Scourge of Fleets

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Elspeth vs. Kiora (DDO) Rare
Journey into Nyx (JOU) Rare
Promo Set (000) Rare

Combos Browse all

Scourge of Fleets

Creature — Kraken

When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.

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Scourge of Fleets Discussion

hungry000 on Big Blue Jerks

2 weeks ago

This is pretty sweet, I never thought of playing Nykthos in a Quest for Ula's Temple deck before! Sage of Epityr is great at setting up your library for the Quest, and Wistful Selkie helps dig for the Quest if you don't have it and gives +3 devotion for Nykthos. Cloudfin Raptor doesn't fit in this deck at all; coincidentally, Sage of Epityr fits perfectly, so there you go ;D

Other than that, I think you need some removal-creatures that give more devotion than what you have currently. Harbinger of the Tides is a pretty useful one, and Merfolk Trickster can fog a creature for a turn. For some disruption against noncreature decks you could also consider playing Judge's Familiar or Mausoleum Wanderer instead of Kraken Hatchling; while it's a Kraken and fits in the theme of the deck, there really isn't much point in cheating out a 1 mana 0/4 with your Quest. I do suppose it can block, though.

Also, I recommend replacing Tromokratis and Shipbreaker Kraken (and maybe 1 Lorthos) with some combination of Stormtide Leviathan and Inkwell Leviathan. They're less easy to hard-cast, but Tromokratis is mostly worse than Inkwell Leviathan in my opinion, and while Kraken's ability is okay, Stormtide Leviathan is even better at keeping your opponent's creatures at bay. (that rhymed) From my experience playing Whale tribal, Stormtide Leviathan and Scourge of Fleets can completely take control of games when used together.

Force_of_Willb on The Otherworld

2 weeks ago

To keep your theme I've suggested some improvements

Faeries

Faerie Harbinger - Tutor for the fary you need

Inspired Sprite - Extra Card draw

Mistbind Clique - Basically a one turn time warp - more if you can bounce with effects like Glen Elendra Pranksters

Nightshade Schemers - Since most of your deck is Faerie

Scion of Oona - Faerie lord - the shroud could be beneficial too

Spellstutter Sprite - Counter spell - more if you can bounce with effects like Glen Elendra Pranksters

Sprite Noble - Weaker "Faerie" Lord - most likely to cut

Sirens

Siren of the Silent Song or Raven's Crime - discard

Hypnotic Siren - on theme version of Spirit away but not dead in hand early game

Siren Stormtamer - counter spell

Banshee

Midnight Banshee - might hurt with all the blue you play but strong against many decks

Krakens

Thing in the Ice  Flip

Scourge of Fleets - Cyclonic Rift type effect for all opponents - good with repeatable bounce maybe something like Mark of Eviction, Sunken Hope, Trusted Advisor, Faerie Impostor, or Quickling

I would Remove Macabre Waltz, Fill with Fright, Send to Sleep, Wings of Velis Vel, Fear, Phyresis with Glistening Oil (repeatable infect + used as removal in pinch), Psychic Surgery, Sleep Paralysis, Waterknot (your in black use actual removal), Faerie Invaders, Oona's Gatewarden (sorry I know oona's the general but its a weak card) and Dauthi Embrace (I know you said its a win con but most of your creatures are evasive on their own)

Pal00ka on Atlantis!

4 weeks ago

Quicksilver Fountain is another way to turn on islandwalk and slow down opponents' at the same time.

Being able to connect consistently with combat damage opens up some fun avenues to explore. Coastal Piracy and Bident of Thassa for card advantage; equipment like Sword of the Animist, Quietus Spike, Bloodforged Battle-Axe, Dowsing Dagger  Flip, Mask of Memory, Prying Blade, Rogue's Gloves, Specter's Shroud, and Spellbinder all give different options depending on what you feel you need more of; and for redundancy Thassa, God of the Sea is clutch.

I cannot imagine merfolk do not engage with sea monsters and they would definitely give you some late-game push. Ones that spring to mind are Scourge of Fleets, Stormsurge Kraken, Slinn Voda, the Rising Deep, and Stormtide Leviathan.

In addition to your pillowfort pieces I would also consider AEtherize to bounce an attack and Equilibrium to bounce threats as you play your merfolk.

Throne of the God-Pharaoh could be potent with all of your sideways turning. To complement this fact and reinforce merfolk's weaknesses (aka aerial anything) vehicles could work. Smuggler's Copter comes readily to mind.

Lemur57 on Nezahal, Primal Tide - The Commander's Quarters

4 months ago

I just got around to ordering this list last week, though I'm still waiting on Alexi, Zephyr Mage, Breaching Leviathan, Dragon Wings, Ensnare, Millikin, Scourge of Fleets and Sky Diamond.

Instead, for bodies I've decided to use alot of draw in the form of Arcanis the Omnipotent, Azami, Lady of Scrolls, Kefnet the Mindful and to make up for the major loss in disruption (somewhat) Tidespout Tyrant. Commander's Sphere is slightly slower but makes a fine rock that comes in untapped and Gridlock and Aqueous Form to keep a consistent Instant and Enchantment count while still getting the job done. After a few test hands it seems to work out, so I'm looking forward to subbing them in when necessary even after i get the correct cards.

Sorry for the long comment, as it was mostly for me. I'm pretty new around here, but I think the draw creatures at least could be useful and potentially make room for other switches.

amicdeep on Budget tatyova edh

4 months ago

i built a similar deck a while ago (around $30 budget) Tatyova, Spellinging Druid so lesions i learned you very quickly get a ridiculous amount of mana on the field and card advantage isn't a problem so you need big payoff cards to use this mana, the best/most fun options i found where

Terastodon, Artisan of Kozilek, Sandwurm Convergence, Scourge of Fleets, Roil Elemental, Psychosis Crawler, Colossus of Akros

i would also recommend some more board wipes like Engulf the Shore, Whelming Wave ect

lastly in the end i went for a more spell slinging theme to the deck (which is not to everyone's taste i know) but to try to add in every "fetch land to battlefield" effect you can add in as they are all cantrips in the deck as well as ramp, evey small cretures that ramp like Wood Elves and Farhaven Elf are worth including as if you top deck these late game the are not a dead draw as they let you draw a card and thin the deck of lands.

some other less budget cards that are worth including are Ulvenwald Hydra, Solemn Simulacrum, Kozilek, the Great Distortion, Tireless Tracker, Thassa, God of the Sea, Genesis Wave, Greenwarden of Murasa, Arixmethes, Slumbering Isle

Pal00ka on Admiral's Stolen Treasure

4 months ago

I like the flavor going on but to me it does not look like you are playing to pirates' (the tribe) or Beckett's strengths. Example, Beckett wants 3+ pirates to deal combat damage but only Rogue's Passage lets you attack unblocked. Open Into Wonder, Thassa, God of the Sea, Goblin War Drums, Break Through the Line, etc. give you a better chance of doing just that. With so many ETBs Panharmonicon would never be a bad draw too.

33 lands is kind of low for such a curve. I would up it to 36 because aggro is a archetype that you do not want to miss land drops with. I would also add a few more mana rocks, like Fellwar Stone, Mind Stone, Darksteel Ingot. I do not think there are enough targets to make Primal Amulet effective, pre or after-flipping.

Kederekt Leviathan is an interesting choice, and I get its flavor, but I feel it may set you back too much too. While you do have more islands than others, I really like Scourge of Fleets tho the variance may be too high. But I think it would do a better job of clearing the board, keeping yours intact, and letting a big swing go through.

Dumgoldfish124 on Piracy

7 months ago

Here are some flavourful card ideas:

Piracy

Coastal Piracy

Piracy Charm

Gild

Shipbreaker Kraken

Scourge of Fleets

Pirate Ship

Ramirez DePietro

Larceny

War Tax

War Cadence

Mass Mutiny

Treasure Trove

Greed

Gamble

Expedition Map

Bribery

Capsize

Acquire

Desertion

Drowned

Stolen Goods

Booby Trap

Walk the Plank

Dreadship Reef

If you like some of the cards and want some help looking at what to swap, just ask, I'd be happy to help.

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