Anax, Hardened in the Forge
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Anax, Hardened in the Forge

Legendary Enchantment Creature — Demigod

Anax's power is equal to your devotion to red. (Each in the mana costs of permanents you control counts toward your devotion to red.)

Whenever Anax or another nontoken creature you control dies (is put into the graveyard from the battlefield), create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead.

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FormOverFunction on Building around Hazoret's Favor

11 months ago

Ooh, Anax, Hardened in the Forge has a non-token death trigger as well. You might find some killer stuff if you run some searches on Scryfall or whatever for pieces of the card text from these cards...

HeyImVegan on [Klothys] Pain-chantments

1 year ago

Update:

Since Anax, Hardened in the Forge only get Tokens on the field which cannot block, it doesn't make much sense.

Haven't found a perfect Spot for Xenagos, the Reveler yet...

But i got in 2 more Creatures with Eidolon of the Great Revel and Sanctum Weaver which are also Enchantments and Eidolon plays along nicely with the Ping-Damage Strategy

HeyImVegan on [Klothys] Pain-chantments

1 year ago

Pale_enchantress thank you for your Feedback!

Maybe Anax, Hardened in the Forge and Xenagos, the Reveler could do some work in this regards.

Im trying to squeeze them in

thefiresoflurve on

1 year ago

How often do you find yourself with no targets for Alesha? I count 19 creatures (not sure about Anax, Hardened in the Forge) which aren't able to be reanimated with your commander.

AndWelcomeToTheJam on Zada Is Storming Away

1 year ago

I am a fellow Zada enjoyer, and I like what you've got going on in your aggressive list! My list is a little more combo-focused, but I have a couple card suggestions that still might translate well to yours.

Mirrorwing Dragon: It's just a second copy of Zada. Not many EDH decks can say they have multiple versions of their general. Opponents will often hate Zada out of the game by repeatedly countering or killing it. While I see you do have cards to counteract this like Red Elemental Blast and Reverberate, having the Dragon available if Zada gets too expensive to recast is awesome, and it also dissuades opponents from trying to use single-target removal on it.

Treasonous Ogre: A slam-dunk mono red accelerator. Zada can make more use of the red mana than most other generals of the same type by cycling through cards so effectively, and going down to a single-digit life total is worth it if you can kill the whole table like Zada can. Will end the game if not dealt with.

Anax, Hardened in the Forge: A newer addition to my list, but has proven itself to be incredibly valuable as a form of boardwipe protection, instantly rebuilding your board. My list does have a higher number of creature cards, so it may not be an auto-include for you, but it still might be worth a test run.

Reality Scramble: An incredibly fun card to effectively convert your tokens into multiple creatures from your deck, potentially all of them with enough tokens in play. Again, may not be an auto-include for your current list since you have a Goblin subtheme. This card also gets much better if you have Mirrorwing Dragon in your list; you would be sacrificing Zada but potentially replacing it with a bigger Zada. I also personally run a couple creature-based infinites involving Kiki-Jiki, Mirror Breaker, so a well-timed Reality Scramble can end the game. Regardless, it's a unique effect that Zada can take advantage of.

If you feel like taking a look at my own brew for Zada and gathering some ideas, see here: Zada, Miracle Worker

lagotripha on Collected adversary

1 year ago

I like the list, but feel like the creatures will need tweaks.

Getting 7/8 power for instant ob ult is great, but I'm not sure about these specifics - there are great high power creatures with enters/death triggers out there. Kroxa, Titan of Death's Hunger has earned its high price tag, doubles as disruption etc, Anax, Hardened in the Forge likes sacrifice triggers and can pick up high power fairly fast in the right build. Traditional grindy creatures like Tireless Tracker can get decently large, and so on.

If you look for a pair of cards that boost one up to 8 power it feels like you'll get more reliable obs, although you may need to swap in some draw power in place of grindy stuff. If you want to go all-in on playing grindy, some lower power creatures that play better when you are both topdecking seems important.

I think the thing I'd want most is more disruption strapped to creatures, so that they can do their thing, put on pressure or be sacficiced if the game is stalling - Fulminator Mage type stuff.

Drellino on Ob Sacrifice

1 year ago

ok un altro dubbio che avevo era se tenere Pawn of Ulamog o mettere Anax, Hardened in the Forge. Mi sembra meglio la prima perché posso sacrificare.

Stardragon on An Actual Ninja Phoenix Deck

2 years ago

Since you choose Desecrated Tomb and Tormod, the Desecrator why not Anax, Hardened in the Forge so you get a 1/1 bat, a 2/2 zombie and a 2/2 satyr when a creature dies or returns form the graveyard?

Some extra on death mileage particularly with your altar (I would consider Ashnod's Altar as well)- Pitiless Plunderer for more mana, Species Specialist or Dark Prophecy for card draw, Zulaport Cutthroat, Blood Artist or Bastion of Remembrance for some life gain/drain action or Butcher of Malakir and Dictate of Erebos so when you lose a creature they do too

I saw you have some recursion why not consider Return from Extinction and it's upgraded form Raise the Draugr? I would cut Exhume for one of these they cost the same and can bring back two phoenixes or ninjas and doesn't have the downside of letting your opponent bring a card back. and they cost less though they don't put on to battlefield so that may not be to your liking

Extra board wipes that won't hit your phoenixes (though will hit your ninjas) are Magmaquake, Earthquake, Faultline and Subterranean Tremors

More damage- Berserkers' Onslaught, Wound Reflection, Gratuitous Violence

Harder to block Phoenixes so you can ninjutsu even easier- Goblin War Drums, Intimidate, Cover of Darkness

Maybe Heartless Summoning-to make your commander cheaper to cast in the graveyard (the only time you should cast this from your command zone is the first time, and anytime is get's exiled as this way you can ignore the commander tax as much as possible)

And don't forget Fervor so all your birds are hasty and can attack as so as they on the field so you ninjutsu even faster

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