|Commander / EDH||Legal|
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Return target nonland permanent to its owner's hand.
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1 month ago
xEleven Thanks so much, that's really helpful! I had thought that there wasn't really enough removal or disruption, particularly since Mono-Blue decks already struggle with artifacts and enchantments. Disperse is a great shout because it effects all nonland permanents. I'll be on the lookout for other cards that do similar things. Maybe Commit // Memory?
1 month ago
I think it's great, but maybe I need a bit more control, such as return to hand. Honestly, Mistblade Shinobi is the best version of that, but anything else like maybe some sort of cheap and efficient Disperse? So we can disrupt their tempo.
2 months ago
I'm not sure how much flavor text counts as lore, but I can't pass this up:
Legendary Creature - Elf
Whenever an opponent casts a blue spell, return this creature to its owner's hand.
Whenever you cast a blue spell, sacrifice this creature.
"Hunting? Not today. You go without me."
Create a noncreature card that refers to your favorite character from the lore.
3 months ago
Aside from using Vanishing, there's another great way to guarantee that you're profiting from Braids' ability, without your opponents being able to. You need the following:
- things that give Braids 'flash' (options are: Vedalken Orrery (which you're already using), Leyline of Anticipation and Teferi, Mage of Zhalfir;
- things that allow you to bounce Braids back into your hand, preferably reusable (options are: Vedalken Mastermind, Erratic Portal, Disperse, Repulse and Snap).
During the turn of the last opponent before you, summon Braids somewhere after his/her upkeep (preferable as late as possible). During your turn, profit from Braids during your upkeep and then bounce her back into your hand.
Hope this helps.
3 months ago
Thanks toastySmorc. I may decide to cut Dissolve and Disperse for more burn but I'm unable to get my hands on more bolts at the time. Also, Counterspell is banned in my playgroup so that's not an option unfortunately. As for Pieces of the Puzzle I may decide to put it back in, the only problem I had with it was it putting my key creatures in the yard, and it won't let me draw Pyromancer Ascension off of it either. However, depending on how it plays I may put it back in. Thanks for the suggestions as always!