|Commander / EDH||Legal|
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|Modern Horizons (MH1)||Common|
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Weather the Storm
You gain 3 life.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Weather the Storm Discussion
3 days ago
Traditional sliver aggro basically mandates Aether Vial , which is anything but budget, but sliver combo gives options.
If you are looking at a Basal Sliver deck, its worth looking at Adaptive Automaton / Changeling Outcast / Haakon, Stromgald Scourge . Torment of Hailfire gives another 'I win the game' card, and Bitter Ordeal gives another, but frankly any storm card will work. Even Ignite Memories . Changeling also lets you run different 'ramp sac' options in Skirk Prospector . Weather the Storm will be spectacular sideboard.
Lands are where it gets tricky. You want green for gemhides etc, and multicolour to fix for other slivers. Sliver Hive will fix most problems, but it got expensive at some point. Ancient Ziggurat doesn't fuel your spells, but when trying to combo into them with basal, that matters less. Playing mostly green/black and leaning into Llanowar Wastes and friends is likely the best option.
1 week ago
Traditionally these lists run Martyr of Sands and Soul's Attendant . The old school variants used Squadron Hawk for bigger martyrs, most modern lists are red/white for Norin the Wary / Genesis Chamber .
Ranger of Eos / Ranger-Captain of Eos are powerful tools to put a lot of lifegain creatures on the board. Black white 'pay life'/ Children of Korlis is a thing. Condemn plays nice with alternative wincons. Essence Warden and cards like Weather the Storm point towards a green list, which would likely run some newer token-generation like Haazda Marshal & Legion's Landing Flip.
Have fun brewing- martyr proc/soul sisters is a classic which deserves to be back in the meta.
3 weeks ago
Yo, saw your thingy on Reddit and basically just wanted to say that most decks that do well have dropped monarch for Seeker of the Way it's just too good. Prowess triggers get high due to bouncing labe. Also Weather the Storm in the side is something to consider. Totally castable and regularly gains 12-15 life.
1 month ago
Remove some of the fat - remove 4 devastators, 4 blisterpods and 2 crushers. Heck, even Mystical Teachings is a great toolbox to have. Makes Weather the Storm , Scour from Existence , Mnemonic Wall even better, but there are way more utility cards than that!
1 month ago
That is a cool base, and you got a couple of cool green tron cards like grazer and rotation. When you include the chromatic artifacts, you can also include all other colors you want, some utility lands like a Bojuka Bog and Haunted Fengraf .
Additionally, remove 4 devastators, 4 blisterpods and 2 or 3 crushers (6 big dudes are quite enough), add 1 Rolling Thunder (+2,3 mountains instead of all forests); 4 Mulldrifter as it is incredibly good; 3 Prophetic Prism and 2-3 utility cards - Weather the Storm , Scour from Existence , Mnemonic Wall are examples of that.
1 month ago
1: I can cast it earlier in the game, and far more reliably.
2: It generally gains me anywhere between 9 to 15 life, depending on my storm count, whereas Thragtusk only allows me to gain 5.
1 month ago
1 month ago
Interesting take on a Ponza style deck. I'm not sure I'm sold on the Dark-Dwellers or Wumpus, though. 2 similar cards which are actually seeing (fringe) play are Dreadhorde Arcanist (instead of Dwellers) and Deus of Calamity (for Wumpus). Toss in Rhythm of the Wild and they both become pretty scary threats for the cost. Another thing to consider would be Wrenn & Six + Ghost Quarter, but obviously the deck is no longer remotely budget-friendly, lol.
FWIW: Caleb D went 5-0 not too far back with a Rhythm of the Wild/Deus of Calamity deck - Rhythm Titan (Modern)
One other thing I'd consider if I were you is Weather the Storm over Feed the Clan (or at least some number of them..). I have always been an advocate for 1-2 Feed the Clans in G/RG/Jund sideboards if you're playing larger threats, but many people have made the switch since Modern Horizons. It can be nearly as good as FTC when it's at it's worst, but at it's best it can be WAY better and can even act as a counter things like storm/grapeshot kills. I'm not sure all 4 are needed, though..
Anyway, I'd be interested to know how this deck has actually worked out for you as it is. Do you play in leagues online? Or just locally?
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