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Personal I feel with Herald of Secret Streams that Tempest Caller is better, both open the door for a big swing but, the caller doesn't have restriction but, only good for the turn. Herald while always on it has restriction they you can't always meet. While yes we all would love to cast Brainstorm in standard, Seafloor Oracle is nothing like that. It's more like Synapse Sliver or Bident of Thassa. That said Mist-Cloaked Herald does make the Oracle look better. I don't think the real problem is how aggressive the format is ATM or the amount of removal ( i mean we're in blue right?). It's we need consistency, the mana fixing isn't great, what do you run counter spell support or combat tricks support and the biggest missing link is (i feel) we need 1 more 2 drop bear with Merfolk matters(a.k.a merfolk cost 1 less to cast or the like) and evasion (hex-proof to dodge removal or unblock-able or death touch you get the ideal). On top of hating on the 4 drop I also, don't like Merfolk Branchwalker, becoming a 3/2 doesn't do much (can trade with Winding Constrictor now), exploring doesn't do much (doesn't trigger something) and if you get a land your opponent know you got just land.
January 6, 2018 7:25 a.m.
all in all I think all the 4 drop merfolk don't hold water (sorry, couldn't stop my self);
Herald of Secret Streams, Better in EDH then Type 2
Forerunner of the Heralds, 4 drop that dies to shock well, every thing no thank you.
Seafloor Oracle, In theory ok but, when gold fishing a deck with it makes me wonder how many creature you are willing to send over just to push damage through on turn 4 to draw a card and whats the crack back from that choice. I fear it will always hit the board too late or other cards like Vanquisher's Banner or Lifecrafter's Bestiary do better.
in short turn four I feel would be best spent casting 2(qty), 2(CMC) drops over 1(qty), 4(cmc) drop but, what do i know.
Metallic Mimic vs Deeproot Elite, Mimic doesn't trigger Deeproot Waters (on EBT) and Elite dodges artifact removal. Now if your running say the banner or Bestiary you may just run mimic too eat artifact removal, not sure that's where you every really want to be but, it's an option.
The biggest issue facing merfolk I see are the gods and flyers. Finding answer to flyers isn't hard but, the gods how ever are another story. what have you found that works?
January 5, 2018 1:45 a.m.
Looks like you have a good start here but, i feel its a mistake not to run some # of Blossoming Defense or Deeproot Waters. I'm happy to see no Herald of Secret Streams, so many are trying to jam it in. I'm also, finding River Sneak to be a sleeper in standard fishes. Who wants to toss a kill spell at a 1/1 then it swings 3/3 with just a cast of Merfolk Mistbinder. It's nice to know the river sneak will all ways get in. The biggest issue i have with Merfolk is air defences, Whats your plan on that front?
January 5, 2018 12:10 a.m.
January 4, 2018 11:48 p.m.
I was also inspired by SaffronOlive deck to make a Rhonas's Monument deck. I too thought about going into red for Samut, Voice of Dissent but, the deck suffers the same thing as Seth's. When playing the curve your turn 1 is land and maybe gain a energy, turn 2 play a bear and turn 3 play a do nothing (unless it's your 1 of Rishkar, Peema Renegade) it's not until turn 4 your deck start playing magic and while yes it's a blast to gold fish this deck, past turn 4 in a real game will be rocky. I have the same issue in just mono green, trying to fix it with red feels like rampit red with Rhonas's Monument which doesn't feel great or a strange Energy Pummeler deck. I think you had a good point with blue @ pkrplyr911 deck. Orignaly i was thinking blue for Tishana, Voice of Thunder over Lifecrafter's Bestiary for the draw power but, Glint-Nest Crane sounds real good. Just the color fixing isn't great for that game plan but, I should try that out. GL HF
December 31, 2017 3:04 p.m.
What happens to your deck when w/out Rhonas's Monument as is? Does white fix your tempo/synergy concerns? In my vision of Rhonas monument deck ( Mono green ) I lean on Ramunap Hydra and Majestic Myriarch the monument is just bonus. Don't get me wrong, you can splash/add white just, it feels forced right now. I mean you have Driven / Despair(i get it, for the the card draw but, still) no way to cast despair, Rhonas's Monument only 1/2 benfits white creatures yet, I see no Appeal / Authority or Prepare / Fight even Pride Sovereign that need G/W to take full advantage of the card also, when I look at your cards Dusk / Dawn looks like it would be great. White is also, know for flash yet I seen no flash creatures. The statics quo if you will when G/W are together the deck plan is is to go wide, your deck feels like it wants to go wide and is sounds like you what it to go tall. Hope I've help GL HF
December 31, 2017 1:17 p.m.
I'm trying to help really, that said. +1 The card work together but, lets be real giving any creature +2/+2 and trample for the cost of a creature you would be casting any ways is good deal. The fact your trying to put it on double striker is just icing. Greenbelt Rampager + Rhonas's Monument doesn't need white, right? Kewl, Ninth Bridge Patrol profits off the combo but, what is he on is own(?), not even a bear for 2 mana, doesn't cost less with the monument out (does trigger but, so does ANY other creature you cast) it just feels forced here. Looking to the side board I would say Appetite for the Unnatural is = or > then Fragmentize. The only real thing white is adding ATM for ya is Cast Out which is not really helping, yes does answer stuff but does it answer things you can't just tower over?
So, why add white? What does white answer that green doesn't answer on its own or just towers over?
December 31, 2017 1:19 a.m.
Just one question Pkrplyr911 why add white at all?
December 30, 2017 10:32 p.m.
Damn it YOU FAIRY, I want my teeth back!
His first incarnation I was little more skeptical of but, really at a budget FNM deck it's sound. That doesn't mean I dare to run this at a PTQ or any thing like that but, FNM sure.
December 30, 2017 10:09 p.m.
Commander / EDH*
SCORE: 1 | 263 VIEWS
|Playing since||Revised Edition|
|Avg. deck rating||2.00|
|Favorite formats||Commander / EDH, Modern|
|Good Card Suggestions||23|
|Last activity||3 days|