Ancient Den

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planechase (HOP) Common
Mirrodin (MRD) Common

Combos Browse all

Ancient Den

Artifact Land

(Ancient Den isn't a spell.)

: Add to your mana pool.

Ancient Den Discussion

enpc on Feather EDH

2 weeks ago

As has been mentioned before, adding more mana rocks will help the deck immensely.

If you're looking for a dumb untap combo, you could use To Arms! On Isochron Scepter with Karn, Silver Golem and a bunch of mana rocks. It's pure jank but is a bit of fun.

Also, unless you're trying to trigger Metalcraft, cards like Ancient Den are not good. They're just a worse land in that you can destroy them with any artifact removal (like Vandalblast ). Last thing you want is to lose a bunch of lands alongside losing a bunch of mana rocks.

Mj3913 on Gerrard Flicks His Cards

1 month ago

If you add KCI as mentioned above you could also include the artifact lands Ancient Den , Darksteel Citadel , & Great Furnace . Goblin Welder & Goblin Engineer also help to sac artifacts.

Mlemort on Pauper -Fliers up

2 months ago

Potentially : +4 Glint Hawk +4 Kor Skyfisher +4 Prophetic Prism +4 Ancient Den +4 Seat of the Synod

and go towards a MonoW build

Khaleid on Eiganjo Free-Riders

3 months ago

Good call on the Palace Sentinels , I removed the Ancient Den for it.
As for adding flicker spells, I'm gonna need to simmer on that for a bit because as sweet as Ephemerate and the others look, I'm not quite sure whether it's really necessary for this deck.

VaalVanir on The Pie Raker's Army

3 months ago

ChibiNature

I propose to take out Aria of Flame for Goblin Engineer .

  1. We don't need another win condition and Aria of Flame is kind of a drag with its 'Instant and Sorcery' only while giving our opponents 10 lives each.

  2. We need to have our pieces connect and leave less to the luck of the draw.

Right now we have disconnects in our sequence to winning... Feather, the Redeemed has a disconnect with Sunforger which tutors for Enlightened Tutor to grab us Paradox Engine but only if we get to draw using a draw spell. But where is Aetherflux Reservoir ?

I have Thalia's Lancers to tutor for Paradox Engine , even though it is up to luck if I draw Thalia's Lancers , which leaves Enlightened Tutor to grab Aetherflux Reservoir .

But by having Goblin Engineer I can grab any one of the missing artifacts that is required for our win condition. With a casting cost of 1R and activation cost R, we just need Crimson Wisps or Expedite to pull our artifact into the battlefield for a total CMC of 4, which is the same as Aetherflux Reservoir and less than Paradox Engine .

And, if need be, we can also pull Sunforger , straight into the battlefield. Which is cheaper CMC than using Stoneforge Mystic and Open the Armory (When combined with the casting cost of Sunforger ).

Yes, we need to sacrifice an artifact for the activation but that's why we have Ancient Den and Great Furnace , and that Mind Stone doesn't seem so useless in the late game anymore.

By the way: Goblin Engineer can be tutored by Imperial Recruiter and Recruiter of the Guard . I might even take out Thalia's Lancers and replace it with Goblin Matron / Goblin Recruiter .

LoyalPaladin on Mana rush varient

3 months ago

Actually, I would cut three copies of Ancient Den , add two copies of Seat of the Synod and add a second copy of Urza, Lord High Artificer .

LoyalPaladin on Mana rush varient

3 months ago

Now that I can see the mana curve and ratios, I would cut three Ancient Den s and add three Seat of the Synod s!

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Ancient Den occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

White: 0.27%