:

  • Archetype of Endurance - I've had success Tooth & Nailing this lad + Platinum Emperion into play for a soft lock, but I agree that the redundancy for the cost is really unnecessary + is not core to the game plan.
  • Dryad Arbor - Kept it in here for that rare but sweet GSZ tutor for turn 1 ramp, but Ancient Tomb is the superior choice by a wide margin, lol.
  • Eldrazi Conscription - Win-more and unnecessary.
  • Endless Atlas - As mentioned, better draw exists in green.
  • Green Sun's Zenith - Removed as my green targets are limited and I think I have enough tutors already.
  • Platinum Emperion - An expensive to cast, unnecessary defense card.
  • Strip Mine - Swapped in Sanctum of Ugin for this. I think the tutor potential might be more handy than land removal.
  • Vorinclex, Voice of Hunger - The douche of all douches, this guy is so expensive and is such a kill on sight boi - because he hoses the whole table & typically just makes me the enemy/target, it usually dies to removal. Like, immediately.
  • World Breaker - Swapped out for the more efficient removal spell, Kenrith's Transformation
  • Zhulodok, Void Gorger - I've had a chance to play this guy a couple times now and he's just too clunky in a non-fully colourless build

  • The average CMC is still atrocious here but that's ok, I think some of these changes will help smooth things out a teensy bit. This is my big dumb stompy funsies deck and I don't necessarily need it to be supremely optimized with the perfect curve etc. I do think the revised ramp, draw & removal suites look a wee bit better after these changes and I'm excited to see how it plays.

    SufferFromEDHD on The H. P. Lovecraft Horror Show

    8 months ago

    It is solid. I am yet to venture down the colorless path but I keep seeing more decks posted. Zhulodok, Void Gorger is the push I needed to try it out.

    Only card I don't like is Sisay's Ring. Voltaic Key would be more value for less and would look right alongside all those Vintage mana rocks.

    Planar Portal colorless tutor

    Planar Bridge Planar Portal crossed with Quicksilver Amulet

    DrukenReaps on Druken Distortion

    9 months ago

    Saw the Eldrazi Unbound pre-con. Wish they'd made more than 10 new cards but looking at the deck overall I think it's a good start for someone who doesn't have a colorless deck. It'll give them a taste at least, still I'd wait for the price to drop. These pre-cons seem like they are too much for too little in general.

    Obvious spoilers follow. New cards found at this link, thoughts below- https://www.mtggoldfish.com/articles/commander-masters-spoilers-july-20-eldrazi-support

    Zhulodok, Void Gorger - Double Cascade is dumb powerful. I want to experiment with this one but might need to go more top heavy to really do that. Still as far as commanders go Kozzy is stronger.

    Omarthis, Ghostfire Initiate - meh, I mean it's cool and opens a new deck design in colorless but not here.

    Ugin's Mastery - I don't like manifest. I do think this is a strong card. The wording indicates that you could flip things that are not actually creatures. So if you manifest your land/artifact/whatever non-creature, attack with 6 power and flip it. Not sure what happens with sorceries/instants or if this is even intended to be read that way.

    Skittering Cicada - Neat. Another Liberator, Urza's Battlethopter that I won't say no to. Possibly better with it growing so large after a single cast of any of the 6+ -ish cards.

    Rise of the Eldrazi - I'll take win the game for 12 xD Okay not quite that good but when you're dropping the titans and take an extra turn too. Yes.

    Flayer of Loyalties - Steal their commander and cause 10 commander damage to someone with it. I just see this as being hilarious. Someone thinks they have a turn or 2 and then they don't. Theft effects are generally just decent, this one pushes the concept a bit further.

    Desecrate Reality - Sits at a pretty normal cost for removal in colorless along side Meteor Golem, Scour from Existence, and Spine of Ish Sah but it does more. The restriction of even and odd could be annoying but I think in general it will outdo those other options.

    Darksteel Monolith - This has hints of busted. I look forward to Sculpting Steeling it.

    Calamity of the Titans - Not as good as the one sided All is Dust but potentially nicer than other board wipe options in colorless. Exile is always great too, which All is Dust doesn't do so mayhaps better in select situations.

    Abstruse Archaic - Double the cast triggers of every titan for 1 and a tap. Not to mention other solid colorless ETBs like meteor golem. Could be a little too limited to always be useful though so might not make it in over something that works without needing another card.

    CannedCanOpener on Existential Dread

    10 months ago

    Profet93 The Cosmos Elixir is on thin ice for me - it's a good card, but not absolutely amazing. As a colorless deck that usually plays a longer game than most, being able to gain 2 life on your end step is really good at reducing the impact of chip damage from Mana Vault and Mana Crypt since the only other source of consistent lifegain is also a high-priority removal target. The card draw is nice too, something else that colorless lacks reasonably mana-costed consistency in. The fact that it's beneficial in either circumstance is what drew me to it, and what has kept it in the deck for so long.

    Regarding Metalworker, I threw that on the maybeboard since my local shop just had one traded in and I'm considering picking it up. With how many artifacts are in this deck it could be a very powerful card, but it's also very expensive and off-flavor (which is something I'm still trying my best to stick to). It'd also add in a 5th infinite mana combo with Rings and Key, with the artifacts in hand.

    Part of my reason for leaving it in the maybeboard and not devoting too much time to brainstorming cuts is because I'm waiting to see what the new Commander Masters decks have - Zhulodok, Void Gorger is already a powerhouse in the 99, maybe something more flavorful than Metalworker as a mana dork will be in the other 9 new cards.

    TheBestMagicCard on Emrakul, the Promised End

    11 months ago

    Looking forward to the Zhulodok, Void Gorger deck! I'm not sure that Zhulodok has a place in here...? We'll see what other new cards are in the deck...