Back:Insectile Aberration Flip
|Commander / EDH||Legal|
Printings View all
Combos Browse all
Delver of Secrets
Creature — Human Wizard
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets.
Price & Acquistion Set Price Alerts
|Have (17)||Mousemke , cesarsl , the.beanpole , buildingadeck , rockleemyhero , , meowCat1234 , , AlertKnave8075 , pskinn01 , CampbellStev , sonnet666 , marsthesoos , MoJoMiXuP , hardhitta71194 , Randomdeath , brokendwarf|
Delver of Secrets Discussion
1 day ago
I'm not a huge fan of Divination here. For just 1 mana more i'd run Glimmer of Genius. Not only do you get to look at more cards but it's also an instant. This allows you to hold up mana for cryptic command and if they don't cast anything you need to counter you can just draw cards then whereas if you need to tap low to play divination on your turn, your opponent gets a window to resolve spells.
As for other cards to consider, Remand is great at buying you time while triggering thing, Baral, Chief of Compliance is pretty decent here, and Engulf the Shore(I also like it better than cyclonic rift mainboard. That card is nice but really slow) probably has a home in the sideboard along side Hurkyl's Recall.
1 day ago
Ehhhh I kinda wish Sensei's Divining Top stayed in the format, but the ban isn't really surprising. It's kinda the same feeling I had when Birthing Pod was banned in Modern. I like the card and wish there was another way, but I completely understand why the ban. This is especially considering the shitty slow play used to go 1-0-1 every round.
My main concern is Miracles was basically the last truly competitive control deck left in the format. Legacy has really shifted to having a large saturation of midrange. I dunno, we'll see if something else steps in. U/W Control has basically been a thing before Counterbalance was even printed. It's probably the oldest archetype in the format (going all the way back to Weissman's "The Deck").
On another note, I'm really surprised Gitaxian Probe got restricted in Vintage. Gush was a long time coming because of how well Monastery Mentor was positioned in the format. Gush has repeatedly been problematic every time it gets unrestricted. Hopefully, we see more variety between Thirst for Knowledge, Gifts Ungiven, and other blue draw engines. Gush really pushed those out of the format to where everyone has been playing UWxcontrol-midrangegoodstuff.dec because of how much value you get out of it.
But Gitaxian Probe? I guess they're really trying to nerf the shit out of Monastery Mentor and Delver of Secrets Flip. I'm not really sure that's necessary considering how diverse the format is. Swedish Nationals just ended with 5 compeltely different archetypes in the top 8. The 3 decks that were the same were Monastery Mentor lists, and only 2 of them shared colors.
For those unfamiliar with what the difference is, Esper Mentor gives you Cabal Therapy (double prowess triggers for daaaaaaaaaaaaays!), along with the option of playing Demonic Tutor and Yawgmoth's Will. This means Esper allows for more combo finishes where you make a bunch of tokens and get tons of prowess triggers.
Jeskai, on the other hand, gives you far more control options. The main cards are Dack Fayden (who steals Tinker targets) and Pyroblast (which stops Time Walk and Ancestral Recall, while also blowing up Jace, the Mind Sculptor).
I'm not sure what restricting Gitaxian Probe accomplishes, despite the DCI's reasoning. Gush is the main culprit in Mentor, besides Monastery Mentor itself. I feel like this just hurts Delver and Noble Fish strategies. If they're so concerned over Monastery Mentor, I don't see why they don't just restrict the damn thing.
5 days ago
@maskedgrenadier Thanks for the comment! As for it:
Bone Picker is best in a creature heavy build, such as Aristocrats, if you are familiar, or when creatures are consistently dying. This deck is neither. Keep in mind, Path to Exile doesn't work with it either, and counterspells don't work the same. In addition, I prefer to keep up my mana, and don't want to limit my kill spells to sorcery speed.
These styles of decks want to cast a creature, then cast the rest of my cards, whereas Bone Picker is the opposite.
Final bit, Delver decks are supposed to be very mana efficient, and a 4 mana sorcery speed card that doesn't impact the board is not worth it.
Thanks for the suggestion though!
5 days ago
You should go up to 8 cantrips. 4 is way too few for a delver style deck.
I say get rid of the 4 drops, as 4 is too much for Delver decks. They are supposed to be mana efficient, and 4 doesn't fit.
Also, Path to Exile is a must. Like you really need it.
Hope that helps!
5 days ago
Definitely take out Failed Inspection Traumatic Visions Marang River Prowler Aether Meltdown Rod of Ruin Millstone Slayer's Cleaver Soul Separator Lens of Clarity Pacification Array Tome Scour Winged Sliver Windrider Patrol Sliver Construct Skyline Predator Shifting Sliver Hinterland Drake Monastery Flock Kheru Spellsnatcher Deep-Sea Terror Diffusion Sliver Mystical Teachings
I know thats a lot but most of those cards are just straight bad for commander, and the slivers only benefit each other and theres just not enough of them, replace those and I have a few more suggestions
Serum Visions Cephalid Constable Chasm Skulker (def get Skulker) Deadeye Navigator Delver of Secrets Flip Disciple of the Ring Djinn of Wishes Contingency Plan and Niblis of Frost are just a few more that are pretty good
5 days ago
If I may suggest ...
It is just so good for Burn to get ahead of the curve by hitting both a Creature and a Player with the same spell.
Puts everything on a MUCH faster clock.
6 days ago
A few random suggestions that you might, might not have seen: Delver of Secrets Flip, Serum Visions and Spellheart Chimera. Also, Disciple of the Ring. I know that it's more creature heavy than what you are likely aiming for, but they are all quite fun.