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- Anax, Hardened in the Forge + Witch's Oven
- Anax, Hardened in the Forge + Phyrexian Altar + Zurgo Bellstriker
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Anax, Hardened in the Forge
Legendary Enchantment Creature — Demigod
Anax's power is equal to your devotion to red. (Each in the mana costs of permanents you control counts toward your devotion to red.)
Whenever Anax or another nontoken creature you control dies (is put into the graveyard from the battlefield), create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead.
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3 weeks ago
How often do you find yourself with no targets for Alesha? I count 19 creatures (not sure about Anax, Hardened in the Forge) which aren't able to be reanimated with your commander.
2 months ago
I am a fellow Zada enjoyer, and I like what you've got going on in your aggressive list! My list is a little more combo-focused, but I have a couple card suggestions that still might translate well to yours.
Mirrorwing Dragon: It's just a second copy of Zada. Not many EDH decks can say they have multiple versions of their general. Opponents will often hate Zada out of the game by repeatedly countering or killing it. While I see you do have cards to counteract this like Red Elemental Blast and Reverberate, having the Dragon available if Zada gets too expensive to recast is awesome, and it also dissuades opponents from trying to use single-target removal on it.
Treasonous Ogre: A slam-dunk mono red accelerator. Zada can make more use of the red mana than most other generals of the same type by cycling through cards so effectively, and going down to a single-digit life total is worth it if you can kill the whole table like Zada can. Will end the game if not dealt with.
Anax, Hardened in the Forge: A newer addition to my list, but has proven itself to be incredibly valuable as a form of boardwipe protection, instantly rebuilding your board. My list does have a higher number of creature cards, so it may not be an auto-include for you, but it still might be worth a test run.
Reality Scramble: An incredibly fun card to effectively convert your tokens into multiple creatures from your deck, potentially all of them with enough tokens in play. Again, may not be an auto-include for your current list since you have a Goblin subtheme. This card also gets much better if you have Mirrorwing Dragon in your list; you would be sacrificing Zada but potentially replacing it with a bigger Zada. I also personally run a couple creature-based infinites involving Kiki-Jiki, Mirror Breaker, so a well-timed Reality Scramble can end the game. Regardless, it's a unique effect that Zada can take advantage of.
If you feel like taking a look at my own brew for Zada and gathering some ideas, see here: Zada, Miracle Worker
2 months ago
I like the list, but feel like the creatures will need tweaks.
Getting 7/8 power for instant ob ult is great, but I'm not sure about these specifics - there are great high power creatures with enters/death triggers out there. Kroxa, Titan of Death's Hunger has earned its high price tag, doubles as disruption etc, Anax, Hardened in the Forge likes sacrifice triggers and can pick up high power fairly fast in the right build. Traditional grindy creatures like Tireless Tracker can get decently large, and so on.
If you look for a pair of cards that boost one up to 8 power it feels like you'll get more reliable obs, although you may need to swap in some draw power in place of grindy stuff. If you want to go all-in on playing grindy, some lower power creatures that play better when you are both topdecking seems important.
I think the thing I'd want most is more disruption strapped to creatures, so that they can do their thing, put on pressure or be sacficiced if the game is stalling - Fulminator Mage type stuff.
2 months ago
3 months ago
Some extra on death mileage particularly with your altar (I would consider Ashnod's Altar as well)- Pitiless Plunderer for more mana, Species Specialist or Dark Prophecy for card draw, Zulaport Cutthroat, Blood Artist or Bastion of Remembrance for some life gain/drain action or Butcher of Malakir and Dictate of Erebos so when you lose a creature they do too
I saw you have some recursion why not consider Return from Extinction and it's upgraded form Raise the Draugr? I would cut Exhume for one of these they cost the same and can bring back two phoenixes or ninjas and doesn't have the downside of letting your opponent bring a card back. and they cost less though they don't put on to battlefield so that may not be to your liking
Maybe Heartless Summoning-to make your commander cheaper to cast in the graveyard (the only time you should cast this from your command zone is the first time, and anytime is get's exiled as this way you can ignore the commander tax as much as possible)
And don't forget Fervor so all your birds are hasty and can attack as so as they on the field so you ninjutsu even faster
7 months ago
I feel like you may be a bit too all in on cards like Poison-Tip Archer. It really feels like you're trying to play aristocrats, but Jund just isn't the best combo for it. Your deck can make decent amount of tokens, but most of these death triggers require actual creatures to be dying and you only run 26, most of which are cards you don't actually want to sacrifice. You also aren't even running nearly enough sacrifice outlets, certainly your commander makes a good sacrifice outlet, but 3 mana is a lot to pay if you plan to do so repeatedly across the course of the game, and this commander is fragile to removal and will get costly quickly.
I'd likely cut down on cards like Toggo, Goblin Weaponsmith, Anax, Hardened in the Forge, and Sek'Kuar, Deathkeeper. Then focus more on value generation, cheap cards that generate more resources. Such as Mycosynth Wellspring, Ichor Wellspring, Goldspan Dragon, Tireless Tracker, Sakura-Tribe Elder, Dryad of the Ilysian Grove, and Courser of Kruphix.
1 year ago
- Memnite relatively vanilla, and somehow quite expensive towards our budget (~$5). Instead Legion Loyalist which can also trigger (even on a top deck), and gives us much-needed evasion.
- Phyrexian Walker also pretty vanilla, replacing with Grim Initiate . Why? Grim gives us something on a board wipe, to help us recover
- Auratouched Mage (which also comes out with the next card).. it isn't quite as broken as it may seem. Gets chump blocked and doesn't do quite much. Add in Goblin Rabblemaster to give us more dudes
- Breath of Fury comes out if Aura Mage does, it's a combo that isn't too great. Let's add in Anax, Hardened in the Forge to give us more board wipe survivability
- Victory's Envoy is a tough cut, but is a bit slow. Only is very good if we have gobs of tokens. Add in Mother of Runes for obvious reasons
1 year ago
Anax, Hardened in the Forge , Archetype of Aggression , Garruk's Packleader , Nylea's Forerunner , Quartzwood Crasher and Warmonger Hellkite might be some cards of interest. My Strength Incarnate deck might have some other useful cards, but those are the best I can think of.