|Commander / EDH||Legal|
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|Modern Masters 2015 Edition (MM2)||Common|
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Creature — Human Warrior
Domain Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control.
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Matca Rioters Discussion
2 months ago
In my humble opinion, the following cards arent worth it: Tribal Flames because rift bolt is way better Unearth because splashing black isn't worth it and Matca Rioters because there is better stuff you can be doing on turn three
11 months ago
Austin_Smith_of_Cards: Thanks for your advice, I appreciate it!
As for Matca Rioters, I like only having 3-of my creatures, because they tend to clog up my opening hand otherwise. I need things like recursion and mill on my first two turns.
Tribal Flames will definitely get a playset... as soon as I remember to finally by two more next time I'm at my LGS. =)
1 year ago
I drafted my cube with some of my friends and thought I drafted pretty well.
Here's the cards:
Card List Show
Brink of Disaster
Seal of Fire
Grapple with the Past
Hunt the Weak
Gruul War Chant
So having drafted this, I built a RG deck splashing black, playing 16 lands. However, nearly every game I got mana flooded. How should I have built this deck to not get mana flooded? Thanks for the help.
1 year ago
Oh, also, if you decide to go hard with two colors, getting a big payoff for the tribal theme such as Aphetto Dredging or Distant Melody should be at the top of your list. If you decide to get a payoff for going 5-color, Domain cards like Tribal Flames or Matca Rioters are powerful options. You could even go jund, as I mentioned above, and put together an enchantment package that uses Commune with the Gods to search up dragons or things like Exotic Curse (Domain!), Boon of Emrakul/Sangrite Backlash, Clinging Darkness, Dead Weight, Stab Wound.