Crypt Incursion


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dragon's Maze (DGM) Common

Combos Browse all

Crypt Incursion


Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.

Crypt Incursion Discussion

keevel on U/B Mill

9 hours ago

Thanks wallisface. Maybe that's part of why I don't use the card.

To the OP: Mission Brief Trap, I only use Hedrons as creatures and only 3 other playsets of mill, the rest of my deck is all card draw, life gain, creature removal, discard and any interaction I can think of. My deck isn't casual or budget and I still use Murderous Cut . Night of Souls' Betrayal , Crypt Incursion and even Opt . They (and Duress / Divest ,) are all good things and you are likely to find one or more fit your idea of fun.

wallisface on U/B Mill

10 hours ago

For my mill i’m creatureless except for Hedron Crab and everything is fine. What i’ve been doing is just running Damnation , Echoing Truth , and Crypt Incursion to last the distance. Trying to do this on a budget is a bit trickey, because Damnation is the most easy free win card vs creature decks. I’d imagine Languish will do the job 80% of the time.

For me i’m running 4x Damnation, 3x Truths, 2x Incursions. You’ll probably want something similar but with Languish instead of dammy to save some $$$. Include a playset of Visions of Beyond if you can so you can dig for them easier.

Cloudius on My Gain is your Pain!

1 week ago

eyes2sky Thanks for your suggestions and upvotes.

I did include the Pet in my earlier iterations, alongside more creatures with extort. Through playtesting, majority of the time, this deck wins when I gain massive life and trigger Guildmage's 2nd ability (multiple times) to KO the entire board. Crypt Incursion is a MVP in many games for the potential to gain massive life at the cost of only .

With the above in mind, I replaced some of my "Extort" creatures with Lifelinkers instead as the latter doesn't require mana to trigger, freeing them up for Guildmage's ability trigger.

Whenever I tweak the deck, I'm often at the crossroad between incidental life gain/loss where you chip at your opponents' life or big plays like the ones described above. Do you think a balance of both is better or to fully commit to one line of victory (which is more predictable and easier to deal with).

hungry000 on Jace Deck ideas

1 week ago

If you were to go with mill, you'd want to go UB, especially if you go up against aggro often. You might not be able to afford some of the better mill cards though, like Glimpse the Unthinkable , Archive Trap , Mesmeric Orb (if you were to spend some extra $ get those Glimpses first). Crypt Incursion , Profane Memento , Darkness , Gigadrowse , and various B removal spells ( Languish , Cry of the Carnarium , Fatal Push ) would help out your aggro matchup a lot. Hedron Crab and Manic Scribe can block if need be.

mitomeg on Tips for powering up my ...

1 week ago

Hi guys, i'm an old school MtG player who got on MTGO for the first time 4 days ago. I've only played Mono Black in a casual format until now, so i'm not an expert.

I've chosen to play the Pauer format on MTGO and i've started with a UB Teachings... this is my Decklist:

LANDS: 1x Bojuka Bog 3x Dimir Aqueduct 4x Dismal Backwater 7x Island 1x Mortuary Mire 2x Radiant Fountain 4x Swamp

INSTANT: 1x Dispel 1x Disfigure 1x Tragic Slip 4x Counterspell 1x Deprive 2x Essence Scatter 1x Doom Blade 1x Diabolic Edict 3x Think Twice 1x Soul Manipulation 3x Forbidden Alchemy 1x Mystical Teachings

SORCERY: 1x Preordain 2x Duress 1x Wretched Banquet 3x Chainer's Edict 1x Shrivel 3x Rakshasa's Secret 1x Deep Analysis

CREATURES: 2x Sea Gate Oracle 1x Mulldrifter 3x Gurmag Angler

SIDEBOARD: 1x Chainer's Edict 1x Crypt Incursion 1x Dispel 1x Doom Blade 2x Duress 1x Mulldrifter 2x Negate 1x Nihil Spellbomb 1x Sea Gate Oracle 2x Shrivel 1x Stormbound Geist 1x Echoing Decay

I've got more losses than wins (probably mostly due to the fact the i'm new to this type of deck) but i'm wondering if you guys have some tips for maximize my chances to win consedering the actual meta in pauper.

I'm not playing in tournaments right now.


Thanks in advice!!

keevel on C1: Blue Black Mill

2 weeks ago

God, I love mill.

Few competitive thoughts: Ghost Quarter is a MAY search, Field of Ruin is not a choice, it will work better with Archive trap.

Jace's Phantasm feels like a trap, if you're alive long enough to win with it's damage, you should have plenty of time to successfully mill. These slots can be split between interaction and protection.

You need more cards that keep you alive, you can start switching out your little mill (Like Thought Scour and eventually Tome Scour ) and your slow mill ( Fraying Sanity ) for interaction (especially after you fill out your Archive Trap set.

Filling out the Mind Funeral set is an option I would also look at the under the radar Breaking

You need more cards to keep you alive:

MagicTroll on Don't "Mind" Me

2 weeks ago

also Mind Grind is bad, it costs too much, instead run Mesmeric Orb . instead of Fountain of Renewal you should use Crypt Incursion . and lastly you gotta use Surgical Extraction I know it just went up, but your mill, I'd say its almost the most necessary card.

PhotogenicParasympathetic on Serial Killer [Primer Included]

3 weeks ago

Hey Skooma_Puma! Thanks for the comment! I'm definitely planning on playtesting both of those cards soon. Crypt Incursion in particular seems excellent, since I pay so much life for card draw, it's nice to have a few ways of regaining that life quickly. Snuff Out is a card that I've always been on the fence about, since it's another card that can't hit black creatures, along with Slaughter Pact , Doom Blade , and Malicious Affliction , all of which I'm currently running. I'm planning to test it in place of Terror , since SO is actually less restrictive than Terror, but I definitely don't want too many cards that can't target one of the more popular colors in commander. :)

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Crypt Incursion occurrence in decks from the last year


All decks: 0.04%

Commander / EDH:

All decks: 0.01%