Split second (As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.)
Creatures target player controls become 0/2 and lose all abilities until end of turn.
|Want (3)||magicdad2020 , DeckofManyThings , Tc900|
Printings View all
|Commander 2014 (C14)||Rare|
|Commander 2013 (C13)||Rare|
|Time Spiral (TSP)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Sudden Spoiling occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%
Sudden Spoiling Discussion
1 week ago
Cards I'm adding:
3 weeks ago
Spellskite, Crackling Doom, Wing Shards, Melira, Sylvok Outcast, Solemnity, Sudden Death, Sudden Shock, Engineered Explosives, Chalice of the Void, Deflecting Palm, Grim Lavamancer, Darkblast, Night of Souls' Betrayal, Collective Brutality, Wipe Away, Polymorphist's Jest, Sudden Spoiling, Go for the Throat, Porphyry Nodes
3 weeks ago
Thanks for the advice, multimedia! I did some thinking on the deck and made a few changes which - I hope - make the deck a bit better. I did it with a heavy heart, but I cut both No Mercy and Phyrexian Obliterator. Even though I love them, they weren't really helping, especially the obliterator.
I also got rid of a few other cards you mentioned. I added Fauna Shaman and Elves of Deep Shadow, as well as Protean Hulk, and Erebos, Bleak-Hearted, although I'm not super confident about the latter. He's kind of okay, both as a sac outlet and draw engine, but I did some testing and he was never really spectacular. I'm actually having some trouble with the 4CMC spot. Pattern of Rebirth seems pretty cool, but it's mostly a one-and-done effect that needs a bit more setup than Eldritch Evolution. Also I don't want to cut too many creatures.
I also replaced Greenwarden of Murasa with Noxious Revival. It's a much easier way to recur stuff that Meren isn't able to get back. At some point I'll probably replace Erebos with a Sylvan Library and Rune-Scarred Demon or Shriekmaw with a Walking Ballista. Oh, and I'm planning to switch from Torment of Hailfire to Toxic Deluge or at least Damnation. I also added Massacre Wurm -- I love how he interacts with Sudden Spoiling.
When it comes to mana base, I just have much more black pips in the deck, that's why I'm using more swamps, but maybe I'll go with 7 forests and 11 swamps. I'll surely add Verdant Catacombs too, but I already went over budget like four times with this deck, so I'm trying to take it slow :D
In your opinion, does the deck look better now than it did before the changes? Thanks again for your advice! It's been really helpful!
1 month ago
No no, I certainly didn't think you were being rude. I enjoy the fact that you like deck, and I love answering questions about it!
Typically when I goldfish, I'll win around turn 5 or 6. I try to play out and around stax pieces and cast interaction as if I have opponents, so unless I'm testing for speed, the "god hand" scenarios are not the norm.
The only type of removal that would stop the combo, apart from something with Split Second like Sudden Spoiling, Sudden Death, or Sudden Shock, would be Enchantment/Artifact removal targeting Altar or Earthcraft. Since Marath needs to be recast, the stack needs to clear each time and you could lose a combo piece at instant speed.
Analyzing this deck to this level has made me find a few weak spots, so I appreciate the chance to go as in depth as I have. Two small changes I am making, and I believe them to be about where I will leave it (until the meta changes and new/different stax pieces are needed), include:
Removing Static Orb for Sensei's Divining Top. Orb is a very strong stax piece. Too strong, in fact, for even us in many cases. It is very difficult to break parity on this Artifact without a commander who can tap it like Urza or Derevi, even with Seedborn Muse, Garruk, and Gaea's Cradle. Our dorks are how we get ahead on mana, and tapping them as well as Birthing Pod only serves to slow down our own plan. Divining Top, on the other hand, synergizes well with our 16 shuffle effects, as well as Enlightened Tutor, Sterling Grove, and Noxious Revival. Digging and card selection are also sorely lacking so this will be of great use.
Lotus Petal, while powerful, is unfortunately one-time-use. Getting a stax piece out early is great, but doing so repeatedly is much better. Gemstone Caverns, while risky, has much better upside, and with Lotus Cobra and Collector Ouphe, a softened floor. Drawing this after our opening hand is a downside, but in our opener it is a pre-game Mox Diamond (perfect for battling turn 0 Sushi-Hulk combos), and hurts less drawing it later than does the Diamond. This card is a fickle, but welcome, addition.
2 months ago
Awesome Deck! Have you considered Sudden Spoiling? It can clear out an opponent's field in one shot, if they are swarming.
2 months ago
Dragonite104 jund doesn't have great answers, but it has a few suboptimal ones. a Leyline of the Void can do the dead and slow hulkers down, and a Sudden Spoiling can also do the dead. you can Praetor's Grasp their combo pieces. Bitter Ordeal can be used like Praetor's Grasp. or you can just race them for the win. most of these options will slow the FC deck down a touch as well. hope these suggestions help.
3 months ago
Sudden Spoiling is a great fog effect and even shuts down creature based combos. I’ve won games because of it.
3 months ago
Love the primer! Building my own based off this and some other lists. First revision will be pretty combat focused with Rite of the Raging Storm, Crown of Doom & War's Toll type effects combined with rattlesnake/pillowfort to attempt to keep opponents fighting among themselves. List is here:
Sideboard is strong considerations/over budget cards. Maybeboard consists of lesser considerations. Would love some guidance/criticism - there are just SO many options available.
Has anyone tested Sudden Spoiling in this deck? Seems like it could lead to some serious blowouts if cast at an opportune time.