Disperse

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal
Pauper Legal

Printings View all

Set Rarity
Welcome Deck 2016 Common
Magic Origins Common
Magic 2014 Common
Scars of Mirrodin Common
Morningtide Common

Combos Browse all

Disperse

Instant

Return target nonland permanent to its owner's hand.

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Disperse Discussion

Pygmyrhino990 on The Rise of Zombies and Wizards!

2 days ago

Perhaps instead of Leave in the Dust you could use Disperse or Sweep Away, but otherwise this is a really good deck

TheNamelessG8T0R on Grixis 6-Soul

5 days ago

Thanks! I'll look for some answers to commonly used removal. Disperse seems cool, and maybe I could run Dispel mainboard. Reflector Mage and Reclamation Sage will still be pretty annoying, though.

landofMordor on Grixis 6-Soul

5 days ago

Cool stuff. Just be careful of decks that have enough removal to stop your ensouled artifact. I might suggest something like Disperse that can be used to either take back your enchantment or remove an opposing creature. On the whole, though, the deck looks awesome! +1

Cian on pauper cheerios

5 days ago

Comparative Analysis draw little bit cheaper with 0000

Disperse nice catch all

Press for Answers clues are cool

Tezzeret's Ambition draw

i would probs drop the shield. it's pretty shit other than giving you mana for some of your spells, i dunno. maybe playtest a bit

+2 anticipate -2 slip

drop the ass worker. 8 threats is good. maybe even too many. you're very soft to creatures tho'.

+1 rebuke -1 other counter, maybe

tpmains on bURnin Ice

1 week ago

I think having something like Void Snare or Disperse in the sideboard would be your answer to Leyline of Sanctity.

xyr0s on UW Wizard Tempo Control (help needed)

3 weeks ago

Consider slightly better lands perhaps, something like Glacial Fortress.

Is there any particular reason for having Disperse instead of Vapor Snag? My guess is that it's being used for bouncing creatures 9 times out of 10 anyway...

Spell Queller could also be useful in this deck, perhaps instead of Docent of Perfection  Flip, even though it's not a wizard...

Silence seems like it should be in the sideboard... unless you plan to add Isochron Scepter, in which case you also might want to exchange a couple of Unsubstantiate for Remands.

Dk1997 on Edric

3 weeks ago

i figured most the suggestions wouldnt be any good but i was bored, but this time i think i actualy have a few good ones, to start off with, Jace's Phantasm at worst it's a 1/1 flyer for 1 blue, next, Deprive is a definite add in this deck, i'd suggest replacing Hydroblast with it, also Delay is a good addition and Annul is really good, i would say use Remand over Unsubstantiate but you already have enough draw, and Unsubstantiate doubles as a Boomerang, Chain of Vapor could be very good over Disperse especially in a multi player game because often ppl will not target you back with it becuase you have mostly 1 drops, they will target someone else and it ends up being basically a 2 for 1, Gemstone Caverns for some good early game ramp, Cavern of Souls if you can afford it, it add protection 4 your commander and hits about 7-8 creatures if u call elves and about 5 if you call rogues, Merfolk Spy, Jhessian Infiltrator, Surveilling Sprite, and Faerie Impostor increase the rogue count all though i doubt any of your creatures will get countered, your better off adding to your faerie count with Zephyr Sprite, Surveilling Sprite, Faerie Impostor, Mothdust Changeling , Scryb Sprites and Cloud Sprite for Spellstutter Sprite, Signal Pest is good, has evasion and is kinda like an anthem,Notorious Throng is real good if you get your rogue count up, take an extra turn and get some 1/1 flying faeries, heck yeah, also almost forgot, Spellskite is pretty good its cheap adds a decent blocker plus additional protection for edric and it can shut down/slow down many deck types and commanders, slows down tron builds, meren builds and flicker builds,

Argeaux on [First deck] U/R Control KLD-AER

1 month ago

This is VERY good advice.

With the Aether Hub you can force Radiant Flames to be played for three colours.

A Sideboard is usually built based on the decks you are playing against.

I can make some suggestions to get you started, but you'll need to refine it depending on how it is or isn't working.


When Sideboarding it's important to know what to take out.

Your deck has a winning game plan, so you don't want to muck around with that too much.

I wouldn't remove any of your Creatures but would replace non-creature spells with others that suit the matchup better.

You can also remove two non-creature spells for a Thing in the Ice  Flip, if the two you have are getting targetted too much by Opponent removal, or if you want to gain Creature advantage by getting more board wipes.

Here is a starting Sideboard for you to tweak:

1x Disallow
3x Dispel
3x Disperse
1x Radiant Flames
2x Shock
2x Thing in the Ice  Flip
3x Turn Aside

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