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Gilanra, Caller of Wirewood 's mana ability creates a delayed trigger that will go on the stack above the spell that triggered it. Your second scenario is exactly what happens.
April 12, 2021 5:51 a.m.
Mystic Reflection creates a replacement effect when it resolves. Replacement effects do not use the stack and simply modify an event. Brudiclad, Telchor Engineer attempts to make a 2/1 Myr token. The token enters as a copy of Inferno Titan because of the Mystic Reflection replacement effect. Brudiclad, Telchor Engineer then allows you to make all of your tokens a copy of one of your tokens and the new Inferno Titan token is a valid choice for this part of the ability.
April 11, 2021 9:10 p.m.
April 11, 2021 1:14 a.m.
I don't want to just pile on to what others have said, but...
This sounds like a house rule that I wouldn't enjoy very much. I play combo and alternate win cons primarily. I don't see where I should be punished by having to sit out and wait. It is the responsibility of each player to try to interact with their opponents. When combo or alternate win cons win and the game "wasn't interactive" it is because no one interacted with the combo player, not the other way around.
This isn't to say that you have to repeatedly watch someone use an early alternate wincon and just "git gud" since you failed to interact. One of the key parts of EDH (and casual games in general, but specifically EDH since that is the forum this is in) is everyone having the same expectation of the types of games to be played. If the expectation of the group is "ramp for 4 turns, set up for 3, the game actually begins on turn 8" a turn 3 Felidar Sovereign is obviously not appropriate. If the expectation is "every move made should bring the game closer to a conclusion" then an unanswered Laboratory Maniac is the fault of the other three players.
It sounds to me as though different people in your play group have different expectations if you think this type of house rule is necessary. I would recommend a discussion instead of a house rule for most any case.
April 10, 2021 11:42 p.m.
Assuming no other interactions you will gain 4 life. When Angelic Chorus resolves it uses the current toughness of the creature that triggers it (or the last known information if the creature is no longer on the battlefield).
April 10, 2021 8:43 p.m.
Summoning sickness means that you can not attack or activate abilities whose cost includes the or symbols if you have not controlled a creature since the beginning of your most recent untap step. Generating extra combats will therefore not affect what creatures have summoning sickness.
April 10, 2021 10:09 a.m.
+1/+1 counters do not have a type restriction for what they can be on. So they will not fall off. They have no meaning on a planeswalker and will not do anything until you make Gideon a creature again, but will not be removed.
April 6, 2021 5:58 a.m.
They interact, but it is a negative interaction. Winding Constrictor would put an additional counter on the Devoted Druid when you try to untap it, killing it off unless its toughness has been buffed.
The type of card you would want to use for an infinite mana loop is something like Vizier of Remedies that puts less counters on.
April 4, 2021 9:15 a.m.
As OP said, you can create multiple cleanup steps by forcing a trigger during the clean up step multiple times. The easiest example of this to understand is discarding and then dredging Dakmor Salvage with The Gitrog Monster . OP's question is valid on the premise of most things ending on the cleanup step. They just missed the distinction that I made in my initial comment.
514.3a At this point, the game checks to see if any state-based actions would be performed and/or any triggered abilities are waiting to be put onto the stack (including those that trigger “at the beginning of the next cleanup step”). If so, those state-based actions are performed, then those triggered abilities are put on the stack, then the active player gets priority. Players may cast spells and activate abilities. Once the stack is empty and all players pass in succession, another cleanup step begins.
April 3, 2021 8:54 a.m.
There is no way to cheat it. If the ability has been activated during the current turn it can not be activated again. "Only once each turn" is a static effect that creates a restriction on the activation of the ability. As such it just checks the game state to see if the restriction applies at all times and does not need a specified duration. "Until end of turn" is defining an end point for an effect. By it's very nature this means that it needs a specified time to wear off.
April 2, 2021 6:02 p.m.
Again, the tokens or creature must be red to do damage. This won't do anything with the commander with colorless creatures and tokens and will draw your deck with black creatures and tokens.
April 2, 2021 2:58 p.m.
The formatting and naming needs improved. I really like the design though.
April 2, 2021 11:11 a.m.
The combo he described generates the infinite red or black mana that RNR was suggesting you generate in earlier comments. You also do not need the mentioned creatures from the earlier comments since Nim Deathmantle gives any creature recursion if you have enough mana.
The way the infinite mana is cr rate is that you sacrifice one of the priests to Ashnod's Altar generating . Nim Deathmantle triggers allowing you to return the creature for . When the creature is returned to the battlefield it generates or . You can now sac and return a creature for 4 mana and create 5 mana. Netting infinite mana.
April 2, 2021 11:06 a.m.
EDH (Elder Dragon Highlander) is the original name for Commander. It was changed by WotC for their products aimed at the format because "Highlander" is a reference to the Highlander movies and they want to avoid possible legal issues.
The second format you described seems to be Canadian Highlander.
March 31, 2021 11:18 p.m.
That is how they are drawing the deck. Lyzolda, the Blood Witch doesn't do damage unless the creature was red.
March 31, 2021 8:57 p.m.
Well, the controller of Nine Lives would put two counters on it. I originally misread the question as you controlling it and can't edit my comment.
March 31, 2021 5:46 a.m.
You need to use double brackets in order to link cards.
You would put two counters on it. Each creature is a different source of damage.
March 31, 2021 5:44 a.m.
When a spell or ability refers to a game object by only type it is referring to a permanent of that type. Spells on the stack are referred to as "TYPE spell". In all other zones "TYPE card" is used.
March 31, 2021 5:41 a.m.
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