Legendary Creature — Cyclops
Whenever Borborygmos Enraged deals combat damage to a player, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Discard a land card: Borborygmos Enraged deals 3 damage to target creature or player.
|Have (3)||gomezrs , metalmagic , Forkbeard|
Printings View all
|Gatecrash (GTC)||Mythic Rare|
Combos Browse all
- Borborygmos Enraged + Dakmor Salvage + The Gitrog Monster
- Borborygmos Enraged + Nylea's Intervention
|Commander / EDH||Legal|
Recommendations View more recommendations
Latest Decks as Commander
Borborygmos Enraged Discussion
3 hours ago
SlamminBanans thanks for the comment and suggestion!
3 hours ago
Using The Gitrog Monster + Dakmor Salvage and Borborygmos Enraged allows you do deal infinite damage if your group is okay with that. And by running your Gaea's Blessing and Ulamog, the Infinite Gyre you don't have to worry about decking yourself.
3 weeks ago
Avenger of Zendikar (If you're going to spend big money for any card, make it this one!)
2 months ago
Realmwright was the first foil I ever opened (I love shiny cards), and I loved the effect, when I was starting out it was in a lot of decks.
Phyrexian Unlife before I found out about modern and power levels, I thought the card was such a cool idea (it helped that I was introduced to infect early on and have throughly enjoyed the mechanic ever since) and the artwork on the card was amazing
Borborygmos Enraged he's the commander I've had the longest, and his deck has come a long way from himself and 99 basic forests and mountains when I first started out. Plus its a lot of fun to throw lands at people
3 months ago
DarkHero: i don't believe "misspeaking" has ever caused anyone to lose when dealing with infinite combos. that sort of thing happens more when people use cards that say "choose a card name" and choose the wrong name, in which they absolutely deserve to lose. if someone plays a Slaughter Games and says Borborygmos while i'm playing Borborygmos Enraged, then thats too bad for them.
3 months ago
Ah, lands. An archetype with which I consider myself quite adroit. I play a Naya version, but Gruul bears the majority of the value.
If you opt for a strategy more anent utility lands, there is a multitude of options that become available.
Sylvan Safekeeper is a little too perfect here. Defend the commander, aggressively costed, and perfidious for the opponents to remove.
For assembling your land base, Realms Uncharted carries its weight, Hour of Promise is fantastic evermore, Crop Rotation can be a surprise, Elvish Reclaimer is as powerful as it reads, and Expedition Map is cheap and efficient. Sylvan Scrying is also fine.
'Tis a little selcouth, but I enjoy Throes of Chaos for decks with many lands, as it makes dead draws less possible.
Cantrips make every deck work! Once Upon a Time is banned and broken, Winding Way grants a refill, and Life from the Loam with a cycling land is an engine by itself, and one quite difficult for anyone to intercede upon. Explore is also effective.
One more interactive spell would be nice. Beast Within does the job.
There are some things I'd recommend you ablate:
Yavimaya Elder is overplayed. It's five mana to draw two lands and a card. Unless you can reliably sacrifice it to alternate effects, don't play it.
Tunneling Geopede is not one I enjoy very much, but I can see its applications in murdering.
Ghirapur Orrery is just too slow. If you need the card draw, run Harmonize. If you need the land drops, try a creature tutor for Azusa. If you are playing lands, the primary goal is assembling an engine and staying ahead of the opposition. Why aid those inimical to your goal?
Rites of Flourishing. Tsk tsk. I'd recommend murdering this, but I suppose it earns the graces of the table.
Try fewer lands and more large threats. You have an ungodly amount of ramp yet the only thing reqiring much mana is Radha's second ability. Try some eldrazi, Apex Altisaur does work, Borborygmos Enraged is on theme and always sweet, and fun times is the scariest card on any table, no matter what. Ignore that Teferi. Radha is huge!
Insurrection is oft dispraised, but it ends games a lot of the time. In fact, it has bean so thoroughly unloved by the community as of late that no one expects it. Nice!
The combat package is nice, but it falls apart very quickly to a removal spell. Though, Raking Claws could be fun. :)
In summation, add more angles of attack than voltron, some more card draw would be great, have better ways to spend your mana, and just stick the cheaper ramp. Four mana or less is ideal.
Good luck and happy cartography!
4 months ago
I was driven to comment because I am in love with this idea, Song/Bobo/Rielle looks like tons of fun. I am writing this mostly to lay down my thoughts about how I would make my own version, and if you disagree with any of my points of course ignore me and play whatever cards you want.
As an experienced Yorion player I have some suggestions for tweaks, beginning with the inconsistency of 80 card decks and how to make them reliable. 32 lands is not enough, especially with the land synergies you have here. There are a few cards that, while powerful, don't necessarily line up with the strategy. Sad to say, Field of the Dead is banned in pioneer, so I'll start with those ideas.
-1 Field of the Dead, -2 Questing Beast, - 4 Gallia of the Endless Dance, +2 Breeding Pool, +2 Ketria Triome, +1 Blast Zone, +1 Borborygmos Enraged, +1 Rielle, the Everwise. Gallia is good and has discard synergy, but requires one drop creatures to actually begin triggering in any reasonable amount of time, and our early game is better spent setting up for the silliness later. This puts us at 36 lands, but I think 38 is where we want to be.
Cavalier is powerful and aggressive AF, but not something we want to see all the time. -1 Cavalier of Flame, +1 Sheltered Thicket, -1 Temple of Epiphany, +1 Lotus Field (don't want to miss out on squeezing this amazing land in somewhere). that's 37.
Unfortunately, while he is adorable, Buccaneer is an objectively bad magical card. Luckily, there is another 3 drop 2/4 who loves lands. The switch is synergistic and keeps to curve, -4 Glint-Horn Buccaneer, +4 Courser of Kruphix.
The next point is that Song is its own engine, that its downside is large, and that Rielle terminates the drawback of being without a hand during our opponent's turns. The adventure creatures are also neat in this regard; they dodge the discard. With that in mind, Ox could be cut. If we control Rielle and Song, we want the first thing we discard to be Song's trigger after we've drawn cards with Uro, who will be hogging our graveyard anyway. Benthic gets the boot, we want to play lands from anywhere. -3 Ox of Agonas, -3 Benthic Biomancer, +1 Uro, Titan of Nature's Wrath, +4 Ramunap Excavator, +1 Sheltered Thicket. In my opinion, this is the correct amount of lands.
The new list aggressively loots and ramps for Bobo, as well as Judgment, all while threatening our opponent with a 6/6 that never dies and an annoying 5/1 fearie with with flying, first strike, and trample. If only I could have this in Arena.
5 months ago
Wow, the deck looks nice! Though, to perform the Gitrog loop you need something to shuffle the graveyard back into the library, like Kozilek, Butcher of Truth or Gaea's Blessing, otherwise you are going to mill yourself without dealing enough damage to kill everyone. You may also consider Borborygmos Enraged, works just like Seismic Assault, but you can Tooth and Nail him into play alongside The Gitrog Monster for an instant win.
If you have Cavalier of Flame on the field, you can one-shot everyone with an Obliterate and a sufficient amount of lands into play, which doesn't seem like a nuisance for you. Of course you will draw a lot of hate because of this card, maybe it's preferable not to include it, but it's an option.
Overall, really cool list!