Hissing Miasma


Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Guildpact Uncommon

Combos Browse all

Hissing Miasma


Whenever a creature attacks you, its controller loses 1 life.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO)

0.01 TIX $0.02 Foil


Hissing Miasma Discussion

takeaseathoney on Grixis Delver Burn

3 days ago

i think your deck might need a little bit of work still; here's some suggestions

Piranha Marsh,Blood Seeker,Hissing Miasma,Blightning,Searing Blaze,Sign in Blood,Pyromancer Ascension,Browbeat

hope that helps :)

TwoIdiots on Baby's First Multiplayer Cube (cards to include?)

3 weeks ago

CHANGELOG 02/05/17



WriteToLive on Queen Marchesa EDH

3 weeks ago

If you're looking to ensure that other people don't attack you, I would recommend the following

Blood Reckoning

Hissing Miasma

Marchesa's Decree

scumbling1 on Kaervek the Merciless

3 weeks ago

Sweet deck, man!

I would check out Spreading Plague; it's an under-used gem that really mucks things up for everyone. I find it to be much more effective than Hissing Miasma.

WillySmasher on Tax of the Council

1 month ago

Thanks for all the good suggestions Scorprix I've changed what I wanted the deck to do but still most of your suggestions will be added.

Firstly Tainted Remedy is a meta call one of my friends plays GW lifegain, I agree with Underworld Connections which may be replaced with Necropotence or a similar CMC draw engine.

Orim's Prayer, Hissing Miasma, and Cliffhaven Vampire all cut, you're right they're too weak. Herald of Anguish was cut as well I was just thinking of some sort of hand disruption but you're right it's slow.

Serra Ascendant is one of my favorite white cards so he'll stay lol.

I'm not sure about Path to Exile over Condemn mainly because I don't want to ramp my opponents but I suppose there's a reason Path is $10 and condemn is 20 cents lol.

As for your other sugestions Duelist's Heritage and Koskun Falls were added, Windborn Muse and Archangel of Tithes may find a spot once I make some cuts, Rest in Peace and Torpor Orb actually stopped what this deck was going to do (Obzedat, Ghost Council, Spreading Plague, and Debtors' Knell specifically but like I said I'm taking it in a new direction.)

The others I'm iffy on but I don't know why I didn't add Austere Command before :p.

Again thanks so much for all the suggestions, for looking at the deck, and the +1!!

Edit: also I don't know what Forbidden Orchard does for me besides mana fixing?

Scorprix on Tax of the Council

1 month ago

So sorry about the time. I've been very busy!

Either way, some notes and cards that may be worth including: Tainted Remedy is generally pretty bad, and other people gaining life is almost never a big deal. Underworld Connections is really slow card advantage, a bit too slow for my tastes, but if you don't mind "sacrificing" a land for your card advantage you can keep it (just noting that it is a strong card when you have access to green and their plethora of land-untaping effects). Orim's Prayer, Hissing Miasma and Cliffhaven Vampire fall into the corner case of being sometimes good, but usually pretty awful, and are often worse than just including better cards. Divinity of Pride and Serra Ascendant are cards that I have used in the past, but are (surprisingly) bad. All they do is just sit there, be big and then die, and since this is commander most removal will generate a bit of extra value, but your cards did nothing, so you will simply fall behind on cards. Herald of Anguish is slow and does nothing for your deck. Kambal, Consul of Allocation might be interesting as a commander, but as just a single card in the 99 that you will likely draw late in the game it is pretty bad. Condemn used to be very good when you could still "tuck away" commanders, but since that change it has been pretty damn unplayable since it usually just a worse Path to Exile. Finally, Drana's Emissary and Grim Guardian are just bad cards.

Good card to add might include Forbidden Orchard, Duelist's Heritage, Windborn Muse, Torpor Orb, Thunderstaff, Rest in Peace, Archangel of Tithes and Koskun Falls. These all just help your general strategy.

Demonic Tutor, Council's Judgment, Sepulchral Primordial, Luminate Primordial and Archon of Justice are all just really solid cards that fit into many black and white decks regardless of archtype. Even Path to Exile isn't as good as these guys here! haha

Hope this helped! And one last recommendation- add a few more boardwipes, especially versatile ones like Austere Command!

WillySmasher on Orzhov Enchantment Deck

1 month ago

Not sure if you're on a budget but Academy Rector, Enlightened Tutor, and Idyllic Tutor are all great searches but pretty expensive $ wise, though Academy Rector would be nice because she can cheat cards into play like Debtors' Knell (could be a crazy interaction between those 2 cards lol block so she dies bring her back and repeat.)

Since you have a decent amount of life gain Phyrexian Arena would help you draw more cards Underworld Connections is good too, I'd run both.

Aura of Silence is nice because it slows opponents down and can be a removal spell also. Karmic Justice deters people wiping your board. Ghostly Prison is like Hissing Miasma without the life loss effect.

Open the Vaults is a good way to bring back all your enchantments but helps opponents as well. Cleansing Meditation is another option if you see a lot of other enchantments.

I tried not to suggest anything more expensive than what I saw in your list (besides the tutors) but the deck looks like a lot of fun. +1 because I like decks based around specific card types!

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