Ezuri, Renegade Leader

Ezuri, Renegade Leader

Legendary Creature — Elf Warrior

: Regenerate another target Elf.

: Elf creatures you control get +3/+3 and gain trample until end of turn.

Ezuri, Renegade Leader Discussion

TheVectornaut on Can't touch this - please help

1 day ago

Garruk Relentless  Flip is definitely worth playing if you keep deathtouch in the deck. Otherwise, the planeswalkers in the side tend to favor the ramp approach.

Just in terms of competitive efficacy, my modern infect deck was the best deck I ever built (and remains the best pauper deck I own). When I was in middle school, I had a win rate against my friends of well over 90%. However, as you might imagine, that was not a fun experience for them. In fact, it was not a fun experience for me either, even if I told myself that it was. Sometimes the best decks aren't actually the best decks. I like decks that try to do something unique and interesting regardless of their power level. Finding that balance is tricky though and depends entirely on the priorities of your group. With that goal in mind, my mono-green defender deck Walled Garden Warfare would be my best and favorite creation. People might get salty losing to Ezuri, Renegade Leader , but people tend to laugh when they get hit in the face with a Tree of Redemption .

DakAttack1992 on Lathril, Blade of the Elves

3 days ago

I just wanted to point out, unfortunately you can't use Rhys the Redeemed because of the hybrid mana symbol. Your commander would need white in it's color identity. If you need a replacement for now, I would add back in one of the cards that lets you put an Elf Warrior token into play for each Elf you control. Honestly, I'd put both back in. Elvish Promenade Elven Ambush .

Joraga Warcaller Ezuri, Renegade Leader Alpha Status are some cards to consider as well.

As far as cuts, I would go with Pride of the Perfect End-Raze Forerunners Elven Bow Tergrid's Shadow Cultivator of Blades Voice of the Woods Twinblade Assassins You can easily replace Elvish Rejuvenator with Wood Elves or Farhaven Elf

You have some crazy good lands already, so I don't know if budget is an issue, so I will suggest the fetch lands and an Overgrown Tomb . Gaea's Cradle if you're doing okay financially.

I have only recently built myself a Lathril deck. Good luck with this! It's really fun to play.

Arcaneful on A Better Belbe, Corrupted Observer

1 week ago

Hey Patrick, just wanted to say I love the content you're putting out, and you've really inspired me to start to look into Higher Power/cEDH decks to build for myself, my first high powered deck last year actually being a budget version of your Teshar list. Your videos are on repeat for me either in the background while I write papers. I would love to join the Patreon and support you, but I barely have enough funds to play magic even right now so that's out of the picture. All I can offer to you is my thanks is the statement that you're probably my favorite MTG YouTuber!

Please don't feel like you have to read any of the following, it's just my ramblings/a few questions but it may be a long read so I won't be offended if you don't read it, as I know you don't typically keep budget cards in mind persay. Also hey, if leaving a comment can maybe help this awesome deck of yours to get more traction/attention on tappedout for whatever reason, even better.

I've been building my own Belbe list over the last few days and I had a few questions about potential cards to include? I don't always play in a cEDH meta really but have some really close to cEDH decks like a more 75% Brago, a Malcolm, Keen-Eyed Navigator + Vial Smasher the Fierce Curiosity control, and Godo Helm fairly often. I'm hoping to transition more towards cEDH in general and with this deck in particular.

As a college student with no real source of income right now I'm a bit low on funds and we don't typically use proxies in my group, so I don't particularly know if this is a good spot to ask about budget alternatives to the Mike Trike combo, but I figured I might as well give it a shot. I've watched the Cold Brew and the deck tech, but if I forget if you mentioned something from them I apologize when asking about a few cards. Do you have any particularly budget combos you would suggest that maybe you tried during testing? I recall you talking about Gravecrawler loops in the Cold Brew, and I'm thinking of maybe some of those combos as with the Bontu's Monument , Pitiless Plunderer and Carrion Feeder (already in my list) would be a solid win I feel.

Currently I'm mainly running a Protean Hulk line of Disciple of the Vault , Carrion Feeder / Viscera Seer , Melira, Sylvok Outcast , and Lesser Masticore for infinite drain. My meta doesn't run much GY hate so I'm feeling decent with this, but losing one piece usually leads to waffling out. I know you mentioned a Phyrexian Delver line so I may look more into that, maybe getting it and and a one drop sac outlet first plus Putrid Goblin / Blood Artist with the leftover mana for the second Hulk trigger? I'm unsure if that's way too clunky, but I'll have to see.

My back up win is currently a Necrotic Ooze line or two, but not Triskelion / Phyrexian Devourer lines as both together are like, over $60 which is money I can't really shell out right now. Right now I'm doing Devoted Druid + Channeler Initiate and Priest of Titania + Pili-Pala lines for infinite mana of any color. Only current outlet I really have is Walking Ballista , which while good, I can't always rely on with all the artifact hate in my groups. I was thinking of adding more creature outlets maybe as they're easier for me to tutor (only black tutor I have is Diabolic Intent since I was able to trade up for one) Perhaps Ezuri, Renegade Leader since I have Belbe and other dorks (10 Elves Total) or Kamahl, Fist of Krosa as overrun effects that I can sink infinite into? Or maybe something like Tergrid, God of Fright  Flip to use the back side for an infinite Torment of Hailfire effect?

There were also one or two cards I wanted to ask you about, just to see if you thought they were decent enough to run in the list.

  • Bolas's Citadel is something I'm trying to run in my current list. It's been fairly diffuclt to get out with 3 black pips, but with Dark Ritual (which may be cut soon I'm unsure) it's been a nice thing to have, especially when I've been testing Aetherflux Reservoir with it? Maybe add a Sensei's Divining Top (something out of my budget in general, but I do have someone willing to trade me one) for a storm win? I feel like that could be a cool win con that makes use of colorless mana, and the pieces in general aren't bad outside the combo? I do think that with the high CMC of the deck, I will take a ton of damage of Citadel, but I think hitting a few pingers/dorks in a row and just gaining some life might be good actually? I'd love some feedback on that.

  • Decree of Pain has been working wonders for me. I know Culling Ritual was a godsend, and its a very amazing card in Belbe, but if my meta is very creature dependant I thought I needed more mass removal than just Ugin, the Spirit Dragon and Culling Ritual . Toxic Deluge is a bit out of my range right now, so I was trying this and even if it is mana intensive, I think it's a very good card depending on your meta since it can be Cycled for 5 to kill all 2 or less tougness things? The cycling saved me once or twice against a Najeela deck with counter magic known to the table to be up. On the other hand while it costs 8, I've mostly payed for it with Belbe mana and drawn upwards of 6 cards off it.

  • Chalice of the Void I was able to trade for this and have been enjoying putting it on 0 for the Underworld Breach lines the Malcolm list uses in particular, or to even shut off some 3 cmc commanders after getting Belbe mana. Would it be better to trade this for another stax piece or two such as Static Orb or tanglewire?

Sorry for the long post. I hope you have a good day!

multimedia on Look at all these freakin' elves

3 weeks ago

Hey, well done with your upgrade of the Lathril precon.

Some changes to consider by close to matching price of card to add with card to cut:

Good luck with your deck.

Apollo_Paladin on Gaea's Wish, Elvish Wave

1 month ago

If you look at my deck (which, consequently, also once ran Coat of Arms way back when), I overcome its loss by including things like Alpha Status , Tribal Unity , and the activation on Ezuri, Renegade Leader as offense.

The thing is, Coat of Arms is from another era. That shouldn't suggest that it's outdated or useless, but in reality anymore you really only need enough damage to finish off your opponent. The idea of "ooo I have 11x of these 13/13 elves in play" is neat and all, but unless they've all got Trample then even that isn't as good as it once was.

That's why I prefer Sylvan Messenger (hey, he's also got innate Trample, so there's that too) and Vanquisher Banner - the test of time has shown that almighty Card Draw for consistency/speed will FAR outweigh any generic +X/+X global bonus nearly every time. If it were me I would leave those Glimpse of Nature in. Those are only missing from my build because I've stopped spending money on the hobby until reality cools off a bit.

Slate of Ancestry you can make your own call on, but regardless of what you do I'd highly recommend at least playtesting it (even with stand-in cards first) a few times with 4x Sylvan Messenger and at least 3 banners. I think between that and Glimpse you've got real potential to be able to just dump it altogether, but without a playtest of my own I'm venturing into speculation territory. What win condition you decide to bring to the table is up to you, but it's safe to say that you can EASILY find one other than Coat of Arms.

Again, good luck! Glad it's at least giving you some things to mull over.

raspberryfish25 on Cunning Dark Elves

1 month ago

Thankfully I have all the cards I mentioned just not sure if I want to play them. Concordant Crossroads was a staple in my Ezuri, Renegade Leader deck but, with Lathril I am not sure giving EVERY CREATURE haste is something this deck can really take advantage of. I think I am going to try Fauna Shaman as she will help pull out big mana dorks quick, plus she synergizes with the rest of the elf theme.

I never thought about putting in Chord of Calling over Green Sun's Zenith but, with the amount of tokens our decks are producing you could in theory create an instant speed creature tutor that can pull both black and green creatures. Just cast it before your opponents end step with your untapped creatures or do it on your turn if Throne of the God-Pharaoh is out, spicy. Another really good tutor I have thought about running is, Finale of Devastation but, I feel to get the biggest bang for the buck I need to have a Craterhoof Behemoth in the deck which sandly is something I don't own.

I have been going back and forth with Champion of Lambholt as she will get really big really quick but, not really digging the fact she is not an elf. I might still try her and see how it works. As for Abrupt Decay I love the card but don't own it. Maybe I will have to pick up one.

Thanks again!

Lanzo493 on Modern Elfkind

2 months ago

I want to suggest adding the 4th Realmwalker . Realmwalker is such a powerful card advantage engine. It's great when you're ahead, and even greater when you're behind (such as after a boardwipe). If you do run a playset, I would suggest running a playset of Nurturing Peatland as well. You have mana dorks, so you don't always have to use the land. The real benefit is using the land to strip non-elves away from the top of your deck so you can continue to chain elves off the top. The card is broken. Since you're running 4 Elvish Warmaster already, you can take out 1 Ezuri, Renegade Leader . Yes, I know he's awesome, but he is legendary, which can be problematic. And Warmaster already gives you plenty of backup mana outlets for the games you don't have an Ezuri out. Plus, he provides you with enough bodies to produce that mana either with Heritage Druid or Elvish Archdruid , so he's about equal to Ezuri with some situations when he's better. Of course Ezuri is better for boardwipes and games when you need trample, but that depends on the meta. Elves usually go wide enough that a buff from either card will win you the game anyway. I haven't yet tested my elf deck in modern yet, so I can't say for certain, but I think I prefer this direction.

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