Gomazoa

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
MTG: Commander (CMD) Uncommon
Zendikar (ZEN) Uncommon

Combos Browse all

Gomazoa

Creature — Jellyfish

Defender, flying

{T}: Put Gomazoa and each creature it's blocking on top of their owners' libraries, then those players shuffle their libraries.

Price & Acquistion Set Price Alerts

CMD

ZEN

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Recent Decks

Gomazoa Discussion

clees95 on clees95

1 month ago

@ Homelessguy perhaps you may want to replace Murmuring Phantasm with Gomazoa then. murmuring phantasm doesnt have flying, and for just 1 mana more you can get a creature with flying and the ability to bounce your friends creatures into their deck so they cant be played (gomazoa doesnt have to be able to survive combat dmg, after you declare your blockers simply activate his ability before combat dmg resolves) also i get what you mean about wakestone gargoyle, i know i said im not a fan of combos, but i do have him in there to combo with belligerent brontodon, i made an exception for it though since both are good creatures by themselves. maybe ill remove rolling stones from my deck

clees95 on clees95

1 month ago

@ Homelessguy yea your description is fine, im personally not a fan of combos in commander, unless its filled with a bunch of fetch cards or combos with your general, your combos do seem interesting though. if your interested in more one sided board wipes, you can also consider Wave of Reckoning Retribution of the Meek (bury means to sacrafice, meaning those creatures cant be regenerated), Elspeth, Sun's Champion and Fell the Mighty. im not a fan of Angelic Wall or Murmuring Phantasm, as only 4 toughness creatures you may be able to replace them with creatures that offer more toughness or utility, such as Amaranthine Wall, Carven Caryatid, Glacial Wall, Gomazoa, Wakestone Gargoyle, Wall of Glare, or Wall of Mulch. also your deck seems to heavily rely on arcades to be able to swing, maybe consider playing Wakestone Gargoyle, Belligerent Brontodon, and Rolling Stones.

Rivenor on Master Strategist (prototype)

2 months ago

Yeah it took a few field days before I got a handle on playing mine as well. Overall I ended up cutting the smaller walls for more options to reviving/reusing and just thriving.

So to cut imo:

Wall of Vapor Neat but over costed for it's size in this deck.

Thunder Wall Even though it is super pretty

Psychic Membrane Too small for cost and only triggers on block which you want to limit in this deck.

Guard Gomazoa Borderline on this one but I feel like it is too small for this.

Gomazoa Defensive ability that is tricky to pull off and removes one of your attackers as well

Doorkeeper Not huge and you are not running a decking deck really to abuse this. Also too many people play with graveyards which makes it risky without something like a Rest in Peace

Colossus of Akros I know he is tempting but he is hard to really abuse/recast to draw with and will draw lots of eyes at you since he swings so hard. Not worth the risk.

Icbrgr on Modern Walls

2 months ago

I overall really like this brew and looks like it would be pretty effective! I dont have any game changing reccomendations but i think Orator of Ojutai is worth noting for additional yet conditional draw. Gomazoa is also neat pseudo removal...also conditional.... and there is always classic pillowfort tech like Privileged Position/Dovescape.

Santorus23 on

3 months ago

My question in regards to this deck is why Arcades, the Strategist instead of another bant commander such as Derevi, Empyrial Tactician? Arcades synergizes with defender cards. Of which you have only 1, which is Dragon Throne of Tarkir.

If you want to use Arcades, I recommend more defender cards such as: Tree of Redemption, Ageless Sentinels, Wall of Blossoms, Colossus of Akros, Golden Guardian  Flip, Hornet Nest, Opal-Eye, Konda's Yojimbo, Thing in the Ice  Flip, Sylvan Caryatid, Wall of Reverence, Amaranthine Wall, Assault Formation, Carven Caryatid, Dazzling Ramparts, Gomazoa, Guard Gomazoa, Hover Barrier, Just to name a few.

I also recommend as many cards that prevent your opponents from attacking you as possible: Windborn Muse, Norn's Annex, etc.

As well as cards like Shalai, Voice of Plenty, Empyrial Archangel, Tamiyo, Field Researcher, Sidar Kondo of Jamuraa

Good luck to you!

KabsBUB on Burn (! Help - Novice)

4 months ago

I apologize for the long post below: It is not modified for standard play. Please disregard if you are playing standard only.

The best deck to counter aura hexproof (what your friend has) is generally black/green sacrifice decks. See: Grave Pact, Butcher of Malakir, , Chainer's Edict <- (Pricy), Spore Frog, or Fleshbag Marauder. Or -1/-1 effects aka Archfiend of Ifnir, combined with enablers like Lotleth Troll or Putrid Imp.

That, or a deck that has a lot of sweeper spells - Cyclonic Rift (pricy), Terminus, Living Death. Think of sweeper spells as cards that immediately level the playing field. If you're losing, just play a sweep. Instant board reset and everybody is on even playing grounds. Cheaper Alternatives: Hallowed Burial, Devastation Tide, Coastal Breach, Evacuation; just make sure it only targets creatures (not like Wash Out) because you don't want the auras returning to hand. You want to get rid of the creatures and have the auras fall off.

I don't quite agree with Atrox's approach because I know most hexproof decks run Umbra auras (Hyena Umbra), and will easily have more than 3 toughness.

Personally, TO COMPLETELY REDESIGN YOUR DECK, I would use no creatures and only spells or maybe with creatures with nice ETB (enter the battlefield) effects (Archaeomancer. This way, the sweepers don't affect you very much and will only remove your opponents' creatures. Red will be reserved for dealing damage, and blue will be reserved solely for sweeper spells & drawing cards.

Current problems with your deck:

1) It's slow. You're going to have to have multiple pingers which all take about 3 turns+ summoning sickness to start becoming active. Izzet decks are supposed to be fast & maintain control from the beginning of the game.

2) The synergy is a little too far apart - you want to have creatures pinging damage, you want to counter spells, you want creatures to get buff; there's only so much you can do with 7 cards in your hand.

3) No card draw - you'll run out of steam very very fast. Blue excels in card draw - you should make use of it!

Here are some hate cards I highly don't recommend you using because you'd force him/her to change their deck: Gomazoa, AEther Flash, Glaring Spotlight.

Modifications if you like the creature-based "ping" strategy: Consider these cards: Razorfin Hunter, Quicksilver Dagger, Sigil of Sleep, Horseshoe Crab, Pemmin's Aura, Freed from the Real.

Try to find out what your style is, then start asking for tips to point you in the right direction.

Let me know if you have questions :) (I play an aura deck)

Loyaldingo on Don Quixote

5 months ago

First off the pun, though grammatically inaccurate, is terrific. Second, I suggest that you switch out Kraken Hatchling for four copies of Ludevic's Test Subject  Flip or Gomazoa due to their synergy with Doorkeeper.

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