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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Rashmi, Eternities Crafter
Legendary Creature — Elf Druid
Whenever you cast your first spell each turn, reveal the top card of your library. If it's a nonland card with converted mana cost/mana value less than that spell's, you may cast it without paying its mana cost. If you don't cast the revealed card, put it into your hand.
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1 month ago
AstroAA, I love the ideas, but I don’t believe Grafdigger's Cage does anything to Narset since her ability exiles the cards before casting them. However, it’s still definitely worth running to shut down any graveyard shenanigans and Rashmi, Eternities Crafter triggers. I don’t know how I missed Meekstone. That is for sure going in. I do like the idea of a preventative approach to winning, and if the games continue too long, the Narset and Rashmi players can Counterspell and Cyclonic Rift their ways to victory, so some stax pieces would help prevent that. I’m kinda leaning towards Zo-Zu the Punisher control/stax or Heartless Hidetsugu group slug. But we’ll see what I end up landing on.
1 month ago
It seems that all the decks that your mates are running are based on cheating things into play or casting things for free. Grafdigger's Cage is an absolute must. One mana to fuck over both Rashmi, Eternities Crafter and Narset, Enlightened Master. Weathered Runestone is also good for this.
Meanwhile, for Rashmi, Eternities Crafter, the method to tackling her is to tax the ever-loving shit out of her. Thorn of Amethyst, Trinisphere, Sphere of Resistance, etc. Even if they are able to cast spells for free, they still have to pay the tax. Void Mirror is also an excellent option. Note, all of these methods can also stop the Narset deck.
Meanwhile, Yuriko, the Tiger's Shadow is harder to deal with in my opinion since she's putting cards directly into their hand as opposed to having them draw cards. I think the main method of going about stopping them is boardwipes such as Anger of the Gods and Sweltering Suns, as these can help kill the creatures that she hopes to attack with to cheat herself into play for the card advantage. Spot removal such as Lightning Bolt works too.
1 month ago
I’m building a Zada, Hedron Grinderdeck, because I love aggro with all my heart, but the truth of the matter is, it won’t compete with the Narset, Enlightened Master and Rashmi, Eternities Crafter decks at my table. So, I need a few quick wins such as Heat Shimmer and Dualcaster Mage. So, what’re some good ideas for infinite combos in red? Preferably try to keep things pretty budget, but I’m open to ideas.
2 months ago
Cloudsleeper - Vivien is a top-deck look, gets nonbos out of the way for Pako & on His cast grabs Clever Impersonator + Mina and Denn, Wildborn + Rashmi, Eternities Crafter + Silent Arbiter + Stunt Double :o + the Sideboard when up against hefty creature decks for Sword combos (not to mention the protection/removal prospect of the lower cmc creatures); all in all, better/quicker pros for the deck than building up Freyalise - Great Henge went in over Thran Dynamo, cause I had one not in use ;) & its almost always 4 or less cmc & gets draw off subsequent General casts. Look at Drift of Phantasms's cmc stack & tell me that don't just beat all! xD
4 months ago
I need some help figuring out what changes I should make to my decks. I have a deck of every color combo (and more than one of a few color combos) and I've been unhappy with my current Atraxa superfriends deck. I've decided to build a Kethis, the Hidden Hand superfriends build as a replacement. So I need a new deck covering the Witch-Maw colors.
I've got two ideas for that deck:
I build an Atraxa deck focusing on alternate win conditions like Darksteel Reactor and Biovisionary. I'd really try to jam in as many alternate win conditions as possible, even ones that would be really difficult to pull off in a four color deck like Happily Ever After.
I build a +1/+1 counters deck with Ishai, Ojutai Dragonspeaker and Reyhan, Last of the Abzan. I currently have a +1/+1 counters deck with Ezuri, Claw of Progress at the helm and I'd have to disassemble that deck to build a four color version. My Ezuri deck is solid, but a bit linear.
If I take the second path I'd then want to convert my Ezuri deck into something else. I have a Simic Eldrazi deck piloted by Kruphix, God of Horizons, so I'd be looking for something fun and silly. I have two ideas for Simic decks:
A turbo-fog deck piloted by Rashmi, Eternities Crafter. You don't see a lot of turbo-fog in EDH so this would be kind of unique. I am having trouble finding a good win condition aside from Darksteel Reactor though.
A zoologist themed Lonis, Cryptozoologist deck where every creature would have a unique type. So since Lonis is a snake elf scout, that means no snakes, elves or scouts. The win-con of that deck would just be to see how many different creature types I could get on the board at once. I think I'd try to throw as many cards that investigated in as well.
I have or could get most of the cards I'd need, though I would want to stay fairly budget for anything I'd need to pick up. I'd really appreciate any advice on which route I should take:
- Build an alt-win con Atraxa deck.
- Build Ishai/Reyhan +1/+1 counters and a Rashmi turbo-fog deck.
- Build Ishai/Reyhan +1/+1 counters and a themed Lonis deck.
- Something else?
4 months ago
Such awesome responses to this! I really like how everyone has something different and fun and completely unique to themselves. One of the things I really enjoy about magic is that, sure, there's one goal that all players share, but there have been so many cards over time that it's possible to take whatever you want to do and do it. It's like if a group of people got paints and canvases, each one would make a picture, but they'd all be so different.
Also, it makes me smile a bit to see Mox Tantalite mentioned. I feel like it's the one everyone scoffs at, but it's still pretty good. I spent way too long trying to make it work in a Rashmi, Eternities Crafter deck just because I really wanted to make it a moxy-mox. It definitely seems like one of those cards that at some point will get something printed that will turn it up to 11.
4 months ago
I think you should cut: Brutalizer Exarch, Conduit of Ruin, Frost Titan, Giant Adephage, Myr Battlesphere, Oblivion Sower, Pelakka Wurm, Phyrexian Ingester, Rashmi, Eternities Crafter, Rattleclaw Mystic, Sagu Mauler, Simic Sky Swallower, Sphinx Ambassador, Stalking Vengeance, Tornado Elemental, Plasm Capture, Pandemonium, Sunken Hope, Tezzeret the Seeker, Chromatic Lantern, Darksteel Ingot, Disaster Radius, Explosive Vegetation, Heat Shimmer, Rude Awakening, and Spelltwine. As for lands, I do think you should replace: Izzet Boilerworks, Spawning Bed, and Temple of the False God.
I think you should add: Temur Sabertooth, Genesis Ultimatum, Etali, Primal Storm, Skyshroud Claim, Goreclaw, Terror of Qal Sisma, Sakura-Tribe Elder, Chaos Warp, Klauth, Unrivaled Ancient, Terror of the Peaks, Kodama of the East Tree, Reclamation Sage, Kogla, the Titan Ape, Consecrated Sphinx, Selvala, Heart of the Wilds, Wood Elves, Ilharg, the Raze-Boar, Diluvian Primordial, Prime Speaker Zegana, Release to the Wind, Return of the Wildspeaker, Nature's Lore, Three Visits, Garruk's Uprising, Guardian Project, Unnatural Growth, and Arcane Signet.
If you are able to find more slots, I think you should consider: Hullbreaker Horror, Thryx, the Sudden Storm (dependent on count of spells with 5 cmc or more), Soothsaying, Mulldrifter, Beast Whisperer (dependent on final count of creatures), Rishkar's Expertise, Turntimber Symbiosis Flip, See the Unwritten, Balefire Dragon, Scourge of the Throne, Bane of Progress (I feel like you do not have a ton of high value artifacts or enchantments that would cause this to cripple you), Momir Vig, Simic Visionary, and Genesis Storm.
9 months ago
It does not. Galea, Kindler of Hope's ability says whenever you cast an Equipment spell "this way," which usually means cast via the ability the reflexive trigger is linked to. See rule 607:
607.2g If an object has both a static ability and one or more triggered abilities printed on it in the same paragraph, each of those triggered abilities is linked to the static ability. Each triggered ability refers only to actions taken as a result of the static ability. See Rule 603.11.
Galea will only give the extra effect to Equipment spells cast via her static ability. If something else like Rashmi, Eternities Crafter lets you cast the card, it won't count, even if it's cast from the same place Galea lets you cast it from.
For comparison, see Melek, Izzet Paragon.