|Commander / EDH||Legal|
Printings View all
|Core Set 2019 (M19)||Common|
|Welcome Deck 2016 (W16)||Common|
|Magic Origins (ORI)||Common|
|Magic 2014 (M14)||Common|
|Scars of Mirrodin (SOM)||Common|
Combos Browse all
Return target nonland permanent to its owner's hand.
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3 days ago
ShrimpImp Oh, also, the glove protects lich from Seal Away with its vigilance, but the reason I chose hexproof is because the most trouble I was getting was coming from cards like Conclave Tribunal or Disperse. So curator's ward has helped a lot against those kind of cards. It can also be put on the artifacts if someone ever decided to play artifacts removals which I haven't run into yet once in All my play testing on arena. So I find it gets played more on my lich or baron.
2 weeks ago
what Soren841 said is correct. grixis as a color combination is severely lacking in enchantment removal as selesnya colors are where that is a mechanic. the best and perhaps only answers to enchantments are Counterspells and bounce spells.
Chain of Vapor is a card that ive been trying to squeeze into mainboard for some time and i would recommend it for sure
Cyclonic Rift is a must have in this deck, it hard Answers almost everything and works stupdily well with wheels,
2 weeks ago
@hydrothermia Also, I rarely use House Guildmage to attack. It's mainly used to keep creatures locked down. Thief of Sanity is the real MVP of the deck given that you can get player damage out of them. Use surveil mechanic mainly for deathtouch for those bigger creatures when I dont have a Disperse, Murder or Unexplained Disappearance.
And the "budget" part is because I just started getting back into MTG and don't have a lot of cards/don't want to spend more money than necessary.
1 month ago
Weight of Memory is killer with Drowned Secrets and Psychic Corrosion. I've tried running a similar deck in mono blue, and overall it was just too slow outside of landing a perfect curve. I would recommend more jump-start card draw to replace Bone to Ash and maybe Blink of an Eye instead of all the Unexplained Disappearance or Disperse. More card draw will inevitably speed up the process with Psychic Corrosion.
1 month ago
Diligent Excavator and Jhoira's Familiar don't really do much for you here. The only Historic cards you have are the Howling Golems, Powerstone Shards, Sentinel Totems, and the Familiar itself.
I think Patient Rebuilding is too slow. Drowned Secrets with Psychic Corrosion should be more than enough, and then you fill out the rest of your deck with card draw and counter magic. Radical Idea would be better than Opt because you can cast it twice and it draws you two cards.
By the time you can attack with Fleet Swallower, you're probably only milling a small amount of cards because their library is dwindling. You can mill 10 at a time with only a Drowned Secrets, a Psychic Corrosion, a Radical Idea, and your draw for the turn.
I also don't know what Powerstone Shard and Howling Golem are doing for you. Also cards like Disperse and Blink of an Eye are good.
1 month ago
So, you are saying that I should use cantrips like Opt and Serum Visions instead of my current draw spells? Also, why is Echoing Truth so bad? I have never been in a mirror match, and it is almost a strictly better Disperse.
1 month ago
I have enough draw in Radical Idea and Risk Factor, so rather than Opt I'm thinking Disperse or your Sonic Assault idea. This is mainly because I'm thinking this deck will have issues with stompy. Disperse allows a bounce in their turn, and hold a counter for the recast, while sonic happens twice and allows me to inflict more damage. So ultimately i'm thinking 3xShock, 3xDisperse, 2xEssence Scatter//Negate. Sonic Assault can stay in the SB for now.
Demolish is only there as I forgot Smelt and Shatter existed - its was mainly my brain going "Erm, how do I deal with artifacts?" and not coming up with an optimal solution; but now Disperse can do that, for the amount of artifacts I'll probably see. As much as i'd like to destroy land in a multicoloured driven format, it's ultimately not going to do much, and Alpine Moon will only assist their fixing.
Honestly, i see what you mean about Adeliz, the Cinder Wind - he was mainly in there due to his keywords, the all-wizard-prowess was a bonus. However, I'd probably add another Electrostatic Field instead of another Niv-Mizzet, Parun; the idea of a second had already crossed my mind, but I'm not 100% sold on the idea of having a second one with his mana cost.
Argy on Turbo-Etrata
1 month ago
If you can hold on long enough Tetzimoc, Primal Death is a guaranteed board wipe against decks. You'll hit six Creatures, and it can't be countered.
It's interesting that you mentioned draw. I tend to prefer ongoing draw in a deck like this, as opposed to a one off card that let you draw. I know it's a cliche at this point but Search for Azcanta Flip is very good at smoothing your draw, at the very least. I have played games where I haven't even bothered to flip it, or only flip it before I play another copy.
My final thought is that Disperse might be a better option than Unexplained Disappearance. You lose the Surveil but you gain more flexibility as to what you can bounce. A bounce and counter is very good against Indestrucitble Creatures.