Weather the Storm

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Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Weather the Storm


You gain 3 life.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

RatTail on Meal Time (No Asmo, No Cat)

2 months ago

I've don't the time sieve route a bit before with very limited success tbh and
Sarinth Steelseeker was in my mind in building but idk what I'd want to cut for it. But that's what first drafts are for

As for Fog and Weather the Storm, those were put there for infect and storm, not overly worried on burn. I've been a bit out of modern last couple months and wasn't certain on overall meta, just my local

K4nkato on Worship at Krark's Altar

3 months ago

Trying out a Mystical Teachings sideboard plan. It would be nice to run a bunch of one-of instants to grab with Teachings like 5C Tron but most of my deck needs to be saved for Eggs. Instead, Teachings can run as additional copies of various answer pieces like Cast into the Fire and Weather the Storm.

Frantic Salvage is tempting only because it makes multiple Golem Foundries into a timely win condition, but since I already want room for another Reckoner's Bargain and Ancient Stirrings I think I’m good. If WotC ever prints Grisly Salvage for artifacts I’ll be all over it.

jonjonhholt on Petal Festival

4 months ago

i think this list is the perfect spot for the new cmm downshift Vizier of Tumbling Sands. I would be curious to see how a copy or two of Weather the Storm would feel in the main deck as it can easily buy you another turn or two at the end of a "failed" combo turn.

DemonDragonJ on Should Green's Lifegain Rely Upon …

1 year ago

WotC has stated that green's card drawing/card advantage must be related to creatures, such as Elvish Visionary, Collective Unconscious/Shamanic Revelation, or Garruk, Primal Hunter's second ability, which makes Harmonize a color pie break, and I think that green's life gaining should also be reliant upon creatures, to maintain that philosophy.

For example, I believe that Nourish, Weather the Storm and Stream of Life should be regarded as color pie breaks, but Brindle Boar, Obstinate Baloth/Ravenous Baloth, Oracle of Nectars, and Inscription of Abundance are acceptable (Dawnglow Infusion and Heroes' Reunion are acceptable because they contain white).

What does everyone else say about this? Should green's life gaining be reliant upon creatures? And, as a side note, how is Dawnglow Infusion only a sorcery, and not an instant? That severely reduces its utility, in my mind.

Dead_Blue_ on How is Ragavan Remotely Balanced?

1 year ago

Name too dark to read:

Let’s keep in mind that financially speaking DRS is like 7$ and Ragavan is 70$

I feel like your assessment was extremely unfair though so here are some counter points to your thoughts

Deathrite Shaman provides:

A way to shut down common graveyard shenanigans, making it an effective hatebears piece.

Exiling 1 card per turn is not shutting down any strategy for decks that can potentially have 6 cards in the grave by turn 2. (Fetch, bauble, thought scour, fetch) nor is it fast enough to keep up with decks like Living End. I don’t think this is a valid argument at all.

Ramp which you almost always will have access to given the prevalence of fetch lands in DRS-legal formats.

Yes and it’s probably the strongest aspect of the card but the ramp is not free, requiring fetches is still requiring an outside resource and is limited to once per turn. The ramp that Ragavan provides can be accumulated and requires no additional investment. It may be slightly harder to access but is still realistically obtainable.

The ability to ping an opponent for 2.

I mean a Dash ability on a 2/1 is literally the same thing except safer

The ability to heal if you need it.

The least relevant and least used ability but Ragavan gives you access to opponents spells which is potentially a stronger ability, they could always exile a Weather the Storm

A blocker who can take out 1/1s (such as common tokens).


A relevant creature type in Elves.

Would Elves even play it? I honestly don’t know, I don’t remember them playing it while it was legal

You can play it in any deck that has Green or any deck that has Black, making it easy to slot into any deck running either of those colours (while Ragavan requires you to be in Red).

Yes and that is my biggest point, Black & Green are arguably the weakest colors right now and could use a boost

thefiresoflurve on Obuun, The Hated

1 year ago

What kind of budget are you working with?

Azusa, Lost but Seeking is awesome for extra landfall triggers in a turn. Cabaretti Courtyard is also a good search land for doubling up on landfall triggers. Since you have a fair few lands with sacrifice abilities, World Shaper might be worth some consideration, too.

A few more good cards for this in no particular order: Embodiment of Fury, Awakening of Vitu-Ghazi, Druid Class, Field of the Dead ($$), Nissa, Who Shakes the World / Nissa, Vital Force, Omnath, Locus of Rage.

As far as things you can cut to make room: Canopy Baloth is kind of meh since it doesn't have any kind of evasion. Could swap this out for Embodiment of Fury. Might of Murasa could come out for the Awakening, since it's a similar costed effect (surprise giant blocker for only 1 effective mana more). Light Up the Stage feels out of place, could be cut for Druid Class for good gains.

Reviving Dose could also be cut for one of the Nissas - essentially, you're paying 3 mana for 3 life, where you could instead pay 5 mana for an epic planeswalker that makes you more land creatures. I'm also not a particular fan of Weather the Storm, although IMO it's at least situationally better than reviving dose. You could even cut both of those life gain spells and add both Nissas.

cyeRunner on Mono green infect (~ 50$)

1 year ago

+1 :)

Hashep Oasis is a good manasync lategame when you don't want to draw lands any more since you can use it to buff your creatures.
Also I'd add 1x Vines of Vastwood and 2x Necropede and remove 3x Groundswell since it is harder to trigger Landfall without any Fetchlands.
For the sideboard remove Become Immense, for the same reason as Groundswell: it is hard to get the Delve cost without fetchlands. Also replace Larger Than Life with Massive Might since it costs 1 mana less and you can cast it after blockers are declard in the combat step to give the creatures trample that are actually blocked.
Add 2-3x Weather the Storm in your sideboard against Burn or other aggro decks and 4x Return to Nature both as graveyard hate and to destroy artifacts/enchantments.

For your upgrades follow the following order:
1.Ignoble Hierarch/Noble Hierarch, get the cheaper ones first
2.Inkmoth Nexus
3.Adding a second color

I've been playing BG Infect for 3 years now, here is my decklist, if you want to check it out.

I hope these suggestions will help you with your deck :)

Shadowdragonlink on Mono-Green Goodstuff Inc.

1 year ago

hey dude you said you need need some good sideboard options so here is some how about Force of Vigor for artifacts and/or enchantments and its free to cast yay. Veil of Summer for control matchups. Endurance is a good card for graveyard decks and a surprise blocker. Choke one of my fave for any thing blue. Void Mirror to help in the cascade matchups. Thragtusk one more in side bord for burn and fast matchups to get lost life back and make a come back Weather the Storm works to but would be better in a matchup were the opponent cast a lot of spells like Prowess decks. thats all i can think of at the mo mate i hope it helps by the by i love the deck

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