Serpentine Curve

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Tokens

Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Vanguard Legal
Vintage Legal

Serpentine Curve

Sorcery

Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is one plus the total number of instant and sorcery cards you own in exile and in your graveyard.

DC_Geno on New and Improved Temur Midrange

10 months ago

This deck wants a Quandrix Pledgemage in its opening hand to play on turn three. A Quandrix Pledgemage unchecked can win the game and therefore we play hexproof and trample in this casual Temur Midrange deck. The fractals are played after turn five and usually are around 8 power and greater. My competitive deck plays Delver of Secrets  Flip and Elvish Visionary and more counterspells, along with returning Serpentine Curve from your graveyard. Competitive Temur MIdrange

jonjonhholt on New and Improved Temur Midrange

10 months ago

How big are you typically finding the fractal you get from Serpentine Curve is? This list looks super cool but I'm curious how it ramps in size compared to grixis curve.

BruhYouFarted on Miracle Burn

2 years ago

Sweet deck. However two notes.

You can only mirale a card if it's the first card you draw in a turn, so if you randomly find one off a Brainstorm or whatever, it is not miracle-able. Also, i would recommend throwing out Opt or Brainstorm for Otherworldly Gaze because it is pretty universally good in your deck and also has synergy with Serpentine Curve.

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