Prosperity

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2013 (C13) Uncommon
Classic Sixth Edition (6ED) Uncommon
Portal (POR) Rare
Visions (VIS) Uncommon

Combos Browse all

Prosperity

Sorcery

Each player draws X cards.

Prosperity Discussion

Vimozahr on Nekusar Wheel

1 month ago

Hi, i recommend:

(but risky, if opponents had Reliquien Tower.)

This Build i played: [Upgraded][C13] Mind Seize - Bolas Schemes

Nekusar needs a realy strong Manabase and Ramp

Greez Vimozahr

bossomus on Wheelin' & Dealin' (Damage)

1 month ago

Hey king-saproling!

Kederekt Parasite is definitely really good, and you've kind of convinced me on it.

With regard to what I took out, I decided that even though Dissipation Field does nonbo with Spiteful Visions , that it provides enough of disincentive for people attacking me that I'm okay with it. I also left Nin, the Pain Artist and Niv-Mizzet, Parun in the deck as they are really powerful cards which can jump me ahead a lot. With all of the duel lands I have, I have never been unable to cast Niv, and I also just think that Nin is good since she lets me sink mana into her if I don't have to counter something after a turn cycle. Lastly, I left in The Magic Mirror as it can provide a lot of card draw and value, and most of the time, I can cast it for not that much.

I did end up taking out Kess, Dissident Mage , Bone Miser , Prosperity , and Sphinx's Tutelage though. I agree with you on Sphinx's as it really only feels good in a 1v1 for mill. Kess and Bone Miser both felt like a mana sink which I always felt bad about since they only mildly synergize with the rest of my cards and require a lot of investment up front. Lastly, Prosperity just never felt as good as a wheel since everyone gets to hold their cards except for me.

Thanks again for all your help!

bossomus on Wheelin' & Dealin' (Damage)

1 month ago

Thanks for the suggestions king-saproling!

I decided that of your suggestions, I do like Burning Inquiry , Dream Salvage , Psychic Possession , and Forced Fruition . However, I'm having a hard time figuring out what to cut for a lot of these cards? I'm thinking that Prosperity could easily be cut as can Jin-Gitaxias, Core Augur , but other than those two, I have no idea.

Also, the rest of the cards you recommended fit the theme great, but I don't like having lots of synergy pieces that rely on creatures staying on the board. That's why I try to mostly use pieces like Spiteful Visions and Underworld Dreams which are a bit harder to remove and don't die to board wipe.

Thanks for all your help!

Pal00ka on Morph Me UP

3 months ago

The way I see it this deck is mid-range control, does not have an explicit win-condition, and has 2 Plans.

Plan A: Kadena sticks, you get a flash enabler out like Vedalken Orrery , a bounce-to-hand effect like Temur Sabertooth , and keep most of your mana open for flipping, bouncing, and free-casting. In this way you control as you see fit, build your board state, but 2/2s will not be intimidating anyone.

Helpful cards: Erratic Portal , Cyclonic Rift , Crystal Shard , AEtherize , Displacement Wave , Capsize , Beast Whisperer , Soul of the Harvest , and Curse of the Swine .

Plan B: Kadena does not stick, you still have your flash enabler and bounce-to-hand effect, but now mana is tight and you need to keep controlling the board.

Helpful cards: Wilderness Reclamation , Unwind , Rewind , Awakening , Curse of Bounty , Dramatic Reversal , and Peregrine Drake .

In both Plans you will have extra mana, either for flipping morphs or casting and flipping morphs. But what if you do not need to do those things? Now you have potentially a lot of mana "going to waste." I would suggest adding in a few outlets where you can turn extra mana in card advantage, tokens, or something else you deem needed/relevant.

Helpfull cards: Treasure Trove , Tower of Fortunes , Erebos, God of the Dead , Book of Rass , Well of Knowledge , Customs Depot , Freyalise's Charm , Greed , Mind's Eye , Ant Queen , Spawnsire of Ulamog , and Deadeye Plunderers .

In all of these instances there has been an emphasis on drawing cards because without finding more morphs the game-plan gets derailed quickly either because opponent's know which you have or wipe the board before you can bounce them back to hand. As an alternate win-condition that complements drawing cards I would say to either try to mill yourself or opponent's out.

Helpful cards: Jace's Erasure , Psychic Corrosion , Sphinx's Tutelage , Jace's Erasure , Mesmeric Orb , Altar of the Brood , Jace, Wielder of Mysteries , Laboratory Maniac , Minds Aglow , Prosperity , Blue Sun's Zenith and Fascination .

Adding in a mini voltron package is not a bad idea too, where even just one of these could be fine.

Helpful cards: Diviner's Wand , Blackblade Reforged , Nightmare Lash , Lashwrithe , and even Buried Alive + Filth , Brawn , and Wonder .

golgariizzet on Nekusar Wheels Deck

4 months ago

im just going to throw out a bunch of card ideas to you Archfiend of Ifnir , Barbed Shocker , Shocker , Dragon Mage , Wheel of Fate , Megrim , Molten Psyche , Collective Defiance , Dark Deal , Waste Not , Standstill , Past in Flames , Kess, Dissident Mage , Sangromancer , Seizan, Perverter of Truth , Guiltfeeder , consuming abberation, Runehorn Hellkite , Prosperity . this is how i have mine if you would like to check it out really fun deck i feel like kess and past in flames are huge tools for using spells in your graveyard it has won me the game.

LordBlackblade on Most American Cards

5 months ago

Prosperity and Liberate came to mind as American buzzwords that are also cards.

McToters on Arixmethes Sea Monsters

6 months ago

Hey there not sure if this will help the lack of gas problem, but you can try it out.

Narset, Parter of Veils only allows opponents to draw one card and then you can play cards like Windfall , Day's Undoing , Magus of the Jar , and Teferi's Puzzle Box to reload your hand but then have your opponents discard their hands and only draw one—-or in the case of Prosperity or Minds Aglow there is no discarding but then you can reload your hand while opponents only get to draw one card. If you do decide to go this route I would suggest one or two tutors for Narset herself and for the instant and sorceries that Wheel and deal. Noble Benefactor is a janky—huggy option for a tutor, and then there are cards like Muddle the Mixture (can get any spell of 3cmc or Mystical Tutor . I cant recall any tutors for green and blue that can get any planeswalkers.

Anyway, hope my suggestion helps. It’s slightly off theme from the sea monsters but it could be a good sub-theme for you to try. Plus the wheel and deals can get ripped straight from Chaos Wand as well.

My only other suggestion if you dont like the wheel and deal + Narset route is to invest in Sylvan Library , Mirri's Guile , or Sensei's Divining Top + Thassa, God of the Sea .

+1

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Prosperity occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%